BenSanderson55
BenSanderson55
About
- Username
- BenSanderson55
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
I play soloq survivor
@ChurchofPig said:
If people wanted to run meta perks all day every game, they would have grinded for those first. Also, getting 2 million assumes that you get to Iri 1 on both sides. I know people keep saying "Oh by that's so easy, just play the game and you get there." However it's not an easy thing. It's not easy whatsoever. I'd like to think I play a lot, even too much, yet I've only ever gotten to Iridescent 1 once since the new grades and new reset were implemented. At best outside of that, I've hit Gold III.
I play soloq survivor (and killer) and it's definitely much easier to hit rank 1 than it was, mainly because you cant depip once you climbed to a new numbered rank. So i can't imagine how easy it would be to do in a swf. Killer though is harder now although it used to be easier than survivor IMO.
-
@Travis_Bateman said:
Dead Hard is skilless and overpowered,iit rewards you for playing poorly,ts annoying and boring as fu@k to face,but when its unfun to killers,its okay,
YOU SHOULD BE PUNISHED FOR YOUR MISTAKES,YOU DON'T DESERVE THAT PALLET/WINDOW.
I wouldn't say dead hard is skilless, I mean you can dh too early or too late, if you're not paying attention you can dh into walls and stuff. Ruin however is just passive, only skill it requires is protect the hex and most killers don't even do that.
I also hear a lot about these survivor 2nd chance perks dead hard, bt, ds, etc. What about killer 2nd chance perks, basically all exposed perks are 2nd chance perks. Blood warden also a 2nd chance perk, prolly others I'm forgetting. Some killers get exposed basekit. Well it takes time to use those exposed powers on those killers, yes. Also survivors can get no value out their 2nd chance perks as well, i dont even run DS or unbreakable because it's a waste of a perk slot most games. Same with Blood warden tbf.
-
I don't use ruin anymore havent in awhile. Too rng dependent, it's clutch or gets no value. Even if I get a good totem spot, sometimes survivors will just gen rush and not even bother. So ruin overrated IMO. Same with ruin undying. Get better value out of corrupt, artists scourge and pop.
-
I played Spirit a lot yesterday because I hadnt done her challenges. There is a stand still mind game that works (maybe not against good survivors, but they might not expect it after nerf).
After they throw a pallet and you're on other side across from them use all of your phase but don't move. A lot of the time in these situations survivors just stand on other side of pallet staring you down waiting for you to break the pallet or phase.
As soon as you hear them vaulting, unphase hit them. They hear you phasing forever and assume you're going around the pallet, so they vault into you. This prolly won't work forever. I dont think the directional audio cue works that well at such close range or makes them panic.
-
I complain because I play soloq survivor and killer lol
-
I'm thinking about getting "classic ghostface" because it's the OG and it looks cool, BUT the main reason is a heard that since he doesnt have that crap flowing off of him, it's easier to hide. Do any of you who have this cosmetic find that to be the case?
(Just saw OP you get classic gf for free if you prestige? Like with blood on it?)
-
@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2747137#Comment_2747137
That’s a major nerf for no reason.
It used to be saboed hooks would not respawn anywhere at all. So it was much more difficult for killer to get hooks because a swf would bring 4 toolboxes and sabo every hook on the map. So the basement hooks were added. Well saboed hooks respawn now and have for quite sometime.
-
Yeah SWF comms is the issue. It's OP AF. It's like everybody has an unlimited key with the see the killer add-on, and every aura reading perk with unlimited range equipped basekit. They also have perks basekit that don't even exist like being able to know how much progress is on a gen from across the map because a teammate tells them.
I would also add (But nobody cares apparently) that comms is technically cheating as there is no in game chat. Using something as an advantage to win that wasn't intended, buy you know who cares.
-
Basement should be removed no longer needed.
-
Dead hard is easy to counter, wait it out. Assume (because you said 99.99% of people have it) that they all have it at start of match, get right up on their ass and wait until they use it. DH for distance is more tricky but luckily they can only do it once per chase. Unless you lose them multiple times, which if thats happening you should go after somebody else.
-
Soloq MMR is problematic, it's a catch-22. My guess is you're not escaping much due to (as you call them) "braindead teammates" so in turn your MMR goes down getting you even more "braindead teammates".
-
Soloq isnt fun either and less bp than killer lol
-
I think if bhvr didnt announce MMR most people wouldnt have noticed. I think people are becoming more sweaty because of this announcement not because MMR is that much different. MMR isn't even working as intended and many agree, one match a sweaty Blight next match a new Myers lol. Placebo effect IMO.
Forgot to add: I think there's 2 main reasons MMR isnt working as intended: 1) SWFs override MMR by choosing the players they want in the lobby, then MMR is left just putting whoever in the empty spots. 2) Soloq survivor really makes mmr useless. Put a very good player in soloq with bad teammates or a duo/trio swf who cares about their buddy(s) more, this soloq survivor isn't going to escape a majority of the time, even if they're decent or good. Thus the catch-22; don't escape MMR drops, getting potentially worse teammates who make it even harder to escape.
-
Remove camping, tunneling, slugging and noed lol
-
@Johnny_XMan said:
No but I hear Nurse sometimes when I hear the Demo shred sound from far away 😂
Lol me too. I was playing with a few friends and I said it's a nurse without seeing her. My friend said, Nurse?!?! demo just tried to shred me, lmao
-
I'd say like basically any 4v1 game the game is killer side only when the survivors are soloq, even then skill and rng come into play.
-
Her ping was around 56ms, you shouldnt expect lag until over 200ms. She was cheating, not to be confused with hacking which takes skill.
-
Guess I should of asked how to play demo instead, very helpful.
-
Aim your characters neck at the killers head. Timing for fl save is to flash the fl when the survivor sort of bounces at the killers knee just before survivor is lifted to shoulder.
-
@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2745138#Comment_2745138
His argument's not wrong, though. It is the combination of Smartface Bubba and facecamping that has caused an uproar. Facecamping can be done without the Smartface mask and the effect on gameplay is the exact same as if the mask were still there.
Harassment isn't just appearance, it's actions. I doubt a Smartface Bubba standing around on a map doing nothing is seen as harassment the way a facecamping Bubba is.
This whole argument is unnecessary, though. The devs are actually working to remove facecamping from the game and have been working on it for a long time. It's not an easy fix. They even talked about it in one of their most recent dev updates. Removing the masks is easy and can be done right now. My issue with this whole thing is that nothing is being added to replace the masks and we're losing over half of Bubba's non-default masks. I don't like any of the remaining ones, and that sucks for people like me who like wearing the Meg and Dwight masks. If I'm losing those, I want new earnable cosmetics.
https://forum.deadbydaylight.com/en/discussion/comment/2745154#Comment_2745154
The Doctor: https://deadbydaylight.fandom.com/wiki/Herman_Carter
Under his nationality it says "African American."
I was right about The Hag, she is also African American: https://deadbydaylight.fandom.com/wiki/Lisa_Sherwood
In case you were curious, The Wraith is Nigerian: https://deadbydaylight.fandom.com/wiki/Philip_Ojomo
Thank you for your insight, I'm glad there are black killers in the game, I figured I was probably wrong as this would of been a huge oversight. Much appreciated.
-
@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2745133#Comment_2745133
The Wraith and The Doctor are both definitely black. The Hag might also be black.
Wraith I can see with some of his cosmetics, the Doctor hard for me to tell, is this in the lore cause I dont reed the lore much. I believe you it just wasnt immediately obvious to me.
-
Removing the masks won't stop racists from playing the game and targeting people, unfortunately. The blame goes to whoever at BHVR that was too naïve to realize having a black skin face on a white killer would be a bad idea. A better idea is having a black killer imo, because if im remembering all the killers correctly none of them are black .
EDIT: I guess thre are black killers just wasn't immediately obvious to me, cool good to know.
-
You go to the lowest corner of any rock, if its low enough and exploitable, you can get on it by basically running into that corner going back and forth until you get on top of it. Is a thing (or was) with other maps with rocks too like Ormond. Can also be done with things like the bench (next to the desk) in RCPD in the hallway to the right of the main lobbys exit gate.
EDIT: Just beware killers can do it to and if they cant figure it out but have a ranged attack will probably hit you with it.
-
Im on ps4, i saved a video itll just take time have to move it from ps4 to my pc. But im sure others have experienced this many times.
-
Same issue on ps4. He was right next to locker (within a meter) I was literally looking at the perk and waited for it to proc, i bust out he hits me im dead (was injured prior).
-
@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2706593#Comment_2706593
The first part is an ongoing argument, so I'll pass that.
As for claiming 'Gens speeds are fast because Killers camp'; you have it backwards: Killers started camping when they realized gens were going faster. But there you are; blaming Killers for Survivor's actions and 'fun'.
I've been in the game since launch; Killers rarely camped, because camping sucked, at the start. Until gen speeds sped up, thanks to perks and toolkits and an overall optimizing of Survivor's gameplay loops. At that point, Killers realized they HAD to get kills ASAP to slow down gen speeds, not trade hooks.
Show me anywhere where devs said 'We made gen speeds faster to compensate for camping'? You can't. Which means gen speeds WERE NOT optimized because Killers camp. Instead, since gens can only go so fast, it's more likely that Killers adopted new strats as Survivors got faster thanks to perks, items, addons, and a general building of personal skill.
But, of course, you look at the problem, blame Killers, then say it's Killers that must be punished/nerfed to fix it, then try to say 'But we should not do Us Vs Them' right after you did Us Vs Them.
And for 'advocating for the lowest possible effort strategy a killer can employ'.
There's that peer pressure. Shame Killers into avoiding tactics Survivors deem 'unacceptable', so they won't do them. Because Survivors feel they have this divine right to determine how their opponent plays. And if they can't scream for nerfs, they will use peer pressure, insults, and subtext (Camping is what BAD killers do! (Unsaid: You don't want to be a BAD killer, right?)) to alter their opponents behavior.
Even if you don't want to 'us vs them' the discussion; you sure do still partake of it while trying to demand I should not.
You played since the beginning where gens could be done in a few seconds and you think its gen rushing now lmao
-
Idk if this allowed but this a good example of DMS on Freddy
https://www.youtube.com/watch?v=wfNHR0_vyQc -
You're proxy camping not face camping, which is worse imo. Face camping survivors know hey hes at the hook its bubba in basement do gens.
-
@Colton147147 said:
Badham is a killer-sided map.
Lol nope. Its basically just another Haddonfield but a little weaker.
-
@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2721195#Comment_2721195
A win is getting a kill for a killer or an escape as a Survivor.
Source: the developers.
That's for mmr (which is a joke anyway). So it's not a win if you run the killer for 5gens you get face camped to death and in turn 3 survivors escape? Or it is a win if you just hide the entire game and then escape? lmao
-
@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2720938#Comment_2720938
Oh heavens not 2 whole minutes on the hook! Can I start hating console players now for making me wait 2 minutes at the loading screen while their ancient console loads? Many PVP games have you dying early, eliminated, no respawn, and that's that. This is the only one where people expect hand holding, probably because they don't actually want a PVP game but a co-op experience with their friends vs an AI.
"I have to spend like a minute on the hook before I can go to my next game so it's bad if the killer tries to win."
What is this "win" i keep hearing about what's a "win" please tell me because for me it isnt a 4k or 4 man out. Console players? Don't most PC players already hate them? Which is funny because it's framed as console players are bad when it's actually playing on console is much harder (way less fps, way less input sensitivity on controller compared to mouse) of course PC players always fail to mention that. So idk why you would complain about an ez 4k on these "bad" console players.
-
@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2720360#Comment_2720360
Tbf asides from that metaphor he has a fair point
I mean think about it for a second this is the only pvp game where the other sides fun is ever considered and I find that odd
In call of duty when I get shot the other guy isn't thinking damn I ruined that guys fun
In Tekken when I'm stomping someone and stealing their rank I'm not considering the other guys fun just like he's not considering mine
So it begs the question why is this game different?
Because the match is over quickly. Or in case of COD you just respawn. Youre not on a hook for 2 minutes or the ground for 4 minutes or being tunneled until dead getting barely any bp or pipping fo this.
-
Actually I say you dont need a 4E all the time same as 4k but i play both sides.
-
Aww wholesome survivor to killer content <3
-
Killers mains complaining is hilarious. I can have a great match as survivor and get less bp than the killers who didnt get any kills. Also way easier to pip as killer (hence more bp on 13th). So all these killers care about is a 4k, people like that (care about 4 escape or 4k all the time) are a joke to me.
-
@adam1233467 said:
https://forum.deadbydaylight.com/en/discussion/comment/2718299#Comment_2718299
Lerys is literally tha same and nobody complains hard to find totems, some god pallets that the killers needs to break and it's big
Lerys is one of the smallest maps lol
-
Killers also complain about ds and bt, hmm wonder why these are perks, oh yeah camping and tunneling maybe if killers didnt do it nearly so often survivors wouldnt need these perks. Also kind of silly they're not basekit, camping and tunneling is basekit lol.
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2716448#Comment_2716448
A camping killer just wants engagement in the concept of the game, bro. A lot of survivors take it way to seriously and focus on 4E more than anything else. It's the reason this forum is full of so many whining survivors because when they actually come up against tactics that they can't 4E they just aren't smart enough to cut and run.
Same could be said for 4k killers lol
-
Lol the old do gens to counter it. Even if if the other 3 survivors split up and do gens separately, they cant complete all 5 before the person dies on hook. Thats why people try to save because if they dont it's a guaranteed 1k and you kind of got to test the waters on how good/bad the killer is at camping.
Some killers just swing right away (survivor faking unhook to not get grabbed) and then swing at the bt, these are the not so good campers. And i expect people to try and save unless it's a camping bubba especially in basement or theres active noed and only 2 people left, one on hook.
Problem is not everyone runs bt/ds and not all camping killers are bad at it.
-
@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2716221#Comment_2716221
And yet even without it working properly until recently you still see it on 8/10 survivors doesn't that itself show how strong and good it is if the majority of gamers choose to run it
Maybe or it's just mass hysteria. I dont think ruin undying is good but the majority of killers use that. I think corrupt is better.
-
@Starrseed said:
Just another example of DH being broken. You did everything right placed your trapps in good spots in advance and managed to get the surv to run into the direction you want but DH is again a get out of jail card
Edit: and the worst thing is many survs say you need DH cause of two strong killers that they face so much. Well maybe you would not face the two strong killer every game if this game was balanced
Get out of jail free card? They saw the trap first to know to deadhard. That's the counter, if you dont have dead hard guess what you're downed 95% of the time being blocked in by trapper & trap (that is if pallet trap placement isnt IN the pallet but just on the outside). Also if killer continues chasing them no more dead hards until you decide to down them or leave chase.
@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2715933#Comment_2715933
I love how people complain about people complaining about DH when it hasn't been nerfed despite 8/10 survivors using it but back when old ruin was a thing every thread was about nerfing it cause 9/10 killers used it
But nope it's cause wahh killer main totally you totally figured it out dude
Dead hard hasn't even worked correctly until somewhat recently (at least on console anyway) lol. There's still times when the animation starts and you get hit anyway. Also it's easy to counter as killer, dh for distance a little harder to counter, but like i said in previous reply, they can only use it once in that chase.
-
@Laluzi said:
This is a dumb question, but are you already at tier 70? If so, you can't receive more rift fragments.
No 47
@tippy2k2 said:
Bloodpoints and Shards have that pop-up that says you received them but for some reason, rift fragments do not do that. You should just receive them, no message telling you about it.
Yeah I was trying to remember before i logged in where my progress was the day before to see if it added them but always forgot.
-
If Artist is played correctly she is absurd. Imagine huntress hatchets going through walls/obstacles across the map and she can see your aura. And when she cant see your aura she gets killer instinct from hatchets.
-
They will say these things are ok because you can counter them, usually YOU can't. The counter is being in a swf on comms with meta perks or if in soloq hoping the killer is really bad or your teammates aren't really bad. In soloq these things are not usually counterable. Even if you're "lucky" in soloq and get a 3man swf, they're more than likely to sandbag and leave you to die.
-
@MeneLaw said:
as killer getting good loopers ,as solo surv i get boosted apes Il rate it 5/10
Yeah thats why as killer im happy with a 2k lol. Also I find matches especially killer very dependent on the time, if i play at night where i live usually get swfs and god loopers.
-
My point/experience is as survivor soloq at least, if I don't escape my mmr drops and I get paired with worse teammates. Doesnt matter if I run the killer for 5gens etc if i dont escape I get worse teammates (for the most part) thus creating a catch-22. Much harder to escape with bad teammates, thus mmr just keeps dropping.
Also im red rank so that essentially means I'm playing more this month than people with lower ranks. But their mmr could be the same as mine even if they havent played all month lol.
EDIT: forgot to add with the previous system when I was red rank (and ranks meant something) i was paired with other red and purple ranks usually and they were good. All bringing the bt and wont leave me to die.
-
@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2702080#Comment_2702080
No, yes, yes, no.
The Bubba example is doing your objective - killing.
The Head On example is NOT doing your objective - generators.
Not get getting killed is an objective.
-
@GannTM said:
Well considering how holding W kills almost every killer on Midwich, I’d say it’s pretty balanced if survivors have some bad things on it.
It's the smallest map lol especially easy if ghosty myers wraith hag trapper etc ranged killers might have a some difficulty
-
Some of the comments are just proving your point. A lot of disingenuous people in this community. In the same breath a person will say camping tunneling flashlight clicking are not toxic and part of the game, then these same people will get all defensive when you message them about them doing these things lol.
-
Trickster? lol