Discussions

339,151 discussions.
  • Of the abyss: Pretty much the same as before but, will include the upside down world of the map that's currently in play and provides the demo the ability to choose which portal to come from back into the realms trail world (like the xenomorph can with their tunnel station) but loses the ability to have killer instinct go off when survivors are near a portal when charging the abyss Blood detect
    0 comments 11 views last activity
  • Listen I know a lot of you get a lot of nastiness thrown your way, but I really appreciate the work that you guys do. Having a bug forum, actively listening to your community, etc etc! A lot of people will ######### on employees, but guys, at the end of the day it's just a person doing their job 😭 I think the community all around would be a lot better if we were just more positive and understandi
    7 comments 161 views last activity
  • Have they said anything about the new 2v8 will have pips? That's really the only thing I don't like about the game mode
    2 comments 31 views last activity
  • So before all 3 of these perks were changed in the Houndmaster's release, my favorite build to run was; Beast of Prey, Distressing, Hex:TOTH, and Hex: Undying. If you're knowledgeable enough, then you guessed why I liked to use these, the extra BP! And boy did this build really make a difference, I could make up to 60K BP with no offerings and add ons in effect (Deviousness and Hunter were doubl
    8 comments 101 views last activity
  • Blinding the killer while they carry a survivor...I can't since I get you don't need to stun them but like one lightborn boom cancels the flashlight, if a survivor brings a flashlight the killer will check to see if that survivor is nearby, I hate flashlights with a burning passion, killers can look at walls. Like I just hate that kind of challenge because it has so many things that can go wrong
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Blast Mine doesn't work sometimes PLATFORM: PC During games, Blast Mine has a chance to not work when the killer kicks. VIDEO: https://www.youtube.com/watch?v=S4MT5ere9zU https://www.youtube.com/watch?v=ADvdAFzjZoM https://www.youtube.com/watch?v=Alkwc7sT69U
    0 comments 11 views last activity
  • This system made quitting worse. Survivors now find every reason or way to quit. They all go to the killer and then I'm left alone to repair the generators all by myself. This is getting beyond pathetic and it's happening in almost all of my matches.
    4 comments 61 views last activity
  • Prestige level sorting Favorite survivor/killer sorting Toggle sprint option More server locations Return to menu option in the store (having to back out of bundles, then collections, and then featured just to get back to the main menu is very inconvenient)
    8 comments 141 views last activity
  • Its kinda annyoing you guys dont give us a clear answer for the release plans for the chapter, it would be nice to have an acutal answer if you could. It would be nice to have a truly clear date for all of this stuff.
    2 comments 751 views last activity
  • As The Singularity’s “Deathktop” outfit is being fixed, I would like to provide feedback for the other community outfit, Jake Park’s “Lone Wolf” outfit. The outfit is missing a couple of elements from the original concept art. ・The first being his hair color. The original art has mostly dark navy blue base color and light blue highlights. In the current version, the blue highlights take most o
    3 comments 702 views last activity
  • Example: You own The Ghoul and you love his fire lobby music, you now have it unlocked and usable whenever you'd like on either role. Subway Surfers (the mobile game) does this with their tracks, making them all available and optionally changeable. DBD could at least let you change it when you own the corresponding cosmetic or character
    1 comments 42 views last activity
  • I love the community skin for Jake so much, it's made me fall back in love with my first main. That said, his neck looks so barren without the little choker that is featured in his concept art. Would it be possible to add it back in for my fashion king?
    0 comments 11 views last activity
  • Conteúdo O Nemesis foi reativado. Missões & Eventos Modo de Jogo: 2V8 retorna em 15 de Maio, 12:00 BRT. Esta edição introduz o Ghost Face e o Oni no combate. Modo de Jogo: 2V8 apresenta uma série de Missões por tempo limitado, para desbloquear cosméticos relacionados ao Ghost Face. Melhorias em Bots Bots de Assassino aprenderam a, de v
    0 comments 51 views last activity
  • SUMMARY OF THE ISSUE: Houndmaster Power no longer has functional entity block at gates when grabbing a survivor PLATFORM: PC/All STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The survivor will be unable to leave while caught by Snug but as soon as the killer basic attacks the entity blocker immediately disappears making the feature useless as the survivor regains control before the kille
    0 comments 22 views last activity
  • Making this post because of my most recent queue For Context i'm in Canada Atlantic and for some reason the DBD Gods decide to match me up against Spitz Knightlight and His GF They are from europe i dodged that ######### instantly but it got me thinking about the servers and i realized i just got matched up with polish players for seemingly no reason This is not the first time i;ve been ma
    5 comments 132 views last activity
  • So tired of survivors throwing my game because they get downed immediately so they just off themselves on a hook.
    22 comments 371 views last activity
  • In patch 8.1.0 the cooldown of Trail of Torment has been buffed from 60 seconds down to 30 seconds. In my opinion this new cooldown kinda gives the killer the ability to be undetectable all the time what makes it a bit OP. For example a survivor stops the regression of the "tormented" gen, the cooldown begins, the killer comes back to that gen and chases the survivor off it. The time window of co
    3 comments 62 views last activity
  • Maybe someone who spends more time working on UI/UX can explain what's happening here but I'm having a lot of difficulty "reading" both the Quests page and the new Rift page. With the quest page, I don't know if it's because all the fonts are the same size AND in all caps (even the side bar) but my eyes can't figure out where to look, or even where to physically focus (re: do I look at the white
    0 comments 11 views last activity
  • This is something that's been bugging me for a while, to my awareness every single killer pallet vault(or ability that allows them to go over one) can simply be ignored by just running back into them and vaulting back. This works on Legion(you can vault back when they fatigue for some reason), Wesker(hes supposed to automatically attack to stop this from happening but it has never worked), Vec
    14 comments 141 views last activity
  • On PC (steam), Zarina has several leg cosmetics have have clipping issues at the waistline when equipped along with the "Militant Top" cosmetic. The leg cosmetics are "Over-The-Knee Tights", "Shimmy Skirt", and "Lush Dress Pants" The clipping does not happen when the pan
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: ghoul put me in dying state while i had endurance PLATFORM: pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: got unhooked, had off the record, got isntadowned VIDEO: https://www.twitch.tv/iamwillpower/clip/ImpossibleHonestMarrowRickroll-J8NX0QeHfIp2COyv?filter=clips&range=7d&sort=time PLAYER LOGS: Player logs are required from PC players only.
    1 comments 31 views last activity
  • SUMMARY OF THE ISSUE: Weaving Spiders and Treacherous Crows can be used separately but only one works at a time. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to basement. Complete Invocation: Weaving spiders. Complete Invocation: Treacherous Crows. Work on any generator Notice how the effect of Weaving Spiders is "removed". Notice how Treacherous Crows works as in
    0 comments 41 views last activity
  • SUMMARY OF THE ISSUE: So basically it was two days when I wanted to play a few matches when i noticed the game has no sound at all. Not in the menus or in a match. I've checked all my audio settings for the game and my laptop and nothing. The weird thing is, the opening cinematic when you first open the game does have audio, so i really dont know what could be up. Originally, when i was writin
    0 comments 12 views last activity
  • In the tomes each level only unlocked every 2 weeks, however each tome had 4 levels with like 17 to 20 challenges per level. Assuming on average 18.5 means 74 challenges. The new weekly system seems like it has 12 times 5 challenges for 60, so less but close. However it seems like there is always a "complete 3 quests challenge" in there. That would be like counting the ending dots on tomes. So in
    0 comments 11 views last activity
  • randomly today on ps5 my input binding for "actions" & "wiggle" have been reset and empty, i cannot reset them.. i have actions set to R1 typically but pressing R1 does nothing in-game and nothing when trying re-bind, i have tried 3 different controllers and still facing the problem, this has made the game unplayable. when trying to re-bind it doesn't let me enter the button, i am unable to
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: PLATFORM: pc STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: i was just playing legion and i tried using iri ubtton because its a good addon, but i only had one, so it was just a test run, little did i know, after the match ended i kept all my addons including that one iri button, even doing more matches didnt deplete it, i just have infinite addons for some reason VI
    3 comments 51 views last activity
  • SUMMARY OF THE ISSUE: toolboxes seemingly stop using charges after the survivor is getting hit with surge while repairing a gen PLATFORM: Nintendo switch STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: was playing a match on the gideon meat plant and brought a toolbox with wire spool, a brand new part and streetwise. I was repairing a gen with the toolbox when the killer downed another su
    1 comments 31 views last activity
  • SUMMARY OF THE ISSUE: whenever you’re playing as the pig and the third survivor dies the game will crash. It doesn’t always happen, but it happens often enough. PLATFORM: PlayStation 5 and Xbox Series S STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was playing the game normally and it doesn’t seem to trigger after any certain event. The only thing that triggers it for the game to cras
    0 comments 21 views last activity
  • SUMMARY OF THE ISSUE: While in chase and with Scene Partner equipped, I will go to vault but I dont actually vault. I get the sound of a vault but I end up stuck on the same side of the wall. This has happened on multiple characters and various maps. It only occurs while my character is actively in the 'scream' animation that the vault malfunctions. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW
    1 comments 21 views last activity
  • SUMMARY OF THE ISSUE: Unknown Hallucinations are sometimes invisible on killer POV (unsure if this also happens for survivors). Both the actual hallucination as well as the aura when it's not in line of sight are missing/invisible. PLATFORM: Steam / PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Unsure, seems sporadic with some hallucinations spawning normally, some completely invisibl
    5 comments 131 views last activity
  • My old iteration of this kit ended up being somewhat like how Dracula's Wolf form works. A bit funny because I wrote it back in 2022. I've decided to revisit it and try to brush up on the tracking predator theme. I plan on making some new art for it (I've since deleted the old art) so check back some time! https://docs.google.com/document/d/1QPwlg4zQZ_VuVYiI6YwCmvH6dvFbHKhKdPPhz6
    2 comments 11 views last activity
  • As the title says I've been having awful rubberbands, sometimes I get pulled back or I'm desynced atm, its especially noticeable when you try to do an action like hit a survivor, vault a window (on survivor too), try to throw down a pallet etc. Maybe it's just an EU server thing, but they feel like doo doo rn.
    3 comments 42 views last activity
  • Invisible walls are honestly becoming very annoying. One of the coolest things you can do with killers like wesker, demo and billy are finding places to perform trickshots. It was bad enough that devs were adding invisible walls to new maps to prevent these trickshots by preventing jumps and sky wesker/demo/billy but what really annoys me is going back to older maps and adding them where there
    3 comments 72 views last activity
  • Whenever I take a hit with the perk it feels kind of.... Empty? It would feel nicer to use if, for example, the token gain sound effect played when taking a protection hit for a survivor while running the perk. Thus, letting you know they get the haste boost. It's just a small QoL thing that I'm sure would be appreciated.
    2 comments 21 views last activity
  • I tried the perk after the latest changes again and you still feel the range nerf. With 6 meters this perk would be great and allow for some cool plays. With 5 meters you get the haste often too late and therefore you are unable to catch up fast enough to sabo the hook. My ideas for perks, killers…
    5 comments 61 views last activity
  • Content New Survivor: Orela Rose New Perks Do no Harm : When you heal another Survivor, for each hook state they have, heal 30/40/50% faster and gain +3/3/3% progress for succeeding great skill checks. Duty of Care : When you take a protection hit while healthy, all other Survivors within 12/12/12 meters gain 25/25/25% Haste for
    155 comments 4,080 views last activity
  • I am not a fan of Legion, not because they are strong, they are quite weak killer but their power is just boring and free easy injury. Ghoul is like you take Legion's free hit, make it like mid-range huntress hatched with easy point-click aim plus you give him Chucky's scamper mixed with insane mobility. I do love being hit behind walls thanks to his auto-aim that locks onto you from like 14m ra
    4 comments 101 views last activity
  • The Killer is atrocious to play against and beyond broken, the literal definition of pay to win. He should have never been released like this and should be removed until they can properly rework him, the current nerfs have done nothing. Honestly how embarrassing for BHVR to release a Killer like this and his addons as well. Either his insta aimbot low effort no skill first hit needs to be remov
    6 comments 81 views last activity
  • SUMMARY OF THE ISSUE: While playing as The Pig with Amanda's Secret addon (while bringing an indoor map offering), for both me and another player we have been consistently getting game crashes. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Selected The Pig with the Addon: Amanda's Secret Selected indoor map offerings: Hawk
    0 comments 52 views last activity
  • I decided to make a set of changes for the Keys and Maps, as well as their add-ons. Keep in mind that new add-ons are marked like this: *[Insert name]. Feedback is very welcome. General Map Changes: • Removed killer specific objects from the list of objects classified as Killer Belongings. • Removed the Yellow Wire and Black Silk Cord add-ons. Item Changes: Map (Rare): • No
    18 comments 331 views last activity
  • SUMMARY OF THE ISSUE: In some corners of gideon meat plant there are little square holes with pallets right next to one side. The killer can come from another side and break the pallet PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play on Gideon Meat Plant Have a Survivor drop a pallet near a small hole Walk into the hole from the other side Press Space mid drop to break
    0 comments 11 views last activity
  • As the title suggests id like to hear what unpopular opinions you have on maps. To start of the discussion I would like to say that I feel that the original realms aren't as balanced as some people try to make out. I feel that whilst the Autohevan/McMillan maps have a good balance on most of their realms A few stick out to me as been subject to rng on whether the map favours one side or the othe
    33 comments 581 views last activity
  • For those who haven’t seen this yet, I’ll leave it here.
    23 comments 422 views last activity
  • The Unknown's power is butchered by the easy removal of the weakened state. Weakened is removed by simply looking at him (which is the default state for non-noob survivors being chased) for 10 seconds. Since his power has a 7 second cooldown, you only have a 3-4 second window to land a second shot before your first one is invalidated. This tiny window is absolutely atrocious considering how jank
    11 comments 313 views last activity
  • While there are add-ons and effects in specific builds that we may or may not want to look at, that's not what I want to discuss in this thread... one of the things that irks me about Survivor items is their base line effects for their rarity and the add-ons available to them in a lot of cases makes little sense. Almost every single set of survivor items (with the exception of flashlights), is a
    3 comments 141 views last activity
  • SUMMARY OF THE ISSUE: Dracula in Wolf form isnt recieving killer instinct when a survivor fast enters or fast exits a locker, which they should as any rushed action results in killer instinct for wolf form PLATFORM: unsure, saw it while watching a twitch stream STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: dracula is in wolf form. Survivor fast enters a locker. No killer instinct. Surviv
    0 comments 31 views last activity
  • Just musing to myself and friends, I have a thought on tunneling. "Tunneling is the best way to win" has been a mantra we've heard now for quite some time. This perspective came about after slugging, 3 genning and gen regression in general all got nerfed, and people instead swore blind that Tunneling was the only effective strategy left for killers. This is a mantra that I never really believe
    15 comments 662 views last activity
  • SUMMARY OF THE ISSUE: After playing a match, survivor or killer, I get no rift fragments at all. I played multiple matches of survivor, in some I died and in others I escaped. I played some killer matches too where I killed nobody and where I killed everyone, but even with that Im stucked at 20/100 Rift Fragments of the Tier 63 PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCC
    0 comments 1 views last activity
  • Sometimes the entire sound effect for the "reveal" mechanic will play with no real rhyme or reason. It's like the entire sound clip itself plays, without the "boom" sound of actually revealing him. I don't even think he was anywhere near me, I couldn't physically see him during the match nor when rewatching the clip. (Please let me know if you spot him.) I've had this happen in several matches ag
    4 comments 71 views last activity
  • SUMMARY OF THE ISSUE: Repair a total of x amount of generators is stuck on what looks to be 99% progress If i go into a game it reports that i have done it and progresses but when the game is over it hasnt awarded the rewards and is still on it's previously reported total. This happens every game now PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: See Summary
    0 comments 1 views last activity
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