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Bongbingbing

Bongbingbing

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Bongbingbing
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  • The divide between Killers and Survivors, It gets unbearable at times.

    I hate the fact that I can't watch one side play without ranting about the other.

  • I do, only because I have all the killers that I want already and since You don't see cosmetics in game so I don't see the point in buying them personally.

  • They've said they're not going to change the Sickness or Fountain Mechanics sadly.

    Whether that means the instant heal is here to stay or not I don't know but I think this is her main problem.

    It was also stated that they did consider action speed penalties for sickness but felt it was 'unfun' so I doubt that'll ever be introduced.

    The corrupt could use a bit of a bonus since you have to give up any map pressure by leaving chases/gen patrolling to go and get it.

  • About Mid tier I'd say, They've said they're not going to look into the fountain or sickness mechanics so I don't know if that means the instant heal is here to stay or not.

    If it does go she'll be a bit more viable but she still will get wrecked by a survivor who knows how to loop if she doesn't have her power up. If not then she'll stay about middle of the pack in my opinion.


    Survivors are going to treat her like legion, They wont heal and will just rush the gens.

  • I understand the fustrations with lobby dodging but sometimes it's justified in my opinion. For instance when I was in green ranks I'd face so many 4 man SWF with 2 or 3 red ranks in them, If i recognized I was going up against the same group I'd dodge. Now that I'm higher rank I don't usually dodge unless the ping is bad.

    There's some valid reasons some killers dodge, Mostly to do with SWF. If every Killer could put up a fair fight against a SWF I doubt we'd see as much lobby dodging as we do now but we all know the Devs will never buff all killers to be viable.

  • I mean you'd probably be smarter to hide while they are being hooked, at least then the killer might not find you. If you don't have Head On then your going to be hit or grabbed from the locker since you gave away your location.

  • DS will be a nice anti tunnel perk, gives you a second chance right of the hook so that should help but I don't think the people who face camp really care for points, it's all about the kill for them would be my guess.


    The new Killer on the other hand is another one who's design kind of forces you to tunnel since if you do switch targets to a healthy survivor the other is going to get a free instant heal from the fountains. It's a shame I really enjoy playing her.

  • It's kind of how the games are played now, In and out asap. It's not really the survivors fault as it is the game mechanics. The games not built for SWF but in reality they are most of the player base.

    But even a good solo team can still gen rush since they really don't have anything else to do while someones looping the killer.

  • @Peasant said:

    I would just like to point out that the Corrupt Purge can either be a rail gun or buckshot attack.

    Suppose you stumble across a healthy survivor as the Plague with Corrupt Purge charged. When you fire corrupt purge you injure the survivor and send them forward. If you can maintain contact and have enough Corrupt Purge left over, then you can hit them a second time with the power, downing them.

    Or if aiming is not your forte you can quickly shake your head with Corrupt Purge charged to fire a line of pain about 2 chests long straight in front of you. This line of pain can also hit multiple survivors.

    Sure her Vile Purge isn't great for much other than weakening survivors for a M1 attack. However, being able to basically have hatchet buckshot is awesome!

    Survivors hit by corrupt purge have a 5 second invincibility from being hit again, Usually they'll get the speed boost to get enough distance or you dont have enough time left in the power up to hit a second time.

    Don't get me wrong It's still incredibly strong but We'll have to wait and see once survivors learn how to dodge it and wait out the time.

  • @PigNRun said:

    Its not related to the fountains, but a question nonetheless. Is Corrupt Purge affected by insta-downs (NOED, Devour Hope, Rancor, etc) or is it treated like hatchets and Feral Frenzy?

    Nope, not effected. Only her m1 can do that.

  • Okay Firstly, Who is saying she has an insta down? Seriously, without her top add ons it takes a while before a survivor becomes broken, It's a delayed m1 if anything.


    I agree with some points you had Nickenzie I think there should be an action speed penalty for being sick but I don't think the insta heal should stay. I also think the Plague should last longer on objects and spread faster.

    To be honest, I wouldn't mind if they removed corrupt purge in exchange for these changes.

  • @Mister_Holdout said:

    I think played to her full potential, she'll be an okay killer.

    The Plague has a lot of elements to her power. Meaning, she isn't going to be easy to play.

    But even still, I'm getting tired of these increasingly complicated killers. I want some killers with straightforward powers like Billy or Nurse.

    Couldn't agree more, I feel like the Devs just made a whole complicated mess with this killer's powers, I feel like it could've been better if it was just the initial vile purge with some Buffs and then her M1, with fountains working like jigsaw boxes and not healing a survivor as well as cleansing.

  • Depends on how you like to play, With plague you have to be able to manage a lot all at once, Legion is kind of the opposite he's pretty easy to play when you get the hang of him.


    I was 100% sure I was going to buy Plague first day she came out but Personally, after playing in the PTB she's kind of underwhelming. If the fountains don't get fixed I'd personally go with Legion, as well she's kind of add on dependent. Without the right add ons you'll have to chase a survivor for a while vomiting on them before they go into the broken state and you can down them, against a good team or a good looping survivor this might cost you the game. The same can be said about add ons for legion but at least they counter looping.

  • Other than the fountains she's a decent Killer. She's not great at loops but her power kind of makes up for that if you have the add ons that increase sickness the timer.

  • @Fenrir said:

    https://forum.deadbydaylight.com/en/discussion/comment/351504#Comment_351504

    Definitely its either they keep the free heal and make it so it takes a lot longer to cleanse in the fountain or make it quick cleanse and remove the free insta heal

    It'd have to be pretty long to warrant a free heal, I'd say it be a lot easier and more fair to just remove the heal.

  • I think she's fine it's just the fountains giving a free heal that's the problem.

  • The change was that it doesnt spawn in the line of sight of survivors, small change i know but at least it's something.

  • It's ridiculous honestly, How they thought this was balanced is beyond me. It destroys any momentum she gains.

  • Until gen times are fixed this is great!

  • Like Orion said, the game is balanced around 4 perk slots. If they introduced even just 1 more there would have to be a whole rework to keep the balance.

  • Seeing the Killers profile would be bad, People would check their profile to see what killer they play (If they main) and make builds to counter.


    Name I wouldn't mind appearing but keep the profiles away.

  • Most Killer streamers tend to play billy a lot I've noticed. I can't stand the sound of the chainsaw constantly so I can't help you with finding a main but just know there's a lot of them πŸ˜‚

  • The way they worded this update and having the streamers go to HQ made me think this was going to be a huge update.

    at the very least I was expecting a bigger totem update after what they said on stream but it turns out it just wont be in line of sight from spawn points of survivors. I guess that's good but we'll see how fast ruin gets found in PTB.

  • No, Tier one and two were buffed to be the same distance as tier 3. For BBQ the less distance the better.

  • Nice, It was needed. Thana was useless before, Maybe it'll have an impact on games now.

  • Thana finally got a buff, nice. Wonder if it'll be worth using.

  • @MojoTheFabulous said:

    Without a doubt just a joke to get people talking.

    Exactly, the whole Beans things is about 'spilling the beans' on what they've been told. Apparently they've been told a lot of things that are coming this next year.

  • I can't stand how vauge and quiet this trip has been but the bean thing, Think it has anything to do with this?

    https://twitter.com/MCote_BHVR/status/1102969006867259392

  • @TessaTheDeath said:

    Guys, stupid question: how do you find out if ptb has started?

    You'll see the option in steam to switch over and they'll announce it.

  • Here's Hoping, but after yesterday and Soon tm I'm doubtful πŸ˜₯

  • @Pirscher said:

    https://forum.deadbydaylight.com/en/discussion/comment/350066#Comment_350066

    Oh ok I see. Well in alignment with your suggestions, I suppose I could just wear a pair of sunglasses in order to try block out their names or hold a newspaper in front of my eyes.

    :D

    What? The problems not with you seeing the names, it's snipers trying to see if they are or are not in your lobby.

    It's something people do to stop stream sniping in lobbies, If in the character selection screen the viewers can't see the survivors names in the lobby so they wont know if their in your game or not.

  • 2.5 Introduced a lot of bugs, Let's hope the Plauge and her Update will be our Savior 🀒

  • You could always pull up the Character List, it covers most the screen and you wont be able to see the names of the survivors.

    Another thing you could do is have an Anti-snipe screen to go to when in lobbies, a lot of streamers do this.

  • It should come sometime this week, My guess is Thursday since it wasn't today.

    I believe the reason they didn't give us a day or time is that their not Ready to release it yet. If it was up and ready to be played they would have given us a day on stream, I think their still working on it.

  • I don't think they even know yet, that or they're not 100% sure/ready to release it. Otherwise why not give a date?

  • @The_Crusader said:

    https://forum.deadbydaylight.com/en/discussion/comment/348818#Comment_348818

    They really should have released it after the livestream for maximum hype.

    After stream or early today would've been great, Unless it's not ready?

    I don't know why they'd release the trailer, then showcase everything but then stop and wait to release a PTB unless it wasn't ready.

  • Damn, the Soon tm got me, I thought it was today.... πŸ™„

  • Looking like it's not today sadly, I really expected it to be today :/

  • It's not Ideal but it's the best place DS will probably ever be, Thanks to the new stun time you can maybe counter it with Enduring if you're quick enough.

    I'm on the same boat, I agree that Tunneling is an effective way for killers to get survivors out of the game and sometimes is necessary with how fast gens can be completed but at the same time I acknowledge that it's not fun for the survivor to be constantly hooked.

    It's the downside of a game like this, The Fun one side gets comes at the expense of the other side.


    By the way It's going to be hell for killers end game if survivors are smart enough to save it till then, It's basically a free escape for the team when combined with BT if the gates are open.

  • @AntiJelly said:

    https://forum.deadbydaylight.com/en/discussion/comment/348493#Comment_348493

    idk, they said they were changing the way they communicate, that might mean when they release PTBs as well.

    I hope so, I'm really looking forward to playing the new killer.

  • How soon is Soonβ„’?

    It's past 11AM EST, So not today? πŸ˜₯


  • @The_Crusader said:

    It's not so much that they re-used a realm, it's that they slotted the ancient babylon theme into red forest. Not what you think of when you think of the ancient middle east lol

    Spirit and Legion got their own realm. I think Legion could have easily had red forest and nobody would have batted an eye.

    But we don't have a map like ancient babylon. Maybe that's intentional though. Too bright and exotic looking perhaps?

    Exactly this, I feel like if they had to choose an existing map they should've chosen parts of swamp and added a different lighting.

  • I mean even if it's not it goes on the ground too so corn will hide it and survivors will end up running trough it. :D

  • Balance at last for DS, It's amazing πŸ€—

  • I Hope so, She'll get you with the vomit one way or the other, it'll stay on the ground by the hooked survivor even if it wasn't on the hook so you'd get the sickness anyways just by standing in it.


    By the way She only inflicts damage if she has her power up, You'll only get sick if she vomits on the hooked survivor without the power up. You'll still have your 2 health states, just be on sickness timer.

  • The fountains only clear you of the sickness I believe, when they said Heal I think they meant in terms of the plague.

    Think of them like the Jigsaw Boxes, you can't interact with them unless you have a Trap, The fountains most likely work the same way as the jigsaw boxes in that they Get rid of the effect of the killers power. For Pig, they take off the Bear Trap and for Plague they cure you of the sickness.

  • @Wolf74 said:

    Did I miss the part where the Devs said what exactly the effect of "sickness" will be??

    Some people stat it here like it is clear for everyone. Where did I miss that info?

    Most of her Power is in the news section, there's a few things left out tho.

    Basically her Vomit can interact with the ground and objects or she can put it straight onto the survivor. This sickness gradually gets worse the more actions you do without cleansing it, If you don't cleanse yourself the sickness can spread if you come in contact with other survivors and after a certain time, you end up getting the broken status effect if you don't cleanse yourself in time, you also get sick and make noise.

    She is slower when charging her vomit attack but can hold it and move at normal speed before releasing it.

    If a Survivor has cleansed themselves in a fountain the fountain becomes corrupt, She can then go to the corrupt fountain and gain a power up to her vomit which now will inflict damage, we don't know how long this power up lasts or if the Aura for the fountain changes once corrupt.

  • I'd say it'd be today, afterall they'll want to monitor the PTB for a while before release with how much changes there is in terms of the killer's powers and the new DS changes and something to do with totems.

    I'd expect they'd release today and have a week worth of feedback but that's assuming the DLC is released on the 12th.

  • That'd kind of make ruin useless.

    You have a choice of trying to do the skill checks or looking for the ruin, That's the whole point of a Hex perk, It's strong and should force you to want to try and get rid of it.

    You say ruin is an Unfun perk because it hinders your ability to get trough our objective but you don't realize that most perks on both sides do exactly that. By that logic we should change half the perks in the game.

    The only problem with Ruin is that it's too easily found.

  • Personally from what I've read and seen on stream She looks to be in a good place. She's not as strong as hillbilly or nurse I'd say but maybe on the same level as Spirit depending on how the sickness plays out on survivors in the game.


    I just Hope she doesn't have any OP add ons, She probably will since a lot of killers rarest add ons are OP but for some strange reason people focus on add ons and will say her powers, not the add ons are OP and ask for her to be nerfed.

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