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Boss
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I like both, but i like being able to be healed without needing an Item or other Survs.
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I guess you'll just have to wait for David Kind to appear on the Archives.
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Human nature.
The same thing over and over again will eventually bore you.
Moderation & variation are the keys to avoid that.
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/772292#Comment_772292
That's extremely optimistic. Tunnel killers tend to do the opposite -- they tunnel you because you're the weak link.
That's extremely pessimistic, i often see them take out the best one because they'd be way too much trouble later on.
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Idk, his name sounds very white.
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Damn, that's quite merciless of you.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/777101#Comment_777101
Can't be the case. Behaviour is known for releasing patches with litterally gamebreaking bugs, that could have been avoided with just a tiny bit of internal testing before release.
Then maybe they do that only with big stuff.
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/776972#Comment_776972
you forgot Bamboozle though...
we cant just forget about the most broken perk she can equip!
its basically a free win!
The lil hop she does when vaulting is pretty cute. ๐
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Wrong topic.
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@ASurvkillivorer said:
and its obviously because some problem came up. Which really makes me wonder how a problem comes up this late that delays the entire thing?
It's not uncommon to do final testing on everything included in a patch.
I figure they happened upon stuff while going through the list of additions and changes.
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You'd have to wait only 2-4 minutes.
If you don't wanna be bothered by them, just look at the sky so they can't farm you for Bloodpoints, then go do something else.
Once End Game Collapse starts, unless i think i'm in a situation i can win, i usually just give up and go on this forum. ๐
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I generally don't like horror movies actually, and i just happened upon this game when it was in beta.
Out of respect towards the licenses, i watch their first movie.
Man, i can't get over the first SAW, so good.
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@OGOzSnowChimp said:
Social anxiety and portion control at dinner time would be my greatest personal challenges... or are we talking about something else..?
Mine is speaking to strangers.
And yes, we're talking about something else.
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Not quite pumped, cause i might over-hype it for myself.
I don't view it as a negative implementation so far, though.
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@MissBehavingX said:
No, maybe i didnt explain myself..
https://us.v-cdn.net/6030815/uploads/660/PJYLSXNJTVZK.png
I'm talking about the icons NEXT to the perks.. Like this example with thanatophobia. I know thanatophobia is a perk that affects the game. I'm talking about THOSE icons/perks. What are those icons called and if theres a list of all the little icons that can show up there.
What are all the perks/modifiers/whatever they are called that will show up there if a killer or a survivor are using them.
I tried to look it up but all i could find were the status hud and proficiency indicators, not those modifiers.
Thanks in advance
That is Thanatophobia.
A Perk icon showing up there means you're affected by a Perk someone else has.
Up The Ante can show up there, meaning you have more Luck.
Leader can show up there, letting you do stuff faster.
In this case, Thanatophobia shows up, meaning you do stuff slower.
As far as i know, there's no list with only Perks that show up there.
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@DesiringEagle75 said:
Survive!
Adrenaline, Hope, Wake Up, and No One Left Behind.
Survive till the end to receive your reward!
That's kinda fun: Gotta work for your powers. ๐
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Imagine all 4 Survivors spamming their own Hex Totem.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/776484#Comment_776484
Which ones? LMAO
Uhh let's see...
- #1. Not actively going to repairing people, i just try to lose the Killer and that sometimes leads me to such a location coincidentally.
- #4. Personal preference, i dislike chases very much, so i actively avoid them or try to end them ASAP.
- #5. I use it when i deem it necessary, which might be sooner than my fellows would like.
- #6. I wanna get the ######### out.
- #7. I wanna get the ######### out.
- #8. So i am aware that you can easily ruin yourself by repairing it down to 3 that are close together. But i don't seem to care, i just repair whichever i find.
- #9 Situational, i might sometimes feel like it, but sometimes i don't, which seems to me like that's enough for me to not follow this commandment.
- #11. I'll take it if it's good or better than what i have, as long as no one's around.
- #12. I don't go for Greats normally, so hitting them isn't hard, but even if i failed them more than now, it's my character, i do what i want, and i wanna repair.
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Lol, i break like 9 of these.
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As long as it's an option you can select, hell yes i would.
Should add some more spoopiness.
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I got tired of Hillbilly.
Wraith's my guy now.
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@Nitemare said:
https://forum.deadbydaylight.com/en/discussion/comment/774251#Comment_774251
8 minute matches? It usually takes 5-10 minutes just to find a match as a survivor. One time I sat there waiting for 45 minutes just to find a killer, for them to back out of the lobby. Said screw this and shut off the game. (I live in a well populated city with decent internet so it wouldnt be my connection)
Just saying what they said they wanted last time they talked about it. ๐คทโโ๏ธ
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/776142#Comment_776142
God walrider was so cool, but you wanna know something cool?
They don't need a license for walrider as it is german mythology
Sick.
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Wraith, just like you.
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The Walrider.
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Obviously Devour Hope's 2-Token bonus needs to see a small buff. ๐คญ
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I'd play her if it wasn't for Wraith, she's quite similar.
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Nah, it just changes how the aura looks, it doesn't raise its priority.
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@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/774251#Comment_774251
Makes sense. Wait in the lobby for 20 minutes. Play for 8.
20?
*hides my 3*
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Wasn't there something happening on the 22nd/23rd? ๐ค
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Never.
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@Mochan said:
The detection part of BBQ needs to be removed. I find this a reasonable nerf because Killers only use BBQ for BP anyway, not for its detection ability.
*raises hand* I do. ๐
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I like this Left Behind, no way am i gonna be affected by my team's mistakes.
I won't say all the time though, sometimes you could see its Aura immediately, but the Killer just happens to be there or know where it is already.
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@csandman1977 said:
These should all be killer offerings. Making extra totems makes ruin harder to find. Makes noed more likely to proc. Maybe just make 1 extra.
What, you mean that a Survivor can use it, but it can't stack with other ones other Survivor offer? ๐ค
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@nickofford said:
If I were using a totem search build I wouldn't spawn more totems ,and getting another potential inner strength heal isn't worth making Hexes harder to find. Also sachets give 50% Bloodpoints so they give 4000 at max (0.5 X 8000 = 4000
Oh yeah, i had the old values in mind. ๐
If i were using a Totem search build, i'd spawn more to get more use out of it.
Whether that's worth it or not is opinion-based, hence why using Offerings is optional. ๐
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Don't really have anything against Coach, i'd just prefer to see the Tank come in first, to join Bill.
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I only realize now how off-topic that comment was.
Sheesh, should've send that on your profile instead. ๐ฃ
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I don't think they're terrible, but the only piece that makes me go "Yes!" is the blue jacket & hat from Bloodstaned Sack.
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I would like for it to still be active once cleansed, but gaining Tokens requires the Hex Totem to be up.
So it'll still apply the effects, but your Token amount is now set to the current amount, not going up or down.
Maybe remove the extra regression as well once cleansed, but that's a maybe.
What this'll do is that they'll hunt for it ASAP, or they'll have to deal with insta-Skill Checks later on.
And i might not speak for everyone, but i'd want them to have that mentality, because they won't be on Generators.
Oh, and pls no warning until the first Token is there, thank you.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/774332#Comment_774332
Not overly dramatic when you take into account she has the mentality of a 5 year old.
It's hard to think about that while i'm murdering some Survs. ๐
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Windstorms & Swift Hunts are your best friends.
And i mean all rarities: The differences between them are small, but they stack and the lowest rarities already provide a giant boost.
Spook Add-ons (Coxcombed Clapper + "The Ghost" - Soot) is a fantastic meme build, but you'll definitely feel weak when not surprising Survivors.
Shadow Dances for if you hate Pallets, "The Serpent" - Soot is a pretty good addition too, but to me these are not all that great, don't focus on them if you don't mind Pallets all that much.
"All Seeing" - Spirit is good if you really want to know where to put your focus, but its rarity is pretty high for its effect, don't make this a focus as well.
"All Seeing" - Blood is always good if you see immersed people/Toolbox wielders in your lobby, they'll never escape you.
Bone Clapper is alright, you can definitely mess with people, but this one is also way better with "The Ghost" - Soot: Hide behind a nearby object, wait 4-5 seconds and THEN attack. They looked around earlier because they heard your bell, but stopped looking after a few seconds cause they think you're not there.
"The Hound" - Soot is pretty neglectible, but it's better than nothing.
"The Beast" - Soot is obviously his cripple Add-on, but you can turn him into a Terror Radius build.
"Blind Warrior" - Mud is truly the worst Add-on if you ask me. Blindness is just not good on a Killer who can be made very godamn weak in a chase.
"Blind Warrior" - White on the other hand is always nice to have: They heal? You waste their time. They don't heal? You will potentially prevent an entire chase with a Surprise Attack.
Blinks are pretty weak on their own, but they do have 1 tiny lil use: If you run a Windstorm as well, you'll enter your fast-moving cloaked version very fast, which might be just what you need to bodyblock the Survivor you're chasing. You can do the same with Shadow Dances: Enter your cloak quickly to break the Pallet quickly. But otherwise, they're very meh.
I think that's all of those.
As for Perks, i'm actually VERY mundane.
Enduring + Spirit Fury.
I mindlessly eat Pallets...until i have the charge.
I save the charge for locations where i know the insta-break will matter, places such as ones where i've broken all Pallets, or where i know there's no vault locations.
Before that, i mindgame every Pallet i can.
They usually drop them immediately too, because i was eating them before, making them think i'll do it again.
Then you chase them to, idk, the Pallet of the Killer Shack, you on the inside.
They slam it on you, it breaks instantly, and you get a very nice easy hit, pretty much guaranteed.
Oh, don't take the hit while cloaked btw, good chance you won't get the hit in.
Barbecue & Chili.
This Perk i mainly equip for the Auras, but of course the BP is nice.
Anyway, i want the Auras PURELY for Perk #4.
Hex: Devour Hope.
Surprise!
Who can profit the most from running this Perk is something i don't know.
But this guy can have a gigantic advantage over all Survivors once it hits 3 Tokens. (Though 5 Tokens is definitely powerful, i'm always convinced that 3 Tokens is the real meat of the Perk.)
I use it this way: Pretend it doesn't exist.
Don't go to it, don't protect it, don't even look at its aura.
Get someone down, hook them and move on immediately using some B&C Auras.
Now let's assume they never cleanse it.
2 Token bonus is a joke btw, don't acknowledge it.
Once at 3 Tokens, you'll quickly realize how important it is to land Surprise Attacks.
It quite literally becomes a chase-less match, and hey, the chase just so happens to be his weak point.
Swift Hunts are very good with this too, you'll give them less time to get to an escape.
You'll become devastating.
5 Tokens? Lol, delete dem Survs!
A VERY good replacement: Make Your Choice.
Hook someone and just go away.
Now do what you want most: Either go for someone else or go for the MYC target once they unhook them.
Especially with any Windstorm on, you'll catch them easily.
Pop Goes The Weasel
Though i barely run it, i can recognize its strength on Wraith if you slap on a Windstorm.
Being able to go to the other side of the map in ~20 seconds is pretty big for this Perk.
I hope this helps, of course this is all just from my point of view, maybe you'll enjoy him in a different way! ๐
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@nickofford said:
https://forum.deadbydaylight.com/en/discussion/comment/774212#Comment_774212
This would literally be an offering that makes survivors less likely to survive , it would cost 3000 Bloodpoints on the web and they would only get 1000 bloodpoints for cleansing the totem .This item would have no purpose and would only serve to worsen survivor item pools , imagine getting these instead of sachets toolboxes or medkits
Or more likely since you can decide to use it when using a Totem-search build or using Inner Strength.
It's not meant to give a full return for your Bloodpoints, that's what Bloodpoint Offerings do.
It's meant for you to make use of Totems when you want to.
I wouldn't mind one bit if these replace the Sachets that give back 2000 at most, the Toolbox that has 5 better versions of which 2 spawn way more frequently, or the Med-Kit that's only used for insta-heals which will be removed soon.
It's more than okay if you don't like it, but i sure do, so i suggest it. ๐
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/774422#Comment_774422
I have never underestimated Wraith. I hate him the most actually. Remember the poll we had a month or so back on who is the Killer you hate to verse the most? I voted Wraith on that poll, over other killers I don't like to face like Spirit, Doctor and Plague.
Why? Because Wraiths are practically impossible to juke. And Wraith mains (especially in lower ranks -- and well that's where Wraiths tend to be :D) tend to be campers and tunnelers. If Wraith wants you on the hook you are going on that hook sooner or later. And usually you're never gonna get off it.
While it is 100% true he is susceptible to looping, all loops close eventually and palettes will get broken and depleted soon enough.
I can see why people would vote for him since he's such a good camper, one example being that he ignores Borrowed Time completely with just his base Power.
But you know, i just wish they could see there's way more to use on him than that.
His Add-ons allow for a vast variety of builds.
You can even do a Terror Radius build, which is just so not Wraith-like. ๐
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/774422#Comment_774422
Wait, JUST MYC by itself? Or is that just your main perk? Iโm personally not a fan of MYC on Wraith just because I like to pressure gens after a hook and commit to other chases simultaneously. Wraith is surely so underrated IMO.
It's the Perk i use when i'm not feeling Devour Hope.
He's very Add-on dependant though.
But that's another reason i like him, cause i just never run out of Add-ons, and you can't really go wrong with most of his Add-ons.
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I don't really find any lacking, but i've heard the most complaints about Hillbilly actually, so i'll do that one.
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I gave mine up as soon as i started playing Killer.
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/774321#Comment_774321
Woah, what do you use then? And killers do you play at high rank ๐ถ
Just Wraith with Make Your Choice.
It's not wrong to think low of Wraith, but they feel way too relaxed when a good Wraith runs MYC.
It's not uncommon for me to always have someone on the hook using it, and 1-hit Surprise attacks prevents enough chases altogether.
These things usually provide the pressure i need, plus Windstorm really helps if you want to immediately catch the unhooker, besides just being a good option to apply more pressure by patrolling.
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Not denying your point, but have you ever heard how over-dramatic Huntress is?
https://www.youtube.com/watch?v=5z9D-vivtmA&t=22s -
None.
I usually don't go for slowdown at all.