Carpemortum
Carpemortum
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- Carpemortum
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Comments
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@AlphaJackson I posted it to ask what people thought. I stated that IF he was actually changing, would it affect the community for the better.
As in, if he actually changes, would it change the people that follow him. Dont assume everything.
That doesnt make me wanting him to get his ######### together or be removed false.
I also said on my post that we shouldnt talk about the names, as it was against rules. I didnt post the video to stir controversy, but to hope that the community was turning around.
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@AlphaJackson like when evidence is posted yet taken down under name shame rules even if it's a fog whisperer?
I agree he needs to get his ######### together, or be removed from the community.
But not by guerilla tactics. Let behavior deal with him or let him run out of fuel/excuses.
But naming, shaming, witch hunting, etc is scummy, and against the forum rules.
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@Master theres morenthan one person unreasonable upset about a 1/2 sec difference on a perk that used to be "OP" and got fixed and a perk that's being overhyped? Kinda ridiculous, but okay. Good. Take ALL that negativity and whatnot and go play sweaty swf.
You trying to act coy about it doesnt change the fact that you cant handle a minimal change when bigger ones have happened, and now are literally going to play in a way that's toxic to try to "force the developers" to fix the game the way you want.
Grow up.
I'm done here. You've set your mind in the toxic stone. Its not gonna be changed. We know that.
Good luck on how do you killers put it....cheat with friends?
<3
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@Master without voice comms? Or exactly like the sweaty seal team six that doesnt exist. Until now.
Also, we all know one killer leaving is a drop in the bucket, and Behaviour wont use that to change the entire game. If you're done, youre done, dont rant about it. Go play swf and be the group that is supposedly the REAL problem, or maybe try another game.
We dont need this negativity on Ash release day.
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@Jesya oh I agree. Its irony at its finest. But I was more focused on the community lowering themselves to that point, more than the karmic justice or w/e it may be.
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That's a lot of wasted perk slots and a lot of wasted time chasing ONE person who you've seen use multiple situational perks.
We could set up theories like this for both sides. This is getting ridiculous.
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@AshleyWB I love you. ######### magnificent.
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@KillermainBTWm8 said:
Although I don't specifically like the creator in question it is still not acceptable to go to their YT and try and flag down videos ect... You might not agree with him but by flagging his videos you are taking away his livelihood in a way because it is very possible that the content creator in question uses YT as his main job. Though Ik some people don't care about that do not try and ruin someone's life because they do something you don't like in a video game.
Exactly. And that's my point. Even if someone is a terrible person, to go through their work and use witch hunt tactics against them is deplorable. You're taking money from someone (deserving or not) who is working for it simply because of their moral points.
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@Kagrenac said:
Dude you can't stand on a moral pillar like this when you're in effect being, a hypocrite yourself.
How am I being a hypocrite?
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Bye!
More hypocrisy in the community I see. Hate on SWF. SWF has been defended since it's really not that sweaty. And now you admit to going to SWF to bully.
SO mature and edgy.
Also mad about 1/2 seconds on new DS and think MOM is OP? Loooool.
Enjoy your time being the very small %of toxic SWF. You're now part of the problem with balancing. Congratulations!
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@tt_ivi_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/396919#Comment_396919
We stopped testing after we found out how bullshit It is, I only tried it with regular M1 hits. 1 thing I noticed is that you dont get the sprint you'd get if you get hurt but that's most likely a bug.
@tt_ivi_99 so you didnt fully test it and drew conclusions anyway. Fantastic.
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@se05239 said:
An April's Fools joke, if anything. That guy's a lost cause.
Came out 2/3 days ago...so....
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@PhantomMask20763 haha it came out 2 days ago. Although that would be ######### up.
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@treemanXD I didn't think we were discucssing bans as much as the validity of his apology....but I agree we should avoid the topic..
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@DudeDelicious if youre not trolling/patronizing, hes a streamer that makes videos based on "funny clips and montages" but usually contain toxic/bullying playstyles. Hes also started a witch-hunt, and has been accused of some very....sexist and unnaceptable things.
A Most of the community doesn't like him or what he promotes.
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@Tzeentchling9 Ah see there is some more context I didn't fully know.
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@TreemanXD I agree, I don't fully believe he will change, but if he does it may sway a large group of his "followers" to play less toxic.
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@TatsuiChiyo said:
You can learn what Killer you are up against pretty early by paying attention:
Trapper: Look for bear traps on the ground, listen for their snap, whatever you do don't let him eat him some ginger snaps
Wraith: Listen for a bell, a ding ding ding
Billy and Leatherface: Listen for chainsaws
Nurse: Listen for a ghostly scream
Doctor: Listen for Survivor screams OR look for a static distortion on the Survivor names
Pig: Look for Jigsaw boxes
Huntress: Listen for humming
Micheal: Listen for Halloween soundtrack
Hag: Kind of difficult to see, but look for her mud markings or you can hear her teleport
Freddy: Listen for children's lullaby or see hazy distortion on Survivor names
Clown: Listen for that hearty laugh
Spirit: She screams and has that hair that reaches for the sky
Legion: Deep Wound marker on Survivor names
Plague: Look for either cleansing fountains or a sickly splotch on Survivor names
Obviously if you see the Killer you will also know what you're dealing with, but if you know what equals what it can help you have a slight advantage
Ex. See a Nightmare effect on another Survivor, know that stealth is the way to play. Or hear Micheals music play, pay attention to your surroundings.
Clown: If you hear a scream and dont see the shock marks indicating doctor is my go to.
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@Mrs_Fairfield said:
On Haddonfield you can tell which houses have unfinished generators by the porch and ceiling lights inside, they will be flickering.
Similarly on the Lery's (hospital) map hallways that lead to generators will have light up signs above flickering.
I want to say Gideon (the game) has similar follow the lights to gens hints but I never survive on this map long enough to confirm anything. ๐
Gens are always on one side of the large closed metal doors (think the bathroom one). They open when complete.
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/397584#Comment_397584
I agree with everything you say. I don't think it is very likely that this is a prank. But any information from anywhere that is released on April fool's day is suspect. It would be nice to have confirmation from BVHR that this is NOT an April fool's day joke.
They announced it more than 2 days ago. We saw the perks over a week ago.
Its not just NEW news today.
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I STILL get unhook rubber banding if I try to SB or use deliverance and run without waiting a moment.
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I think it would be amazing, but at some point the devs said that climbing on walls and roofs would not only require a lot of new animations, but basically break the game in terms of chase, loops, mindgames, etc.
However, I think if added, its power would be either the climbing on walls for chase potential, or being able to use its tongue alien in some ######### up way.
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@Gamzello I understand that. Darkwolf isnt wrong, but sometimes a game like Flower or Flow, that keeps you engaged while not having to compete or worry can also be really soothing.
Whatever happens, I hope whats going on doesnt stress you out too much. If you're on PS4 and want someone to play with feel free to hmu!
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I feel anxiety/anticipation from the hunt. But stress? Nah. Why play if it stresses you out? That's the opposite of why I play games.
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I assumed they marked the 2nd for release JUST to avoid it being hyped as a joke.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/397466#Comment_397466
Yes. I'm just pointing out that if it were a heteronormative game, it'd include both hot men and women. Ironically, making it virtually indistinguishable from a non-heteronormative game, which would also feature both hot men and women.
Why the double post....fml.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/397466#Comment_397466
Yes. I'm just pointing out that if it were a heteronormative game, it'd include both hot men and women. Ironically, making it virtually indistinguishable from a non-heteronormative game, which would also feature both hot men and women.
Ah true I see your point. Just took me by surprise like, wait....I cant like boobs anymore?
But besides that, they already have jiggles for kate, clown, and jane.
Seems like a good balance. ๐
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/397457#Comment_397457
You do know that women play this game too, right?
You do know that women can like boobs too, right?
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Dont wiggle so damned hard? Mashing the stick or slowly turning it gives the same exact wiggle progression. Wiggling in this puts less wear than a match of COD would. Unless you mash the ######### like its Mario party 4.
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Absolutley. As soon as I can. Army of Darkness was one of the best campy horror movies EVER!
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@BillyIII said:
You are not supposed to be able to track survivors with your ears. I don't know why people call these sound changes "bugs".
Whispers and stridor would like to have a word.
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@JoannaVO bodyblocking is not bannable unless it is holding the game hostage. It will do ZERO good.
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Everything you listed is technically acceptable. While scummy, it's all in the game. They won't ever be banned for blocking unless its holding the game hostage, and just bad meandering you qont ever result in one.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/396355#Comment_396355
Thanatophobia 3 with the 16% debuff gives you 15 additional seconds of repair time and 3 additional seconds of healing time (with Self-Care it's 6). Assuming a single hit takes 15 seconds, this means that for every minute you spend injuring survivors, you get an additional 15 seconds of repair time (assuming they stay injured). Can you see how Thanatophobia might be completely worthless as a perk to slow down generators? Or anything, really?
I can see how it helps more than not using it then complaining on forums about how it's impossible to fight that.
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@Maximus7 said:
https://forum.deadbydaylight.com/en/discussion/comment/396069#Comment_396069
https://forum.deadbydaylight.com/en/discussion/comment/396068#Comment_396068
They've said they wanted to do one a while ago, and the fact that it isn't implemented yet is pretty much a confession that they have no plans to do so.
So, they never actually said they dont want to. Its speculation.
Got it.
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Saw it on the store for a long time and didnt ay because of how poorly Evolve turned out without friends.
Then it went free and even playing solo this is one of my favorite games now.
Which is also why I dont mind buying cosmetics/killer chapters. The game was free and I enjoy it, may as well show support.
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If I realize they're playing to waste time like that, or trying to hatch standoff instead of just leaving, I afk and pull up YouTube or netflix. Maybe scroll the forums. I always take a pic of both screens so when it's over I can ask them "what took so long against someone not playing?". They cant stand that #########.
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When did Behavior said they wont do secondary objectives? Pretty sure the hallowed blight and lunar event were specifically to test ways to implement secondary objectives...
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/396039#Comment_396039
Free hit protection + Sprint Burst?
FaIr aNd BaLaNcEd
Yep because you dont get a burst of speed when you normally get hit right? And yeah, TOTALLY free. Get hit 3 times, then once you heal you're revealed. Its COMPLETELY free with ABSOLUTLEY no downside....
/s
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While it is iconic, and usually accompanied Ash, I REALLY hope this is a fake and not a leak. Because if they add guns for people to attack the killer with, this will be getting far too close to another asymmetrical horror game...
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@MaxiferPriest yeah, it wasnt a HARD game necessarily. Basically bled and M1 chased using power to spot others and got free points. It's just that I had a 4k a day or two ago with just their perks, and went for the trophy, but didnt technically get merciless because one dcd on hook and one was morid.
So this felt like a real slap in the face from the entity.
Especially since we played on Ormund with no offering for it haha.
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@Soulslayer618 oh yeah I'm happy with the result. It was just like...really game...now that I take them off?
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@Kilmeran said:
@Carpemortum: But let me ask this: What's the point of ranking up?
I've played several games with a rank system, the most recent two being Overwatch and Paladins.
In Overwatch, victory leads to SR gain which leads to ranking up. Additionally, you get Competitive Points for each victory toward purchasing Golden Weapon cosmetics for the Heroes.
In Paladins, there are skins and other rewards for playing Ranked and achieving certain ranks in the season.
Here? You rank up just to get longer lobbies and sweatier games.
Me? Screw rank. I'm still gray ranks, and I'm happy with that. All I want is BP at the end of a match. Getting Pips does absolutely nothing for me. No cosmetic rewards. No Park rewards. No add-on or item rewards. Nothing. The only true reward in the game is BP for the bloodweb. Which means I get to play for fun and relax, since I'm getting BP either way.
I did ranked in Overwatch and Paladins in the past. I walked away from that mode of play over a year ago. I realized that worrying so much about rank in a video game, unless you actually have a chance to go Pro and make a living at the game, is just a useless and unhealthy place to be mentally. And as someone nearing 50 years old in a few years, I have better things to do with my time.
There is no point in ranking up. There is no rank system here.
The only purpose is if you want to prove you're "the best" or achieve as high as you can.
So like I said. Goal is survival. Play to enjoy it.
Worry about bp and rank lastly. That's where so much salt comes from.
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@NoShinyPony said:
The goal of DbD is not to lose a killer in a chase or to not get found, the goal is to survive. How players achieve this goal should be up to them (as long as they work, and don't hide in a corner of the map).
The tunneling thing is one reason why I am not a fan of the Emblem system. What I'd prefer was to make pipping bloodpoint-related again. And for that, to remove the 8k bp cap per category. That way, somebody who gets tunneled the entire game could get like 20k or more bloodpoints just in Boldness + Survival and still pip because of the high amount of bp.
You're right. To survive. Not make a bunch of bp.
You can survive and win, but if you want to rank you play a specific way.
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0 posts. 0 upvotes. Saying swf is every game and exploiting.
Nice smurf whoever you are that keeps getting wrecked as killer.
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Cant be worse than when someone sets down a halloween medkit to get your attention and you pick it up only to be followed until you leave with it....
But yeah, I dont know about cheating, but griefing or maybe exploiting the area that you can pick it up from and the delay in animation they have to go through.
Could be a simple fix of the opposite they did with 360 hooks. But it's an item pickup not a chest interaction at that point. Maybe they could add invisible walls around the sides and back of a chest like walls, to prevent it?
Just spitballing as to why it happens or how it could be fixed. Unless of course its "working as intended".
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@Nos37 said:
@Countfunkular So if someone gave you a cake every 3 or 4 months, but one day surprises you with a cupcake shortly after having given you a cake, you'd be sad that it wasn't another cake?
Do you see how that comes off as greedy and ungreatful?
But if all those cakes are vanilla, and their favorite is chocolate, and only get a cupcake of chocolate, it's less disappointment and more of a wanting of your favorite.
I think they're saying they just love the franchise so much it sucks this is all well get, but they're glad we get ash.
At least that's how I am about it.
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Uhhh if you mean what they gave players who grinded out the levels before they made it super easy, then nothing.
They shouldnt hand out exclusives lile candy. It was for those who would have felt SHAFTED by the bloodweb change, so they gave them that as a token of devotion/gratitude.
Legacy should remain exclusive, and we shouldnt have a legacy 2.0 IMO.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/393695#Comment_393695
No. Streaming and advertising your stream is your own decision and you need to be responsible for your actions. If you don't like getting stream sniped don't advertise your twitch or don't stream at all.
That's like saying well, you advertised that you were going to the dark alley, so of COURSE they knew you were alone. Doesnt make a robbery right.
Streaming or not, using an advantage outside of the games intended mechanics is CHEATING. if you pull up a stream, to find the killer, and play around them, justify it however you want, it's cheating with an unfair advantage.
Now streamers have to be held liable for other people exploiting the system while they're simply trying to play/do their job?
FOH with that bs arguement.
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Yeah I'm so glad they went back to the old. Now its lobby simulator AND mismatched matches.
The new system was flawed but FAR more consistent across the board.
