Boss
Boss
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Tier 29 i believe.
Did all Killer stuff, started doing Survivor stuff, just need to search more Chests with Plunderer's now.
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Well obviously i want a cute lil Wailing Bell.
And since i main that guy, i'd also like a skull or skull & spine, a license plate, maybe something that's cloaked (but not invisible)?!?
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Pretty split.
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@NoOneEscapesNancy said:
https://forum.deadbydaylight.com/en/discussion/comment/896233#Comment_896233
You right, you right
I'm probably gonna get Freddy next then...
im gonna buy devour hope in the shrine 😳
Heck yes, hope you enjoy that Perk! 😋
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Nerf Hillbilly?
Can't happen, you already have him.
It's gonna be whoever you unlock next.
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Here's something you might not have thought of...
Imagine repairing a Generator next/close to the end of a zipline.
Just minding your own business, nothing funky.
Then suddenly you hear Nightmare's lullaby, and only a second later you see him zooming down the cable directly towards you.
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My experience's quite the opposite.
Made more friends after Archives came than the years before it combined.
Some challenges i indeed do not prefer, specifically the ones that encourage the behaviour most do not enjoy, but overall i haven't felt a big impact from playing either side because of them.
Not a big fan of Charms, but the BP's nice, i'll probably stop caring about the current Rift once i hit Wraith's head cosmetic.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/895842#Comment_895842
Swapped out Bond for kindred, only for my team to give the Mikey we went against a SUPER hard time and no one got hooked for the majority of the game... Rip aura reading, lol
I mean sure, you'll get such a match every now and then.
Then again, it's great support if it happens a lot, but if it doesn't happen a lot, it might've been less useful, but you're doing better overall.
It's a fantastic back-up might be a more appropriate term for it.
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The more times at least 1 Survivor is on a Hook, the better Kindred becomes.
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Fantastic Perk.
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Get everyone but my mains to level 40, buying Teachables along the way.
Then get my mains to P3 and then dump the rest into them.
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It's pretty fantastic.
Idk which i'm throwing out yet, but Kindred's going in my main build.
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Good. 👍️
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Corn makes Killers blind. (And no, i don't mean the "You got Flashlight'ed!" blind.)
Hah.
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Post one here too then
© 2015-2019 Behaviour Interactive Inc. All rights reserved. BEHAVIOUR®, DEAD BY DAYLIGHT® and their respective logos are registered trademarks of Behaviour Interactive Inc. in Canada, the United States of America and/or other countries. All other trademarks are properties of their respective owners. -
Obviously i have at least some bias for Wraith.
But i figure it makes sense to just go with the originals first.
Theirs are generally the shortest and allow the most room for more to tell.
As for why Wraith first and then Hillbilly, well that's where the bias comes in.
Also he's in front of the Hillbilly in the in-game Killer roster, so hah. 🤭
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I agree to some extent, I would like to at least hear the current Tome's duration extended by a few days, depending on how long the fix will take.
I see no correlation between these bugs and the premium pass though.
Good for you that you supported BHVR!
But what you bought is: Being able to unlock more stuff while progressing through the Rift.
I don't see why these players need some sort of additional bonus for bugs that affect everyone.
If they decide to, okay, sure, if they don't, okay, sure, but I don't see a valid reason.
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@LushyBunny said:
Don't. It's time limited, first off, two the grind is so bad people who aren't as good, but are completionist would never get them
Time limit only applies to the Rift rewards & Rift Fragments on the Tomes.
All Tomes that will release can be revisited at any point to do challenges and unlock lore.
I also didn't specify any grind besides gaining Rift Fragments in general, but since you can also get those by simply gaining XP, you wouldn't even have to do anything in the Archives to get 100, just play a bunch.
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@ASpazNamedSteve said:
https://forum.deadbydaylight.com/en/discussion/comment/892449#Comment_892449
Oh really? I actually had no idea, thought all the challenges were limited time.
Sorry that I won't be able to find a direct quote for you, but Trust(TM) me, @Peanits confirmed this in another discussion a while back.
Generic achievements are a possibility, but they've been out for a while.
I suspect they're not coming, but maybe they're being careful with adding those.
I remember there was a whole ordeal about cleansing 100 Hex Totems.
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@ASpazNamedSteve said:
They're time limited, so how would that work in the future?
Edit: I suppose they could be generic like you said, but idk the Rift could also change in many ways.
The Tomes stay, it's the Rift that changes without keeping previous ones.
They want you to always be able to complete these challenges and unlock lore, though you can't earn RFs on previous Tomes.
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(even though there are plenty of Ultra Rare posers mixed in already)
Yo. 😊
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Actually, i'll just leave.
99% means just a click away from victory.
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Whoever doesn't blast my eardrums when hooked is alright by me.
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@humanbeing1704 said:
I see literally no use of this perk without iron will
We already got No Mither anyway. 🤭
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This seems like a possibility, especially if you go against a squad consisting of just 1 character.
Inb4 "y u tunel me?" "YOU ALL LOOK ALIKE!"
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Apparently Wraith's super lunge is broken.
That's pretty big for me, i use it a lot.
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/109663/lucky-break-is-a-double-edged-sword
I'm sorry but i genuinely don't understand what you are trying to say
Lucky Break turns off dropping pools of blood for a while.
They say they go for the unhooker, but they actually go for the hooked one since they don't drop blood, making them think they were the unhooker.
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Just like with any game release, i prefer a delay if the intention is to make the games better.
And i'm certainly not thrilled with this bug (of course you know the one) being in the game, it really needs a hotfix.
But i'm usually happy with more content in general.
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Everything's possible.
That said, no Perk has been removed yet, only ideas for Perks have been scrapped so far.
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I guess this is closest to my thoughts.
My thoughts being: I just want the option to get myself up to Healthy without having to count on others or on gear that runs out.
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Something small, but I'd like to see more fake stuff.
Fake Hex Totems, fake Status Effects, fake WINDOWS?!?
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@DwightOP said:
Ngl, it was already feeling very short. And btw, Wraith got already shadow nerfed previously. At one point, enduring wasn't applying on wraith anymore while invisible. This made the perk itself but also spirit fury combo pretty useless.
Also, idk if bug or intentional but since dedicated servers wraith stays invisible even after a stun by pallet or FL.
I had a conversation on that a long while ago.
Don't quote me, but I think those are both bugs.
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I'm more than satisfied with the current amount of content.
If they wanna release more, then sure, I don't mind more, but my preference is old things.
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Honestly, Doctor sounds like he's always having a jolly good time.
Even when he gets stunned, he sounds like this kid.
https://www.youtube.com/watch?v=MkefA0Z9Bks&t=4s -
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/887469#Comment_887469
They don't lose the advantage they get. They still get to see what items are being brought and adjust accordingly. The only thing they lose is being able to grief a survivor they are mad at from a past game.
No, i wrote that wrong.
They don't want to give the Survivors that kind of advantage like the Killer has, an exclusive thing for the Killer.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/885807#Comment_885807
Made this before the patch notes
Understood.
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They themselves said they have no plans to nerf Wraith.
So this can't be an intended change.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/887324#Comment_887324
Which is no different from killers dodging too many toolboxes.
Indeed.
But they don't want to give Survivors the same ability to have the Killer end up with no advantage, nor do they want to remove that ability from the Killer to have them end up with no advantage.
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Then what about the Killers who, before this was even a thing, don't care about patch notes and have chat off? 🤔
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/886479#Comment_886479
That's literally why killers dodge though. Because of the information gained. I fail to see how it counters the gain killers get. Unless of course their name says Hag main or something like that.
It counters them because they can be dodged for playing in a way they judge unwanted.
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*laughs in Wraith*
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/885247#Comment_885247
But it's fine that killers can use that information to dodge?
Yes, they don't mind a Killer or Survivors disconnecting in the lobby, anyone should be able to leave a lobby without consequences.
What they don't approve of is to disconnect from the lobby purely from the information gained.
Giving Survivors the ability to see the Killer's name would, theoretically, raise the amount of lobby disconnects by 4 times.
Also, seeing the Killer's name would pretty much be a counter to the benefit they want Killers to have in the lobby.
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Now we just need some Kill animation updates. 🤩
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Why is Bill's Sweater a few options?
It's free, right?
Anyway, by buying both, you won't have to count on SoS to get all Perks.
Maybe unlikely, but when some are buffed or reworked in a way that you really like, you'll already have it.
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Maybe you like Onis. 🤷♂️
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Kinda.
I get the opposite of enjoyment out of people once i hit red.
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Deep Wound - Not only are you injured, if you don't patch it up, you'll bleed out & go down.
I know, it was a balancing choice, but i just find it funny that sprinting will NOT make you bleed out, but walking and standing still will.
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Know nothing for Monstrous Shrine, eh?
Well, the discussion IS called "rework".
So why not make it something else?
Monstrous Shrine is a name that moreso tells me it's something related to Totems.
So maybe try an idea around that? ;o
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/885203#Comment_885203
All allowing the killers name to be seen does is let survivors dodge a player they've had issues with. The killer still gets the same information they had before. Also pregame chat is only a PC thing.
You can message eachother on console, right?
They don't want Survivors to avoid Killers for "issues".
Plus it allows more than that, like having 4 people from 1 trial claim their Killer was toxic when that wasn't the case.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/884488#Comment_884488
Yes, there will be. But attacking a root cause of the need seems like a good thing to me.
They've stated before that they want the Killer to have the advantage of knowing what's coming, while giving Survivors the advantage of chatting & strategizing beforehand.