Discussions
2,561 discussions.
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**John Wick** **Survivor Concept for Dead by Daylight** John Wick was a name spoken in whispers, a legend among assassins, a force of nature that none dared cross. Once the most feared hitman in the criminal underworld, he had buried that life alongside his past. Retired and living in peace with his beloved wife, Helen, he believed he had finally escaped the blood-soaked world he once rul4 comments 81 views last activity
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A beloved killer is soon be gone from peoples stores and it truly is a sad day. In honor of one of the games favorite Leather loving Chain shooting Killers i am here to have a place for people to post fond memories of Pinhead. whether cool trick shots, Awsome plays that won the match, a time you had a wonderful chase, or other great experiences. we should value who we lose to show as much s8 comments 191 views last activity
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This perk is just awfull. I tried it and I tried with aura increase perk from Dracula chapter for Survivors… no value. If you face killer with small TR or stealth killer = worthless. If you are in chase, it's likely the survivor running will scare the crows and not the killer first since he is behind you = no aura = worthless. Even if this perk had NO DOWNSIDE, no broken effect, it would still b13 comments 331 views last activity
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Hi guys and girls,I have a suggestion for the game time of a trial, because I was just on high ground as a killer and was able to hold 3 gens well, but the game felt like it lasted over an hour, even though it was only an hour, it felt like 2-3 hours.I would suggest shortening the trial time until the automatic victory, especially since I had 2 Russians who flamed me for holding the gens well f0 comments 21 views last activity
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A young professional, determined to make a difference in the world. His personal perks, Day Dreamer, Brace for Impact!, and Catch 22 allow him to complete the objective, recover through adversity, and develop inner strength as the trial continues. Day Dreamer Your head may be in the clouds, but your body remains grounded on Earth. Stand still for 30 seconds. Gain a permanent 5% increas0 comments 21 views last activity
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As the title says, when a killer uses a map offering and a survivor uses a map offering at the same time, it's ALWAYS THE KILLER'S MAP OFFERING that gets selected. ALWAYS. Recently I've had about 6-7 games when killers and survivors used map offerings at the same time, and it was always, 100% the maps (realm) that killers used the offerings for. When multiple map offerings were used in a gam2 comments 61 views last activity
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Gostei muito da ideia de desistência sem tolerância após alguns acontecimentos no jogo e gostaria de dar uma dica como voces mesmo deixaram em aberto!é muito frustrante quando o assassino depois de matar dois sobreviventes e sobrarem outros dois ele deixa um sobrevivente no chão e sai para procurar o ultimo e o sobrevivente que fica no chão por um longo período de tempo se recusando a enganch1 comments 12 views last activity
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Hello, please can inner strength be updated to include the blessing of totems as well as the cleaning? The same as way overzealous works? When running boon: expo for example, it can be troublesome to bless the totem and then have to find a new totem to cleanse for inner strength, especially on the bigger maps. Thank you2 comments 31 views last activity
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Even as a killer I refuse to play trickster as it feels unfair unfun and down right obnoxious I'll never respect a trickster main try and change my mind if you will but I'm telling you I'll forever hate him like there is nothing ever "trickster" about him like what is he tricking!?!? is he tricking me that we are secretly playing cod cuz that's definitely what if feels like in conclusion tricks26 comments 821 views last activity
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I feel like chemical trap is underused as a perk and not as valued as it should be even as a killer main which I'm usually against all survivor perks but holy this is broken and looks fun to use it gives the killer 2 options which guarantee distance for the survivor walk around the pallet until the survivor messes up or the survivors runs and gains distance or break the pallet causing yourself t30 comments 581 views last activity
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Hello, I’m a regular player of Dead by Daylight. I’ve been playing since 2019 and thoroughly enjoy the game. I understand that there are currently underway quality-of-life changes, and I’d like to share some ideas for improving the game as a survivor. (I’m a survivor main, but I do enjoy killers from time to time.) Most of my suggestions are focused on the endgame. First, I’d like to propose add2 comments 51 views last activity
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I feel like survivor passives would give players a reason to swap survivors every once in a while and give more variety to the game and I don't want the Passives to be meta involved just some neat little things that survivors could use for their specific trait and personality I don't have any current ideas for how it would play out but I want you guys to come up with ideas of how it could work an9 comments 101 views last activity
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Here is an INCREDIBLE game from Tru3Ta1ent depicting a very engaging match as Billy with great survivors: https://www.youtube.com/watch?v=cpEcs37TMGU It's one of the most entertaining matches of competitive (not Comp competitive, but just high caliber competitive) DBD I've watched, because both sides played extremely well. The thing is, this match was only winnable12 comments 272 views last activity
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Hey BHVR, Long time player here (since console release in June 2017) and have always had a special place in my heart for this game (met both my husband and one of my best friends playing this game). I've always enjoyed the music in this game but I do have an honest question - can we get a setting option to change the music to any of the potential options that exist both on killer and survivor si3 comments 101 views last activity
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Hey BHVR, Thank you for bringing back the option of getting some of the old rift passes from before. It's a great opportunity for new players who may not have been around when those rifts released or for those who didn't get the chance to finish or purchase those rift items. Question though: kind of like the weekly charm bundle, can you implement a way to just purchase one or two items off th0 comments 41 views last activity
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I've come across so many killers that will just face camp you until you are out of the game. I have a suggestion because the ability to unhook yourself isn't enough and there is no other counter to this exploit. When you unhook, you get endurance and haste (120) and suppressed scratch marks for 1.5x the amount of seconds that the killer was within 10m of the hook. If they stood there for 30 se7 comments 91 views last activity
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Title. I'm a Killer main, giving myself a mini-resolution to play more Survivor in the future. I was reading up some videos that highly recommended having Exhaustion in your builds (saying it's a mistake to NOT have one), but it was a year or so old. Like, even if I was focusing on Gen repair or being the Medic for the game, is it still important to have some Exhaustion perk regardless?2 comments 41 views last activity
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What are some of your favorite Survivor descriptions? The introduction text on the Survivor select screen makes them sound so legendary, it’s incredible. Like for Cheryl it’s, “Cheryl Mason is a young veteran of terror , emboldening both herself and her team.” Wow, that inspires deep respect right off the bat. Or Vittorio, “Vittorio has endlessly wandered through the fog attempting to learn it15 comments 242 views last activity
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I'd just like to say that 2v8, once the bots were removed, was a lot of fun. Did I get tunneled to filth? Yes. Was it annoying when my team wasn't doing the objective and just messing around? Also, yes. But the 400% BP incentive made me not care about that at all. I didn't mind if my game lasted 2 minutes or 10 minutes, it was fun and granted me some good experience at attempts to loop as well as6 comments 91 views last activity
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SUMMARY OF THE ISSUE: vigil is not 40% faster, that is 66%. 40s Exhausted only need 40/1.66=24.1s, not 40/1.4=28.57s PLATFORM:ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: carry vigil in match get Blindness, Broken, Exhausted, Exposed, Haemorrhage, Hindered, Mangled, and Oblivious Status Effects. Recovery time is wrong. VIDEO: https://www.bilibili.com/video/BV1MXNGe9Ejx0 comments 111 views last activity
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Add a feature where the player can rejoin the game after becoming disconnected. Any online multiplayer game should have this option. My game drops out even when my internet connection is fine and it's annoying having to deal with increasing penalties because of a timeout. I would recommend adding this to your "quality of life" program since one of the goals is to combat the "go next" issue anyway2 comments 61 views last activity
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With this in mind licenses feel a lot worse than original chapters! They can basically just vanish from the store and either you are lucky or you aren’t. As someone who didn’t own demogorgon prior to his return, I know the feeling of not being able to buy a killer or survivor you want - It feels bad, very bad.8 comments 1,501 views last activity
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personally I run I’m all ears, Eruption, surge, and one perk for the killer I’m running. Normally another aura perk for killers like Vecna, Pyramid head, or Freddy. For killers like Myers, Ghostface, and Nemisis I run a chase perk to get the most out of their power. For survivor I play in a stealth support style cause taking chase would only be a detriment to the entire team cause I suck at it29 comments 392 views last activity
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SUMMARY OF THE ISSUE: vigil is not 40% faster, that is 66%. 40s Exhausted only need 40/1.66=24.1s, not 40/1.4=28.57s PLATFORM:ALL STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: carry vigil in match get Blindness, Broken, Exhausted, Exposed, Haemorrhage, Hindered, Mangled, and Oblivious Status Effects. Recovery time is wrong. VIDEO: https://www.bilibili.com/video/BV1MXNGe9Ejx3 comments 651 views last activity
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J'ai pensé à une nouvelle compétence pour survivant qui s'appellerait disjoncter . Une fois que le survivant termine un générateur ou un équivalent, il pourrait l'utiliser. La compétence permettra de faire disjoncter le générateur, comme lorsque le tueur tape le générateur, mais sans l'explosion ni la régression du générateur. Le tueur ne pourra pas taper le générateur dans cet état. Cela durera0 comments 11 views last activity
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In the quality of life roadmap in the phase 2 section, the devs mentioned they will be doing a map & key item rebalancing sometime from July - December. Since it will be a while until we see what these changes will consist of. What are your predictions/ideas for the balance for these items? I personally have no idea what to do with these items to make them compete with the other items like me20 comments 241 views last activity
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How useful would it be to use a build like Blast Mine, Wiretap, Repressed Alliance with some other random perk and what would that fourth perk be?2 comments 163 views last activity
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SUMMARY OF THE ISSUE: I just completed the "Unforgettable Getaway" achivment requisites (i fixed on my own and fully alone the generator next to the stairs in Mount Ormond Resort and escaped alive) but the trophy did not pop. Its not the only one that, i did a flashlight save and i still have 0 on the "blind the killer" counter for other trophy. Its like the achivments take turns to be broken, an0 comments 11 views last activity
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I am working on a steam guide to improve the flow of DBD; attempting to fix perks, killers, and general gameplay to make it more engaging for both sides. I'd appreciate if you guys could read the guide and leave some feedback! This is the link to the steam guide: Click Here1 comments 51 views last activity
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I'm trying to play survivor more and want to know what I should spend my "hard earned cash" on because I don't know that many good perks to use4 comments 10,609 views last activity
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The issue is map design, actually. The ability to ensure you go to a specific map itself quite literally is perfectly fine, in my opinion, there are many reasons to go to certain maps. Accessibility, or sending yourself to a map where you can see better, is something that some people tend to do, as the color schemes on some maps can be unfriendly to colorblind players. I personally am red-gr21 comments 561 views last activity
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Otz just released good video and I bet most players can learn a thing or two from it. So give it a try if you want to improve. https://www.youtube.com/watch?v=zbX0b8S9njQ You can try to ask here for additional tips against specific killer and I am sure either me or someone else will answer.0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Was playing on the Sanctum of Wrath map and was being chased by Wraith, someone tried to do a flashlight save. It didn't register as a save and cause me to bug out and caused Wraith to be in the carry animation while I was on the ground and he had to pick me up again PLATFORM: PS4 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Was just playing normally till I got dow0 comments 41 views last activity
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The title man11 comments 251 views last activity
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i asked this cuz i want all of them ALL OF THEM!!!2 comments 41 views last activity
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Ok so Mirrored Illusion is not the BEST perk in the game and this idea will no doubt not change that at all. I've been running it pretty consistently over the past few weeks and I gotta say, I think a lot of the clunkinesscould be solved by one little detail: hiding scratch marks. Whether it's done one time at activation or it hides them within a range around the illusion, I think this change w5 comments 61 views last activity
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I would love if they added a "favorite" mechanic where you can select x amount of characters (survivor/killer) and they stay at the top of your list. Like your top 8 of each or something. Or if not, just more freedom around organizing characters. It's small but it would be so nice.5 comments 181 views last activity
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never was that person to do this kind of thing, but it sounded cool, so here's some ideas for Ward! feel free to share your own ideas too!5 comments 573 views last activity
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I played against a Doctor and it reignited the question I've always had... why are the animations so odd? His shock causes you to convulse throwing your head upwards and back down, but the effect of the animation lasts beyond that animation so it leads to a survivor violently clicking the drop button at a battle that doesn't show up until after you've been hit by that point. It's this weird gue0 comments 31 views last activity
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so I was up against spirit, and 1 teammate offed himself on his 1st hook on 5 gens, second one got tunneled, so we are in 1v2 at 4 gens.. then I get downed and slugged because killer apparently wanted 4K (understandable). I get picked up by teammate and again, I get downed again… Rinse and repeat 3-4 times (I was about 10 seconds away from bleeding out) and we manage to fully reset.. Me and my te40 comments 691 views last activity
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30% → 40% faster is not 40/1.3=30.77 → 40/1.4=28.57 is 40/1.3=30.77 → 40/1.66=24.1 (40*0.6=24)0 comments 111 views last activity
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I'll just preface by saying I'd support the idea of Killers being able to leave a match without penalty when all four Survivors DC. But while thinking about it, I began to wonder, what if there's one Survivor player who wants to stick it out? Would it lead to the Killer tunneling that person out to have access to the surrender option to avoid facing the bots? My proposed solution would be, sho0 comments 31 views last activity
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I think it would be cool to at least be able to switch the heads around in clothing sets. I know some of the clothing can't be switched around because the outfits would be clipping and stuff, but at least the heads would be nice, since the neck would usually fit if moved around. I'm a Jill main and I really wanted to try the BSAA outfit with her short hairstyle, but it's a set, unfortunately. It4 comments 21 views last activity
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Hello everyone! Here is the list of changes for how to how to fix 2v8. Below there is a PDF with 3 pages that have plenty of ideas for how to make 2v8 better and PDF file (in it) that have images that could visualise some of the ideas better. I hope this really helps the devs and we get these changes one day. 2v8 fix.pdf1 comments 51 views last activity
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SUMMARY OF THE ISSUE: A killer picked me up and wasn't able to put me down, be stunned/blinded and even after the end qame time run out they had to dc for the game to end. PLATFORM: PC / Steam / 2V8 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1) i was crouched in a corner 2) Wesker used his ability at me VIDEO: https://www.youtube.com/watch?v=aOym-GysInc&ab_channel=Zura PLAYER LOG0 comments 21 views last activity
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SUMMARY OF THE ISSUE: If you complete an archive challenge during a match, the archive button(?) on the right side will be yellow, indicating it's completed, but the challenge itself will show no progress until you either go back to the lobby or claim it. If you go into another match after completing an archive without claiming it, it resets the progress and you have to redo the challenge before0 comments 31 views last activity
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After my first hook, when the Jake attempted to unhook me the bug occured. The hooks vanished as I was stuck in the air. I was immune to damage, and could not be saved for the rest of the game. Even after, when everyone died or escaped, the Killer's had to Disconnect for the game to end. The Clip we had from Stream; https://www.twitch.tv/sanguinestories/clip/AbrasivePunchyChe0 comments 21 views last activity
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The main issue arose when it was buffed to stun killers, as it made the viable counter, Lightborn, completely useless Another main issue of the perk is that because it is based off of repair %, the killer is punished for doing their goal, as when they damage generators, it gives whatever user of the blast mine perk more repair progress to work with The final issue is that the perk lasts on17 comments 291 views last activity
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As we know, during this year there should be large-scale changes including anti-slug, anti-tunneling, anti-camp, as well as changes to items This thread is about what it might look like. Survivors: Anti list: Anti-slug: When a survivor in a dying state, in addition to the normal recovery bar, a second one appears (like a new deep wound hud) this bar fills up when a survivor holds m1 if the0 comments 321 views last activity
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Basically the title, With the success of the recent Resident Evil 2v8 mode and BHVR’s strong partnership with Capcom, now is the perfect time for Krauser to join the game. As one of the most iconic characters from Resident Evil 4 Remake , his military background and connection with Leon make him a great fit. Plus, the potential voicelines with other Resident Evil characters would be amazin1 comments 64 views last activity