AngryKiller
AngryKiller
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@DoritoHead said:
I'm more worried about the poor Dwight that's now stuck there.
He wasn't gonna help his team anyway
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@Wedeguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2460204#Comment_2460204
It works cause the devs decided it's a valid tactic. just stand still and wait for the train to crash tactic shows how broken this game is.
If the killer wants to bore himself and the others to death, fine, but why he is rewarded for that?
How is the killer rewarded? If you get 4k by camping you don't pip, you barely get bloodpoints, etc. And if you're gonna cry about survivors deranking too, remember keys exist.
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@Wedeguy said:
Think about it,
DBD is the only game(which is why i think it's a pretty dumb game, addictive but badly designed) where you can stand still and have a high a chance of killing everyone.
Do a test and try to camp with any killer, no perks and see that you'll win many if not most of your matches just for camping a guy, watching how the other bot team mates will die trying to save him. add noed to the mix like otzdarva did and you'll 4k many of your matches.
Try to think of ONE game in the whole gaming industry, that just standing still instead of running around and trying to kill the rest of your opponents can be so rewarded.
This game is badly designed but also well designed and that's the problem with it, if it makes sense.
Is this a troll post or something? Because last I checked the killer doesn't start with someone hooked. You have to go find one, then chase them, then hit once, then chase them again, then hit again, then grab, then find a hook and then hook them.
Meanwhile a survivor just presses M1 and ocassionally space and boom, objective done, game won.
It's not really hard for survivors to hide or be good at looping.
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@NMCKE said:
Introduction
I'm not sure if I'm the only one who does this, but whenever I face a baby killer or a skilled killer who just got unlucky in general, I usually let them sacrifice me. They deserve at least a 1K for trying, but 90% of the killers don't want to sacrifice me when I'm literally pointing at the hook.
They will down me, pick me up, then drop me at the gates. I don't want to wait for the EGC to sacrifice me since it's slowed, so I follow their wishes and leave.
This is common with Nurses, Tricksters, Huntresses, and an Oni. Other killers do it too, but I see these killers just don't want a free sacrifice.
I don't understand, this is the equivalent of me as the killer, giving you the hatch. When I try to do the survivor equivalent, why don't killers accept it?
Cosidering you literally start the thread saying "baby killer" I doubt you do it for them because you care about their fun or feelings. Seems to me like this is about you since you enjoy that condescending superiorty sense and virtue signaling to the point you even made a thread in the forum to tell everyone what a good guy you are for giving an insulting free kill to someone who had a bad match.
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@solidhex said:
It's so annoying, i'm tired especially of Blight. Yeah i get it, he's good and you need good killers in red ranks, but a little more variety would be nice. Everyone is playing him with at least green add ons plus Ruin/ Undying/ Tinkerer/ Pop (not in this exact combination but at least 2 of these perks everytime), which makes most games a sweatfest. It has been ages since i saw the last Spirit, honestly (is she still bugged?). Nurse i see from time to time, but i never see any other A-tier killer like Oni for example. Huntress has been the most used killer in my survivor games for ages, so nothing new here.
That's how killers feel with survivors bringing Decisive strike, Dead Hard, Borrowed Time and Unbreakable to the point even if the survivor doesn't have any of those perks you still have to pretend they do, so it's basically 4 extra perks.
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Are you seriously comparing a "grind to win" item that you click m1 on a magic door on the ground and are given an insta win even if you did 0 gens to an actual killer that you need to learn to use to even be good at?
Even the most new survivor can know how to use a key, it's literally press M1 on top of the hatch.
Not a single new survivor knows how to use spirit, I've seen even Otzdarva ######### up the phasing, and considering the meta now is hide and seek forever and they just buffed Iron Will I don't see how a full killer is even comparable to keys.
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This thread shows how he's unnecessary complex for a clown 2.0
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@Bullettimegod said:
https://forum.deadbydaylight.com/en/discussion/comment/2443105#Comment_2443105
This is why we need a dislike button on the forums devs.
This. This place is not enough of a circle jerk already, people also need to be bullied and harrassed! Everyone knows the most successful and charming place is reddit!
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I might be dumb but i don't see what's wrong with that image.
They had a rank 20 because they were premade. And he had all the perks and everything so it's not as if he was just a newbie having a bad time by playing with big fish, if he was someone who didn't play in 3 months, he could have easily gone from red/purple to rank 20.
You're a rank 4, even if you had no perks, you're still rank 4, if match making worked you would have been paired with red ranks and you would have ended with 0 kills.
So if what's wrong with that is that two people escaped, well, blame keys being a cheat item, but not match making
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@meatisadelicacy said:
LOL
Survivors just shouldn't be allowed to bring in anything ever. Would that make you happy?
No I thnk OP would be happy if survivors weren't scummy and picked a key on the last 5 seconds so the killer doesn't see it, then hide it and while you're playing normally and have fun you still have people escape over a magic overpowered item that gives a free win with a simple left click.
But I understand anything that makes survivors work for a win makes them unhappy, and an unhappy survivor is an unhappy dev.
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Yes we need to waste money on fictional videogame clothes for fictional videogame characters
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/2231817#Comment_2231817
I believe this is sorta misleading, you can be put into a situation where the progress you make is so miniscule that you minus well call it taking the game hostage.
I had a two versus one scenario where the killer would keep grabbing me and not hook me, I would wiggle free just to be grabbed again or picked up. Yes, my bleed-out meter would slowly inch down, but holy moly, I'm not wasting hours just to die.
Of course my teammate was a rank 20 and didn't do anything, my luck. I know these are pretty rare, but a game can still be taken hostage, even if you're making fractions of progress.
Like dude, I was pointing at a hook, c'mon, I just want to die and move on with my life. At least the DC penalty isn't bad, I'm thankful for that. 😓🥲
He probably wanted you to lead him to the last survivor so he wouldn't get an undeserved lost.
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Noticed it too. Have lots of people wiggle off because of this and if I down someone near a hooked survivor I have to walk a mile to hook them.
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@ryzen0849 said:
Stop slugging. Escpecially for the 4K. A survivor in chat was kind enough to let me know that I was holding the game hostage because of it. Us killers are better than that. I know we are.
ughhhhh fine but only because you asked nicely. That last survivor who did nothing and allowed his entire team to get killed truly deserves the free win.
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@ill_Boston_lli said:
https://forum.deadbydaylight.com/en/discussion/comment/2229860#Comment_2229860
oh yea we escaped but this poor jake had to suffer the fate of the look see lol there were 5 gens left his first hook and hes face camping. I think he did it because i cleansed ruin as soon as i spawned lol
- think he did it because i cleansed ruin as soon as i spawned lol
So you left the killer with 3 perks for the entire rest of the match with zero effort on your part because you spawned right next ruin, and think it's not fair that he left your team with just 3 survivors by camping?
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@DwightFairfield said:
This one goes out to you Trickster and Twins mains who don't want to put in the time to learn any mechanical skill.
Playing a bad killer does not excuse rampant camping and tunneling, saying you had to play that way because the killer is bad is the most worthless excuse I've ever heard.
If you struggle so much with a killer, you can put in the time to get better.
All that playing scummy will do it force you into a loop where you can never win doing anything else because its engraved into your muscle memory.
- where you can never win doing anything else because its engraved into your muscle memory.
hahaahAHHAHAHAHAHA
Buddy I camp and tunnel like crazy and when I don't feel like doing it I get a 4k just fine too. It's the same as "don't use NOED or you'll get bad". Survivors know nothing about playing killer, specially weak killers, even more specially weak killers like Trickster in maps with infinties like Haddonfield.
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- I know bodyblocking when it comes to survivors(like not letting someone get hooked) is allowed, but what about the other way around?
Nothing that makes the survivors uncomfortable or slightly pissed off is allowed. So here, in the presence of god and the future autoban feature, you're cancelled.
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Complete trash.
######### weak and boring killer with an awful huge indoor map, as if normal maps didn't have 9 gens popping by the time you get to the other side. Dunno what were they thinking with Nemesis, they literally had to do NOTHING, they just copied and pasted everything, so they have zero excuse because Nemesis model, the survivor's models, the new map, etc took zero effort from their part.
And what did they deliver? Two buggy zombies and a slow killer who's power is having to hit 3 times to down someone instead of 2
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@ALostPuppy said:
If you hate slugging for the 4k so much just don't do it? You don't have to guarantee a 4k or even slug the last survivor to get a 4k. You're not gonna lose your killer licence for letting a survivor escape via the hatch every now and then.
Ah, toxic survivors trying to convince killers to let them win. Will the entitlement never end.
What is it about playing survivor that makes someone think they deserve to win when they did nothing the whole match? Is doing gens and getting out that hard?
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I actually hate them, they took my job! and most of the time they are doing NOTHING. I had one COMPLETLY blocking a window and the survivor vaulted like it was nothing and the zombie missed the attack.
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It's actually kinda weak unless you're nurse. It's perfect against toxic SWF that follow you around to body block you and try to blind you with flashlights. Had a match with Trapper in which I downed someone and then his SWF came to the rescue so I ended up with all 4 of them downed because of Agitation + Starstruck
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@fr0sty1223 said:
https://forum.deadbydaylight.com/en/discussion/comment/2224840#Comment_2224840
The problem with camping killers is that everyone in the game depip since the killer refuses to interact with any survivor except the one he is camping
Good, same as gen rushing will also make everyone depip, same as keys and letting teammates die on first hook will make everyone depip too. It's not just the killer the one who has the ability to make everyone derank.
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@Zagrid said:
TLDW
The game can just sometimes spawn survivors pre spread out and that basically just gives the survivors 3 free gens and possible free totems. The game should always spawn the survivors together and they have to spread out themselves.
Nah, gen speed is bullshit. Making survivors spawn together means they all go into the first gen and in 26 seconds they did 20% of the game, if they have a key that's 33% of the game. One entire objective completed before a single minute with nothing the killer could do.
And even then, you still have the rest of the game. Unless you have ruin there is no actual slow down perk so if 4 survivors go into different gens, in 80 seconds they finish 4 generators.
I hate that the game has to be balanced around potato survivors, it assumes survivors are so dumb they can't organize, a killer shouldn't depend on survivors being dumb or lazy. The math outright shows in 80 seconds 4 gens can pop, that is not ok. 80% of the game finished in 1 minute and 20 seconds. The killer has to down and move at the speed of light to stop 4 different gens from popping, and even then that does nothing because scaring someone off a gen or kicking it or hooking whoever was working on it doesn't make it go back to 0%.
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Why is the forum full of people who blindly defend BHVR in every single possible way? Are you being paid or you just have that much devotion to some corporation that sells you a broken game and makes you grind and work for it to be fun.
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They don't wanna change keys, there is no way they would change an entire new map they just released. Even if it's a copy and paste and took no effort on BHVR side.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2224717#Comment_2224717
If you weren't blinded by survivor hate you would know that I do care about the killer side as much as survivor.
Then why did you choose to make a thread playing victim instead of making a thread to adress keys or some killer issue? Based on all the discussions you made, you literally only care about survivors, you even defended t-bagging.
But whatever, you poor opressed survivor, how dare those evil killers held you accountable for caring only about your side.
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2224894#Comment_2224894
This shows that you don't play survivor because if you're getting chased the entire match then you clearly can't do any of that. Come on dude.
You can't get chased the entire match. You literally start the game as far away as possible from the killer and right next to a gen. There are plenty of times in which you're not gonna be chased, and if you're being chased, then why couldn't you lose the killer? pass him around to another survivor? hide in a locker or something?
If killers are tunneling you so much then why not use lucky break + iron will and other perks to lose the killer? or spine chill so you avoid the killer the whole match?
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2224855#Comment_2224855
Yep.. if you get a decent amount of hooks, you won't de-pip? I don't see what you're missing here.
If you have such an easy time getting a decent amount of hooks as killer why do you have such a hard time touching at least 1 gen, doing 1 unhook and running from the killer for at least 30 seconds? It's not that hard to get a safety pip as survivor.
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2224840#Comment_2224840
It doesn't matter if I loop the killer for 5 gens, I will still de-pip. Killers don't have someone constantly holding them back from playing the game and almost always will safety pip every game even if all 4 survivors escape. There's a difference.
And I do agree on gen speeds being wack. I hate playing killer because of it.
- almost always will safety pip every game even if all 4 survivors escape.
Ah, you don't play killer. Makes sense.
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2224800#Comment_2224800
There's a difference between survivors rushing gens and being camped on hook.
If the killer couldn't stop the gens quick enough then that's their fault. Blame the devs for the gen speeds even, but a survivor being camped never had a chance in the first place.
You're being such an hypocrite. So if I don't feel like tryharding and being in 4 places at once I deserve to have the match end in 2 minutes and get tbagged at the gates? Meanwhile you can't loop even if your life depended on it and it's because of the evil camper? You could always try to learn how to loop, use pallets, vaults and hide so the killer won't caught you and camp you.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2221258#Comment_2221258
This is a over generalizing and terrible mindset to have. Not every single survivor is a terrible person. Thinking this way your no better then the awful survivors.
I honestly hope you don't have this mindset in other areas of your life.
- Thinking this way your no better then the awful survivors.
Why yes, for thinking all survivors i'm evil I'm no better than survivors who tell me to kill myself at the end of a match because I win, or because I lose even, i found out survivors tend to be extra toxic when they are the ones who won.
But you keep playing victim, you poor opressed survivor, here, have another indoor big map.
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Funny, you could have made a thread raising awareness about killer issues, like how BHVR won't do anything about keys. Instead you choose to play victim and make a thread all about you. Why are survivor players so self absorbed? Would it kill them for even one second to think about the other side?
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B-but they added pride charms! surely that makes everything ok since successful toxic capitalist company N°832672 said X people are valid!
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@adam1233467 said:
I just hope this new mori rework don't give any huge advantage to the killer like the old moris
Yeah only survivors deserve huge unfair advantages.
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Nah, there is no compromise. All survivor players are evil and have zero respect for the killer both as a person or as a player. They don't care about our fun or what's fair. You can even see it in this forum, survivors make everything about themselves. BHVR spat on us, called Moris toxic and they are gonna get nerfed again, while at the same time adding A HUGE indoor maps with god pallets, and what are survivor players doing? "Oh gee i wonder how pretty my LGBT charm will be!".
Survivors never asked for a key nerf, they got Mori nerfed so they put the issue to rest
Survivors don't care about the hatch being unfair for the killer and project how they think they are entitled to win because their team is bad onto the killer saying we're the ones entitled for wanting a reward for playing well
Survivors. Are. Evil.
Which is hilarious because when Legion came out, even killer players were crying how OP he was, and now he's complete trash because of all of you. But god forbid a survivor will ever not be self absorbed and thinks for a second that keys might need a nerf.
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The people who say killer is not hard are either survivor players or don't even own the game and just come into the forum to stir #########.
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@HaunterofShadows said:
We are about to recieve new players. Everybody be nice to anyone you think is most likely new. Signs of this will be failing skill checks constantly no chase skill whatsoever etc. IF you think a person is new be nice and not toxic. We need to make a good impression and toxicity is not making a good impression so for the love of god please be nice.
I think people int his forum make it very obvious they don't even play the game and instead just read fanfics of it or whatever, so i don't think you should worry about anyone here being toxic in game.
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@MindGame3301 said:
Keys are broken, but sometimes keys are used fairly.
All they need to do is make it so key only works for survivor holding. SWF needs all gens complete currently, change it to gates open or the single person escapes mechanic. Then for 2 players make it so last-gen needs to be popped but gates can be closed. Basically, extend the length of time or the milestone in-game for keys to be used.
Keys are broken because they take a game in which survivors would have lost and gives them a victory, but they are sometimes the only chance survivors have. It is not fun playing survivor and knowing you're dead regardless of what you do. It's kinda similar to when the killer couldn't close hatch so they'd stand on it...or when they camp....sometimes it's the only option. It is broken sometimes not all the time...
- but they are sometimes the only chance survivors have.
If a magic door on the ground is the only chance a survivor has of winning, then he didn't deserve to win. He failed at everything. Doing gens, distracting the killers, keeping teammates alive, etc.
Why should the killer be given a loss and a derank because survivors can't win fair and square? Killers don't have a magic item that gives us an immediate kill with no effort required.
As always, survivors feel entitled to win without putting any time or effort into the match
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They reused the models from the REmakes. They are so lazy they can't even do their own stuff lol.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/2218343#Comment_2218343
I doubt it, Killers complain a lot about lacking time to patrol and chase everyone, I dont think theyll put Hexes for Survivors so Killers have to check for even more stuff. I suppose they are Totems that give some kind of benefit when cleansed, giving a secondary objective for Survivors.
You think they won't nerf killers even more? After talking about how moris are toxic and they are not gonna do anything about keys?
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That would be amazing but it would take work and BHVR hates anything more complex than 3m tentacle spike.
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@whycantIwin said:
https://forum.deadbydaylight.com/en/discussion/comment/2220379#Comment_2220379
around the corner? I already made 1 running step beyond the corner
The horror, you can't bully every killer in every single part of the map in Haddonfield!
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This thread has to be a joke. Soul guard gives you, for the entire reast of the game, free Endurance when you get picked up. AND if they have an hex perk you can get up on your own. It's a perk that has 2 op things in it and you want it buffed because a nancy left the killer with just 3 perks and now your super OP perk is less OP?
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2219863#Comment_2219863
So are we suddenly pretending firecrackers are top tier or something? They've ALWAYS been a complete joke. Calling it something else doesn't change the fact that they're still bad.
Flash grenades are way faster and less obvious than firecrackers.
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Ah, capitalism.
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Survivor is way more relaxing and "fun", but it's also easy and feels like playing baby mode. There is no challenge or room for improvement or anything, you just do gens, heal someone and if your team is bad you escape through a magic door on the floor.
I'm not sure i'm sad enough to play the role that needs to be given a free undeserved win otherwise they'll throw a tantrum.
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As always you guys never fail to get offended and outraged at scenarios you made in your head. Hilarious.
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It's not anti ruin, it's anti killer. They even called Moris toxic and gave survivors instant blinds. Let alone the new map is huge so if two survivors feel like holding the game hostage and hiding forever you can say hi to DCing after 40 minutes.