ryzen0849
ryzen0849
About
- Username
- ryzen0849
- Joined
- Visits
- 144
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Comments
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I guess we have different definitions of hate. In light of that, if it makes you feel better, I hope you don't find a funner game to play.
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The only bright side to Wraith getting gutted was that it made me realize that Blight exists. High speed like Wraith, but even more fun to play.
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"I bring a cake and you treat me like THIS?"
"get reported"
"I will flag your steam profile as well"
Thank you. I was feeling a little down and needed a laugh. Though it is terrible you can land her power, but the game says no.
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If Blight working as intended was the priority, his collision would actually work. Something tells me that many who want hug tech gone don't care that Blight being lathered in butter makes him feel terrible to play.
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Blight 100%. I'm new to Blight, only a few hours on him, and the basics of his power isn't too difficult. Watching Lilith Omen and his guide helped. His height has been fixed for a while now, so he isn't short anymore. As for the last point, it takes practice to know how far you can rush and what will or won't make you slide away.
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I'm confused. I thought gen simulator was boring for survivors and that the chase was the best part. Tunneling is getting chased, but it's not fun?
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Usually when I tunnel, it's about convenience. Unhookers hide, don't take aggro, or are way better in chase compared to the unhooked for it to be worth it.
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Still nothing. If only giving shards was as easy as taking away cosmetics
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I'm just bringing Iron Grasp until Boil Over's fixed. If they're at elevation, I just try to slug.
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@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/2789670#Comment_2789670
The dev that was the creator for Blight LITERALLY SAID he wants Blight to be able to decide when to slide and slam. It was literally part of the core design.
Correct me if I'm wrong, isn't the whole slide and slam using wonky collision to their advantage? I don't see how it could possibly be considered an exploit.
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@derppug said:
https://forum.deadbydaylight.com/en/discussion/comment/2789583#Comment_2789583
Yeah. I've been debating learning him. He seems fast paced, which I like (it's one of my favorite things about nurse. The games feel like they fly by and not in the stressful/frustrating way). I just am trying to decide if I want to dedicate the time to him because I heard he can be as hard to learn as Nurse (and Nurse took me ages to learn and consistently 3-4k most survivors).
I wouldn't say he's as hard to learn as Nurse. I just got back into playing and started maining Blight and am having a blast. Landing hits with rushes feels amazing. Stings a little when I slide off things, but I don't think it's as bad as missing with Nurse and getting fatigued. You should check out LilithOmen, a great Blight streamer. He made guides as well.
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Blight.
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Probably because Hex: Altruism was in play. It's a hidden killer perk that's pretty strong.
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Thanks for getting my hopes up for nothing. Just checked and still no shards
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Never checked profiles before. Didn't even know people did that.
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Nice bait. I needed a good laugh.
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Imagine wanting to play normally in a pvp game, instead of farming when the enemy team sabotages themselves. Couldn't be me.
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/2322062#Comment_2322062
That’s actually so disappointing
I legit held off on uninstalling the game because I hoped the secondary effect would be something fun, that somehow the event would make playing the game worth it. Glad I found a better game to move onto.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2320510#Comment_2320510
I love hitting the player with borrowed time and they use the speed burst to vault the window into a trap🤣
Having traps actually work instead of just being Machete Man is amazing
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Definitely Bubba. Although Basement Trapper is pretty neat. Fortifying the basement into a death trap is great. Even better when survivors think DS will save them, then run right into a trap.
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That Meg dared to disturb the hunter lying in wait.
All this salt is hilarious, though. I could've sworn survivors hated killer doing their job, killing, and preferred to hold m1 and escape.
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Spirit and Basement Bubba
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this bait is way too obvious
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It's only a rule in the survivor rulebook.
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Survivors can't lose points they don't earn.
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teammates are the real killer
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SpooknJukes, Umbra, & Bronx
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Shoot, I'd take a half, or even 1/3 extra meter. Feels terrible when you think the tentacle should hit, but the range wasn't good enough.
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@aliquis said:
Wow good argument, really. So you dont know and write comments just for the sake of it.
I ll tell you the problem with stretched. As killer, you know some tiles the survivor can't see through and above, you may try a mindgame (doubleback, moonwalk) to get a hit or get them to drop the pallet earlier. Now, if you play against a cheater that streches his res to gain additional fov, he may be able to see your head where he normally should not be able to.
If the killer tries to mindgame at a loop where he can't. because the survivor sees him, he will just waste a lot of time.
And I'll tell you the problem with uncapping fps. Getting better performance than the game allows must be as bad as stretched. If BHVR wanted players to have good frames based on their hardware, there wouldn't be a cap. So many players carried by their cheating just because they have good hardware.
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@aliquis said:
What advantage do these people gain by uncapping their fps ?
Why would they uncap their fps if there wasn't an advantage? I'm sure the game was intended to be capped at 60 fps for a reason.
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@aliquis said:
Those survivors are a bunch of cheaters.
With stretched you gain additional FOV and can look over tiles you normally can't. Any good survivor/killer knows that this is a huge advantage, loops where the survivor can see above/through means that the killer can't mindgame.
It really annoys me when people defend this obvious cheating (they fiddle with the game files to gain an unfair advantage over everyone else that plays fair). They should receive a temporary ban imo.
Can't wait for all the people that uncapped their fps to get banned for tinkering with the game files.
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Doing your objective has always been the strat.
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@van9684 said:
https://forum.deadbydaylight.com/en/discussion/comment/2302715#Comment_2302715
In this case we couldn’t. It was a bubba who camped (as usual).
I'm sure it's always a camping bubba
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I'm a Wraith main myself. How many times do you bing your bong?
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Way easier to stomach if you assume most forum posts are bait.
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It's insanely fun to play. Works pretty good when survivors throw themselves at you. Not as great against competent survivors.
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@Bluebird said:
https://forum.deadbydaylight.com/en/discussion/comment/2297161#Comment_2297161
It's a part of my Meta. No offense to your main, but god I hate Wraith. (It's usually just the tunneling camping Killers that play him)
Don't get why people would even camp with Wraith. He's got the mobility to zoom around the map looking for other survivors.
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As a Wraith main, this is terrifying. But there can't be that many survivors who'd use the perk instead of the meta, right? Please?
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nice bait
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When I play Blight, I run BBQ, Pop, Whispers, and Corrupt or Enduring. I'd love to use UnRuin, but I hate using hex perks. Not fun to bring them in, only for them to get cleansed super quick.
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Wraith. He's a simple killer with great mobility. Being able to zoom around maps without a power meter or tokens is amazing. The variety of play styles his addons give is pretty good too.
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"The most effective way for The Entity to procure those emotions is through the never-ending trials, invoking hope in Survivors towards an escape from the nightmarish construct and fuelling the Killer's blood lust in anticipation of the sacrifice, a bizarre ritual through which Entity extracts its sustenance, which it needs to magnify its power and sustain itself."
Not at all bannable. The Entity is very pleased with your actions.
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What do you mean? Getting stomped in pub matches while barely learning anything is the training mode! /s
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Probably because you didn't do enough to pip or safety. It's based on what you actually did, not what you could've done if things were different.
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If I already got their bbq stack, I give them hatch or let them open the gate if I can.
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4 stacks of bbq and at least 5 or 6 hooks
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I wish survivors stopped holding m1 all the time. Them doing their objective is ruining my experience.
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Defending the basement chest is pretty fun when I want to have a chill game without worrying about gens or chases. Even more fun when survivors just run into my chainsaw.
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No way. If I can pass the killer off to my fellow rank 20 teammates, I can die on hook, happy that I did my part.