AhoyWolf
AhoyWolf
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- AhoyWolf
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Comments
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@Avarice10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1609325#Comment_1609325
Well, my thinking is this, it's a stealth perk, it has no other function than to be stealthy, and unfortunately it doesn't really achieve what it sets out to do. This perk needs a buff in functionality. Gens should make less noise with this perk and it should be a shared perk so other survivors on the same gen don't make a racket, and given that this is a stealth perk it makes sense to me that it blocks aura reading abilities, BBQ is not the only thing that has aura reading abilitiy, there's plenty of killer add ons that do it too.
It would give survivors a meaningful stealth option if they made this change.
I think that the main purpose of this perk is to give newer players some break if they don't hit the skill checks every time, making it a stealth perk isn't a bad idea tho, I'm just pointing out that BBQ can be countered really easily.
Also just to point out, if I'm not mistaken, there is only BBQ that can reveal Survivors working on a Generator. (But maybe I'm wrong)
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@Avarice10 said:
Just had another idea, this perk would be fantastic if it was a shared perk AND it blocked the killers aura reading abilitys when a survivor is on a gen. BBQ needs more counters tbh.
Like if bbq didn't have around 6 counters already...
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I don't have a favorite, I think they all look great!
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It seems like the stun duration is shorter, if it wasn't mentioned in the patch notes, it would be probably another bug.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1605383#Comment_1605383
Just pointing it out, I remember that back when demo got released I did not like him as much because his shred felt half baked, until they made it so that shred could break pallets.
I remember that, and I agree.
But about Blight, i'm not really sure yet, i would need to try this buffed version of Blight before calling for buffs tbh.
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I think it isn't needed, we need to try the Killer first tbh.
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They probably said that only this one was fixed, because it was the most noticible, or at least I hope.
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Wraith would be better if his base movement speed while Cloaked was higher, but it is not, so I think Ghosty is better.
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I like the current one more tbh.
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Sounds like an interesting idea, I kinda like it!
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Wow, bravo, I really like the changes you made to Flip-Flop and Mettle of Man!
The only problem I have with is Buckle Up...
Not the increased aura reading range, that's fine, I just think giving Survivors Endurance would be kinda over kill...
What I would do to Buckle Up is:
- You can determine the recovery progress of Dying Survivors at any range.
- Heal Dying Survivors 11/22/33% faster.
I think this would be more reasonable change.
Also just a side note, you really think that Knock Out was buffed? It was actually nerfed...
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Nice changes! But I would decrease the fatigue duration to 3 seconds at all times, I know what were you going for, but 4 seconds is just too much, also I swing at the end of Frenzy for extra distance, so with your change I would still get the 4 second stun, so no difference for me. :(
I 100% agree with the removal of that stupid power gauge depletion mechanic from Old Legion, idk why they left it in there...
Now to the addons, I actually like the current pins, since Frenzy is just a free first hit, so it doesn't hurt that you need to work for the effects kinda.
I personally hate the Killer Instinct detection range addons, they just give you hope that someone is nearby, but they aren't, I would change them to this:
- Increases TR by 8 meters while in Frenzy.
- Decreases TR by 8 meters while not in Frenzy.
I want Legion to have their movement speed addons back, every other Killer that changes movement speed does have some, so why not Legion?
Also the vaulting speed addon sounds interesting, but 5% isn't good at all, since Bamboozle gives you 15%...
I don't get what the point of Joey's Mix Tape is tbh...
I like the change to Stab Wound Study, but only 1% faster? Isn't that kinda useless? look at Blight, his addons give him max +6% movement speed per slam, so maybe buff the speed gain to 5% and cap it at 20%, that could be fun.
Your Frank's Mix Tape should just be base kit tbh.
Cold Dirt sounds interesting.
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Nice change, but not enough, Baby Sitter is just a garbage perk...
Maybe if they increased the duration to like 12/14/16 seconds and the unhooked Survivors could see the aura of the Killer aswell, then maybe it could be decent.
Also they should remove Grunts of Pain aswell from the unhooked Survivor.
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I really like the Nasty Blade idea!
But I'm not the biggest fan of Filthy Blade, maybe make it so Survivors can't interact with anything else other than mending while Deep Wounded?
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Yes please!
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Probably not sadly... :(
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Depends, do 1 if Survivors are close to each other, do 2 if they aren't, or just for info.
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He should get some love, his power is really outdated imo.
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I just listen to what I like, but it's mostly electronic music and dubstep.
Few examples of dubstep artists I like: Kotori, Chime, Urbanstep, Ace Aura, DatPhoria, Royal Disco.
Also some other Artists I like to listen to: Egzod, AViVA, KLOUD.
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I play the Binding of Isaac.
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Maybe just decrease the detection range? So it isn't as bad against stealth Killers, something around 18 meters could be fine I think.
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@Avarice10 said:
Before anyone says the obvious, yes SWF's are OP. The thread isn't about how OP SWF's are so please don't derail the thread.
I think he's too boosted with randoms, so far every match up with a wraith, even in red ranks with randoms, it's always been a 4k. He gets extra movement speed while cloaked and then gets a further boost while uncloaking, randoms will be destroyed in dead zones, especially when we have console players.
The old wraith definitely needed buffs, but the new wraith is just so cheesey, with randoms he can camp the hook no problem, he can surprise randoms no problem, he can typically land an m1 before they can reach a pallet or window, and if there aren't any nearby he'll run you down with his cloak.
In short, he's a really unfun killer to go up against with randoms.
To be clear, I don't think he should be nerfed into the ground, I just wish the Devs would think of making his power more unique and not so damn cheesey. It's not fun to go up against.
Since you told many times that Wraith is so "cheesy" when playing with randoms, wouldn't it be better to buff solo q experience instead of nerfing a already bad Killer?
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@xphillipx said:
https://forum.deadbydaylight.com/en/discussion/comment/1596495#Comment_1596495
Don’t get me wrong I think he is still good but you literally need a mouse mat the size of ######### Texas now to play him. They need to unfk his turning sensitivity back to the old one idc about the cool downs or addon changes but I don’t want to have to buy a controller or turn my sensitivity up to 16000dpi to play billy just to be able to turn around a tree
@ClownScaresMe said:
https://forum.deadbydaylight.com/en/discussion/comment/1597139#Comment_1597139
Controller sensitivity to 100%, bind Q and E for turning left and right.
Basically do what @ClownScaresMe said, they didn't change anything about the turning sensitivity if I'm not mistaken.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1596938#Comment_1596938
I think that is not enough to be fair
Yea, It is an interesting idea tho.
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@Deadeye said:
Had several threads about this. Add either a min distance like on slinger, so you cannot use them at loops or make the hatchet count not stackable, so you definitely only have one isnta hatchet. Problem solved
I saw an interesting idea somewhere, it suggested to make them insta down only if they were fully wind up and it increased the wind up time slightly.
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Not sure if it would be cool to throw pallets at children tbh.
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Yes please, it's awful to know that when I go up a devotion level, I actually downgrade my shard gain and nothing else... So some reward would be nice.
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Billy is still good tho
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You mean that they camp and tunnel?
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@Mekochi said:
It's the flex on other people pretty much, that's the main reason anyone prestiges anymore
I prestige for the feeling of completion, but I don't use the bloody cosmetics tho...
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But why?
Only buff for Bamboozle I could think of would be to increase the vault speed by 15% across all tiers.
That's it.
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It isn't worth for the price...
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He sounds so sad when getting stunned. :(
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Jeff, but Felix doesn't look bad. 🤔
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@CalamityJane said:
Personally I'd be more likely to do all 5 totems just for the boldness points.
When the Killer is afk I always cleanse almost all the totems in the match for those sweet 1000 bps.
Even my teammates help cleanse totems, so idk.
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1586712#Comment_1586712
Do you have an answer to my question?
How can I find time to do bones against a face camper, or an Iri Head Huntress, or a mori?
With mori in play just rush gens, you don't have enough time to cleanse every or most totems in the match.
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The best boi <3
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I wouldn't have a problem with new Freddy if he actually had to put some effort when using his power, everything he does is passive or extremely easy to use without penalties.
Also I liked playing as old Freddy, I miss him. :(
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@DTJObe said:
https://forum.deadbydaylight.com/en/discussion/comment/1584453#Comment_1584453
Never said that. I said "need." If you do well without your friends, then cool: you're not bad. If you only die without friends and comms, then you're bad at the game. Period.
That makes sense, thanks!
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BBQ for the Killer, the grind is real.
And I don't have anything for the Survivor, but I mostly use Iron Will.
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So if I just want to have fun with friends, I'm bad now?
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You can just hover your mouse over the Slightly, Moderately, ... and it will show you the exact values.
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I really like Huntress' mori too!
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/1583307#Comment_1583307
They didn't think about putting them all in there so they just merged them into one!
I would say that this is very confusing for new players tbh.
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Jane, she looks nice. ( ͡° ͜ʖ ͡°)
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The strongest part about Demo is his shred, it can end loops much quicker if you know how to use it, you can bait people to do mistakes.
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I agree, also I would make Dying Light work even when the Obsession dies...
I think 3 protection hits is perfect for Mettle of Man, 2 would be too easy to get tbh.
Also I think that if these changes would be done, MoM on tier 1 & 2 would be unusable tbh.
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Myers still does have the old attributes in the character info.
They should decide if they want to show his tier 1 stats, or his tier 2 stats...
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I would love it if they increased the bp cap, but they won't do it, because they don't want people to max out new content right when it comes out.
