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Boss

Boss

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Boss
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  • @Rebel_Raven said:

    @Boss said:

    @Rebel_Raven said:
    Doctors, wraiths, and myers tend to be the ones with the stick most firmly lodged in their butts.

    No nonsense, tracks you to the ends of the earth, and such.

    Awww. :(

    There's always the cool wraiths. Not many, but they're there. :)

    Yay! \o/

  • @Rebel_Raven said:
    Doctors, wraiths, and myers tend to be the ones with the stick most firmly lodged in their butts.

    No nonsense, tracks you to the ends of the earth, and such.

    Awww. :(

  • @Arsoul said:

    @Boss said:
    Glad you think i'm nice.

    I don't find any particularly having the worst attitude.

    Nice is a...odd term to use I know, but I just cant get the mind set of people standing there hitting you on the hook....Yes you got me, fine, gg. Go find another survivor or something lol

    I only hit teabaggers on the hook and only if the match is pretty much over.
    I'm pretty easy that way btw: If they act cocky, then i'll act cocky too.
    But, y'know, only once the victory is secured.

    Oh, and i used to always hit them on the hooks in the early days,cause i thought it helped me.
    Idk why, nothing told me it would help me, i just assumed.

  • Glad you think i'm nice.

    I don't find any particularly having the worst attitude.

  • @ba_tetsuo said:

    @Boss said:

    @ba_tetsuo said:

    @Boss said:

    @ba_tetsuo said:

    @Boss said:

    @ba_tetsuo said:
    So we just add 2 extra gens on the map. Lets goooooooooooo

    So the 3 who do nothing will then patrol 2 Generators each, and those 2 new Generators will spawn close to already existing Generators due to the maps being built around there being a max of 7 Generators, not 9.

    Just mash 2 maps from a tileset together. lets gooooooooooo

    Doesn't matter, patrolling 2 Generators is still very easy against just 4 Survivors when being 1 of 4 Killers.

    2 gens, you mean 14 :D
    2 maps
    7 Gens per
    2*7
    lets gooooooooooooo

    Meaning 2 will have to patrol 4 Generators, and the other 2 patrol 3.
    Again, very little window to do anything.

    Or they can all go in one big circle, patrolling all.
    And if one finds a Survivor, they'll chase them while the circle will continue patrolling.

    Sounds like legion to me

    Meaning we're back to what Legion is now and we made no progress on making your idea work.
    Not blaming you, but i'm tired of this now. :)

  • @ba_tetsuo said:

    @Boss said:

    @ba_tetsuo said:

    @Boss said:

    @ba_tetsuo said:
    So we just add 2 extra gens on the map. Lets goooooooooooo

    So the 3 who do nothing will then patrol 2 Generators each, and those 2 new Generators will spawn close to already existing Generators due to the maps being built around there being a max of 7 Generators, not 9.

    Just mash 2 maps from a tileset together. lets gooooooooooo

    Doesn't matter, patrolling 2 Generators is still very easy against just 4 Survivors when being 1 of 4 Killers.

    2 gens, you mean 14 :D
    2 maps
    7 Gens per
    2*7
    lets gooooooooooooo

    Meaning 2 will have to patrol 4 Generators, and the other 2 patrol 3.
    Again, very little window to do anything.

    Or they can all go in one big circle, patrolling all.
    And if one finds a Survivor, they'll chase them while the circle will continue patrolling.

  • @ba_tetsuo said:

    @Boss said:

    @ba_tetsuo said:
    So we just add 2 extra gens on the map. Lets goooooooooooo

    So the 3 who do nothing will then patrol 2 Generators each, and those 2 new Generators will spawn close to already existing Generators due to the maps being built around there being a max of 7 Generators, not 9.

    Just mash 2 maps from a tileset together. lets gooooooooooo

    Doesn't matter, patrolling 2 Generators is still very easy against just 4 Survivors when being 1 of 4 Killers.

  • I like to increase fog as Wraith, i can truly get some surprises, even though i b-line it.

  • @ba_tetsuo said:
    So we just add 2 extra gens on the map. Lets goooooooooooo

    So the 3 who do nothing will then patrol 2 Generators each, and those 2 new Generators will spawn close to already existing Generators due to the maps being built around there being a max of 7 Generators, not 9.

  • 1 Perk only, but no other changes?
    3 Legions can camp 1 Generator each, preventing endgame completely, while the last Legion does the hunting, leading to always getting at least 3 sacrifices.
    And that would be the laziest coordinated tactic too, since 3/4 Legions do nothing.

  • Being a headphone user, i love Iron Will.
    Being a lone wolf type of Survivor, i love Self Care.

    But if i were forced to delete one, i'd probably delete Self Care, mainly cause Iron Will will greatly increase your chances to win the chase.
    Self Care's replacement is other Survivors & Med-Kits, i'd run Pharmacy instead.

  • @AlwaysInAGoodShape said:

    @Boss said:
    No thanks.

    Have fun with 5 years and 3 perks.

    And i see you're already having fun exaggarating. :)

  • I've seen people do 4Ks by now on the highest ranks.
    But guess what? Nightmare can do that too.

    This Killer's just bad in other ways.

  • My honest opinion?
    NOED's fine.

    @Jago said:
    Am I alone thinking this game need a really deep change to be enjoyable ? Or do I just have to play civilization ?

    Maybe you just burned out.
    Not saying i know you, just naming a possibility.
    It happened to me: At some point, i lost the ability to enjoy it to the degree i did before.

  • Wish i could remove my unwanted Add-ons already...

  • Shouldn't your numbers be the other way around?
    I hear enough times that Survivors underperform a bit in BP, or at least in comparison to Killers.
    I myself don't really find it a problem, but i must be one of the few instead of the many.
    Rather than punish SWF players, reward solo players.

    • 4 Survivors: BP earned * 1
    • 3 Survivors: BP earned * 1.17
    • 2 Survivors: BP earned * 1.34
    • Solo: BP earned * 1.5
  • As long as they're not gonna be Howling Grounds stupid again, yes.

  • @Incarnate said:

    @Boss said:

    @Incarnate said:
    In my opinion they should remove the shrine and just make every perk accessible in the store, but only purchasable with shards... Why? Because with the amount of perks in rotation and with many new coming in, it's very likely that people will either miss or have to wait a very long time before the perks come up in the rotation.

    That would put cosmetics far far FAR behind in IS purchases.

    Why would that happen? As far as I know you spend shards on perks from the shrine, the same currency you'd be using on the cosmetics. So if you're spending shards on perks from the shrine or the store would still result in one going down in shards. So if you were spending shards to purchase a perk from the shrine, you'd still have less shards to purchase cosmetics from the store, so either way the end result would be the same.

    It would happen because the way to purchase Perks is different.
    Now you can wait for a year for a Perk to show up, but it won't.
    With yours, you can focus immediately on all Perks you want, leaving the unimportant customizations behind.

  • @Judgement said:
    Boss said:

    @Incarnate said:

    In my opinion they should remove the shrine and just make every perk accessible in the store, but only purchasable with shards... Why? Because with the amount of perks in rotation and with many new coming in, it's very likely that people will either miss or have to wait a very long time before the perks come up in the rotation.

    That would put cosmetics far far FAR behind in IS purchases.

    Which would mean more people will buy Auric Cells = ez money.
    No reason for BHVR to not do this.

    Idk, they wanted it that way for a good reason, otherwise they wouldn't do it.

    • Grey ranks: Doomed to never leave due to everyone already being higher up.
    • Yellow ranks: Think they're really something, while wasting pallets as if they regenerate.
    • Green ranks: My personal favorite place.
    • Purple ranks: If you thought many Perks are useless in higher ranks, here you'll be reminded that most indeed are.
    • Red ranks: Avoid at all costs, or your soul will die.
    • All ranks: ...#########...Bloody...Claudettes...
  • When unhooking yourself with the last possible attempt, the hook healthbar will progress far enough to make the game think you were in phase 2 (the other half of the healthbar) when you got unhooked.
    A.k.a. the game thinks you were unhooked in phase 2, resulting in phase 3 on your next hook.

  • @Incarnate said:
    In my opinion they should remove the shrine and just make every perk accessible in the store, but only purchasable with shards... Why? Because with the amount of perks in rotation and with many new coming in, it's very likely that people will either miss or have to wait a very long time before the perks come up in the rotation.

    That would put cosmetics far far FAR behind in IS purchases.

  • @Onionthing said:

    @Boss said:

    @Onionthing said:
    On a different note, i kinda wish getting off the hook was a skill check instead of a coin toss.

    Skill Check? You mean those things that Survivors hit 99% of the time?

    Its still hook / hook / dead ... They could make the window really small and make it wider for Ace like perks. Im a killer main, so i suck a survivor, I always fail my coin tosses. Feels bad man.

    I just mean that the devs made a Perk separately to be able to achieve this result.
    A.k.a. they don't think you should be able to get off the hook with just a Skill Check.
    And i can definitely see why they think that: If i carry a DS user without dribbling, i WILL get stabbed.

  • @Onionthing said:
    On a different note, i kinda wish getting off the hook was a skill check instead of a coin toss.

    Skill Check? You mean those things that Survivors hit 99% of the time?

  • They can't kill themselves on hooks, only the Entity can. ;)

  • The circle's kinda blurry i guess.
    But the Skill Check itself is still visible enough.
    Since you get a warning ahead, know where the Skill Check pops and don't need a circle, it shouldn't be a problem.

    Now, if you're colorblind and play against Doctor, this becomes a very different story...

  • Idk.
    Maybe it just displayed it wrong once and fixes after a match.

  • Good, but reduce the number to 3 each.

  • @No_Cluie_Louis said:
    Anyone else noticed that killers have to wait 10+ minutes for a game?

    Nope. Been playing Killer exclusively for a while now.
    At most, it increased by about 30 seconds.
    I'm a happy man. :)

  • Maybe your cosmetics make you an alluring target.
    I love killing Lauries first.

  • @ChesterTheMolester said:
    Chill out, Legion will get the same treatment as the Spirit

    Oof, i wouldn't say it like that when Nightmare is pretty much the opposite example of this.

  • Hey, i'm none of those 4! :p

  • @AshleyWB said:
    @Boss I was thinking like a survivor main. It's ok now I think I'm back to normal.

    "I was a Survivor main, but now i'm normal."
    WHERE'S THE LOL BUTTON?!

  • @AshleyWB said:
    This isn't my logic. This is Survivor main logic.

    Oh...

    @AshleyWB said:
    Not my opinion but I'm gonna make it anyway.

    You seemed like you were making it your logic.

  • I don't mind.
    We have VERY different views on what makes a Killer different though.
    I look at the power and background story and i'm like: Yup, that's that one!

    And btw, there's way more Survivors if we follow your post's logic. ;)

  • In that context, practically every activity except making yourself immortal is a waste of life.

  • @Acromio said:
    Good luck killing non-braindead survivors with your beloved scrubstomper.

    PS: https://en.wikipedia.org/wiki/Fact

    Don't worry, i'll kill Survivors with him at all ranks. :)
    And i know what a fact is, don't you worry about that.
    You be worried about spreading fake facts instead. ;)

  • @Acromio said:

    @Boss said:

    @Acromio said:

    @Boss said:

    @Acromio said:
    A ######### killer, then. Like the Legion.

    Nope, a damn fine Killer. :)

    If Freddy and Legion didn't exist, the Doctor would be the worst killer in the game.

    Good opinion!
    Mine opinion is that Cannibal would be. :)

    Leatherface can at least camp effectively. The Doctor's power is borderline useless. It's not an opinion. It's a fact.

    You're right that it's not an opinion.
    It's a wrong fact.

  • @Master said:
    Well survivors not showing on BBQ will lead me to the assumption that they rush the hook :smile:

    Just gave people 1 more small reason to not leave the hook.
    Nice, devs!

  • Devs, i find great enjoyment out of trying to get 4 kills with Devour Hope.

    I am aware i shouldn't always be able to get 5 Tokens, nor 3, and sometimes it'll get cleansed immediately and i won't care.
    In fact, having it fail every now and then, and 5 Tokens being rare to get, only makes it more fun to me to actually get 5 Tokens and slaughter them all.

    But c'mon, this makes Hex Perks SO useless, and it drains my fun whenever i wind up on any of the older maps, or this new map.
    Cause POP goes the Devour Hope in 30-60 seconds!

  • @ProfoundEnding said:
    I thought depiping wasn't possible past Rank 15 OUTSIDE of rank reset?

    Yeah, apparently that's exactly the case.
    No worries, you have it right.

  • @Acromio said:

    @Boss said:

    @Acromio said:
    A ######### killer, then. Like the Legion.

    Nope, a damn fine Killer. :)

    If Freddy and Legion didn't exist, the Doctor would be the worst killer in the game.

    Good opinion!
    Mine opinion is that Cannibal would be. :)

  • @Acromio said:
    A ######### killer, then. Like the Legion.

    Nope, a damn fine Killer. :)

  • @RSB said:

    @Doc_W__HOLLIDAY said:
    God forbid we ask for buffs to a killer who's worse than Freddy. I hope the devs come to their senses soon.

    "Th3Y wU/\/2 OP kilLAHz lIKe BiLlY ;<<< L" as id someone said that. Not to mention, that Billy is perfectly balanced, but whatever.

    @Boss said:
    Better than Hillbilly?
    Maybe when there were only 4 Killers and infinites were a-okay.

    But now, i'd be more than satisfied if we get one with kill power comparable to Doctor or better.

    McColte lives in his own world, and the only time he gets to touch the reality is when he gets rekt by survivors on the stream. And since his Boss prohibited him from embarassing himself he does not know how his game works at all.

    Intentional or not, i like how you put a capital B there. ;)
    I can't wait for him to be invited again to play DbD at a convention, and that he couldn't refuse cause it's too big of a name and thus would be a good way to spread the game.

  • @ReneAensland said:

    @Boss said:

    @ReneAensland said:

    @Boss said:

    @ReneAensland said:
    If you were rank 15. It'll go to 17.
    If you were Rank 11, 12, it'll to go 15. If you were rank 6, 7, 8, it'll go to 12.
    Rank 1's to 10.

    I think<3
    I was rank 6 survivor, now I'm 12. I'm rank 10 Killer now.

    My current Killer rank, so after the reset, is 16, 1 pip.
    But that means the wiki is wrong about ranks, no?

    Oh, I didn't know there was a Wiki about ranks.
    I just spoke out of experience just now.

    https://deadbydaylight.gamepedia.com/Rank#Ranking
    "If they lose enough Pips, they will de-rank and lose a Rank, up to Rank 15. De-ranking to below Rank 15 is no longer possible."
    This is why i'm weirded out.
    I don't really care which case is true currently, i'd just like some clarity. :p

    Oh, it's possible, last month I tried to depip to so much with my Claudette, I went from Rank 4 to Rank 15, then I couldn't depip further, until rank Reset put me to 17.

    Hmm, alright.
    Thanks for sharing your experience, i think i got it now. :p

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