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BunnyTheHutt

BunnyTheHutt

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BunnyTheHutt
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  • BRUH HE WAS THE ONLY ONE TOO CHALLENGE JANE ON THICCNESS, BHVR HAS CLEARLY SHOWN FAVORTISM!!!


    #gimmePHfatassback

  • It's literally been 24 hours, stop complaining and wait till you are use too the map lol.

  • @Irisora said:

    https://forum.deadbydaylight.com/en/discussion/161844/ive-used-soul-guard-all-day-and-here-are-the-results

    lol its true. And some people are saying its an overpowred perk... All cheryl perks are bad sadly, soul guard its the only a bit useful but for the endurance not for the recover. Repressed alliance is a joke and blood pact "why"? I hope the devs buff her perks. The survivor meta needs to be changed. More variety=more fun

    Honestly IDK why the devs keep using Endurance as an option for perks, we saw with MoM how game breaking it was, and the same thing happened on the PTR with Soul Guard too an extent. Endurance is just an unhealthy effect that shouldn't be a thing.

    I hope MoM and Soul Guard are reworked entirely too be more useful, because Endurance makes these perks one of two thing: utter dog ######### or completely overpowered.

  • they'll split the difference and release it in 4 days.

  • Although this is a kinda silly viewpoint, the map is horribly survivor sided. I'm really hoping that it gets the redo treatment in the mid chapter.

  • Your range attack is garbo, don't use it unless they are vaulting or dropping pallets, use it as a mindgame too get hits. if they enter a loop, pretend too range attack them and they have too play a 50/50 you'll win. If they drop the pallet range hit them, if they keep running you M1.

    Leave trails everywhere. The smaller the map the better, for large maps put the trails in loop paths so they have too walk into it. Make sure too make waves when leaving the trail, on small maps like lerys it makes it too were they can't walk around it.

    make sure your perks are about gen slowing. PH has a lot of trouble with gen pressure, so make sure you have good slow down perks for him.

  • It's not even 24 hours later since release, give it time for people too make good builds with him. Most killers are bad until people spend time too make good builds, just give it time, he'll shine once a build is made for him.

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/1352624#Comment_1352624

    I only bought demogorgon because he required me to BUY him. Otherwise I would have saved up shards.

    My statement still stands lol.

  • @C3Tooth said:

    Because original doesnt actually give them money? I mean you can get original characters for free.

    Having characters from movies/games catch more players (I saw comments on Silent hill trailer, some people never know DBD but as soon as they see Silent hill DLC, they plan to get the game)

    Devs need money to maintain their team. Once out of fund -> Devs team dismiss -> No more game support.

    How often are you going too run into someone who has never bought DLC? Original characters net them a ton of money. The rest of your statement I agree on, but saying the original characters don't give them money is just a lie lol.

  • @Jackel said:

    DBD should be creative and develop there Killers and Survivers....

    When there are so many possibilities with a killer y'all create....

    Like , Wolf, Spider, some kind of alien, ect

    So many players have made several suggestions of some really awesome killers and Survivers, So why base your game on other people's Fame,

    Create your own line of Killers and Survivers like the game idea was base on.

    Like the way the Game started y'all's own

    Killers and Survivers Ideas.......

    A: Please spellcheck.

    B: because licensed killers bring in more players, which can mean people stick around and buy the DLC.

    C: if you add it all up there are more original characters in this game then there are licensed.

    D: How can you not think killers like Oni, and Deathslinger, and Plague, and Legion are not creative? They have (mostly) good lore and great cosmetics and designs that stand out from the norm. Even when killers like Deathslinger fit a stereotype like cowboy, they still put a creative twist on it too make it seem different.

  • Yes, DS is way too abuseable by survivors and is a complete get out of jail free perk with literally no drawbacks. It's why the devs have said that they are looking into DS too make it less abuseable.

  • @Thatbrownmonster said:

    Will legendary skins cost 20 bucks?

    In a game like r6 thats the usually price for a legendary skin that changes the character, I am wondering if it's gonna be the same case for dbd since legendary skins will also change the looks and how the characters plays

    It cannot be the same price as the purple skins soo it must be up, but how high will they go? 15?20 bucks?

    I'm pretty sure it'll be separate DLC that has too be bought, since Silent Hill has 2 DLC spots on steam.

  • @NMCKE said:

    Hemorrhage & Blindness 101

    How to buff them

    Hemorrhage

    • Makes you leave blood trails while in the healthy state, and brightens your blood trail (exactly like Bloodhound) while in the injured state (also includes dying state).

    Blindness

    • Become shrouded in darkness, you cannot see further than 24 meters around you.

    Done deal, you now have viable add-ons worthy of the Very Rare title. 🙂

    I like this idea for blindness but Hemorrhage would still be useless IMO, at least as a 6k item, because Sloppy would still outclass it when Pyramid Head has such better ones.

  • @theArashi said:

    You know that you can... not go for it in the bloodweb?

    A: it's not always possible. For instance the Hemorrhage addon was blocking Pop, making me buy it just too get too the perk.

    @theArashi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1308841#Comment_1308841

    You still get to afford way more addons or items then you are able to use in a standard game.

    That addon may have a minor effect but so are pretty much all of Demi's addons and then we have silent chainsaw addons for LF.

    Best guess is that not all addons can have fun and powerful effects and most of the time these "fun addons" require additional work and you never get enough time to get all of the stuff you want.

    B: Addon's like Silent Chainsaw are low priced, they are only 3k/4k for each, compared too the 6k for either addon for Pyramid Head. Demo does have ######### addons, but even the whistle does have a good use, even if it is niche. Hemorrhage is literally useless, and Why would I bother with the addon when I get 100% more use out of Sloppy. Blindness is incredibly weak and only works for slug builds, so it would make sense as a brown addon, not a purple one.

  • @McLightning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1305338#Comment_1305338

    Impossible, for you maybe.

    That really is the only way to put it. Maybe you're just not good enough.

    Also - I mistyped. I meant "unlike clown and freddy".

    Skill has nothing too do with what we are talking about lol. My point was there's no point in learning Nurse when you can do just as well on easier too learn killers like Billy, Spirit, and Freddy because Nurse is incredibly clunky and buggy too play as.

  • @McLightning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1305265#Comment_1305265

    Except, Clown and Freddy (new or old Freddy), the skill ceiling for Nurse hasn't even been touched yet.

    ok? just because the skill ceiling is almost impossible too reach doesn't change the fact she's very clunky and buggy. And it doesn't change my point either.

    "Except, Clown and Freddy (new or old Freddy)" What do you even mean by this?

  • @McLightning said:

    https://forum.deadbydaylight.com/en/discussion/comment/1304468#Comment_1304468

    If that were true, and it was really the games fault, there would be no good Nurse players; like Marth.

    Think about that.

    There was some amazing Old Freddy players, doesn't mean he was good. Same thing with Clown now, I guarantee there are some Clown Mains who can rival a Nurse or Spirit, doesn't mean the killer is good or not clunky.

  • @Predated said:

    Lets be honest, its gonna get a nerf. Its basically everything whats annoying with looping a huntress, except that walls are non-existant. Essentially being unloopable. Which would be kinda fine, if it wasnt for the lack of charge. It's essentially Freddy and Clown being relatively unloopable, but infinitely longer.

    Then you also have the ability to avoid flashlightsaves and DS, which on its own, is kinda fine, if wiggling wasnt as weak as it already is. Its gonna be fairly easy in the current situation to force survivors to get tormented. And since the torment is seemingly forever, that basically also gives him the ability to instahook forever.

    His perks might need some buffing IMO, cus I thought they said they would make the person who takes the protection hit oblivious, rather than broken. And I think being oblivious after a protection hit is more interesting than being broken.

    So its gonna get a nerf, 100%, and ill be here inb4 it arrives.

    I'm sure he will be nerfed, but his range attack is a complete joke IMO. It's so easy too dodge and it's so telegraphed the only way too be hit by it is if you messed up or if he hits you through a wall.

  • @clem1710 said:

    She takes skill and practice

    debatable. She's very clunky and hard too control and I'd rather just learn an easier killer that's better called Spirit.

  • @Respectfulnancymain said:

    THERE WERE SOOO MANY BETTER OPTIONS WHYYY

    Just because you don't like him doesn't mean everyone else doesn't. Don't like him don't buy him, there's no reason too make a post though lol.

  • I'm wondering what his cosmetics will look like, or if he'll get a Legendary skin as well. Who knows, maybe he already has it.

  • I agree the survivor perk in question is literally game breaking, and is pretty much the new MoM. Luckily the PTB is staying for what seems like 3 weeks, so there's plenty of time too fix it.

  • It's a step, but clown still got a whole staircase too go too be good IMO.

  • @THEFREAK420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1299401#Comment_1299401

    Too bad dbd isnt responsible for post game messages on ps4. PSN is. Keep trying though. You'll be right eventually.

    yet again, you prove my point even more lol. Stop being childish and have a real discussion or are gonna just keep being rude and try and deflect everything instead of addressing my point?

  • @THEFREAK420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1295791#Comment_1295791

    Too many entitled little snowflakes play this game. Tell me 1 game that punishes for Tbagging or talking smack. im not talking about hatespeech or extreme vulgar stuff, all punish for that.

    Many games do. They won't punish you for the first or second time, but if you are constantly flamming people and you get enough reports you do get punished for it. Overwatch and LoL have done it, and you don't need too go too a support email too do it.

  • The only way Chucky could work would be if he's a the 6 foot mascot in the commercial at the beginning of the movie, which would be scary but it wouldn't be chucky. Or he could be his human form of Charles Lee Ray, but that's not Chucky either.

  • @BattleCast said:

    https://forum.deadbydaylight.com/en/discussion/comment/1296373#Comment_1296373

    Well that's weird because I thought spirit was literally invisible while phasing.

    Wraith is literally one step from being invisible lol, and with walls you can't see him and he has no terror radius, so what's the difference?

    Ghostface is even sneakier because of his crouch, so again, what's the difference?

  • @GuyNamedPubert said:

    https://forum.deadbydaylight.com/en/discussion/comment/1296366#Comment_1296366

    If you think deathslinger is weaker than huntress, you clearly dont have a brain.

    sure, whatever you say Mr.NerfOni lol.

  • You don't need spine chill for Spirit either.

  • @Hamburger said:

    Now when i ask who is the best Killer Youtuber or Twitch Streamer overall, im only talking out of Pure Skill and not Enjoyability.

    It fully depends on the person playing. Umbra is the best Huntress by far, but Tru3 and Otz have so much game knowledge.

  • @GuyNamedPubert said:

    https://forum.deadbydaylight.com/en/discussion/comment/1296345#Comment_1296345

    If you want me to say things to nerf him into the ground, I will.

    Remove blood spawns in all and make it so basic attacks will only glive 25% blood

    Remove oni's charge

    Make oni nurse speed.

    Those are nerfs into the ground, I legit said 2 things that would make oni more fun for both sides.

    He doesn't need changes though. He is fine as is and what you suggest would kill him. He'd be Deathslinger: a weaker form of another killer. Oni is fine and doesn't need any changes, just learn how too counter him.

  • @EmpireWinner said:

    she gives no feedback for survivors to work with, that the issue

    Neither does Ghostface if he never stalks, so what's the big difference?

    @BattleCast said:

    IMO you shouldn't need a perk to fix a major issue with her power.

    So should stealth killers like Wraith and Ghostface be nerfed because you need Spine Chill too see them coming?

  • @killersRtoxicTrash said:

    it has to be one of these two right? Chucky is the only other I would say is Iconic and Chucky would be amazing but … so broken. you can't have a doll running around you cant see. He would be like oddjob from Goldeneye N64.

    so do you think Pennywise or Jason

    also, if youre leaving cause it's Pennywise ok, or you can't handle lore factor... please. They can write in any means to create the character to find it's way into this world.

    i'd be happy with Jason and eventually want him, but im really hoping for Pennywise! you could create a super creative killer with him. Really creative. if so, who knows how creative they will be.

    I vote Pennywise.

    Jason. Not only does he have 100x more cosmetic options then pennywise, but Pennywise is a god on par/stronger then The Entity, so if he's added it would make no sense lore wise.

    Also there's plenty of Iconic horror characters besides those two. We have Xenomorphs, Pinhead, Resident Evil (my bid), Pyramid Head, Candyman, I know what you did last summer, and so many more. Honest too god it could literally be any character at this point lol.

  • @Gomolazoli said:

    You mean: NerF Him beCAusE I FOUNd iT unfUn TO plAy agAInSt?

    No

    This. OP you literally just need too learn counterplay, stop trying too nerf everything into the ground because you don't know how too counter him. thanks.

  • @AChaoticKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/1295927#Comment_1295927

    he wouldn't be able to beat the entity simply because there isn't a way for him to make the entity fear him, what concept could he disguise himself as to scare the entity when the thing could just trap him in itself and torture him much less what could he actually do to the entity. As seen in the movies when he isn't being feared he is weak, best he can do is turn himself into a monster to hurt whoever opposes him but that wont work on the entity.

    https://forum.deadbydaylight.com/en/discussion/comment/1295892#Comment_1295892

    https://forum.deadbydaylight.com/en/discussion/comment/1295468#Comment_1295468

    https://forum.deadbydaylight.com/en/discussion/comment/1295892#Comment_1295892

    https://forum.deadbydaylight.com/en/discussion/comment/1295498#Comment_1295498

    The entity feeds off other emotions too, hope is just the best of them. also he doesn't have a universe inside him, that doesn't even make sense since there is only one universe so unless he travels dimensions which he doesn't that's false. Lastly compare what both are capable of and how they grow stronger, the entity clearly wins at both of these since it has a near infinite constant source of "food" and we already know what IT is capable of, it's just a cosmic horror that tries to consume while the entity is a being that can create things from nothing, corrupt people, control life and death, and break the laws of physics at a bigger level than IT while also having the ability to force submission when necessary as seen with demogorgon. That's just what we know so far, the entity can still be stronger than that.

    there is also the simple reason that the entity is stronger than it because unlike IT the entity has a more complex and mysterious backstory and we don't know it's full power but from what we do know it is way more capable than IT in terms of having more and stronger abilities. IT is just a cosmic horror that consumes it's universe but it can't travel through dimensions which means the entity can be WAY older than it or simply just be a better version of it.

    to clarify on the dead lights in IT, that is "a sea of destructive orange lights that drives most humans insane upon sight or ultimately kills them". IT and the lights do come from a different dimension but no where does it state that IT can travel dimensions, he is comparable to the mind Flayer from stranger things, a being that can consume or spread but is not strong enough to open gates to other dimensions yet has super natural abilities.

    Mate I don't think you've read the book. Google "Is pennywise a god?" and google tells it first response. Pennywise is a god and is just as strong, if not stronger then the turtle, and the Demogorgon is just an animal, it really wouldn't be hard for The Entity too tame it and teach it what too do. Plus there's a theory that states that all of Steven King's books are in the same multiverse, since some books make reference or even have creatures from other books, so Pennywise could easily travel too different dimensions if the theory is true.

  • @Chewy102 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1295897#Comment_1295897

    https://pbs.twimg.com/media/D7G__dJWkAAeXlY.jpg

    That was all we had for the 3rd year teaser and people figured out we was getting Ghostface by looking at the font used for the 3, the colors used throughout the image, and the materials/textures used for the font/background.

    This year it is the same deal. We have to use the 4th year's image to figure out who the next Killer is. And ONLY that image.

    https://forum.deadbydaylight.com/en/discussion/comment/1295885#Comment_1295885

    It should be safe to ignore the skulls. There has been 3 skulls shown so far, and all 3 fit perfectly into DbD's tally mark logo. Im 99% certain that those was added after the fact to be a diversion. The original teaser didn't even have a skull and I think this is where it was first shown.

    https://invisioncommunity.co.uk/dead-by-daylight-celebrates-4th-anniversary-with-new-chapter/

    If the skulls was important to the new Killer. Why make a version of the teaser without the skulls? These devs have made several mistakes in coding the game, but they aren't so inept to have their original teaser be missing a skull if it was important.

    Them being made of gold and oozing blackness can also be ignored. They already oozed in the tally mark logo so that is worthless as a teaser, but the gold is likely just an artistic flare to reflect the teaser having gold.

    As for honey and it's golden color. I just don't see the teaser showing honey itself. The 4 has perfectly sharp edges and the gold in the background are in and out of focus. Honey itself is VERY thick/gooey and extremely sticky. No way in hell you can make the shape of that 4 with it and the background gold. It they was more blob like, yeah I can see it being honey. But not with it being that clean and in so small of parts. Pollen as well is s different shade of yellow to gold and is a powder. Maybe the background gold could be pollen, but not the 4 itself. And as for the 4 looking like a hook. Not seeing that either. Not with the horizontal line crossing so much over the vertical line. A hook shape would be to have the horizontal line stop before reaching the vertical line.

    Candyman is possible. I just don't see it adding up. The details don't match well enough in my opinion.

    I'm pretty sure we knew it was Ghostface when the devs literally leaked him on the PTB lol.

  • @CashelP14 said:

    This hype is dangerous. I can't wait to see a Pennywise announced but would love to see Pyramid Head. I'd scream to see Alien..

    Then cry if it's actually Candyman lol

    I'm never dissapointed with any character thats added because I feel they'd be added eventually anyways. I'm still under the firm believe it's a RE chapter, alternative is aliens or jason.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/1295800#Comment_1295800

    Well, broken killers are killers that have a relatively low skillcap and are still stronger than killers with an incredibly high skill cap. Huntress has a very high skill cap and the higher your skill is as a huntress, the more unbeatable you get(the only issue I have with huntress is having practically half the cooldown between hatchets than between m1's). But a baby huntress will pretty much lose the game without getting any kill at all.

    Spirit is a broken killer, cus her skillcap is incredibly low, very easy to master and still challenges Freddy and Huntress for top tier. A baby spirit can get a 1k easily and a skilled spirit can easily get 4k's every other match. I have 20 hours on Spirit and am more effective at getting 4k's than a 500 hour Huntress.

    Spirit is not broken lol. She has a massive skillcap and is not even close too easy too learn. she takes many hours in order too master her.

  • @BabyCameron10 said:

    Yeah why are so many people against him coming into the game? Saying that we have a Clown already is a weak argument. We have 2 chainsaw killers and 2 Stalking killers, why not a second Clown? He technically isn’t even a Clown to begin with. It is his favorite thing to form into, to lure in Children and make them fear him. I believe his real form was a Giant Spider/ Deadlights. Out of all the Licenses, he seems to be at the top of my list and is the most interesting looking one as well. His power could honestly be anything. Hopefully he is the new killer next week and people welcome him as he would be a great addition to the game.

    https://us.v-cdn.net/6030815/uploads/G0JWX8J0GXIS/2a27a268-40ce-4fa3-ab3a-ec4b20a30d3a.jpeg

    Simple, I don't want him ingame because he's a god on par, if not stronger then the Entity, it doesn't make sense how he could be controlled by the Entity. It would completely destroy the lore.

  • @yandere777 said:

    At first i personally thought she was pretty bad. Until i started using her and using her dash attack more often, i learned just how deadly she can be. And even though end game piggy got hurt it doesnt matter because thats just a gimmick. Her traps are still just as game threatening. Forget the head pops, just having 1 or even 2 traps on them around the start gives her sooo much pressure all you need on her are tracking and chase perks.

    Speaking of chasing she is actually better than someone like bubba, clown or legion. Her dash can do so much to a survivors brain and even just crouching and uncrouching does numbers.

    Incase you didnt notice i personally think she is pretty decent but I'm not here for that. I wanna know what you think about her when playing as or against her.

    Ps if you a pig main slide me some tips lol

    She's low mid tier IMO. The biggest problem with Pig is that her main power, the bear traps, work solely on RNG. I once had a game as pig where everyone got the trap off in their first or second box. If her RNG was toned down and her crouch was faster she'd be a decent killer, but ATM she's just fun too play but also weak.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1294598#Comment_1294598

    @BunnyTheHutt I know you won't admit you're wrong, but here are your words.

    I know my words, and my statement does stand. it was an example too the larger issue of people being forced too send evidence too the devs in order too get people banned.

  • @bigbucks76 said:

    Forreal the pig because it highlights all the saw things and only one is real and as the surv it's hard cause the pig knows if it's fake or not.

    Clown. Not in terms of strength, but I mean in actual functionality his bottles are incredibly buggy and hardly work half the time.

    In terms of strength no killer is broken IMO, you just have some stronger then others who have high skill caps.

  • @THEFREAK420 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1294598#Comment_1294598

    You expect them to ban someone because they were being toxic? In a pvp competetive game? Why are people so god damn sensitive in this game? If its not against the GAME's rules, not made up rules. Then who cares? Move on to the next match. If they get me mad it just fuels me to be an even bigger bastard than I already am.

    So this is exactly what I'm talking about lol. In any other game if someone flames people enough they get punished, why should DBD be different? There are thousands of more competitive games then DBD that punish people for being toxic, DBD shouldn't be an exception.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1294971#Comment_1294971

    We were talking about people being toxic in the chat. Stay on-topic, please, then admit you were wrong about screenshots being required for that.

    mate that was an example, the main topic was how dumb it is that you have too go to a support email just too get someone banned. So I am on topic, and you are the wrong one lol.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1294640#Comment_1294640

    So you didn't actually read "the lists below", where it says this:

    Harassment: Communications Abuse

    • Insults, intimidation, hateful speech, repeated harassment
    • In-game report REQUIRED / Customer Support ticket OPTIONAL

    Hacking in-game exclusives and / or legacy skins

    The acquiring of any in-game skin through anything other than official channels (ie. codes, giveaways, etc.)

    The possession of legacy skins without earning them. The cutoff to earn legacy skins happened on November 24, 2016. If a player has obtained legacy skins after this date, then it is considered cheating.

    In-game report REQUIRED / Customer Support ticket REQUIRED

    Cheated progress / modifying your save file

    We need the profile of the person you are reporting. Reportable via support team.

    Using any 3rd party software or other method to cheat your save file or any measure of progress contained within your save file. This includes using someone else’s save file.

    In-game report REQUIRED / Customer Support ticket REQUIRED


    Looks like it's required lol. And you say I didn't read.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1294626#Comment_1294626

    I forgot the name of it but I found out it's Azarov's Resting Place.

    https://us.v-cdn.net/6030815/uploads/1WZC52HDP13E/image.png

    If you 3-gen it's not bad; but I try to play as a "nice killer" that doesn't tunnel or camp, try not to use scummy stuff but on this map if you don't see someone on BBQ all you can do is camp that side of the map. It's just meh design imo, cool idea but doesn't work in real games.

    oh I agree 100%, it's not a well designed map, but it at least has an easy work around. I do agree it could use a fix, but ATM it's not a big issue.

  • "Video evidence is required or heavily suggested for some offenses, please refer to the lists below."

    Here you go. Literally says it in the link you posted, and this is not the first time they've said it.

  • @Cardgrey said:

    https://forum.deadbydaylight.com/en/discussion/comment/1294590#Comment_1294590

    the reason I want to attach it to small game is it’s a free general perk vs a perk a new person may not buy for a while

    Even if attached too small game, Small Game is still a bad perk, and Detective's Hunch still outclasses it 10 to 1, as the only way too see the counter would be too leave gens/bones/friends and look at a wall in killer shack. It's just not a good deal either way.

  • @Poweas said:

    No, I'm not going to say 'Freddy beats me so therefore hE's OvErPoWeReD'.

    I want to discuss how his current power has killed another killer: The Clown.

    In todays meta, the Clown is almost non existent, why? Because Freddy exists. This has lead to less diversity as Freddy does what Clown does, but doesn't need to reload at all and he can teleport on top of that.

    Now, there's a few ways to fix this: Buff Clown to a whole new extent; or just simply remove Freddy's snares.

    Slowing survivors down SHOULD be unique to Clown only, and Freddy being able to do this has reduced Clown's usage considerably. I personally believe the devs should remove Snares from Freddy, and the clown issue would sort itself out. Make Dream pallets base, and rework some addons so they fit better.

    Or how else would you guys make Clown return into the meta, while also getting rid of the Freddy complaints? That's my solution which I think is best for removing complaints and bringing Clown back.

    A: Devs have said Clown is next being looked at, so there's that.

    B: The snares aren't the only reason Freddy is a better clown. Freddy also has Teleportation, much better mindgames with his height and teleport cancel, and no terror radius if they are asleep. Clown literally has bottles that are incredibly buggy, so even if Clown was bug free he'd always be worse then most, if not all, killers because he has literally no pressure and is only good in chases.

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