ASpazNamedSteve
ASpazNamedSteve
About
- Username
- ASpazNamedSteve
- Joined
- Visits
- 1,567
- Last Active
Comments
-
I mean like you said, you can't change a meta perk without that side going apeshit.
Do the same with a meta survivor perk and the exact same will happen.
-
Are some grouped together because you had the same number of matches of each?
Thanks for sharing though, quite interesting. Seems Ghostface has died down quite a bit. Huntress never stops being popular though huh :P
-
@Outland said:
https://forum.deadbydaylight.com/en/discussion/comment/983858#Comment_983858
It seems that only survivor players are allowed to play casually, there is no such thing as a casual Killer. That is if they want to rank up.
The only casual Killers you find are the ones looking to escape the Red Ranks. Or ones that have had their spirit broken by the game, or just didn't care in the first place.
I'll try to address both of your comments.
I do think it is possible that an average player can enjoy the game at high ranks yes lol, but I do agree with you that this change hits average players the hardest. I understand the pressure it alleviated early game (if it didn't get broken instantly). I disagree that it allowed players to experiment with perk combos though, I think it stifled them; always forcing perk builds to be 3 perks instead of 4 because of how mandatory people think the perk is.
And survivor is the more casual role yes, but I mean... that's always been the case. Apart from soloqueue which can be terrible, survivor is just a more passive role (not to say it's easier necessarily, just less active than killer).
-
My thoughts exactly (not as a Doc main though). The 2 problems you have are the only problems I have too - and like you said they are apparently being fixed/changed.
Static Blast is awesome and I love it.
-
@Bigbootiejudy666 said:
https://forum.deadbydaylight.com/en/discussion/comment/983816#Comment_983816
Well I've been playing killers without ruin to brace my hole for the upcoming ruin nerf and some of the weaker killers (Like Plague and Wraith) and They become slightly more weaker without Ruin. I'm not saying it's impossible but it does takes weaker killers early pressure
It does, I just think we've all become a bit too accustomed to Ruin, it's become everyone's comfort zone. I stopped using it a couple of months ago and there's really nothing to be scared of. You'll find it actually forces you to play better and think smarter.
And yeah there are times where gens just fly like the wind but honestly if you think you played well and made very few mistakes, then you can't ask for much more from yourself. 4k'ing every game no matter what just isn't a thing that will happen.
Play whoever you like and have fun! <3
-
If you legit can't get to a hook, then it's a strat. I don't even see it as unsportsmanlike - what are you supposed to do? Giving free escapes just to not be a big meanie is a bit pandering.
If they want to be hooked they'll crawl to one.
-
@Outland said:
https://forum.deadbydaylight.com/en/discussion/comment/983816#Comment_983816
The clown has Zero map pressure, without RUIN he is not a viable High Rank Killer. If you like low ranks sure the Clown can be fun. But since the idea is to advance, I'd suggest not getting the CLOWN.
Rank 1 isn't that scary either.
I play him there without Ruin and like I said, the world doesn't end. You can do well.
-
Why are people so terrified of playing without Ruin lol. It does make things harder in some cases sure, but really it's not that big of a deal.
Play any killer without Ruin and you'll realise the world doesn't end.
-
I think they said they wouldn't do a charity case ever again.
Apparently it's much harder to set up than you'd think.
-
I already played him w/o.
So yes.
-
@Haku said:
https://forum.deadbydaylight.com/en/discussion/comment/979831#Comment_979831
So I guess by your logic devs are okay with mories / and for you keys I guess ?/ too ? They may actually be I won't be surprised but it is our job to change their mind. Same way with BT it last forever but eventually it bacame a problem after everyone and their mothers started using it. Same thing with moonwalking - more and more players are starting using it and something that is super big - devs added undetectable effect to multiple multiple perks. That effect hides the stain as you know. This just leads me to believe that they find the hiding the stain as a legit powerful strat when usng a damn perk. I don't see any single reason why you sohuld get that for free. It just does not make any sense. That is why literally nobody cares about Prey - because you can get it for free. That fact that freaking perk exists just proves the moonwalking stain hiding is not intentional and you are not supposed to do it this way
Well good luck with your solo crusade to remove moonwalking then.
And btw people still wouldn't use Beast of Prey if moonwalking was removed, because the perk just sucks. It's a bad perk period.
-
@Haku said:
https://forum.deadbydaylight.com/en/discussion/comment/979767#Comment_979767
If you google a bit you can find a dev exaplining the red stain idea is to show where the killer is when behinde a wall so if he approach from one side so you will have time to react as a survivor. You are supposed to see him as survivor when he get near the edge of that wall. The only way this should be changed is by a perk or killer abilitity/addon
Why, because you said so?
Unintended or unforeseen doesn't instantly equal bad. Part of games in general is about players using all the available mechanics to develop the strongest strategies that devs will most likely have never seen coming, 'cause having that much foresight is just impossible.
It's then up to the devs whether they're okay with each individual strategy, and seeing as this one has been in the game since quite literally forever - then it's fair to say they are fine with it. If you strip away every possible strat and gameplay style and then relegate them to perks and powers instead then you make the most boring game ever.
-
@Haku said:
https://forum.deadbydaylight.com/en/discussion/comment/979710#Comment_979710
No I complain about red stain manipulation without using any perks. I am perfectly fine when someone has the undetectable effect because that is mechanic made for that reason exactly. You can read about in the perks/ abilities description. You can't read about hiding your stain while moonwalking anywhere because it is not a game mechanic. It is something made by us the players
The red stain faces the direction the killer is looking. That is an intended game mechanic.
And no the game doesn't tell you how to moonwalk, because why would it. It's one of MANY strategies you learn along the way; the game just lists mechanics - not how to use them.
-
@Haku said:
https://forum.deadbydaylight.com/en/discussion/comment/979673#Comment_979673
I guess you don't. Read what red stain is supposed to do and find out what devs say about it and what is its purpose
Are you actually complaining about red stain mindgames
like really
-
Oh no whatever will we do.
-
I... sort of like all the changes?
New Doctor seems to have a more active playstyle w/ Static Blast which I way prefer, I think building up Madness with old Doctor was a chore and totally boring. So even though his cooldown on shock attacks needs tweaking I like him a lot more. Still just as annoying to face though, so I don't know why they were ever talking about making him 'less annoying to face', he seems exactly the same.
New Treatment Theatre visually is crazy good. 0 clue on what it's like gameplay/balance wise though so I can't comment on it much, just don't have enough experience on it.
Ruin is quite funny. I didn't think the devs had the balls to drastically change a perk this meta and personally I like it. I haven't been using the perk for several months now so literally nothing changes for me, but I'll be honest it's quite funny seeing how much it shakes people up. Feels like they shook a jar of killer main ants to see what would happen. Kinda hope the same will happen to survivor meta perks at some point too, but I don't expect it.
The people that complain maps should be balanced along with the Ruin nerf are right imo, but it's just unrealistic. They rework maps at such an impressively slow pace, and there are so many problematic ones that to me it just feels like it will never happen.
I look forward to seeing if the Ruin nerf has big knock-on effects to game changes.
-
Depends mainly on the survivors that the killer is facing, and what map they get.
At the very highest level of play (which is extremely rare, and no just being rank 1 does not count) then survivors absolutely destroy killers. Only Nurse can really have games at that level of play.
But again the percentage of games where you get 4 amazing survivors vs 1 amazing killer is insanely rare.
-
She can't lunge with her speedboost when she comes out of phasewalk right now, and her phasewalk sound effect plays when you're inside her terror radius.
prity boogy
-
She's bugged, along with Wraith. So neither are really worth talking about until they're fixed.
-
I mean, trying to make the game more fun for both sides seems like a preeeetty reasonable goal.
Although in this case I don't really see how they're making it less annoying for survivors, just seems like a stronger Doctor.
-
no they're cute :)
-
The next one will be 1 million years
-
Why make a full free outfit when you can make 1 ez recolour and put the new outfit in the store instead? :)
-
No.
Looks more fun to play though, looking forward to it a lot.
-
To play against worse players.
That is always the derank reason.
-
@ABannedCat said:
I assume you are low ranks, because you play the strong killers only for dailies.
You can use any killer at any rank, it really doesn't matter.
-
You guys should make out.
-
Meh no need to compare it to 360's.
Devs don't know what they want from Oni's flick (so far), but doesn't mean it's equal to something from the other side.
-
@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/943457#Comment_943457
Hi @ASpazNamedSteve, just over here panicking over what to do for 1.5K... other then... something.
Doesn't matter. Just hoping you have a great Christmas, and appreciate yourself <3
-
@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/943372#Comment_943372
Me too. I am only 14yo
Lmao damnit. No one else?
-
I'd drop it for the vine
-
Merry Christmas! I wanna know how many others are drunk rn :)
-
As is tradition, I am now extremely drunk.
Merry Christmas from the UK!
-
@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/943044#Comment_943044
I know what they said.
...alrighty. Yes rank 4 is red.
-
@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/943034#Comment_943034
Isn't rank 4 red?
He's saying he doesn't belong there, like he doesn't have the skills to call himself a red rank survivor.
-
You're a red rank survivor in my heart.
-
Also wouldn't the correct plural be *Dwelves?
-
Historically one side having longer queues has almost ALWAYS been an imbalance of the 4:1 survivor to killer ratio, e.g. killers having super long queues at killer releases because of too many killers/lack of survivors (except for Oni release this time).
I see no reason why this would be any different, except now there are too many survivors/lack of killers. You can take that however you will, but that'll be the reason.
-
Meanwhile every good Huntress ever will disagree with you.
Interesting.
-
Pretty sure that's not the normal body size.
Nothing against it, just sayin'.
-
Adorable.
Happy Holidays everyone <3
-
Pink ofc.
-
lmfao
THANK YOU. I'm so glad someone finally said it.
I ######### hated the convenience of switching roles with the click of 1 button, it's the main reason I took a big several month break from this game. Glad they finally had the foresight to remove it.
-
The Hag.
-
@Hellbughunter said:
You do know that the killerinstinct isn't relatet to the terrorradius anymore?
It is, which make these addons all the more confusing lol.
-
Deactivation time of Blood Fury is the cooldown + slowdown you get when your power gauge runs out and you put your kanabo away.
-
The lack of events is sad.
The last one was the Withered Blight or whatever, which I'm totally fine with, but the hooks didn't even reuse the animations, effects or sounds that they had from last year.
Like c'mon man why do they keep getting worse and worse :I
-
Personally, I appreciate people who are good sports when they lose. I really do.
It's a trait PLENTY of people do not have, and I think it's a really commendable one.
Happy holidays to you too <3
-
One with a huge grim reaper scythe.
You know you want it too.
