Figments of DBD Past

This is an ever-expanding compendium I'm keeping of all the big things that have been removed from, or reworked out of the game!

  • 3 blink 4.6m/s movement speed Nurse
  • Unhook rubber-banding
  • Vacuum pallets
  • Actually infinite cow tree
  • Unrelenting+STBFL machine gun build
  • Insta-blind flashlights
  • Huge Pale Rose
  • Wraith didn't have a bell
  • Killers could switch powers bug
  • The terror of the Howling Grounds event
  • Instant BNPs
  • Permanent Sabotage
  • Infinite NOED
  • Billy chainsaw flick
  • Stacking perks bug
  • Killers equipping survivor perks bug
  • Exhaustion recovery while running
  • Ultra rare/common perks
  • Moonlight offerings
  • Common and un-common map offerings
  • Moris without hooking first
  • Killers couldn't regress generators
  • Even more useless Unrelenting
  • No exhaustion (Sprint perks were on 30s cooldown)
  • Way longer animations (Slow pickup, pallet kick, gen kick, window vault)
  • bloodpoint pip system
  • amount of kills pip system for killer
  • Pre 2.6.0 decisive
  • Sabotage granted more points
  • Trapper/Hag trapping directly under hook
  • No entity window blockers
  • No EGC, and end game BM
  • Old Frederick
  • Peer to Peer connection!
  • SWF groups disbanding after every match
  • One perk per bloodweb
  • Dying Light (Tunnel Edition)
  • Old Insta-heals (Hooray!)
  • Old Nurse (Hooray?)
  • Stealth Killers suffering at the hands of Object players
  • Rank reset piling all the players into green ranks
  • Old janky/broken protection hits
  • Balanced Landing (RIP)
  • Hex: Ruin (RIP)

Feel free to expand!

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