BBQnDemogorgon
BBQnDemogorgon
About
- Username
- BBQnDemogorgon
- Joined
- Visits
- 4,873
- Last Active
Comments
-
@anarchy753 said:
There's been so much talk about adding a secondary objective, it'd be better to be prepared for survivors doing less gens more regularly in the future anyway.
It seems like there has been talk of a second objective/new modes for years. I'd be shocked if the devs ever do something to get people off of gens.
-
@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/810325#Comment_810325
What cosmetics? The new halloween cosmetics? I'm confused, cuz I see people using them already so what exactly is delayed?
He's talking about the rollout ones i think. Like myers/november days/classic ghost face/new saw collection.
-
@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/811378#Comment_811378
Statistically most survivors die regardless of ranks.
Ranks overall aren't the issue its the small minority of god teams with thousands of hours.
Statistics are focused on the overall not just the 1% going try hard in swf.
I agree that you can win a lot easily at any rank. Specific super serious depip squad teams are the problem .
They can't be tracked with overall statistics because they aren't the majority of the players even in red ranks.
-
@Yamaoka said:
Survivors already lose most of their games against experienced killers. What else do you want?
And teams of experienced survivors win most of their games against experienced killers.
Weird that you didn't account for survivor skill or swf in your statement. Not good survivors or bad swf or not just survivors vs good killers.
The issues don't come in until the red ranks when its people with thousands of hours vsing eachother.
-
@SpaceCoconut said:
I like how you complained about a perceived problem, but offered no suggestions about how to go about changing human behavior in an online competitive game.
Come up with some solutions and then figure out how to get players to adopt the changes without offending or insulting anyone to bring them to a place where they'd be willing to go through with your suggestions.
Until then, you're just complaining about complaining which is EVEN LESS constructive than a post that complains about the game.
Positive reinforcement would be a good first step.
Make props give a bonus. Maybe a boost of bp or xp. Like 10% extra if you got props last match.
Dont let survivors props eachother though that would just lead to more of the same.
-
@Th3Nightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/809647#Comment_809647
U are very wrong, sry about that "you dont need ruin in red ranks" OMG!! Play trapper in rank 1 without ruin. I don't want to get into an argument with you, but you are very wrong.
Dude peanits live streams matches at high ranks all the time without ruin with a variety of killers.
You're telling him to do something he's done in front of people live. Things a lot of streamers have done...
Ruin is nice but not mandatory at all.
-
Yes you have until the rift ends to collect it and 2 weeks after that to spend it.
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/809641#Comment_809641
It was a joke!
I wouldn't enjoy seeing a survivor kicking a gen hoping for results
They should totally do a perk like totem =10% of a gen :)
Just say its to counter 3 gen strats or something ez
-
Only Nurse really since she still ignores the maps/chase mechanics.
I don't play much spirit but i'd probably do the same with Spirit after a while.
-
@will_i_am_14_85 said:
.... So you're jealous that people either a) Have more free time to play DBD, or b) has more disposable income to buy whatever the hell they like with there money?
Finally someone said the word Jealous. I didn't want to say it myself but that's what i was thinking. 🤷♀️
Calling people sad because they have free time and/or disposable income sounds a lot like jealousy.
-
If DbD is your main game and you play 10+ hours a week minimum sure its worth it.
If you casually play DbD just pass on prestige because the time loss would be pretty rough.
-
Bhvr what have you done!?!
You gave them power no one person could possibly control!
-
Opposite for me i feel like i have a reason to grind heavily now.
-
@humanbeing1704 said:
the only thing people whine about on Freddy is the ridiculous slow down which is valid
His slow down build does the thing killers want. Slows gens down a lot
-
@December_1863 said:
This alchemist is vigo, you could see it in last years' animatics.
Its about time they add the lore only characters like vigo tbh.
The ones already in the entity realm of course not random people like Claudettes parents.
-
@Piwatte said:
They should give up something like more bloodpoints if you're doing totems / generators / chasing / sacrifice / be chased (1% ou 5% of bonus), something like that will be good.
Charms are useless...
Not if you like the way they look.
Do you think outfits are useless too?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/805803#Comment_805803
This isn't true, as we've been getting progress for the Rift since October 18th. So realistically we are going on our third week in. We basically had 10 extra days to grind for the rift.
I started at tier 5 or 6. 25 of those were legit from day 1 of the archives.
Thats like 19 days ahead of what i'd need to finish it on time. Not counting the levels from before the patch where i was barely playing and got 5 tiers...
You guys are making it out to be way harder than it is if you care so much take days off or on a weekend and do a few 8-12 hour sessions
-
@Mandy said:
😥😥
I feel like we just got the update and we're slready talking hotfixes? 😱
Before ya know it Chapter 14 will be rolling in jeez
-
@PumpkinKing said:
https://forum.deadbydaylight.com/en/discussion/comment/805574#Comment_805574
This one gave me a laugh. 7 matches in an hour?! What a joke. 2 to 4 max. Red Ranks. Queue times. Dc's. Lobby dodges. Honestly. 7 matches!? It's great you're trying to defend the system but damn let's be more honest.
If you say so. I've done all of the challenges so far and have played enough to be at tier 30 not even a week in.
-
@[Deleted User] said:
Didn't they show Claudette having a blue winter coat or something like that way back in the third anniversary stream? Or am I misremembering?
Maybe some cosmetics will be in the tomes, that aren't just charms.
That cosmetic is there it was just was turned purple.
The tomes are just charms every levels rewards was on the ptb its the one charm thats out now but it gets cooler looking with each tome level.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/805633#Comment_805633
It's not just cosmetics. There's already a bountiful amount of evidence showing that it's never "just cosmetic".
Except it is just cosmetic.
There are no killers/bloodpoints/shards/items/add-ons/perks or survivors locked behind a rift pass purchase.
Its outfits and charms you can ignore
-
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/805629#Comment_805629
The rift is not the challenges
If you do all of the challenges you'll likely have played enough to not have to worry about xp fragments
-
@Hoodied said:
I've been done with the challenges since yesterday
Impossible such a rate is unheard of and is actually literally impossible
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/805574#Comment_805574
6 or 7 games isn't an hour. You have to factor in queue times. There's also the fact that people DC, sometimes intentionally, sometimes due to dedicated servers being crap, which causes matches to be shorter (or you lose out on that game if you were the one who was kicked from the match). There's problems with people not loading into the game, causing matches to be canceled, which means that time you spent queued and loading into the game was pointless. There's also the fact that matches sometimes only last 5~7 minutes in general, either due to the survivors dying super faster, or the killer just getting gen rushed and the survivors simply escaped that easily. Then there's also some problems with progress from matches erroring out and not being saved.
Even if you were able to have 6~7 matches an hour, without any of the above problems (which is impossible -- you need to load and queue into games) that means your matches would be lasting less than 10 minutes. That means you'd be getting a little less than 500 XP, which means you'd need to do more than two hours worth of matches constantly to tier up once in the rift.
Then switch to whichever role has instant queues at the moment.
On ps4 thats usually killer it takes me a minute tops to go from starting up the game to a lobby with 4 survivors
The other stuff isn't the games fault thats player behavior
-
@Stains said:
https://forum.deadbydaylight.com/en/discussion/comment/805542#Comment_805542
Not everyone can play 6-7 games every day. When I saw that one tier also costs 100 auric cells I was kinda pissed.
6 or 7 games is an hour.
If you can't play an average of 1 hour a day you probably shouldn't complain about grind you're barely playing of course it'd be a grind.
1 hour a day is what the devs were aiming for also.
-
You're working toward those xp fragments while doing the challenges as well. Its not do the challenges then grind the xp fragments its simultaneous.
700-100 hours is reasonable.
They just need to make the later challenges not ridiculous but we'll see when they release.
-
@Mochan said:
Just ask nicely int he lobby. I did this challenge without using coins.k
And on consoles? We have no chat and by the time we get 1 message sent by going through profiles and menus the match is loaded.
-
There is one in the later levels that requires 4 chests in one match.
A lot of the challenges are tier 1 stuff but harder.
They definitely should nerf these challenges a bit
-
Typical game for me is about 500
-
This would be interesting to see. I'm all for shaking things up in a big way nerfing the top perks on both sides would be something else.
-
@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/801428#Comment_801428
That's no excuse to lock LORE behind these ridiculous challenges. I can understand if they don't want casuals to complete the Rift but Lore should be something they should be able to unlock without too much hassle.
If anything its more reasonable to tie the lore to than the rift imo...
The challenges/lore stay forever the rift doesn't. We could try these challenges for years if we want but forcing it into 70 days is the problem.
(Way less than 70 for the hard ones)
-
The whole rift is out right now.
Do you mean archive challenge tome? In a week or two.
-
@Nekoo said:
that's why they put them on the 4TH PAGE, the last page,
it is supposed to be challenging towards the end.
for a casual player you can still finish most of the archive with ease.
Or do you want to have 4 pages of "finish x generators" missions?
Isn't it boring to not have any challenge at all?
If so what is the point of even introducing archive, just give us the damn reward.
It wouldn't be a problem if it wasn't directly tied to rift progression rates.
The challenges never leave so you have forever to do these and get the lore but they rift does leave.
If you play 1 hour a day and can't get 4 gens done on your own in 1 match you made little progress that day only getting part of 1 tier because you didn't beat a challenge.
-
I think they're awesome tbh
I hope they keep adding new customization options like these.
-
@cetruzzo said:
I think that the survivor challenge to repair 4 full gens in a single trial is far worse, is that's not fake
That one isn't out yet. Its not fake it was in the ptb in tome 4
-
@bendermac said:
https://forum.deadbydaylight.com/en/discussion/comment/797634#Comment_797634
If they DC you can‘t finish the challenge. That’s why this challenge is BS.
You don't have to mori them...
I got this challenge done with 4 sacrifices.
-
@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/798619#Comment_798619
I wouldn't hold my breath. We don't even have rank rewards to motivate people to actually rank up yet. A proper DC punishment system plus time-outs for repeat-offenders is probably many years out.. at a minimum.
They said they're releasing it somewhat soon on the dev stream. Thats why pc servers are still on supposedly as well
-
@humanbeing1704 said:
Also how the hell are you suppose to do the plunderers one in solo play that sounds like it's gonna be rage inducing watching your teammate loot a chest
SWF is a must for these. Even hold the door a super simple sounding challenge will be a pain when every random teammate is playing chicken with the egc timer to see who leaves last.
-
@se05239 said:
https://forum.deadbydaylight.com/en/discussion/comment/798602#Comment_798602
Some are definintely doable but most rely on variables outside of your control and some are even impossible thanks to the DC "meta".
Hopefully dc punishments are out before these harder ones release.
Might be the case if its 2 weeks per level chapter 14 should be out too.
-
Can anyone tell me how you're meant to do 4 gens in one match?...
Does it count if a teammate does one? You'd need your team to be useless...
-
@Peasant said:
We have no information on the release date of the second level of the tome @poprocksandsoda . Though I must ask why you're already searching for this information. You haven't finished the whole first level already have you?!
Depends on if you mean both roles 🤔
I've done all the killer ones.
-
You're not forced to buy the rift or dlcs.
You can play with the base/free survivors and killers and still have a good time.
Its not spend $100 to play DbD...
-
@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/796880#Comment_796880
Insidious bubba
And if they simply say "its insidious bubba rush the gens and let me die" its all over.
-
@TheRockstarKnight said:
Did they leave the harder "Hook all 4 Survivors in the basement at the same time" challenge stuff in the Rifts too?
Cuz that'll be borderline impossible with the DC meta.
We won't know for over a month. The hard ones are in level 3& 4 and we can only see level 1 at the moment
-
@IamFran said:
This event is trash then, if we cannot get serum while playing.
You get serum in the battle pass/rift. 70 days to get the serum once they activate it.
-
@SaltySwag said:
Need Archives to get Serum. Dickheads leave Archives turned off.
Yea ######### the halloween event, and the people looking forward to it right?
You don't earn serum with the event offerings...You earn serum in the battle pass over 70 days once they're out.
-
@Broccoli_Jaeger said:
Bruh why tf is it 22.8 GB big
Its only 10 for me
-
@DeKillerKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/796215#Comment_796215
That just means you have to play killer almost exclusively.
You're right i like moris i think they're cool and a lot of work goes into the animations.
-
@Fibijean said:
Honestly, I think the change is too much. Ultra rares are ultra rare for a reason. Now instaheals can join BNPs in the club of "survivor addons that are kinda good but definitely not worth 7k".
But that's some fast internet you've got there!
I'm still downloading sadly. I just read the patch notes xD
-
@yoyoyo said:
Very good and needed changes, they are upon the right road. Now it is time for mories and keys
I hope moris never get nerfed. The weeks leading up to it would be back to back mori spam like instas were.