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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2341394#Comment_2341394
european. I'm not saying the issue are russian players, but i think they were all either russian or vpn users...
https://forum.deadbydaylight.com/en/discussion/comment/2341400#Comment_2341400
Counterargument: Michael is not that well designed a killer. he's franchise accurate, but gameplaywise not that well designed. and oni suffers from the same issue as a lot of OG killers: he's balanced by his map, so once outside of sanctum of wrath he either becomes overpowered or underpowered, he's not designed around slugging, he's designed around a map that gives survivors a chance to outwit his power to avoid slugging
That's interesting, because I am Russian and I am getting normal survivor games wherever we are connected now.
In some thread like this people from NA servers were complaining about the same issues.
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@MeltingPenguins said:
I just had 7 (seven) matches in a ROW that all went the same: killer's sole approach is to slug at the start of the game and then hook or let bleed out.
Now, I know these were all new players and that they 'learned' this probably from some BNFogwhisperer, but... this has gotten excessive.
I can understand when people defend things like tunneling, slugging and camping when it's rare, but 7 matches in a row... all from different people...
going AFK is bannable because it 'bars people from playing normally'. so with this now getting more common, how is that 'playing normally' (as in people actually get to do their objectives and end with at least 10k points)
Which server are you playing on?
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2339708#Comment_2339708
Okay, tell me the way to evade the camera snap then, I'm more than happy to learn how to play against killer powers. You probably shouldn't assume I'm not willing to, but I haven't encountered whatever method you're talking about in 4 years of playing the game.
Look at the trap before you trigger it, then your camera won't be forced to rotate.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2339678#Comment_2339678
But as survivor, pathing is the key to actually surviving. Running towards a window just for a trap beside you to turn you around and make you start running towards the killer doesn't feel fun or interactive on the survivor side.
There is a way to evade camera snap, but sure, let's complain instead of learning killer powers.
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Great.
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Not worth it. If survivors look for totems they find both Ruin and Undying anyway. Better take something more reliable instead.
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Shrine never was randomised
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Nah. My first game in this event was the game where I tried to play as fair as possible - leave the hook, leave the unhooked, pick an easy target instead of a guy who was already hooked etc etc. They fixed all gens (which is fine), and then I downed the guy who already was hooked twice so I could get at least one kill. Guess what - that guy DC'd.
People won't appreciate if you play kind as a killer, they think it's their own achievement. So I'm playing as usual, screw it. If I can win by 4-man slug at 5 gens, I'll do it.
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@Wazzup said:
https://forum.deadbydaylight.com/en/discussion/comment/2325485#Comment_2325485
To be honest is it ever really worth kicking a gen if you don't have Pop?
It take 2 seconds plus however long it takes to walk there, and back to your optimal route so even if near a generator that can be 5 seconds total out of your way. Then it only regens at a QUARTER the rate a survivor can fix it. And there are 4 survivors. So if it takes you 5 seconds out fo your way total that is 5 * 4 * 4 = 80 seconds that it has to regress before it is worth it, and a survivor can stop that regression with a fraction of a second of using the gen even in a chase.
So IMO it seems pretty much never worth it unless you are using perks I think.
If the gen is 99'd or somewhere around that - yes, it is worth it IMO
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Get Trickster only if you like his look. Otherwise get Spirit cosmetic.
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One more hint to the above - don't kick gens if you are not sure that there is no survivors nearby. It isn't worth it if the gen doesn't stay untouched for a long time.
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@femotek820 said:
https://forum.deadbydaylight.com/en/discussion/comment/2325342#Comment_2325342
Well, Cyrillic writers :D
Ехал Грека через реку, видит Грека - в реке рак, сунул Грека руку в реку, рак за руку Греку - цап
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@femotek820 said:
https://forum.deadbydaylight.com/en/discussion/comment/2325089#Comment_2325089
Because you don’t play in Eastern Europe servers
There are Eastern Europe servers?
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2325204#Comment_2325204
Or the game is really unstable right now, which is why the penalty is off. And do you think survivors are the only ones DCing? The last four people that DCed for me were killers.
I don't get disconnected during a game more than usually, but I am on PC, peasant platform builds might be more unstable. Didn't keep track of early DC'ers platforms so I can't say if it is the case.
But you are clearly underestimating how weird people are. A lot of people were disconnecting for the reasons I stated when there was no DC penalty, and their numbers grew in the same proportion as the one of ragequitters, so I don't think that the majority of early DC's now happen because of game instability.
I don't get why you brought killer vs survivor clash here, did I assume that survivors are the only ones who DC? Where?
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2324808#Comment_2324808
I've been getting a good amount of people DC at the start of the game. Not rage quits, just, boom as soon as we load in. That's why the penalty is off - the game is unstable. I've been disconnected a few times myself with errors.
*Don't like the map*
*Don't like the killer*
*Don't like the offering and want revenge*
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@LylakLavender said:
Alright so been playing around with all the killers and I can't decide which I like better. Spirit or Doctor. Doctor because of the constant shock therapy and spirit because of phase walking. I can't decide which to make my main. Can anyone give me some pros and cons to each one.
Why pick one, just play both, it is more fun
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@gammatsunami said:
https://forum.deadbydaylight.com/en/discussion/comment/2324556#Comment_2324556
And just prestige them once you use all their cakes right
Anakinface
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Don't prestige anyone so you lose nothing - that's my strategy
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Is there the whole alphabet in their group already?..
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2317954#Comment_2317954
Didnt you read my post? I said i use Undying/Ruin/BBQ/Pop with Freddy so im gonna have Pop regardless. Once again the problem is it going in the first 30 seconds and having 2-3 perks per game. It can last the entire game or it can go really fast, thats why i said (In the title) its best to learn how to play with 2 perks. You really have to assume that they'll go down quick.
Better to just drop Undying and take Tinkerer instead then. Or STBFTL. It really isn't worth it IMO. More info or chase power is more valuable than some additional Ruin reliability.
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Meanwhile the game has more players than it ever had according to the steam stats. Who's leaving, by the way? You? Goodbye then.
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Run Ruin+Pop, not Ruin+Undying, so you'll lose only one perk and still have gen regression.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/261021/without-dc-pennalty-dbd-unplayable
They should fix why players are so miserable they’re opting to quit and lose rank. Holding them hostage in a miserable game is not the answer.
Yeah. The best DC of the year for me happened yesterday: I got downed by the Pig and she was bringing me to the hook. Feng Min comes in, sabotages the closest hook, tanks a hit, then runs around the next hook and gets downed. I am still hooked, because the next hook is not even far. Feng DC's. So what exactly should BHVR fix here? People who make stupid plays and can't cope with that?
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Yeah. It is definitely not the strongest perk out there, but it makes games so much less stressful. I always use it when I play after work and see flashlight.
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Some of them - yes. And they get the same treatment.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2298099#Comment_2298099
But people post “survivor op” posts everyday and I don’t see people call it bait?
They don't reach this amount of bullshit in the same post.
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@aroell said:
https://forum.deadbydaylight.com/en/discussion/comment/2297577#Comment_2297577
Bullshit? It’s their opinion. You could still be nice about it.
It is not an opinion, it is bloated "Killer OP" and probably a bait, why would anyone be nice to them. Wanna see something nice - buy a flower.
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@aroell said:
I’m sure that if a killer main would say that they quit because the game was survivor sided no one would call it bait. They would even agree with them. I really hope you find better and enjoyable games.
If a single post account would write wall of bullshit like this? Nah, that would be a prescription for the git gud.
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Not every mechanic in the game should reward killer for doing something, some of them punish survivors for making mistakes, like not paying attention to the surroundings.
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Happy No Aura Reading Day!
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2253441#Comment_2253441
Hell no. It is a super-strong Perk, not OP by any means. But it is completely justified to use a Perk Slot for such a strong Perk.
It 100% should not be basekit.
@Topic:
I would rather nerf every other Slowdown-Perk instead of Corrupt Intervention. It is fine, not too strong, really. Also, you are not forced to do nothing for two minutes.
Either you can do other Gens (there are still 4), or, if you are a 4 man SWF, you can wait out Corrupt Intervention, which means it is a wasted Perk Slot.
To be clear - I don't think that it should be just slapped as basekit as it is. However, blocking all gens for 15 seconds from the beginning of the match would be a good thing. Killer shouldn't start to lose gens just because survivors spawn right on them thanks to RNG.
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It is recoded already, if you still get exhausted on the ground that means your internet connection sucks.
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Corrupt intervention should be basekit. Change my mind.
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Usually I lobby dodge, if I don't do that for some reason - I go for hardcore tunneling and slugging. I didn't use moris when they were OP bullshit and I expect survivors to treat keys in the same way, if you want to bring your OP stuff - go on, but I am going to play against that in the most effective way.
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Weird ######### killing people is an important part of horror genre. We definately need more of that on this game.
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Who?
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Spirit or Pyramid head
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By bet: they'll release S tier killer and nerf him to B tier after everyone will buy him, like P-head. Spice must flow.
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Any killrate statistics are pointless without proper matchmaking. You can't know by pure statistics if the game is unbalanced or you just get cucked by matchmaking 75% of time.
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You don't need to buff SoloQ, you need a new matchmaking system that won't send potatoes to high ranks
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I had a game when survivors didn't do gens and just blinded me after each down. Fun. Luckily I managed to slug them.
I get regular insults in chat as killer. People call me names and wish me things. For some reason that never comes from killers when I play survivor, sometimes they complain, but that's not even close. And that happens even if I try to play nice - I had games when I went AFK after two DC's in survivor team and they still roasted me, and a person insulting me after I gave them hatch. Last time I gave hatch to anyone.
Each time I am trying new killer I get the entire shitstorm - clicky-clicky-clicky, teabags at every pallet, gg ez in the endgame chat.
I guess you are extremely lucky if you don't get stressed as killer, but that's not the experience I have.
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Rift tier completed, claim your rewards!
Oh, no, we have no rewards for you, because you are a greedy bastard and didn't buy the rift! Wanna buy the rift?
And this ######### 70 times.
As if we can't see what BHVR did here.
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Probably we'll have Jack Baker anyway since he fits more into game mechanics.
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... so we'll just play as usual?
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It is always like that after new content appears. Things will come to normal soon.
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Vampire mommy or riot
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Очень интересно, ничего не понятно
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Wait, they removed Charlotte's collision? Bloody hell, what's the point in playing Twins if they can't even benefit from splitting in two bodies... That kills all possibilities to actually play them normally.
