Discussions

339,151 discussions.
  • Before the updates over the year, i think killer is too ez and getting boring. Im both killer (Rank 1) and survivor (Rank 7~) main. (I have 1k+ hours ingame) When i play survivor, its hard to escape and only escape like 1 out of 3-5 matches. As killer, i get 4k 4 out of 5~ matches in rank 1. I dont think its balanced. Devs only listen to baby killers and buff killers. I know its hard to balance
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  • I'm still new to this game but are daily rituals supposed to be daily? I had 3 on Thursday 1 yesterday and zero today. is this a bug or am i missing something
    8 comments 101 views last activity
  • Yes I used to make these on my older account but I wanted a better account username, and I felt as if my xbox username fitted it well (old account is alivebydeadight) Hex:Lost fire: 1/2/3 hexes fire are lost when you injure any survivors, every survivor wounded will suffer from this hex. Pure sacrifice:You created a "deal" with the entity. Every time a survivor is put on hook you gain a tok
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  • Is Decisive Strike affected by the full 75% yet? Or does it still take only about 35%?
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  • We are nearing the end of the quiet part of the roadmap and getting close to the point where they start showing hints and teasers. Any clue on who the new killer/survivor could be?
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  • I'm pretty sure people have 100% talked about this but I want to. During my 12 times of playing killer in total knowing which hex totem is what sucks. Now that Haunted Ground is a thing i think killers need to know what totem is what. My idea is to have the icon of the perk over the hex totem as one of those 2-D image things where its constantly facing you. Killers should be allowed to cost
    6 comments 81 views last activity
  • Me and all my friends are experiencing a problem when in a lobby. Near all the time we stay in the lobby watching Japanese players who connects and leave continously and when we play as killer those players comes with a 300-400ms ping and is unplayable. Any chance to see a region filter in lobby?
    3 comments 21 views last activity
  • It's not Fallout 5, but it's a fun romp with some friends. Everything works rather well except for some minor bugs. Think of it as Fallout 4 Multiplayer and you'll get just that. I play as "Peasant Garvey" for anyone looking for me. Type (Peasant_2) into the social search bar if you want to find me.
    1 comments 41 views last activity
  • I think its a little counter intuitive, there will be people who are in rank 15 because they cant play going against people who are rank 1 - 5 who had their rank reset. Also gets somewhat frustrating, going from rank 3 to rank 13 as survivor and rank 5 as killer to rank 15 after a few resets, I cannot play as much as most people so I cannot grind to get to a high rank as I keep getting placed at
    17 comments 241 views last activity
  • So, why are survivors punished for a killer who leaves the game? This has happened multiple times since the rank reset, is this a bug because I know survivors are not supposed to lose anything.
    1 comments 41 views last activity
  • Well, my question was completely dodged today. I guess they don’t want to spoil their being any other game modes in the future, or maybe they just don’t plan on making anymore. I didn’t get to finish watching the Freddy answer because I had to skip through portions of it to see if my question was answered.. can’t see it until later. Can anyone fill me in?
    5 comments 91 views last activity
  • 이번달 랭크초기화이후, 생존자 4랭크까지 등반했는데, 10판에 2~3판이 너스, 6~7판이 스피릿 그리고 1~2판이 나머지 살인마유저입니다. 스피릿은 기존에 사운드 패치하기전까진 대처가 가능한 살인마였고, 나름 전략적인 살인마였는데, 사운드패치 이후, 대처가 불가능한 살인마가 되었고, 최근 갈고리/판자 패치로 살인마는 더욱 더 유리해졌음에도, 플레이스타일은 더욱더 수비적으로 변경되었습니다. 저번에 갈고리 16m 패널티 패치도 사실상 의미가 없고, 무조건 don't go camping 플레이만 하는 유저만 급증했습니다. 게임의 벨런스가 2킬이라고 제작진은 그랬으나, 현재 한국/일본/중국 쪽 데바데는 올킬기준이 아니면 안된다는 식으로 게임을 플레이하는 유저가 너무 지나치게 많습니다
    1 comments 231 views last activity
  • I have no idea how to delete stuff sooo
    2 comments 61 views last activity
  • Think it be cool to have more secret offerings to leave to mystery of the game. Also be quite enjoyable if each character had there own unique one. What would you enjoy as a secret offering for your favourite character?
    1 comments 51 views last activity
  • Something needs to be done about this I literally can’t play Killer because people dc in almost every game. There needs to be penalties for how often you leave a game.
    5 comments 121 views last activity
  • Make so every action they do be slowed for every swf in the team ( 2=5%,3=7%,4=10%. i know they are big but is an example).
    9 comments 161 views last activity
  • Myers: Ruin, Monitor and Abuse, BBQ, Whispers/Nurse's - which should I go for?
    4 comments 71 views last activity
  • Since the halloween event ended sounds have been super muffled when I play killer. I can barely hear gens being worked on, kicking gens, breaking pallets, picking up and hooking survivors all sound muffled. All other sounds seem normal except these. Anyone else having this issue or know how to fix it? My headset works fine, audio is all the way up and it's a recent issue.
    0 comments 291 views last activity
  • If you run all 5 players without any items, add-ons, perks or offerings, would four rank 1 survivors own a rank 1 killer (any choice) the majority of the time? Curious to see what those stats would look like, say best of 7 for every killer. Apologies if this has been discussed before Ad nauseam, new here to the forums and everyone seems to like to talk balance alot.
    9 comments 141 views last activity
  • This is probably the wrong section to post this in (if so, I apologize), but I’m looking for some artwork for my twitch channel. Anybody know any great dbd artists? Thank you in advance ^-^ Oh and on your way out ❤️
    0 comments 101 views last activity
  • I think a Talent Tree would be nice to reward people for hitting rank 1. The Talent Tree resets each month and by hitting rank 1 faster you get the most out of it. With the change to the derank after reset its easyer than before to get back at your best rank. I designed a simple tree and added content to it but please see it as examples. My suggestion is the Talent Tree not what I wrote in it,
    3 comments 41 views last activity
  • This was originally a reply in another thread I was going to post in, but it got so lengthy I decided to make it a thread of its own. All things being even, matchmaking is based of rank. The ranking system is fairly broken, especially if you have a disparity of rank and skill while playing in SWF. Which, in turn, breaks the matchmaking. For example, me and another friend were playing with t
    0 comments 21 views last activity
  • I'm refering to the bug that made LF completely immune to pallets with while swinging the chainsaw with Spirit Fury + Enduring. He is already a Billy with no mobility so atleast let us have that, please.
    0 comments 21 views last activity
  • Its looks rly stupid. 1 survivor have enough power too bodyblock the killer. Can you give the killer more power? Example: When 1 survivor trys too bodyblock the killer, then the killer can kick the survivor away and the survivor is stunned for 2 seconds and got dmg. When the killer hit other survivors with the survivor, they got the same stun time and got dmg, too.
    4 comments 121 views last activity
  • Damn it!! I got farmed again! This is the worst game ever! We've all had good matches in our favorite edge of your seat game Dead by Daylight, and we've all had some games where we wish we were the killer so we can mori those pesky sandbaggers, or we wish those survivors didn't have the ability to fix 3 gens in the first 2 minutes of the game. But here are some things you can do to save your k
    4 comments 161 views last activity
  • Yawn I just got camped again, oh well I'll play F13, oh wait, it's dead. Then what can a noob who reports survivors who don't unhook the last survivor like me talk about, hmmmm... I guess things that would be neat to see in a game that can somehow be so fun for hours, yet so keyboard smashing infuriating. Let's go Killing the killer PPPHHT! This will obviously never be a reality because of
    8 comments 182 views last activity
  • The sensitivity of the killer now is insufficient to hit the survivor even if set to max. Because Pad killers are vulnerable to 360 dancing of survivors. Especially for nurses, the problem stands out. She's been having a lot of trouble with the console version since the patch that removed auto aim earlier this year. In addition to her, the killers in the console version are very uncomf
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  • These voices annoy me, and other human beings who play this masterpiece of a game. Let's count down the most irritating voice acting in DBD 5- Quentin Every time I hit Quentin he sounds like a witch being kicked in stomach, this is weird 4- Feng Her high pitched sounds are unpleasant to the ear drums 3- David IDK, something about his screams gets on my 7 trillion nerves in my body
    26 comments 352 views last activity
  • Its not even pure 360s. Where talking about that little sidedash Claudettes do. You take a lunge, they pull out a quick spin, and suddenly they buy themselves just enough time to make it to a pallet. "Just get close and tap M1!!" i hear you cry. I shouldnt ######### have to because the craptastic auto-aim of the game gets exploited so easily. Its not as bad on good killers but when you use a lo
    15 comments 101 views last activity
  • I've been playing these last two days with a couple of friends who were new to the game so they were rank 20, 18, a random and me (rank 10 because of the rank reset). Since i thought i was going to face "noob" killers i ran my item farm build and not give a hard time to the killer, but rank 15 is full of rank 1 killers mate! I feel sorry for the new players who have to deal with this. Hope you der
    6 comments 131 views last activity
  • A stupid list for cool people, here are da best chins in the game that killed Dead Realm. Jake Park Jake has a clean and smooth chin, it'll make any Feng main faint Spirit It's more blue than there is in da damn sky Clown He has a double chin, this is 2x the chin and 2x the LOLz 2.Pig Is a pig chin, noice M8 Honourable mentions: Feng, Huntress, Wraith, Laurie Meg Iz p
    4 comments 81 views last activity
  • Hello! I would like to thank you for the development of the game! I love her very much and play it every day! And already I tried all the murderers and thought about possible new future murderers and survivors. What about the Krampus killer? Soon Christmas and this character does not have such copyrights! It would be possible to invent an event for this holiday. that Krampus punishes the ba
    6 comments 81 views last activity
  • I was on a group and we just stacked bps, and to our surprise so did the killer. I was so excited for the 500% bonus bpts gain but my game unexpectedly crashed for no apparent reason. My internet is good, so it's not my internet. My computer is not doing anything funky, so what I would like is that this game implements a re-join option. Not only was I penalized by not being able to play the 500%
    1 comments 11 views last activity
  • Geez, he's so terrible and we all know it. So here are my suggestions for buffs if survivors are on a gen, totem, chest or unhook someone, transition to dreamstate is reduced to 1 at max 3 seconds if a survivor is injured, pulling them back into dream state is reduced by half the time getting skill checks in the dreamworld from selfcare should be reduced by 50% on top of the add on he use
    6 comments 91 views last activity
  • Simply a box in the options, if the Killer or atleast 2 survivors in the lobby have it checked then the game will cancel as soon as someone fails to connect.
    3 comments 41 views last activity
  • I just wanted to know what people's thoughts were on the potential Decisive Strike Rework. Please do not argue in the forums. I understand if you are a killer main you'd be happy about the no heal, if you are a killer main please do not pick on Survivor Mains and vise versa to Survivor Mains. Mkay? PS: I tagged this as DevStream because it was announced in a DevStream.
    28 comments 422 views last activity
  • Watched the Dev log and I think an interesting choice would be to add a 10% stacking (meaning a full squad would increase gen time by 40%) increase to generator time and just remove the skillcheck with a one time activation. This would create a choice of how much time you would gain from using ds vs how much time lost from doing gens.
    4 comments 51 views last activity
  • I'm saying this as a killer with no tracking perk. I'm tired and sick from the last survivor trying really really hard to gain some edge on gaining blood points by searching for the hatch for 5-10 minutes on big maps. Can we just make blood points gains equal so our least problem would be chasing the tea-bagging survivors out of exits?
    20 comments 551 views last activity
  • This will be rather short compared to my typical threads, but simply put the FoV that Killers have at default is too damn narrow. 87° is uncomfortable to play at and the looping Survivors do, no not window and pallet looping, just the looping in front of me in tight circles as I lunged to hit them for them to suddenly wrap around me and cause me to lose sight of them completely as they disappear
    18 comments 221 views last activity
  • Hello everyone, is a week or more that are plagued by this problem, that is, while I'm in full swing the character stops running or runs slowly, I have 2 pads and I do this problem with both, does it to you? it is not possible to play like this
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  • Simply a box in the options, if the Killer or atleast 2 survivors in the lobby have it checked then the game will cancel as soon as someone fails to connect.
    1 comments 31 views last activity
  • I know it's a very small detail, but some people love attention to detail. Just like how they fixed the facial expressions while opening doors I would like to see a small tweak on the way survivors look while hooked. When they're on the hook they just have that "poker face" not really caring. Again, very small detail but I thought it would be more interesting to see they're facial expressions dif
    9 comments 111 views last activity
  • The game is out for over two years and yet this simple, but very useful feature, is not implemented? Well, it's about time that we get a server/lobby browser. It would help so much to get into games faster. Let the user or host of friend group search for custom game, so only lobbies with the amount needed slots are shown. Also filter by region, so we wont have to play with/against far away pla
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  • "These monsters who hunt us didn't come here by choice, they were taken from where they were and trapped in these cursed realms, doing the only thing they are able to do: kill. But not this one. This one came here by choice. "He" wanted to kill, he NEEDED to kill. He loves the smell of blood, he loves when his prey screams in terror, he LOVES playing with them, giving them a little hope before t
    0 comments 81 views last activity
  • https://youtu.be/AVCEWxOkc0s?t=275 4:35 Time Stamp. Michael shouldn't be the only one with a catchy tune to set the mood when you're killing people. I want my Hello Zepp when I'm chasing people. And when their timer is close to death! Im sure hag players would love a theme that fits her creepyness. A banjo playing rock and roll or hard metal for Billy. And maybe leatherface
    3 comments 131 views last activity
  • So i was having a decent game 1 guy d/c'd killed another and then i found one standing in a locker. literally i saw them through the locker standing there and hit them through the locker. Wasnt a challenge for me don't want to win that way so i let them escape. Then the next game i murdered this guy good, he wasnt good at hiding really bad at setting off my traps then sent me alot of hate fill
    6 comments 121 views last activity
  • First put Enduring ( stun will last 0,45-0,5 sec) Second when you down a survivor put a trap close to you Third drag the survivor to the wall and eat the DS. Finaly get him again after 1-2 sec because they will trigger your trap and they will lose all the distance.
    7 comments 81 views last activity