Discussions
4,119 discussions.
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Introduction BHVR should hire more people for Game Design if they keep resorting to these easy methods and can't come up with fresh ideas. I won’t ask for licensed DLC content because I understand that with licensed characters, making adjustments is difficult as it requires approval and input from many parties, especially the license holders themselves. So, I’ll focus on Original Survivors and0 comments 32 views last activity
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Like consider it as a concept as this point. Drones still put Clawtraps on Survivors, but when Adriana hits you with M1 when you have it on, it explodes and she absorbs the Power from it and gaining the ability to Dash based on the Power remaining on that Clawtrap. This seems way better than remote controlled Dashing Drones in my opinion and put Skull Merchant in as a central threat, rather than3 comments 81 views last activity
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Lets talk about the new Skull Merchant rework idea. it is terrible in pretty much every way. Too little information. There are so many details that would be important but are just left out. For example, can you still manually recall drones? What if power runs out? Can you recharge drones? Are drones first person or third person? Etc… Confusing. This was one of the primary concern with o19 comments 231 views last activity
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The preview of the rework for Skull Merchant came out, with some interesting changes. These are my thoughts. Tracking via Drones: • Glad this one didn't change. If it stays like before (letting you know that they're there and maybe even giving you an audio hint), this part will be fine. • Lock On and Claw Traps being removed is kinda weird. I hope that changing the drone rotation will stay1 comments 62 views last activity
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Hey everyone, since BHVR seems to be open to anime characters being in Dead by Daylight as killers, i think it would be pretty cool to see Makima from Chainsaw Man make her way into Dead by Daylight as a killer, i think she would fit really well into the game given how evil she secretly is. Her powers of control and manipulation over others could create a unique gameplay experience and would brin1 comments 211 views last activity
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As a P100 SM who has played the character religiously since her launch making her into a pseudo Twins is not the right path forward. Literally all that needed to happen was to remove Hinder from her kit entirely. This weird style that completely butchers her playstyle is just not it. I personally believe the rework she had after chess merchant was the best version, again all that needed to happen0 comments 41 views last activity
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The day has come, we finally know more of future Skull Merchant! I see many things going in the right direction, mainly by hinting at return of infos (what was her original kit) and at a way of having a real M2 attack that compensates in lethality by removing all the overwhelming "Haste/Hindered/Other States" gameplay loop that was making her kit unnecessary complex expecially for new players.0 comments 61 views last activity
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I would like to know if other people think killers need to be able to see if a survivor is broken even if its a survivor perk that inflicts it. I understand it's information and that alone can be your reasoning to further decide what to do, but is there more? Do you miss out on something because you don't have the info? Does it change how you play? I ask this with a few perks in mind. And want3 comments 412 views last activity
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And buff Vecna in other ways to compensate. When I say "give it a windup" i mean make it not take a healthstate until its been out for a certain amount of time - less than a second, but more than the average human reaction time of about a quarter of a second. I don't really care what ways you buff him in compensation, to be honest. I just think that Flight of the Damned should function l3 comments 81 views last activity
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I was curious what people did for situations in games where their triggers/phobias are at? I used to not play until a group invited me for custom matches due to me having a phobia of both clowns and dolls, so the killers clown and chucky freak me out. Been playing public for events and the such now. I usually have to afk and take my headphones off for these situations because my phobia is too str14 comments 281 views last activity
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Currently, the only 2 moris in game that are still not in 3rd person are Leatherface's and Myers when he is using tombstone add-ons (The usual mori has already been made 3rd person in his case) Could you finally fix this bhvr?4 comments 231 views last activity
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Does the symbol show up when a survivor inflicts broken on themselves like no mither or deliverance?2 comments 61 views last activity
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A gameplay idea for the FNAF collaboration: In the lore, Springtrap became what he is because he entered a suit with a retractable animatronic skeleton (compressed against the suit's walls) whose safety features failed due to humidity and his excessive breathing. Why not place suits like this all over the map, and only once per survivor, they must pass skill tests to avoid being compressed0 comments 31 views last activity
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(btw, the order of the tier list is ordered by rarity, so soma family photo isn't necessarily better than nanomachine gel, etc.)2 comments 381 views last activity
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I was thinking what is the best killer I could come up with to just end chases super fast. Not talking about nurse, or blight. I was thinking how easy it is for nemesis to just destroy pallets. Then that got me thinking how to shut down windows on him too. So I was thinking Superior anatomy + Bamboozle. He turns into a freaking tank with this combo. I tried it out with one game so far I got a 4k,1 comments 41 views last activity
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I’m so tired of seeing pain res and pop, it is every. single. game. Can bhvr PLEASE buff other regression perks or at least buff base regression? These perks have ran the killer meta for 3 going on 4 years straight. Can the devs please buff back ruin, call of brine and overcharge? I would take Increased regression any day of the week over just instant progress deletion like pain res and pop. I k53 comments 1,024 views last activity
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I am probably not the first person to suggest something like this but this concept is basically to address the matter of survivors literally bringing the lever up to 3 lights and then leaving it so they can possibly go rescue one of their buddies they should just be leaving to their fate or to go activate the other one so both gates can easily be opened or simply wait by the gate for other surviv10 comments 131 views last activity
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Frame rate issues in Dracula wolf form fine in bat an vampire form but switch to wolf an frame rate drops massively platform: xbox anyone else have issues?0 comments 1 views last activity
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CAN YOU LEAVE HIM ALONE? Trickster is a weak Killer and they still want to Nerf him even more? 4.4 is horrible, a lot of people hate 4.4 killers, Trickster 4.4 (old) was garbage. He just needs mini buffs ... don't rework if you DC with Trickster/Skull/Clown (Tier C-D Killers) you are a horrible Survi, they are strong in chase but…. where is anti gen power or map control? DONT HAVE Lea5 comments 451 views last activity
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SUMMARY OF THE ISSUE:His 2 mini-mouths from his shoulders have a clipping issue. Same issue is observed on the Deep Rift version of the skin PLATFORM:PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: It's just there lol. This issue was there since the release of the skin if i recall correctly VIDEO:0 comments 22 views last activity
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can someone please explain the point of windows and pallets? I jump through the window (finish the animation) and the killer hits me through it, I jump over a pallet (finish the animation) and the killer hits me over it. It actually makes no sense. Im using the only two things you have in the game to get away from the killer and it doesnt matter. You already made the killer way faster than the su53 comments 1,082 views last activity
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Summary of the Issue: For some reason the typical map-wide sounds when a Survivor is sacrificed on hook didn't play for the last two Survivors I sacrificed this game. In addition to that, the typical jingle when transferring into the end game screen didn't play either and also I could still hear Legion breathing on that screen which I don't remember being possible. PLATFORM: PC STEP BY STEP INS0 comments 21 views last activity
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I suggest improving / removing the old anti-cheat and introducing a new one / adding a new anti-cheat so that when loading the match and in the match itself, the anti-cheat checks the player for the presence of a cheat? A teleporter? Iron ban . Vh? Iron ban . Yes, I understand that it will be difficult to do this, but in any case, even I, as an honest player in my favorite game, have a choice - T13 comments 211 views last activity
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There I was. Perhaps being humped, perhaps his steps were merely a coincidence. I heard the telltale "CLUNG" of my fourth minute of Yun-Jin Lee, famed record producer, being bled to death. I was the first to die on my team. Even though Chaos Shuffle is the "funny silly" mode, and it was a lobby full of cakes and streamers, this was about a 15,000 point game for me. So it goes. The killer was liv8 comments 221 views last activity
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In YoBro's "The Advanced Guide for Singularity" he brings up the fact that if a slipstreamed survivor rescued someone from the hook, they person that got unhooked would immediately have slipstream spread to them no matter what. However, even after testing this in custom matches, no matter what I did the person that was unhooked wouldn't get slipstreamed regardless of the person unhooking them bei1 comments 121 views last activity
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The game plans large-scale changes in the gameplay and quality of life, which will appear this year. Nevertheless, I believe that these changes should be worked out in more detail. That is why I suggest these things. 1. What would be the best way to change the possibility of giving up in matches? 6 minutes after the start of the match, the Killer has the opportunity to give up at any time a0 comments 41 views last activity
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Killers should be able to surrender during endgame collapse, a lot of killers don't wanna bother trying during endgame collapse if they've had a bad game, there's also the fact of "Watch me leave" survivors sitting there and making the game last longer than it needs, obviously you can just force those ones out but sometimes a survivor will go hide just so they can let the timer almost run out and21 comments 501 views last activity
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I appreciate the devs for their communication and transparency regarding the game's future and updates lately, and as someone who enjoys the Trickster, it's refreshing to see that the devs are taking the criticisms from his mains into consideration moving forward and proposing meaningful changes and updates to his kit. Seeing the announcement regarding the Design Previews in the near future has p5 comments 111 views last activity
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Werewolves were once considered a staple of horror. Apart of the big squad of monsters with the likes of Vampires, Zombies, and Mummies. The rest of these monsters are in the game, except for the iconic werewolf. The best part about these guys is you can basically do whatever you want. I always use the WoD books as an amazing example of that flexibility.0 comments 21 views last activity
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I'm not a fan of the broken-up accordion, and the terror radius is much quieter and feels less impactful. I thought it was already reverted to her ptb chase music but I guess they double-backed on it while I took a break from the game? I really don't like it. I'm so annoyed by this change, I get that it makes her chase more aggressive sounding but I much prefer melody over noise when I'm playing1 comments 61 views last activity
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Video Tape add-ons "rework". silent ambush attack. -3 Bear traps. -5% haste while crouched. I think that would be a good idea rework, and would make the killer.0 comments 1 views last activity
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we were shown a preview design for the trickster, basically reverting the rework that a lot of trickster mains hated https://www.reddit.com/r/deadbydaylight/s/fQWm6o6v44 It's been 5 months since then with no news whatsoever Like has it been scrapped? Has it been postponed for something else? I feel like there should be answers as to why there's no news about the trickster reverts instead26 comments 651 views last activity
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SUMMARY OF THE ISSUE: On the Hawkins Laboratory, while I was playing dredge, i hid in a locker and when a survivor interacted with the locker and got grabbed, we were both stuck, unable to do anything. I remained stuck in the locker even after the gates were opened and the orange timer went to 0, the survivor didn't die and i had to leave the game in order to proceed. PLATFORM: PC/Gamepass STEP0 comments 21 views last activity
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Unless you are playing a top tier killer most of the games are steamrolls by survivors, especially with bad perks11 comments 221 views last activity
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My main concept is this, so The dark lords wolf form is best for chases so would if the ability were changed for that a bit more? As it stands while the ability does fit it is a bit to similar to The masterminds dash ability just weaker. So maybe instead while in wolf form he collects the scent orbs slowly building up speed BUT the change is that the more he collects it builds up a bar which when0 comments 21 views last activity
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There is such a small problem in your beautiful game - a party with communication via discord, etc. This hits the balance very hard, since having information about finding mana for each survivor is equivalent to a constant illuminated aura of a maniac, which is not good. I propose to introduce such a parameter - single surveyors . When you're looking for a survivor party, you're guaranteed to com7 comments 131 views last activity
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why do players keep saying they want other objectives in dead by daylight instead of generators, but killers that release with side objectives (sadako, singularity, pinhead, xeno) are so hated because of their side objectives 🤨?19 comments 522 views last activity
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Title, To Clarify, im not saying this should be the change, im just saying how would this effect her strength, everything about Skull Merchant is exactly the same, but that one change is implemented, where would she stand in strength?0 comments 31 views last activity
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Ideas for the next PTB Killers Buffs: The Pig: Buff the Ambush (M2) Duration/Speed // Or // up/down (tbag) 20% faster (and the addon stays at 10%) Ghost Face: when marking a survivor, he gets 5% Haste for 5 seconds // The addon (drop leg) reduces speed to 5% but gives you an extra 2 seconds (7 seconds total) Skull Merchant: Make the Drones all roll at the same time instead of selec10 comments 201 views last activity
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Changes from PTB to Live confirmed by BHVR. They have been listening to feedback and are going to try their best to make changes that align with what the community wants while still making changes that they feel are necessary. I cant quite speak on rather all of the changes are good or bad overall but it definit6 comments 241 views last activity
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Maybe I'm a trash killer stuck in bottom of the barrel dumpster mmr. Maybe it doesn't matter? Either way I've noticed that I get looped insanely efficiently by bots as opposed to players. To a point where it feels like straight up walling. At times bots will perfectly mirror me at powerful pallets / tiles and maybe I'm missing some mind game forbidden knowledge but it doesn't feel very fair to me29 comments 1,963 views last activity
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SUMMARY OF THE ISSUE: Upon release, his nails would grow when in chase and within close proximity of a survivor. They haven't done this for months. Is this a bug or intentional? Really hope not intentional as it made the character unique! Also haven't heard his unique voice lines towards Alucard, Trevor or Soma for a very long time - have these been removed also?? PLATFORM: All1 comments 51 views last activity
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I truly hope they increase the penalty for DC, out of 13 survivor matches 10 of them someone has DC'd. Most at the start of the match although a couple had someone DC just before killer hooked them for the 3rd time at the end of the match. It's been a variety of killers and maps and yet still people DC almost every time. Killers were not tunneling, slugging or camping so can't even justify it w3 comments 131 views last activity
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When someone dies in the grip of a powerful rage, a curse is born. It gathers in that place of death, but cannot be contained. Once you encounter it…It will never let you go. 06. The Moaning That Was Crushed - Ju-On: The Curse 1-2 Original Soundtrack Kayako Saeki - The Grudge Alias: 佐伯伽椰子 (Saeki Kayako), 呪怨 (Ju-On, Grudge Curse) Lobby Music: (11) 01. Ju-On Theme - Ju-On: The Grud4 comments 433 views last activity
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i always playing peacefully but sometimes not sometimes i mean alot of times i get DC because theres no middle east servers but atleast give us a rejoin BUTTON i get dc after it i get BANNED for like half hour, hour , 2 hour, 3 hour. HOW DO U WANT FROM ME TO PLAY THIS GAME THAT I BOUGHT BUT CAN'T PLAY PROBPILYYY PLSSS ADD REJOIN BUTTON1 comments 31 views last activity
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During her Ambush, if the Pig collides with a dropped Pallet or a window, she vaults over it. After the vault, she would continue her dash, as if the duration was paused during the vault, so the duration you had before the vault would be the same after the vault. A change like this would need some new animations, unless you could somewhat reuse the vault animations from the Legion, but I think9 comments 152 views last activity
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SUMMARY OF THE ISSUE: Singularity addon hyperawareness spray makes survivor hear terror radius. When equipping perk coulrophobia, perk does not work with this addon, only when killer is withon 32meters PLATFORM:steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:equip perk coulrophobia, addon hyperawareness spray, start the match, slipstream a survivor and injure him, go to the other side2 comments 151 views last activity
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Hello everyone! I came up with a idea for a killer to have their own Boon perk, that's called a Curse. This aquire a new animation for a survivor to Blow out a Curse. I imagine it will take a few blows like waking up a survivor against Freddy. A fast Animation. I imagine that after a killer curses a blessed totem. How will the killer know wich is active. It could show a icon of the boon perk0 comments 121 views last activity
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For those who don't know, The Pale Man is the secondary antagonist of the 2006 Spanish dark fantasy drama film Pan's Labyrinth. He is a child eating monster with pale skin with his eyeballs in the palms of his hands, giving him a terrifying appearance.1 comments 61 views last activity
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It is bad enough when a teammate rage quits while 3 people are alive with one gen left and the bot that replaces them is disabled from doing generators unless you work on them first (even if it is a solo gen). It is a completely other bad thing for killers to be allowed to down them and hold the game hostage to use them as a GPS tracker on the last survivor alive because the bots won't stop searc0 comments 11 views last activity