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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/877166#Comment_877166
https://forum.deadbydaylight.com/en/discussion/comment/877226#Comment_877226
Again, the incorrect Ghostface model was released for his original costume... they said they’ll fix it and release the correct one, but when? We’ve already paid for it that should be a priority over new things they plan on releasing.
Like you said, the outfit is already a file in the game. Swap the correct one back in, please tell me how you can defend. BHVR in this?
So they chose the wrong one, not too smart indeed.
Very exceptional, but as for actually getting it, maybe you should contact them.
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And then adding Offerings to increase/decrease the amount of these locations on maps. 😮
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Cool.
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@[Deleted User] said:
I'm pretty sure I had my trusted tag removed for replying to a deleted thread - not that it means anything, but I guess I'm not really understanding some of the rules. Are you sure there wasn't something that could have been misconstrued as being overtly negative etc?
We do not have any record of you being Trusted.
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I reckon your play time will decrease significantly once you're only repairing Generators.
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Well yeah.
Designers of outfits have practically nothing to do with the code.
Then they get implemented the same way as any other outfit.
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Spongebob.
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@yermom said:
https://forum.deadbydaylight.com/en/discussion/comment/876901#Comment_876901
You're not going to mitigate the community's frustration by implying they're being irrational for getting upset at BHVR for missing their self-imposed deadline. The way to mitigate is acknowledge the misstep then take action to correct it because BHVR is, afterall, in the wrong for promising the wrong time frame, which is totally avoidable. Ultimately meaning, the community didn't create this negative space, BHVR did.
I didn't try to mitigate at all, if they want to voice their frustrations, go ahead and make a discussion on it.
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@TWiXT said:
I actually wonder if the killer statistics that were recently released were actually skewed by survivor DC rates.
The reason I believe this is true is because when I was was going for the "kill all 4 survivors in a trial by any means necessary" challenge, I took that as a free pass to go crazy and brought in an ebony mori and Iri hatchets. The first survivor I downed in one hit immediately DC'd, Followed by the next to get Iri hatchet struck, and the other 2 just followed suit, but what surprised me is that I got the challenge completed! That tells me that the Tome was counting DC's as Kills, and if that's the case it made me wonder about the killers with the "highest kill rates" in the recent stats and how many of their "kills" were actually just entitled brats DC'ing because of a killer they hate playing against, or a map they hate playing on. This would also explain why Doctor, whom survivors keep saying is the most annoying killer to face and often gets DC'd against for this reason, was siting at a 68% kill rate despite also being chided as "low tier" right next to Wraith as far as effectiveness. Honestly, I stopped playing Spirit and Freddy because of how frequently survivors DC'd against me, and am now suspecting that their 75% kill rates are an exaggeration, and their real rate is actually lower than that.
If this is true then It's Highly possible that we can't trust those statistics at all since they were inflated by counting players DC's as Kills, and we won't get more accurate statistics until the DC punishment system goes live for a month.
Peanits said it didn't include DCs.
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But I understand that it probably will never happen.
Why not?
Dedicated servers themselves were first said to not be possible to implement, that they'd have to do loads and loads of re-coding stuff.
And now here we are.
I for one would love a toggle for region lock, got one in Dark Souls games too.
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@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/876901#Comment_876901
Yeah...its the community that is the problem here. Not the company that announced they would release something at 3pm then at 5pm said they would update us all next week.
Please don't put words in my mouth.
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/876876#Comment_876876
I suspect that for the vast majority of the player base this is the opposite of the true - everything is much faster to get now, not mentioning the bugged 15 emblem challenge.
I'm not saying that they should have released the update if it was actually resetting challenges for someone, of course, but considering that now everyone but three players will be stuck on the iridescent and EGC safe unhooks challenges for at least 3 days... well, do your math :P
If they release it now, they'll get bashed again for releasing a broken, simple update to challenges.
There's no winning with the community sometimes, so might as well lose with a fixed patch.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/876880#Comment_876880
That's right, I forgot about this one. Last time I played DBD, I had a few instances of someone just zipping a few feet in a random direction because of latency or something.
The worst i've had is having to keep uncloaking for another +3 seconds with a Claudette standing in front of me.
When i was done uncloaking, there were only Scratchmarks left that disappeared after 1 second.
Had 2 of such trials.
Not hair-pulling bad, i'm pretty tolerant, but i wouldn't like playing anymore after an hour or 2.
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Survivors teleporting sometimes.
Not really any big problems for me though.
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Better that than have people reset their progress. 🤷♂️
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/876017#Comment_876017
I think Wraith has some of the best cosmetics in the game. His blight, the junkyard, candle, and scarecrow are all awesome. I also like the dripping weapon (but don’t like the suit).
https://forum.deadbydaylight.com/en/discussion/comment/876098#Comment_876098
I was working on this too (got the Head and Body) but now I’m saving shards for Oni and reindeer Huntress.
Always good to see another Wraith appreciater. 😋
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/876745#Comment_876745
like it or lump it as in if you dont like the game go use and play anothr, same as i said i am fed up of the cry babies serioulsy i wonder if they have any thing better to do or they are scared or afraid of a challenge
I know the definition and i know why you made this discussion, that's not what my comment was about.
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/876687#Comment_876687
if you don't understand then do
https://forum.deadbydaylight.com/en/discussion/comment/876685#Comment_876685
Again LOL read the topic and pleas eunderstand what i am saying then come back to me.
From what i understand, you said: "If it was my game i would be like, like it or fack off to fortnite."
And in the topic, you said: "As my mum use to say LIKE IT OR LUMP IT!"
From that, i concluded that you do agree it's our game, since you said the thing you'd say if it was ours.
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/876679#Comment_876679
glad you noticed :)
So it IS our game.
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@Mushwin said:
No, it is the devs game, yes feed back is great but when it's too much of whiney god damn weiners its too much. If it was my game i would be like, like it or fack off to fortnite.
You already did that. "As my mum use to say LIKE IT OR LUMP IT!"
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They said themselves it's our game, and i mean all of us.
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/thread
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Please look at the discussions before posting what's already posted.
Also, this is planned to be fixed today. 😊
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Can't Nurse travel at like 400% movement speed?
Anyway, like they said before: There's no cap.
Why? Well, why have one when you can just lower them if necessary? 🤷♂️
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Looping, tunneling & camping.
EDIT: I know it says "complain about", but i don't actually complain about those. I just don't like 'em.
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@Zerog said:
https://forum.deadbydaylight.com/en/discussion/comment/875315#Comment_875315
Survivors dont know they are exposed until they actually get hit by your m1, which is why some killers like chainsaw wielders and demogorgon can hide the devour by using theyr power beyond 3rd token
Yeah, i knew that's how it was before Status Effects, but i didn't know for sure if that's how it also is now or not. 😋
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@BunnyTheHutt said:
Most would say Ruin, but it's not as consistent as Corrupt is IMO. Devour is a perk that is high risk/high reward, and when a survivor doesn't spawn on top of it, it works wonders when you get 3 stacks and the gens miraculously stop being done.
3 Tokens = 😍
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Am i glad you're not in charge.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/874593#Comment_874593
I’d like to hear what you got. There’s some older skins I’ve been eyeing.
All Wraith stuff.
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@fisherman said:
https://forum.deadbydaylight.com/en/discussion/comment/875315#Comment_875315
Pops up only on the 3rd stack hit. Even if injured. NOED works the same
Many thanks! 👍️
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O: Dead Hard, U: Spine Chill
O: Hex: Ruin, U: Territorial Imperative
I know, I already commented, but wanted a complete list.
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Btw, I practically never face the Perk myself, but use it loads, so I gotta ask...
Do Survivors know they're Exposed immediately after getting your 3rd Token, or is it after the first hit you land?
Also, does Exposed still pop up when your first hit is on an Injured Survivor?
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Well if you want a challenge and this is too easy for you, then it's time to start making challenges or find some somewhere else.
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Devour Hope to some degree.
I think everyone knows it can wield tons of power, but no Survivor really seems to think anything of it.
Then you make your first down with your 3 Tokens and suddenly Generators pop WAY slower. 😂
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It's regular business: If there's lots of complaints about your latest product coming from regular customers, it's only natural to do something about it to keep them loyal to you.
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Cool.
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@kone19 said:
https://forum.deadbydaylight.com/en/discussion/comment/874792#Comment_874792
The criteria is interesting, but if you don’t have them you’re just out of luck and have to wait till it randomly shows up, which is especially frustrating for a timed event
True.
I guess that's why i don't mind them: I got them all on my boy.
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Not at all, these are my preferred challenges.
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I understand.
*will keep using Self Care* 🤭
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@FearlessHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/874225#Comment_874225
For survivors (and mostly killer) challenges it was great. Running perks that pretty much get no love was great to see. Th only one that isn't good is the monstrous shrine one for killers as they camp the basement a lot XD
*looks at the challenge*
Use Monstrous Shrine? Oh, you mean equip 3 Perks and 1 nothing?
🤭
And yes, that was bad.
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I was pretty satisfied.
I like data to see results, not to build ideas or whatever from them.
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@FearlessHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/874160#Comment_874160
I agree, doing a tedious challenge and only getting 25 000 bloodpoints is a bit crap. Should be at least 75 000
No i meant on the Rift.
There's a lot of empty spaces there.
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Big Bloodpoint rewards every tier.
Everyone loves more Bloodpoints.
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I see 2 threads on the first page answered by a dev.
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Hope not.
Also: Probably not, since they said they'd like this to go on for at least another 5 years.
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Same, DbD2 would make this game feel abandoned, especially if you can't carry over some stuff from your save.
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######### happens. 🤷♂️
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I'm thankful for people always underestimating Wraith.
Those teabags only help me. 🤭