BunnyTheHutt
BunnyTheHutt
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/1294601#Comment_1294601
Mr Mushwin and my friend @Cornpopers_Evan do like to play him, hey if you or @DelsKibara wish to play or well hopefully face him, hit me up on ps4, i am Mushwin there too :)
I'm only on PC, but thanks for the offer.
@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1294601#Comment_1294601
I just dont find him that fun, it wouldnt be bsd if it werent for the constant screaming
Yea Demo's constant noise is really bad. If they got rid of the teleport noise then he'd be an amazing killer.
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@Flyguy115 said:
what map are we talking about ?
Pretty sure it's macmillans she's talking about. Only map with a bone icon.
As for OP, if you are talking about macmillans (honestly why didn't you just say the map name lol.) It's def not as bad as some old maps. I'm personally fine with all macmillan varients.
If you are talking about Azarovs, then you should just play for a 3 gen. Protect one side and make sure they don't complete a gen on that side. If you try and pressure the entire map then you'll only loose, but if you only focus on one side then you'll be good.
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@ItzPixelYT said:
https://forum.deadbydaylight.com/en/discussion/comment/1294581#Comment_1294581
It doesn't make sense for a Killer to have second chance perks...what else could you possibly want to catch survivors? Oh you missed a window vault hit but never mind here is a 150% haste effect to catch back up to a survivor?
You literally ignored all of my points just too cherry pick something I didn't even say lol.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1294598#Comment_1294598
You don't need to send screenshots of the chat, that stuff's automatically sent to them.
You actually do. Devs have said multiple times that the best way for them too find someone being toxic is too report, screenshot it, then send it their way, and even if I don't have too send a screenshot in I shouldn't have too email support about someone calling me a dick in chat lol. All of it should be done in game.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1294590#Comment_1294590
This "supposed to be" is so heavily overused in this forum.
It's overused because it's true lol. In any Asymmetrical game, the 1 should always be kinda stronger then the many. Otherwise being killer/predator/fiend would be a chore and become frustrating.
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@DelsKibara said:
I'm still not facing Demodoggy :(
Honestly I think I'm the only person who plays Demogorgon at all. I don't even know why, he isn't bad by any means.
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This community is toxic because the devs don't care about punishing people. The report button doesn't even work, you have too screenshot the person, then send it too them VIA email, and then hope they get punished at all. Literally no other game company does this and I still find it incredibly stupid that BHVR has this. A report should be more then enough, I shouldn't have too go full detective just to get a toxic person banned for a day lol.
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@Doomspooge said:
While I was reading yet another NOED thread an idea popped into my head. There has been talk for a long while about solo getting the bone when it comes to how many bones are left vs swf. Just slapping a counter in the hud would be boring and just lazy. What if there was an in game counter, say in the killer shack perhaps that shows how many are left. It could be something like the game logo hauntingly lit up on the wall. Every time a totem gets done one of the slashes quits glowing. What do you guys think? Fair compromise without just blatantly handing out info in the hud or ridiculous idea not even worth the effort?
It's not a bad idea, but why not just run Detectives Hunch? Every gen that's done gives you 10 seconds of totem spots for free. Plus this would completely kill any totem build in existence and IMO would break the immersion of the game. The survivors are suppose too be weaker then the killer with little info about who/what people are doing, if there's a giant sign in the shack that says "Hey, there's X bones left." it wouldn't feel like I don't know whats going on.
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@Mister_Holdout said:
Killers have every right to complain because the game is still survivor-sided (going on 4 years now). The map rework was a nice step in the right direction, but unfortunately map design is still abysmal.
The devs have A LOT more work to do before the game starts becoming relatively balanced.
And your claim about how the devs balance around high end PC players is completely false. I wish that were the case though. Because then the devs would realize how strong survivors actually are and balance the game accordingly.
This.
1: Some maps (even changed ones) still have infinites on them if RNG is cruel like that.
2: The gen nerf is a complete and utter joke, it's not even a point.
3: When survivors still have 800 second chance perks like DS, Adrenalin, every exhaustion perk, Unbreakable, and many more killers have every right too complain about it. The only second chance perk the killers have is NOED.
4: Even if the game was 100% balanced people can still complain about whatever they want. The amount of people screaming that "X killer is OP, NERF THEM" or "DS is completely UP and needs buffs!" is ridiculous. The forums are here for everyone too speak their mind no matter how backwards it is. If you don't like the post then don't comment on it, but people have every right too complain/say what they want (as long as it regards too DBD.)
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/1293877#Comment_1293877
other mobile games have the controller option. and you don't know know my preferences what all im saying is controller would make it better for my experience. no need to be a jerk about it
A: wasn't being rude but this is a silly question since just about everyone else is fine with it. It be silly too add controller support for a few people.
B: as peantis said it would give a massive advantage for the person so it probably won't be added.
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It's mobile lol, you shouldn't need a controller. Just get use too the controls or don't play mobile.
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Monitor, STBFL, Sloppy, and Nurse's. Best build for her IMO.
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@Tiersis said:
Well, they can't make a better punishment for camping, as... and I'm gonna say this slowly....
IT
IS
NOT
AGAINST
THE
RULES
This.
Also, here's an amazing tip no one has figured out yet: JUST DO GENS.
You literally have no threat if the killer is face camping. Don't waste your time trying too save and just gen rush, he'll either leave the person or loose.
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Honestly same. It gives nice life too the forums and makes everything pop!
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If someone has a key I tunnel them too death. If it's a mori then I try and never be seen by the killer. Mori's and Keys are cancer that ruin games.
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How? They have nothing similar besides being skinny lol. She's based on Japanese ghosts, not slendy,
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It was either A: a glitch, in which case not surprised, or B: she's DC'd when you weren't looking. unfortunately there ain't much you can do but report the bug on the forums and hope the devs see it. Best way for them too see it is tag them.
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@VitaleWesker said:
So it appears that the Xenomorph from the Alien franchise could be our most likely candidate for the next killer with Ellen Ripley as the mysterious survivor.
A YouTuber with close ties to the DbD developers who knew of the previous 2 killers has stated Candyman IS NOT the new killer.
Pennywise hasn't been all that impactful on the horror genre and Jason has some legal issues.
Alien on the other hand has marked both horror and sci-fi since it's inception and is a franchise that has been very influential as well as being very emotional for many people including potentially one or more DbD devs.
Many recent Tweets also seem to suggest heavily that our next killer is going to be out of this world and very much from the cold depths of space, where no one can hear you scream.
The popularity of Alien as a killer has also been going up as well as it's chances seemingly.
If this is true it's going to be a game changer and will really bring more attention to DbD.
Here's to hoping horror's biggest classic icon will make it into the game.
I still think it's a RE chapter. RE fits all the categories, and the things on twitter are red harings.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1288534#Comment_1288534
Whats wrong with my opinion? And my bad completely forgot forever freddy was nerfed, still would rather get gen rushed then go against forever freddy
There's nothing wrong with your opinion, I simply disagree with it, hence why I said no.
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@Respectfulnancymain said:
And im sick of 30 minute games against forever freddy :D. I'd rather get gen rushed as killer then play against forever freddy as survivor
No.
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@[Deleted User] said:
Console or PC?
PC.
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@USELESS said:
There are only two maps that have a good totem spot and get this spot is rare. I got a ######### game that my totem were on the ######### tractor on coldwind farm, are u ######### serious?
Yeah totems need a major rework, both in functionality with perks and hiding spots.
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@Flyguy115 said:
https://forum.deadbydaylight.com/en/discussion/comment/1287765#Comment_1287765
because the other trap based killers cant demobilize survivors with their trap and cant shut down a loop instantly by putting their trap next to a down pallet.
Yes they can. Not in the same sense but if you're injured and you trigger a Hag Trap, you're probably going down depending on the hag.
Plus if abilities like Feral Frenzy was changed too were the attack doesn't act like an M1 hit for consistency, why should an exception be made for trap based killers? It doesn't make sense.
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@KingFrost said:
Give him 2 traps to start, and can carry two traps as base. Seems like it'd go a long ways toward fixing him.
Honestly he just needs too carry all of his traps. No other trap based killer has too go around the map and pick up their traps, it really doesn't make sense why he's the only one who has too do this.
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@HollowsGrief said:
Just a daily reminder that gen speed is still absolutely stupid right now.
That is all.
Been saying this ever since the mid chapter. Not fair that I hook 1 person and 1-2 gens get done every single game, you can barely create pressure in this scenario unless the survivors completely mess up. Gens need a major looking into, not a slap on the wrist.
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@OutcastEric said:
Literally had a guy message me after getting hatch with 4 gens up saying gg ez rekt. Hahahahaha I call these people hatch gremlins. He legit thinks he won bc he won a chase and randomly found hatch after letting his whole team die on the hooks. Didnt even camp. He just refused to save. God this community. I blame ochido and the devs for making these people what they are today. Too much leniency. Too many silver spoons. The entitlement
I had the same thing with a claud a while back. I will now also call them Hatch Gremlins lol.
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@AvengerBear said:
https://forum.deadbydaylight.com/en/discussion/comment/1269933#Comment_1269933
I mean if you want DS gone, then there must be something else done to prevent killers from tunneling.
I don't want DS gone, I want it too be less abuse-able and not a "Get out of jail free" card. I say rework it into a complete anti tunneling perk instead of a free second chance. Either make it based on distance from the killer or it always activates till someone else is hooked. That way it's still a strong perk but it's much healthier for the game as whole.
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Legion, Clown, and Demo.
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@BigBrainMegMain said:
Excuse the filter.
At the end of the video, I port LINEAR to the 2nd floor and it shoots me down.
Why is Nurse being ignored? Every patch, every week, there's a new bug, new glitch that goes ignored.
https://www.youtube.com/watch?v=MoaGb-OuIw0
With double range addons, I can't get to the second floor.
Nurse is so bad and so damn cluncky, and the devs are completely happy with how she is. ever since her rework she's been a mess.
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The same thing happens too survivors who save others. They get stuck inside the hook and get glitched. Only way for them too be freed is to be picked up and dropped.
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@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/comment/1269936#Comment_1269936
Except it isn’t because I play at red ranks. I know what DS does, I know how stupidly beloved it is by survivors - but the truth is, the perk isn’t that good.
it is very easy to counter and can only be a activated in certain situations which is the balancing factor. Especially in the new forthcoming meta of slugging survivors - and it being only usable once. Stop crying
"stop crying" shows how blatantly you have no clue what you are talking about. Please stop, ty.
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@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/comment/1265548#Comment_1265548
https://forum.deadbydaylight.com/en/discussion/comment/1265575#Comment_1265575
isnt Slugging currently the META strat for killer? If it was such an issue then surely it wouldn’t be one of the main ways to get a win as a killer? lol also, you don’t have to slug, why not hit the person unhooking (or you kno, grab them??) and then go after them instead of trying to be a cheapskate and tunnel the player that was just on hook? There are ways to play around Decisive and it’s not even that good of a perk anymore. My friends who like running decisive have been forcing themselves into lockers just to force the decisive because killers are more proactively slugging and countering decisive. If you’re too lazy to do it then that’s on you and not the ingame mechanic available to the survivor.
also as much respect that I have for the people that you named - their opinion is no more valid than yours or mine. Being a “top player” doesn’t matter in this game because you will still get paired randomly with players - and you can get extremely good players losing and vice versa bc of this game lol
"it’s not even that good of a perk anymore." This tells me you don't know how strong DS is. It's literally in every single game at red ranks, it wouldn't be if it wasn't a strong perk. It's easily abuse-able and it's deserving of a change too be more fair. If it's used in most games then it is strong, end of the story lol.
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@CantDeadHarder said:
https://forum.deadbydaylight.com/en/discussion/comment/1265548#Comment_1265548
so because a few high profile dbd streamers said they don't like the perk you believed the perk wasn't fair too? Stop the mob mentality, play the game and make up your own opinion.
I do play the game and I agree with them. it's a highly abusable perk that's not healthy for the game in its current state and needs a change. Plus devs said they are looking into the perk because it is highly abusable, so mob mentality or not it's getting change and it is a problem.
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@Entity_Hugs said:
Because it's one of the only perks we have that allows us to have a chance of winning when games end in under 5 minutes and SWF groups are everywhere.
I could say the same thing about D. Strike, and Dead Hard. Every Survivor uses them because they work.
This. Add on 2-3 borrowed times as well and that's red ranks in a nutshell.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/1265877#Comment_1265877
Just call him Pennywise. Simple and effective.
"The Pennywise" sounds really dumb and worse then "The Ghost Face" IMO. He'd probably be called "The Deity" if anything since he is a god.
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@Pirscher said:
@Dr_Loomis same here.
The F13th board game got made during the lawsuit.
Why not also a DBD chapter?
Jason fits all of their quotes being jaw dropping, iconic since inception and an emotional milestone. Pennywise doesnt fit all of these.. it wasnt until the Tim Curry film that that one became famous - the book was slow
Well there is a possibility it was already in development before the lawsuit, and I've also heard rumors there was a loophole that made it possible. If it's Jason then that would be awesome but I'm not holding my breathe.
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@Jasonisanicefella said:
https://forum.deadbydaylight.com/en/discussion/comment/1264734#Comment_1264734
Well the Entity sounds a LOT like IT.
If the Entity was to bring to DBD Bill, the main character in IT, it would read through his mind and learn about IT and at that point it would be able to create its own version, maybe calling it "the clone".
At the end of the day you would still see Pennywise but NOT that Pennywise but a copy made by the Entity.
That said the Entity MAY be IT to begin with, its powers are similar so they can certainly find a way to justify that.
Finally IT may simply agree to scare survivors and then eat their fear, it works.
If Pennywise is a clone, then it's not really Pennywise, it's just an imitation.
Making The Entity It would also not work because of copyright.
And It only needs too feed every 20 something years, it doesn't make sense for him too be in the game even if he's ok with it.
Plus Steven King has said multiple times It is not going too DBD. He's already said it twice, don't understand why he'd agree on the third.
Unfortunately It won't work in DBD because of what It is. The only way it would work would be too say The Entity is stronger, which is kinda bs. Sorry but It will never fit DBD because of the lore of the character.
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@myersismydaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/1266365#Comment_1266365
3rd party software?! You clearly have no idea what stretched screen even is. Stop.
You are using unfair advantage that not everyone has using a third party software, it's not a hard concept lol. it's literally using an advantage others don't have, which is cheating. You are the one that needs too stop lol.
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This thread scares me.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1266214#Comment_1266214
What kind of tactics do you look at to decide someone's skill level?
https://forum.deadbydaylight.com/en/discussion/comment/1266231#Comment_1266231
It does, thank you! Are there any other survivors who you pre-judge based on who they're playing, or is it mostly just Claud and Nea?
Honestly yea. Everyone else really varies with playstyles. Dwights would be the only other survivor I judge. They either play really new and babyish or super tryhards. They either hold M1 on gens and waste 800 pallets within a minute, or they run the killer around for 5 gens and use 3 pallets. Other then that other survivors vary huge amounts I don't really judge them until in game.
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@Clevite said:
That's pretty standard now, there aren't enough high ranking killers compared to survivors.
Yep. Matchmaking is a complete joke. You spend 10 minutes in que just too fight a bunch of babies when you're in red ranks, or the opposite happens.
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@myersismydaddy said:
The FOV is stuck in the past anyway. People usually think that stretched resolution is cheating. I don't see it that way. Stretched resolution literally makes the FOV 10 times better than it is. One could argue, that it gives advantage at loops. But, if they fixed the FOV a bit, and lock it in, so new stretches wouldn't do a damn thing, then they could also add a few extra crates or whatever to certain loops, so everyone would be playing at a fair level, but with a modern FOV.
it's literally using a third part software too see more then you should be able too, it's the dictionary definition of cheating. Stop cheating, ty.
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@Dzeikor said:
I think the most fun I have is when playing Wraith,I like his high mobility and spooking survivors with my bell.
The most boring,demogorgon,from all the killers I find both playing and watching others play him really boring.
Most fun too play as is Deathslinger, nothing comes close too shooting an reeling in a helpless survivor.
most boring is Spirit. I'm not good with her but I'm at red ranks so I can't practice either because everyone has Iron Will and gen rushes.
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@Windfell said:
Why is it that everytime I itch my face I get a skill check. And I always need to itch my face when I am on a gen. Why is the game designed to punish like that?
Because you didn't read the EULA. It says the Entity can take you whenever it wants and you accept this, so essentially DBD is just a test of reflexes, The Entity itches your nose too see if you can hit the skillchecks.
It's dissapointed.
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Answering the questions in order.
yes - If it's a leatherface I fully expect them too camp with the chainsaw, It's not from the memes that I think this, it's just a common thing with Leatherfaces I've noticed. Not all of them do it but a good portion do just camp with chainsaw.
yes - Anytime I see a P3 Claud or Nea I know they are just gonna hide in the edges of the map. For nea it's not guaranteed, but for Claud it's almost a guarantee.
yes and No - I don't own a lot of cosmetics but I'm in red ranks, so I never judge someone based on cosmetics. For who they are playing absolutely. There are survivor stereotypes that are self fulfilling prophecies most games so it's not uncommon for a Claud too be P3 and never leave the corner or nea's who are just douches with flashlight spam and teabagging.
No - I only tunnel someone if they have a key. Key's ruin the game for killers like Mori ruins it for survivor, so there isn't a reason too tunnel them otherwise. Worst case I will slug them but I wouldn't intentionally tunnel someone too death, it's not fun for them.
Hope this helps with your project.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/1265565#Comment_1265565
did you try discordance?
Aye, it helps but I hate feeling like I have too run certain perks just too have a fair chance.
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Literally how lol?
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1265554#Comment_1265554
Top level players?
lol This game isn't a competitive game, it's not an e-sports game, it's not part of the AAA Gaming E-Sport Games, ANYONE can be a top player.
I can be a top player, so can you, so can many individuals on this forum, and please don't quote streamers who make up about .05% of the Dead by Daylight playerbase because that's not valid. I'm a great player myself, killer and survivor and you don't see me streaming.
DS is fine, learn to slug, count to 60, know who was recently unhooked.
Here comes the "just leave them for 60 seconds" argument that isn't valid lol. If you played killer at red ranks you would know that leaving someone for 60 seconds will guarantee a loss. DS is a problem and the devs have said they are working on changes too DS because of how problematic it is. it's been almost a year since they've said this but they are working on it, so clearly it is a problem whether you see it or not lol.
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@Revzi100 said:
https://forum.deadbydaylight.com/en/discussion/comment/1265554#Comment_1265554
i dont have any personal feelings for them, just saying they would complain as its a why to get around all there toxic behaviour. they dont like it when the shoe is on the other foot
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1265554#Comment_1265554
Who said anything about feelings? I said they aren't as good as you think.
Whether you see it or not, you're letting your feelings for them blind you too the actual point, because again you didn't address the point I was trying too make lol. So again, ignore you're feelings and biase for them and focus on the actual point.
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Besides the fact I can't play Demo, Billy, or Bubba because BHVR is made of spaghetti code, the only major difference is that gens go much faster then before. I know it shouldn't be possible, but ever since the mid chapter patch anytime I find and hook someone 1-2 gens are done with nothing that I can do about it, even when I bring Corrupt.