Boss
Boss
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- Boss
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Comments
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Feels fine by me.
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Nvm this comment, i'm being stupid. π
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Not only does it encourage you to just run around and do nothing but that, it also goes against general gameplay.
Whether you normally care about scaring Crows or not, actively having to scare them is the opposite of what the game tells you to do.
Why not "Successfully sneak by 10 individual Crows" or something?
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There's been better ones for sure, but it doesn't feel bad in any way either.
In comparison, again, yes, but i'm having a good time right now.
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Remember when people said this Med-Kit got gutted because the charges got lowered?
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Sure, i wouldn't mind seeing my bell ringer even stronger!
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Absolutely not disappointed.
I actually liked the whole "Interact with squishy plant" thing, but this works way better.
I don't mind one bit that they take the more safe route.
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ποΈ
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Having more goals than just 1 per day sure as hell motivates me.
Personal challenges only get me so far.
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Guess i'll be a camper then.
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@pleasedontbetoxic117 said:
https://forum.deadbydaylight.com/en/discussion/comment/795578#Comment_795578
I didn't know that. Well that's kinda stupid in my honest opinion.
Lore can't please everyone.
π€·ββοΈ
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@YamiTheFurry said:
https://forum.deadbydaylight.com/en/discussion/comment/798085#Comment_798085
Yes just hit stop
Okay, thanks.
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@DrVeloxcity said:
I cant believe I still have some friends who think Premonition is better.
Lol, that debate lasted pretty much the entire first year of DbD.
A lot more people prefered Premonition.
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I prefer reading stuff myself.
Can you turn the voice off?
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/798075#Comment_798075
Yeah, sorry! Thought it might be useful to see the answers to your questions for anyone who hadn't watched the stream.
Thanks for that! π
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@Davidjzuniga said:
https://forum.deadbydaylight.com/en/discussion/comment/798033#Comment_798033
True I guess but you have to time it right. If the killers on your ass you can't just stop and start healing cuz he will down you with his lunge faster than you can get endurance
Which is why you'd do it earlier so they won't hit you in time.
If that's not possible, then you were in a situation where you couldn't have pulled off an insta-heal in the first place.
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Oh, this is why I was tagged. π
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You can still use Styptic Agent last second to take a hit during a chase if you know you'd get hit anyway and then use the on-hit sprint burst to re-gain distance, right?
They both still seem to have good uses to me, but if you don't want them, then don't buy them. π
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There's no "None" option, so i'll just say i sweat every rank i guess.
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You need a "Multiple of the above" option.
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@pleasedontbetoxic117 said:
https://forum.deadbydaylight.com/en/discussion/comment/773215#Comment_773215
Remember the Entity has the power to reanimate both bodies and souls so it's in the "realm" of possiblity that Bill's body and/or soul was snatched and reanimated by the Entity.
It would be if the devs didn't say what I said.
They said it in a stream, how our DbD Bill is actually another Bill.
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I remember loving the crap out of Spies From The Shadows back in 1.0.0.
Explosions everywhere cause no Survivor knew/cared.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/794491#Comment_794491
Fixes need to be tested to see if they work. We are already test monkeys for the servers. Might as well throw us some hotfixes.
Idk, they never have us test those at all.
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Well it's kinda pointless to fix those now on these tests when they can do that on the official release of the servers.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/794357#Comment_794357
Good thing they are taking their time testing and polishing before subjugating their player base to it.
π
This isn't really something you can test on the PTB and, at the very least, have it be bearable when pushed to live.
Everyone will have a different experience with them while new Perks for example will function the same for everyone.
My question right now is what's taking this long.
I know these devs since the beta, and while delays do sometimes feel like forever, tests have never been like this. π€
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I always stay on the Hook as long as possible, cause i made it my personal goal to only leave the trial while alive.
Even if i see their Aura teabag me in the distance to signal that i can die to give them the Hatch, i wouldn't give up.
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Just means they're not ready yet.
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@edogast said:
https://forum.deadbydaylight.com/en/discussion/comment/793891#Comment_793891
more bloodpoints?
I mean sure, more BP is always nice.
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It's pretty terrible at times.
And i was getting tired of messages, so i made my profile private.
But this is nothing compared to my time in League of Legends.
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Despise? Nah, mother nature's just being mother nature.
Terrify though: Pretty much any creature with deadly poisons, body infiltrators, regular predators that are of my size or greater...
This is just an opinion, but honestly, if you're not scared of any kind of animal at all, you might wanna reconsider.
Fear is not evil.
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They do say rewards incentivize more than punishments de-incentivize.
Question is, what would that be?
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1 ring for the uncloak & 2 for the cloak?
I dig that.
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Nothing's better for a Wraith than cover that you can move through, Generators in the corn are practically free Surprise Attacks.
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I don't like Killers that need to setup, like Trapper, Hag & Plague.
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It's great to mark a Hex Totem.
If you get chased away by a Killer, others can come to cleanse it.
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@Financial_Stability said:
https://forum.deadbydaylight.com/en/discussion/comment/792595#Comment_792595
Doesn't work anymore with dedicated servers. Can confirm at least 5 times I've tried and failed to do this whilst before was a 100% success rate.
Timing's different and a lot more tight, but still possible.
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No thanks, i don't want that uncloak slowdown.
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You have a small chance to hit them while they're in the first bit of animation, and it'll damage them.
Good chance you'll still get stunned, but you'll get damage out of it, so that's pretty neat.
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I'd make Devour Hope's +5% movement speed bonus a permanent effect that activates as soon as you have 2 Tokens.
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@Tensor said:
https://forum.deadbydaylight.com/en/discussion/comment/792227#Comment_792227
Or just make it a random re-ignition, RNG again. You might get RUIN, you might get Devour. That's the gamble you take when having more that one Totem Perk.
If there is more that one Dull totem left, who care. Ignite both = Winning
Can you perhaps write what you want to tell me in a more simple manner so i understand? π€ͺ
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Oblivious, Exposed AND being able to kill?!
Woohee, you sure are feeding my Devour Hope addiction!
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@S_Panda said:
https://forum.deadbydaylight.com/en/discussion/comment/792075#Comment_792075
Not like those matter if a survivor waits till 6s remaining and change character with their loadout
True, but it can still have the other situation, there's not only last-second switchers.
This'll remove the opportunity completely.
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I need more info.
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@TheLegendDyl4n1 said:
https://forum.deadbydaylight.com/en/discussion/comment/792079#Comment_792079
Thanks, im kinda new to the whole poll thing
It's fine, now you know. ποΈ
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I dislike them with a passion.
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Click the arrow next to NEXT DISCUSSION.
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Dang, poor Lightborn & Franklin's Demise.
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That's how it is, yes.
Personally, i wouldn't mind it if an Offering (finite-use equipment) would trump a Perk (infinite-use equipment).
But then again, the Bloodwebs are pretty generous to me on Survivors, so i don't care a lot.
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Sure.
This is how they are to me if i used them by themself btw, not in combination with other Add-ons or any Perks.
