Bartlaus
Bartlaus
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- Bartlaus
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Comments
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@amazing_grace said:
https://forum.deadbydaylight.com/en/discussion/comment/2960311#Comment_2960311
Artist main here. I love her too<3 Her latest skin is so cool.
Im glad to hear. At least we are not alone :3
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Pinhead and then Bubba.
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@ThiccBudhha said:
I am VERY happy with the stream, I had a lot of fun and love almost everything they announced. Especially that dating sim, this is truly the brightest timeline.
If they add Bubba and the Clown to the dating sim, it's gonna be a lot of competition for DBD itself.
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@ThatOneDemoPlayer said:
https://us.v-cdn.net/6030815/uploads/0HIHEHUMI2KT/img-20220430-140259.jpg
I do intend to buy every Artist cosmetic that gets released in the shop
We both seem to be the only ones who really like the artist :(
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@Devilishly_Rowdy said:
Why buy killer outfits? You don't get to see it yourself (except for moris). So why buy it? So survivors get to see it while destroying you? Lol.
The same could be asked of people who wear makeup. I mean, most of the time they don't see her face. But they know they look beautiful and it makes them feel better. The same goes for me when I play Killer. Otherwise I see them in the lobby and at the start of the game like this:
And NO, it wasn't me that zoomed in. She just stood right in front of a hay bale as the camera moved around her 😂
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2960198#Comment_2960198
I’m excited too. Also how do you feel about that feng crop top? Lmao
I love it! 😍 Unfortunately, my current tier is only 46. I'm still missing 13 levels :( By the way, the devs made a wise decision by also giving Haddie a crop top via the event tome 😂
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- "Hooked on you"
- prestige overhaul
- loadouts
- bots in custom games
Im very excited :D
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@GoodBoyKaru said:
No because I know how the Teachable system works and that COH could be used by any of those #########
(it's me, I'm one of those #########)
Me too. Btw it is actually funny, that I can see censored words after quoting a post 😂
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Nope, Mikaelas are the less toxic survivors in my personal experience and I love this character <3
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@lauraa said:
All he needs is his rocket and better zombie control or ai
I'd already be happy with the flamethrower.
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Thanks as always for the great summary <3 @GoodBoyKaru
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Problem solved. Next plz.
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- Alien
- Predator
- The Thing
- Jeepers Creepers
- Sharknado
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@Rac said:
Is just a: what do you think about all this facts, let's talk!
Every opinion is based on my games and my feelings, that's not the "truth", but I want to understand if someone think like me or not. For better understanding, I play since Buba relase, never tried to be competitive, i just tried to have fun.
Killer side
Killer side first because i play it more (since I don't enjoy solo queue as surv)
• Killer side is stressfull, a lot of games or killer playstyles are not fun to play, due to the current state of the game I feel like the only playstyle if you want to get a rankup/win is to tunnel at least the first guy to slow down the gen progress (obviously it depend on the surv party, but we all know that if it is a good one this rule is always true). This or play only high movement killer (and that's the answer to "why everybody put S rank on Nurse, Blight and Spirit"). Killer not fun to play: everyone that start to get advantage of their power after 2-3 gens done, like Shape. BTW stressfull and funny are not opposites, so we still keep the stressfull part but at least make it fun.
• Dead Hard is a free +5 sec (or more depend on situations) to the chase, I think all the perks need to be a shield to some mechanics (counter) OR a reward for doing something (like MoM idea for istance), don't saying it need to be changed a lot, but at least non a free hit miss as reward for being hit once... (No nobody uses No mither). Exemple of possible activator for the perk: being injured for 30/25/20 sec, that's fine, if you are good, you buy a free hit.
That's all, 2 things, one litte, one big but only two things
Survivor side
• Solo queue is unjoiable, never knowing what other are doing, and where they are is a problem since day 1, aura perks exist, but you need to lose at least a good perk for that, still not sure if it's worth or not.
• NOED is a free get at least 1 survivor if you failed protecting the generators, same as DH is a reward for failing your task, remove it as a totem ad give it something like: if you get at least 9/8/7 hooks than ohko after gens are compleated, so it becamed a reward for doing at least 58.3% of your task (basically more than half, it can began easily a 10/9/8, is not my job to balance the perks 😱)
• BBQ is too good, is a must have just for the bloodpoint use, no need to be also one of the most usefull aura reading perks, and it's only counterplay is a perk that I tested a lot, and i still think is not worth.
• Gens are bad and boring: to fast to complete and you don't get a bonus to cooperation, I still think we need a increased time to complete a gen, BUT for every survivor it speed up (now 2 surv is not a 2x speed, so not worth at the beginning of the game).
Both sides
• End game chat is useless and only a flame thing, just put it for only surv, so they can talk and team up for the next game and give pre-selected message for the other side (like good game, and have fun). Kill the flame, is just a game.
• Since MMR is a thing all the colored ranks are just a "How many do you play" that give BP at the end of the month, so let it be this, easy for the achievement, just a big reward for active players.
• New player have to waste a lot of time if they want all the perks on every character ( 1 surv + 27 killers minimum if you want to enjoy the entire game, that means level 45 for every surv and level 50++ for every killer). That's not an issue for the kind of players that play only this game, but for everybody like me that enjoy to range from one game to another, is very hard to try differents build. And if no new player come to the game, the only thing that can happen is we increase queue time until death of the game. About this: for what do you play? Grindig or Ranking? Let me know!
• Skins are fine to get cash from players, can we please slow down the new chapter relase? More things come to the game, more it's hard to balance, can we focus on it and bring like 2 new chapter/year? (Also it slow down the grinding for perks on all the characters)
• A reward for the Devotion level maybe? What's the point of having it inside the game? Infinite levels for Iridescent Shards are fine, but previously it was based on playtime and it was pretty the same ammount of reward/time played.
That's all, maybe I forgot something, but is ok like this, I think that are the main things I don't enjoy. Tell me your POV! Have fun in the fog!
"BBQ is too good, is a must have just for the bloodpoint use, no need to be also one of the most usefull aura reading perks, and it's only counterplay is a perk that I tested a lot, and i still think is not worth"
Nope. BBQ is one of the most overrated perks out there. Most killers play it for extra BP. Reading the aura is nice on certain killers, but useless in most cases. If you don't need BP, e.g. "Scourge Hook: Pain Resonance" is significantly better. You find out where the work is done + the gen is popped.
Btw there is more than one perk useful against BBQ.
- distortion
- shadowsteps
- Kindred
- Spine Chill
- Premonition
Nevertheless you can also counter BBQ without any perks:
- hide in a locker
- crouch behind a generator in line of sight of the killer and do not move
- stay in the killer's terror radius.
- run in one direction for 4 seconds, then turn around
- stay at the gen, wait for the killer, embrace the chase and rejoice! (my favourite)
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@Noslo said:
I stopped playing DBD because of some horrible toxic players ruining my time. It's been 3 years since I stopped but I would like to try it again with my friend who loves the game. When I was doing some research on the game, I was seeing so much negative stuff about this game. So much so that I almost feel like it would be a waste of time to play it again. I do want to try to like it again, but with all this negativity surrounding this game I am unsure. I was hoping others who play right now could give their opinion on if this game is worth getting back into or of its a lost cause and waste of time.
I mean just give it a try. Toxicity is still there and ever will be. Higher MMR = more sweat. If it is still annoying to u, just change the game.
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Everything is fair as long as you don't cheat.
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"You meanie North America! Go to the shame corner!" 😂
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@eloise said:
I would like to see everyone's MMR, if for example I have a 70 MMR that I can see that I played well with MMR 65 70 75 and no more.I prefer to wait in the lobby for the game to find me a good MMR and not to put myself with High MMR. If you play with friends the MMR puts it with the one who is the most high
I'd really like to see it, but it will never happen. Consider the countless discussions on the forums where people would send screenshots of their lobbies to complain that the MMR doesn't match fairly. So they would have evidence when they were shown each other's MMR. It was like that when the MM was based on the ranks and everyone knew these rainbow lobbies...
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@Vapewolf said:
Ich möchte hier keinen Hate Tread erstellen, aber mir geht das ständige
- - Tunnel
- - Campen
- - Facecampen
So dermaßen auf den Nerv, das ich euch als Community einfach mal bitte, euch diesen Post anzuschließen.
Es kann doch nicht Sinn und Zweck eines Games seien, andere Mitspieler durch tunnel und Campen zu besiegen. Wo ist denn da die persönliche Spielerfahrung und der Skill eines Spielers.
Kann Tunneln und Campen denn nicht mal mit Klassenrückschritte und mit minus Blutpunkte bestraft werden ?
Campen und Tunneln als Spielmechanik macht jedes Game kaputt. Spieler verlieren die Lust am Game und werden hochgradig toxisch !
Das ist die beste Art und Weise ein Game in den Ruin zu treiben.
Kann sich jeder Gamer nicht auf seine Fähigkeiten und auf seine persönliche Spielstärke konzentrieren und fair spielen ? Muss es immer eine dreckige Spielweise sein mit der man um den Sieg kämpft ?
Ich wünsche mir das die DEVS das ganze The,ma mal erst nehmen, da die Spielerzahlen stark sinken. Zudem würde es vielen Spielern mehr Spaß machen, was gleichzeitig für die Entwickler auch ein Finanzieller Vorteil wäre, da Leute nun mal eher Geld in ein Game stecken wenn es auch Spaß macht und mal auf die Community gehört wird.
Bitte keine Hate Kommentare, denn so kommen wir nicht weiter !
Die Frage ist, wie du das Campen und Tunneln verhindern willst. Es ist leider Teil des Games und sehr effektiv, besonders in der Solo Q. Ich denke viele Killer würden weniger campen und tunneln, wenn sie mehr Zeit hätten, die Gens zu verteidigen. Das ist aber nicht gegeben, weil die Gens viel zu schnell angehen. Und manche Killer campen und tunneln aus Prinzip. Ich persönlich mag es auch nicht, aber man kann es den Leuten eben auch nicht verbieten.
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@El_sid278 said:
Killer Xundertaker_03 ps4 Spieler und Survivor Spongie MC Bobschwit Plattform unbekannt Arbeiten zusammen. Solltet ihr einen dieser Spieler in euer lobby haben rate ich euch diese schnellstmöglich zu verlassen. Solche Spieler sollten aus diesem Spiel permanent verbannt werden, denn andere zu verraten nur damit man entkommen gelassen wird ist echt das letzte. Und sollte in diesem Spiel nichts zu suchen haben.
Wenn du die Möglichkeit hast, zeichne das Spiel auf und mach einen ausführlichen Bug Report. Ansonsten einfach die Runde so schnell wie möglich beenden und auf ins nächste Match.
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@Jenwui said:
Ich habe fast in jede Runde als Überlebner oder beim Killer regelmäßig Toxische Spieler. Es gab mal ne Zeit und die ist auch schon lange lange her da war das Spiel nicht so Toxisch wie jetzt. Da wirde sich bedankt,wenn der Killer einen zu Ausgang getragen hat am ende des Matches und jetzt ja Teebaging oder im Aussagng noch mit der Taschenlampe noch blenden.Bei den Überlebeden ist so viele Disconnects wenn die entweder für 5 sekunden auf den Boden liegen oder wenn man zweimal am Haken hing. Es kotz mich so an und ja es sollte mich nicht an Kotzen,aber so oft wie es mitbekomme. Was ist der Grund warum es so Toxisch ist wie es jetzt ist? Was bringt den das so Toxisch zu sein? Es nervt einfach. Es wäre schön dass man Toxische Spieler kennzeichnet könnten dass die dann in eine Lobby kommen wo alle so Toxisch sind wie die so ne art Bad spot Lobby wie in GTA dann hätten die Leute ruhe die ganz normal ,vernüfig und Vorallem keine Toxische spieler haben. Keiner kann mir sagen das die Entwickler es nicht wissen wie Toxisch DbD ist.
Naja, kommt immer darauf an. Wenn dich Leute im Match von Anfang an anklickern und teebeuteln, dann sind es auch meist die Leute, die dich im Aftergame Chat beleidigen. Das ist bei mir meistens so. Manchmal machen sie das einfach auch nur, um deine Aufmerksamkeit zu bekommen. Kindische Neckereien eben, was ich jetzt nicht so schlimm finde. Sprich, nicht alle machen das mit der Intention, dich zu ärgern. Dass es den Killer-Spieler triggern kann, sollte man trotzdem bedenken. Tatsächlich fände ich die Idee mit der Spezial-Lobby für toxische Leute gar nicht schlecht, aber das ist leider nicht realistisch. Wenn schon so einfache Sachen wie ein Chatfilter nicht funktionieren... :/
Woher kommt die Toxizität? Naja, einfach gesagt - DBD ist ein PVP Game, und das zieht eben auch solche Gemüter an.
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@Widden said:
Why is it fair that when I get a trap on my head the ratty ass pig can just follow me around oinking while crouching on her little hind legs, this is bad design and guarantees free kills. Even if the pig decides to not do that, it's always the fourth box and I don't get enough time to do it. Her ambush is also op on most pallets except killer shack. I don't see why she hasn't been nerfed yet?? I posted several posts about pig and devs don’t do anything
How much did Sluzzy pay you?
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@Starrseed said:
So survivor don't like when the killers slugs to get the 4k because in the end it's a coin flip who finds hatch and thats oke and I understand that. I don't do it because I already killed three people and I'm fine with that but then you have survs like the guy I got today.
I play a normal game not to sweaty not to easy and I hang the third guy who is dead on hook so I start roaming around for a bit don't see the hatch and decide to don't search for it and just wait. I got up was in the bath came back and wondered why the game hadn't ended jet.
Turns out after roaming around for two minutes I find that Bill sitting on the hatch in the distance and I was like oke I take my phone and a cigarette and scroll the forum. that guy was sitting there for good 10min waiting for me to aproche so he can jump in and then I got a gg ez noob.
I really don't know what to say about that. This guy single handedly made me thinking about don't giving hatch anymore and to start slugging for 4k it's just wild
If I started a discussion every time I gifted the hatch to a survivor and then got insulted anyway, the mods here probably would have banned me 😂
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@Pulsar said:
Legion's not OP in any way but he is really awful to play against
Yeah, he is awful to play against in Solo Q, where people are self caring every single time and refuse to spread out to the gens. That´s why I call him a noobstomper and many killer players love him. Id play him either, but against smart people he is still not good.
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@Kira4Evr said:
This actually confuses me a lot. I personally like going against Huntress because her chasing is quite unique and outplaying a good Huntress is always so satisfying. But I recently read a post about "who is your least favourite killer to face". And to my surprise, I saw many people say Huntress.
Why? Is it because you can get hit around corners because of the servers? Or is it something more?
It's not only the killer that I dislike, it's the way people play him. The vast majority of Huntresses are proxy and face camping from the first hook. It's always the same style of play I encounter. Camping and tunneling. And every time a new bunch of CS:Go players come to DBD, you can bet your ash they'll be playing the Huntress and I will face her in 4/5 matches 🤮 For me, this killer doesn't fit into the game.
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For real? Are we complaining about "Left Behind" now? What's next? "Monstrous Shrine"?
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Well you could also watch other people on Twitch or Youtube playing the game normally as intended? Just n idea...
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@Triplehoo said:
You really think survivor games are bad?? Try to play killer against non-stop swarm of SWF's. BHVR's poorly implemented MMR system has made matches unbearable for both sides. It's either get stomped or you have to sweat your butt off to get at least minimum results. The system has taken the fun out of this game.
But hey, at least the most vocal minority of "so-called pro's" finally had their challenge.
Based on his stats, I'm guessing Sluzzy is killer main. 47k blink attacks, 18k chainsaw hits on billy, 4382 perfect games... That's a hell of a lot! However, he also plays a lot of Survivor. So I sometimes doubt the seriousness of his posts.
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combined with a med kit and botany knowledge it is actually not that bad. self care without anything is a waste of time.
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@Sluzzy said:
The first game of the day with an offering screen showing three party streamers so I thought this might actually be a good game. Nope, the killer said NO WAY IS THAT HAPPENING! It was a Twins and they proceeded to slug non-stop unnecessarily. The killer put Victor at the hook to watch Nea on the hook and proceeding to slug another one. I managed to finish the gen in the Asylum and recovered someone on the ground. Then, the Twins slugged two in the building and as I tried to go save someone they saw me and downed me outside.
After one was camped to death, the second one gave up while I was slugged.
He couldn't go ahead and hook me to get more points, he left me on the ground to find the last player. This is with three party streamers. Purposely playing this way with 4 or 5 gens still remaining to deny a fun match to prevent others from getting points. Killers are overwhelmingly overpowered in a very unhealthy manner. It is too hard for survivors to finish their objectives.
This is what happens in about 9 out of 10 matches in Dead by Daylight. I don't believe BHVR is aware how bad survivor gameplay is:
https://us.v-cdn.net/6030815/uploads/NJD3PRK6WZQJ/20220428170246-1.png
And killers are using Sloppy Butcher now that CoH is drastically nerfed. It is very unfun to take a very long time to heal, are we going to see a nerf to Sloppy Butcher???
Killers need some meaningful nerfs. Twins needs a major rework so slugging is not kindergarten easy. There is no way this game will last much longer if something is not done about how unfun and impossible survivor is.
I'm already done after one game.
In the majority of my matches (solo Q) my teammates kill me by doing nothing useful. It´s rarely cuz the killer is op. Tbh the majority of the players (killer and survivors) are really bad at the game. I mean I have people on my friends list with thousands of hours that still suck and are worse than some newbies with 200 hours. Certain people simply refuse to play effectively and to learn certain strategies. Do u play a lot of killers? Do you have any videos of your matches? Id like to see ur gameplay.
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If you chase a survivor more than once in the game, you are tunneling.
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@YoshisWorld3 said:
Well haven't tried killer today or this week but I have this problem as Surv... 3-4 days in a row only sweatiest of the sweatiest killers in my games. Don't get me wrong I'm happy to get a challenge but it's getting tired to have the "killer experience" as a surv especially if you quitted killer for this reason
Do you play Solo Q or SWF? That makes a difference for me. In the Solo Q I mostly have inexperienced teammates as well as killers. In my SWF, the killers are average to very good.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2939816#Comment_2939816
It's a complete crap shoot unfortunately. Time of day and server population is more of a factor than your actual MMR. I get much tougher killer games on weekend afternoons vs peak NA hours.
Yes, same to me and that actually surprises me. There are a lot more players at the weekend than during the week. Accordingly, I should have a better chance of getting people with my MMR.
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@MrPeanutbutter said:
It’s been pretty clear for a long time that SBMM doesn’t work, especially during peak times (evenings in my US eastern time zone) when there is a large deficit of killer players in the pool. This is the time of day when there is the largest proportion of sweaty SWF teams like the ones you’ve been going against. The SBMM system won’t make them wait a long time to get matched with a killer within their MMR range - it will just grab the next available killer regardless of MMR. This theoretically means you should also get matched against potatoes occasionally, but sounds like you’ve have a bad run of luck only getting pro-level opponents
Yes, that's how it is with me in Europe too. I also never played Killer at peak times because of the problem you described. But this week it didn't matter what time I play. I always got the same groups. Maybe I'm really on a bad luck streak.
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@[Deleted User] said:
I've definitely been matched against weaker killers than normal. I normally play in a no-comms duo and we had 5 straight 4 escapes a couple nights ago. Some of the killers had around 200 hrs and we have over 6k combined between the two of us.
I haven't played killer as much because I'm bored. Did one Pinhead game last night and it was a 4k at 4 gens remaining.
I hate the direction they went with the MMR changes
Maybe the MMR works in the opposite direction? Maybe I'll get easier groups if I do 4ks for the next 10 rounds? Actually I should try it. For science! 😂
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@Carrow said:
I've had a somewhat similar experience, although in my case, it goes both ways. I can't seem to get good enough survivors with Pig not to let me 3k at the end after sweating my balls off, while with Nemesis, I'm on a 27 loss streak (2 kills) despite giving it my best with the meta perks, albeit not tunneling. Knowing BHVR's spaghetti code, I would honestly be not surprised if there is some hidden flaw in the system that makes your rating stuck at one certain point and then it won't budge.
Yeah, I also have a suspicion that it's not working as intended.
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@Munqaxus said:
Yeah, that definitely sounds weird. You play the same way I do, so it would really suck if MMR has somehow changed.
Im glad to hear. I like it when people don't take the game too seriously. I mean, I don't farm with the survivors, but sometimes I play very fair and I like to let people escape here and there. Im also happy if everyone is having a nice match. For me, DBD is not an esport game and never will be. Nevertheless, it doesn't bother me when people tryhard for the win, but personally I don't want that anymore.
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I definitely like Ghostface more than current Match Making (MM).
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@TWiXT said:
The setting: The Game
The combatants: 2 very good steve players, 1 astounding Nea (Rusty something.... dunno the full name but respect her fully), and a DC'er no one cares about Vs. The Doctor (Me) with a Mean build!
The Outcome: As things go, the Dc'er, well, DC'd at 5 gens, so I thought this was gonna be an easy game, and if you agree with that sentiment, you have no idea how wrong I was! The remaining 2 Steve players were stellar with their looping, and well timed pallet dropping, and the Nea (Rusty) was on a WHOLE different level! She was focused on the goal, took advantage of her team mates potential, and above all, NEVER left a man on the hook! I was flipping out over her sheer audacity, and by the time the game ended, there was 1 gen left, and only Nea (Rusty) survived by getting the hatch.
Now I know what you're thinking. I obviously didn't play right, well my friend I ended that match with 31k bp, and MAD respect for the MVP of that game. Honestly if the DC'er had just stuck around, I'd likely only get 1 kill that game tbh.
My Build for Doc was Nasty as hell, but also experimental, and I picked the map on purpose because i thought it was pretty broken otherwise, needless to say Nea (Rusty) told me it was nasty to go against in the after game chat, but still persevered to the point that she, and only 2 other teammates, came incredibly close to beating me! For that, they all have my respect, but Nea (Rusty) has my admiration as well.
If you want to know my Doctor Build it's: Calm Carters notes, Calm 2, Call Of Brine, Overcharge, Merciless Storm, Unnerving Presence. The objective of this build is to cause chaos among the survivors skill checks, give you an early warning of when a gen is close to being done, allow you to prevent its completion as well as reduce its progress by a significant amount if they aren't on it, or if they get on it in your TR/get a good skill check, and give you maximum TR coverage for your static blasts or for allowing Unnerving presence to do its job. Yeah... it's nasty, and up until now I thought it was unbeatable... but Nea (Rusty) proved me wrong!
For that I give them MAD Respect and hope they read this and respond, because THAT was the most fun I've had in this game in so long... I honestly can't remember a better match.
Glad to hear you had a good match. I don't think your build is that mean. If you play on "The Game" with double Calm, I would recommend Distressing, Corrupt, DMS + (4th perk of your choice). You could also replace distressing with M&A for the Ninja Doc :3
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@kate_best_girl said:
Okay serious question to the 10 people who main Pinhead. If you become 100% accurate with his chain shot hitting at least 9/10 of your shots, is he at all effective in chase against meta survivors or does he still hugely struggle?
Without addons? No, even if you hit 10/10. Clown's bottles, for example, are easier to use and far more effective.
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@Crowman said:
Running meta perks and trying to win does not make you a bad killer/survivor.
Good players in other competitive games do pick the best characters or loadouts and there's nothing wrong with that.
@Pulsar said:
You're allowed to be wrong, I suppose.
This. There really isn't much more to say.
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Yep, same to me. Obession wasnt exposed and I couldnt kill'em :( I needed it for a daily...
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@TheArbiter said:
Like seriously I've played against 5 twins in the past month and saw exactly 1 Artist.
Then it was probably me. I like the Artist <3
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Have I understood that correctly? David King had a girlfriend and now he's gay? Does that mean the entity turned him gay? How evil is that? *takes cover* Jokes aside (: - and to all the negative posts here:
I don't understand why many people are whining about how long it took to introduce an LGBTQIA+ character. Better late than never. I mean I've been waiting for a crop top for Feng Min for over 5 years and I'm still super excited.
Personally, I'm not really interested in the story elements of the characters, but I'm happy for everyone who is happy about a gay David. And for me personally, David and Dwight have always been gay :)
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@Zarathos said:
https://forum.deadbydaylight.com/en/discussion/comment/2931448#Comment_2931448
I got the sliver bullet. The ace in a hole. The ultimate nuanced solution. A ping system i know i know it would break the bank implementing it. It would require years of programming but we can get there together as a comunity.
Ok dropping the snark now but implement a ping system fixs 99% of solo issues. I dont entertain solo issues when the solution is this simple.
Would you like to elaborate on how this ping system is supposed to work?
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Thumbs up! I love numbers! Keep it up!
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@Notionless said:
The Legion in their previous state felt really sad to play as, the 4s stun being the worst offender, with their lack of lethality being a close second. They felt robotic and same-y for both parties. This is a significant improvement FOR BOTH SIDES.
Killerside
The stun change makes you feel like a lot more of a menace, and cranks up the enjoyableness of the killer massively. The 5 stab reward always has you keeping an eye out and be way more excited about huge chainstabs. The speed increase helps that a lot, while also making the legion feel more intense as that potential 5th stab is coming in. The addons offer a mad set of variety, and in general i went from finding legion incredibly boring to play, to putting him in my top 5 most enjoyable killers.
Survivorside
Now instead of mindlessly mending straight after getting injured, depending on the situation not even getting off of what you were doing in the first place, you now need to CARE as surv. Regardless of the buff or not, you were always gonna mend 7 times against a legion, thats not only baked into his kit, its baked into his core design. The only thing that changed is now you have to be mindful, which makes the game more intense and immersing IMO
The "Problem"
The sentiment i got from the forum hermits is that the main gripe with the new legion has less to do their buffs and changes but rather the fact that they appear more often. They are not overtuned compared to other killers at all, a half decent nurse will still slap your soloQ experience harder than will smith at the oscars. I believe the mending game is simply getting tiresome. Similar to the way people complained about Blight Nurse Blight Nurse Blight Spirit Nurse Blight nurse before.
Since the sheer amount of legion mains will die down sooner rather than later, I think the best move Behaviour can do now is to keep him in his current fluid state.
I'm pretty sure as soon as the community realizes that there are still killers much stronger than Legion, they'll be asking for a Nurse or Blight nerf again. Don't worry!
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This is my first pick for beating everything.
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Omg which necromancer dug up this thread 😂 Thx for the hint



