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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2062479#Comment_2062479
I’ve BEEN playing him all day all it takes is to get used to recoil and which hand is throwing which blade it seems hard at first but it’s honestly not that hard to get used to especially if you like playing snipers in other games.
Recoil isn't the reason why Trickster is weak.
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You're just wrong, try playing Trickster yourself and you'll see.
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Kindred is pretty underrated perk for SoloQ. Its not just a perk for unhooking and countering camping, as most people think: literally half of the game you can see where your teammates are, which generators are being repaired, and where killer is going after the hooking. That's almost all information you need in the game.
Deja vu is quite good for SoloQ unlike SWF. It doesn't give you something amazing, but if you won't repair important gens probably no one will.
Inner strength is fine if you are good in remembering totem spawns. Your teammates won't heal you when you need it, so you can take care of yourself with this perk. Just cleanse a totem in the beginning of the match and save heal until you need it.
Slap some exhaustion perk on top of that.
That's the build I use for SoloQ now, works pretty much fine.
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People are doing it to BM, and that's the only reason why it is considered as BM.
In example, in SC2 you tap pause before leaving the game to BM. There's no hidden meaning behind that at all, it exists only because you know what it means and your opponent knows it too.
Personally I don't care about teabagging, it is usually a bait into bad chase.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2055639#Comment_2055639
I'm just saying if you play with this kinda mentality you have legitimately no right to complain about anything, ever. It's not the killer's job to grant a good time, it's their job to kill; it's not a survivor's job to grant a good time, it's their job to survive.
That's how you can justify all the bullshit things in this game that stop it being legitimately balanced, like Ruin/Undying/Stridor Sprit with MDR+Yakuyoke, or a 4man DS/UB squad with toolboxes and a couple of OOO for good measure.
Because no matter what side you play, dbd is still a game, and games are supposed to be fun. If you're going out of your way to ruin someone's fun, no matter which rank or side you play, you're just a pretty bad person
As a person with the same mentality I feel like you don't see the difference between complaining about balance in the game and complaining about people using unbalanced stuff.
There are people responsible for the game being fun, and these are the devs. They should make the game balanced, fun for everyone, easy to learn, etc etc. It is their job and they get paid for that. Players are not. And complaints about gaming experience and balance are addressed to them, at least should be. As for players, you want to play Stridor Spirit? This is fine. Iri head Huntress? Go on. SWF with 4 insta-heals? Why not. No one has right to blame you for that. These are things in the game. However, that doesn't mean that these things should be in the game, or that people using this stuff should be allowed to roflstomp people who don't use that. And that's on devs. Not on players.
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Lol. Did you actually watch his games? He plays nice only because he knows that he can beat 99% of players in this game with his 5k hours playtime. When he faces a tough opponent, or gets far enough in his streaks, he tunnels in every game and camps when survivors make a mistake by looping the hook or not rescuing quick enough.
And that's how most of killers in high ranks play. Literally the reason why they are high ranks. This game is not just about looping, it is about making right decisions when to protect gens, which gens to protect, when to chase, who you chase, when to leave the chase, also when to slug, when to tunnel and when to camp. Of course, you can handicap yourself for some reasons, but that makes you weaker as a player. You can do that if you want more challenge, but if you don't - no one has right to blame you for not doing that.
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You're really sick, dude. They just want to help.
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You are 100% right. Don't camp people to avenge other people. Camp people because you want to!
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@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2047544#Comment_2047544
Stop nerfing and make the game as it was and you got that blight map with no we're to run wich is rediculios
What? Blight has no map
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After Dead Hard code rework it became overpowered. Literally every survivor runs it now. That's why killers are complaining now.
And yes, there is no reason to make statements like yours - during last year only killer perks got nerfed, and some of them were very critical ones. Now it is a turn on survivors.
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One day I was playing Doctor and got scared of my own illusionary Doctor.
Probably the first time when illusionary Doctor scared someone.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2047041#Comment_2047041
Then they need to come out and admit they are breaking their promise.
They are updating the game for the new generation consoles, that's kinda tells everything about these promises.
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@balakhaton said:
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Любишь песиков?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2046837#Comment_2046837
I do not believe he is incapable of reason.
I believe he will come around, and I will not attack him.
Besides, I think my last comment was the argument ender.
You are a very optimistic person, I guess
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2046702#Comment_2046702
If you actually paid attention, you'd see that I play both Survivor and Killer, but since you lack the mental capacity for critical thinking, I'll give you a quick rundown.
I've been Rank 1 on both sides for 2+ years and have close to 1000+ hours on either side. I've watched tournaments, guides, streamers and friends play the game. I've been on these forums for a almost 2 years and have been lurking here for longer. It's quite likely that, by your own system, my opinion outranks yours.
The only person getting exposed here is you, since your idea was rejected by pretty much everyone, you decided to start attacking people.
Don't try to discuss anything with an ape, regardless of how reasonable your arguments are, it will throw poop at your face. The ape will succeed in its objective, and you will not.
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@Hashtag6 said:
https://forum.deadbydaylight.com/en/discussion/comment/2046751#Comment_2046751
Linking your account is impossible? maybe for small minded people like you
That's the fattest trolling I saw for a week
Try better
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Nah, just a regular meta slave perks. All rank 1 salty survivors are running it because all rank 1 survivors are running it. Usually with DS and BT slapped on top of that.
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Technically impossible, so any discussion is pointless
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Silent slugs
Broken grabs mechanic
Plague's puke bug
Oni camera bug
Nurse m1 bug and blink bug
Iri head huntress exists
Aim assist being #########
Keys still not fixed
Iron Will working on breathing
Head on hitbox
Squeezing unhooked survivor bug
Half of offerings being useless
So... Yes. We need a game health chapter.
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@Alice_pbg said:
... why?
To bleed out more often
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2032509#Comment_2032509
I guess to me it doesn't really make sense that you can hit under a pallet as it's dropping while you are getting stunned. The game treats it as you getting a hit and then getting stunned which doesn't make sense because if the hit happened first how could your downed body drop a pallet?
You drop the pallet.
Then you get hit as the pallet is falling.
Then the pallet stuns the killer.
Makes perfect sense to me as killer's hits aren't instant too, so why would pallet stuns be.
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I'm lobby dodging keys and tunnel survivors with plundered keys. Blame BHVR for not fixing keys at the same time as moris if you don't like it.
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Somehow no one spits on the opponent's face when playing chess, while it could be beneficial to tilt your opponent. Guess what - being dick is still bad, even if you are being dick on purpose.
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Survivors complaining about BBQ and Pop are braindead. Change my mind.
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Killrate is irrelevant without proper matchmaking, and matchmaking in this game is busted, so no point to discuss it or use as an argument.
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Give me back old Ruin, old Undying, old moris and old Pop, and then we'll speak about killers whining for no reason. I guess survivors just didn't want to get good and deal with these things.
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After update - Blight, since he will be not bugged anymore unlike Plague.
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You can do something. DC on loading screen and send them back to the looooong queue.
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@chadbeastofprey said:
https://forum.deadbydaylight.com/en/discussion/comment/1991041#Comment_1991041
are you implying killers can't bully/bm?
Both sides can do that and both should be ashamed of that.
The phrase "killer is not responsible for survivor's fun" is not referencing to bullying or bm, it is referencing to usual complaints about tunnling, camping, slugging and other things that have nothing to do with bullying 95% of time.
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@chadbeastofprey said:
https://forum.deadbydaylight.com/en/discussion/comment/1990999#Comment_1990999
how is one "bullying" and the other isnt
Trying to win the game regardless of opponent having fun or not is one thing.
Intentional annoying your opponent to BM him is not the same.
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Screw FNAF, I don't want to see it in DbD because of its fans being obnoxious.
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@Zozzy said:
I just don't understand why nobody wants to play killer 🤔
Can't be related to recent nerfs. Probably too easy to play.
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Screw FNAF and its annoying fans UwU
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Also people completed their killer archives.
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Same experience. Can't find a game with crossplay enabled as a killer nor as a survivor.
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Wow, so much bullshit in a single sentence
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After some playing I kinda like new animations. Playing survivor feels more immersive to me, no more skiing on the ground when you are wounded, and it is good to have switching poses animations.
Regarding new UI variant displayed in Twitter: survivor portraits should stay where they are, they are too huge to be placed on the middle of the screen in current implementation, because that's the most important part of the screen to see. It is enough to move objectives back to their place IMO.
Hook counter for killer is still the most useless part of the UI ever, and should be deleted. Or at least move it to the upper right corner of the screen so we can ignore its existance.
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The scariest moment in DBD I encountered was when I played Legion on the swamp. I hooked a survivor, and looked for my BBQ to show something. With no reason the chase music starts. I look around and see nothing. I am confused. And then a dark figure appears in front of me and runs to the border of my screen. I almost screamed.
Damn Claudettes.
That's all I can say about how scary DBD is for survivor, lol.
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What's the point of asking for things that won't ever happen?
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1) Bleed out/Hook progress bar is too narrow, it is hard to see where it is. It should be wider.
2) Red shimmering of wounded survivor portraits is too different from other red present on the screen and too bright for this game. It should be way darker.
3) Gen counter is the only useful information on the top of the screen and it is annoying to look up there every time you need this information. It should stay where it was.
4) Hook counter for killer is pointless. You can't do anything with this information during the game. It should be on the endgame screen. Killer should have the same counter as survivors or no counter at all - even though counting hooks is not a fun part of the game.
5) Reverse bear traps, Madness and Sleep status on survivor portraits are indistinguishable for killer at all. It shoul be something completely different from current implementation.
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I had a game right now when I had five hits invalidated, or something like that. And it didn't even look as the most horrible hits ever. So hit validation is still in.
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It is not lol. That's just two regular hex totems survivors can cleanse occassionally. I'm not saying that Ruin Undying didn't deserve a nerf, but now this combo is completely dead.
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Just leave the trial after you do gens
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We believe you, account with two posts! The game is broken, everyone is cheating!
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Yeah, this is sad. But we kinda knew already why they did it like that.
I still hope that they will reconsider this decision after negative feedback, since it seems that they didn't decide how to fix new UI yet, and there should be way more fixes.
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Liar! Bubba is the best killer, because he's got a tie. How can you disrespect a gentleman with a tie?
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RULE 3: HOOKING SURVIVOR TWICE MEANS TUNNELING. DON'T TUNNEL.
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@Entità said:
https://forum.deadbydaylight.com/en/discussion/comment/1906398#Comment_1906398
You can play Red Dead Redemption 2 and The Last Of Us 2 on PS4 (and I have a PS4 Pro), so, yes, Dead by Daylight can become smoother than it is today, and I trust in BHVR! I'd prefer to heighten controller sensitivity than reducing mouse sensitivity, and to get the MMR as soon as possible.
I'm sorry, but your trust is desperate
They can't fix net code for grabs since introducing of dedicated servers, and that's way easier than implementing graphics optimization in an already completed game
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@Entità said:
https://forum.deadbydaylight.com/en/discussion/comment/1906353#Comment_1906353
You keep suggesting what I could do, but that's not the issue: the problem is that PC Nurses have a greater maneuverability than PS4 survivors, so the fight is not on equal terms. I'm not asking for nothing but to have on PS4 the same chances to have fun I'd have on PC, against that specific killer, The Nurse (because of her power, of course).
@Bumbus Yours is not a remedy: if I change platform, the other PS4 players will keep suffering the same issue I'm reporting here. You are saying the PS4 players have no hopes to have fair trials against PC Nurses, so they should give up...
Well, dude, I don't know what you expect BHVR to do - to lower PC killer's FPS to PS4 FPS, because PS4 FPS isn't good enough? To lower PC killer's mouse sensibility to controller's sensibility? That won't happen, so what's the point of demanding it. So yes, all PS4 survivors actually should get better hardware, or give up against good PC Nurses, or turn off crossplay if that's totally unacceptable for them.
Probably MMR will make your life a bit easier though.
