Discussions

4,119 discussions.
  • But coming back to the game after 2 week break, getting downed by Blight in one minute. Console Survivor comes over unhooks me, Blight instantly does a 180 degree turn from the otherside to the bloody map and bolts it all the way over to us, got only healed half way. Console survivor takes a hit for me. but that Blight wants me dead and the "ONUS IS ON
    35 comments 501 views last activity
  • Out of every killer in the game, I think the playerbase can collectively agree that the most underdevelouped and poorly handled killer is Hag. Simplistic and vague backstory has never been fleshed out upon ever beyond a very VERY bad tome story. What glimpses of intrigue due exist can be confusing or very unclear, and not in a good way like The Unknown or something. As a Hag main and someone who
    6 comments 191 views last activity
  • Note: I have no idea how abandons affect official killrate or even the total killrate in your stats page. This post is not about that. I just want the personal past 30 day stat page to be accurate. But something I have noticed is that killer games that have an abandon from at least two, Survivor do not show up in your last 30 match statistics, even if the killer played it out. As you can see,
    3 comments 51 views last activity
  • Hey everyone! I came up with this idea for a Killer in the game. Undoubtedly, it is one of the most asked characters in the game: Pennywise the Dancing Clown. So here it goes. Hope you enjoy! While obtaining the license for IT is undeniably difficult, the concept of Pennywise , a creature that thrives on fear, illusion, and psychological manipulation , fits Dead by Daylight more naturally th
    2 comments 1,634 views last activity
  • In my first match today… Ace was getting tunneled so badly, yet the people in charge of this game somehow think we don’t need an anti-haemorrhagic add-on, and we don’t need any real anti-slugging or anti-tunneling update either. #DeadbyDaylight #dbd @DeadbyDaylight Imagine being Ace… In every game, you’re getting tunneled so badly. And every time ther
    13 comments 231 views last activity
  • Hello. The Hillbilly is the only original killer who has not gotten a new cosmetic this year. Since Christmas is nearby i suggest the scrapped Christmas sweater cosmetic from a few years ago.
    0 comments 11 views last activity
  • I really want to have fun with this game, and I’m not sure what to do I don’t know why, I’m at ash rank 2, I play as my main (springtrap) with a non meta build and lose 20 times. I play as blight with meta and lose AGAIN. Mostly recently (a month ago) I won ONCE and it didn’t even feel GOOD. Infact it felt AWFUL because the entire time I felt like an anxious mess of “oh god a gen is about to po
    4 comments 141 views last activity
  • With chapter 2 of stranger things coming around January, is there maybe a possibility we might get more content for the preexisting characters too? Sure, Vecna is gonna be in the spotlight for the new DLC, however I feel like the older characters also deserve something new. One thing many people want is a rework on Nancy's face model, or interactions between the characters in-game with voice lin
    2 comments 71 views last activity
  • Whispers is a killer perk that sees very little use and has also not been updated since version 1.0.5! So seeing as we are now in version 9.3.0 I would love to explain how I use the perk, the issues with it and how I would change it. Whispers is a flexible and reliable killer perk with low stakes and proportionate strength. It asks nothing of the pla
    5 comments 132 views last activity
  • I’m Ngl when I say Demogorgon might be one of the most poorly maintained killers in this game. not only dose bro rarely ever get changed, but whenever he is, it’s usually just a nerf his already not good add-ons (aside from Leprose Lichen) but seriously. look at the effect of violet waxcap and tell me there’s a god. But honestly I think that all everyone
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: The vibration of the Dualsense PS5 controller doesn't work at all, for either Killer or Survivor. I've tried to turn the option in the menu off and on again during a match and outside of a match, even tried restarting the game, but it doesn't work no matter what's done. This has already happened in previous updates. Something related, but I've noticed some of the vibration
    4 comments 513 views last activity
  • Title. It's extremely selfish, but I would love it if Ultimate Weapon, Darkness Revealed, and Iron Maiden all worked with Dredge entering/exiting lockers. "But wouldn't it be super OP if Dredge could see you near a locker any time he exited one? Doesn't that make Lavalier Microphone useless?" -Someone, probably Lavalier gives you total aura reading after your third locker teleport, so it
    1 comments 41 views last activity
  • Survivor and Killer cameras stutter during normal gameplay movements and animations, both in normal matches and event matches. Stutter occurs in both horizontal and vertical planes of movement. PLATFORM: PS4 Recreation most noticeable after several normal matches on either side. Seems to occur during a longer play session, but may be able to be recreated in shorter sessions. VIDEO FOOTAGE: htt
    5 comments 281 views last activity
  • SUMMARY OF THE ISSUE:When using the reign of darkness ability, no lockers are highlighted and can't be teleported to even while in a locker, while charging the ability you can still teleport to the remnant. PLATFORM: PS4 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Enter match as dredge Charge RoD Done VIDEO: N/A PLAYER LOGS: Player logs are required from PC players only.
    0 comments 81 views last activity
  • SUMMARY OF THE ISSUE: after installing the newest update, I got into the game to see that multiple characters I know I owned, I no longer do. These are as follows: The Clown, The Spirit, The Demogorgon, Nancy Wheeler, Steve Harrington, Kate Denson, and Adam Francis. All of these characters I have prestige at least once and still have the perks for other characters unlocked. My hypothesis is that
    3 comments 271 views last activity
  • SUMMARY OF THE ISSUE: Played Nemesis on The MacMillan Estate - Suffocation Pit (HD01) and the zombies would never leave the spot they spawned in. It occurred again in the game right after in Backwater Swamp. If a survivor was in range, it would just reach for them and then stand still. Resetting the zombies and getting new ones to spawn never fixed the issue. Was using depleted ink ribbon and a
    0 comments 31 views last activity
  • Making this post because the Nurse has been bugged for two years and this is my frustration, DBD still didn't fix her, her FOV, fatigue, animations, everything is bugged and they do not care. A big company who can't fix bugs that have been in the game for years, genuinely wild that she's been bugged for two years, my friends and I quit because it's pointless waiting now, 2 years is a lot like ###
    8 comments 151 views last activity
  • SUMMARY OF THE ISSUE: playing against a plague, her vomit could not be heard. playing against a billy, his chainsaw could not be heard. he did not have the apex muffler. Also their hit sounds couldn't be heard either PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Started at beginning of match VIDEO: https://youtu.be/SX1HuJ7yAQs PLAYER LOGS: Player logs are required
    3 comments 121 views last activity
  • SUMMARY OF THE ISSUE: in Evil Incarnate mode, Myers can instantly kill someone the first few frames after they unhook themself while on struggle phase PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hook a survivor for the 2nd time, activate evil incarnate mode, camp the survivor until their resolve bar is full, allow them to unhook themself, press m1 to kill them within a
    0 comments 81 views last activity
  • Tunneling, or getting tunnel-vision. That is the definition used when the killer targets one specific survivor until they are dead/sacrificed. Sometimes it happens right away, even at 5 gens left, and other times it is used as a last ditch measure to slow the game down. Personally, I see this happen in around 75% of my survivor games since patch 9.3.0 dropped, because the survivor role got nerf
    22 comments 613 views last activity
  • Disclaimer, this idea is incomplete and bound to change. The Puppeteer Name: Morgan Faye Nationality: Turkish Gender: Female 32m Terror radius 4.6m/s movement speed Lore Morgan Faye was once a sweet, quiet girl. Her family had recently moved to America, hoping to build a new life. But the language barrier made everything feel impossible. Even the smallest misunderstandin
    0 comments 53 views last activity
  • May as well remove survivors at this point. Pallet density nerf was an absolute disaster, anti-slug and anti-tunnel is gone (even tho both could've just been reworked to be more fair), add-ons were just randomly reworked even though no one asked for it. So GGs BHVR!
    13 comments 511 views last activity
  • I've been on this game for 8 years and now I quit. And I don't know how I've put up with it for so long. Out of ignorance, I suppose, or maybe I just didn't want to see it… but I quit. I know I said I was going to stop playing in December, but I moved up my decision. The game is in a deplorable state; there are bugs everywhere, almost no structures to loop as a survivor, soloq is hell, I see ma
    20 comments 511 views last activity
  • After playing latest iteration of 2v8, I gotta be honest, it's beginning to feel pretty empty. It is still infinitely more fun, but it's getting pretty dull because of how little effort is there. This iteration, we got 2 new killers, lost 1 killer, and got a nerf to slugging. That's it. This is all that's different from previous version, and that one was also barely different from it's predecesso
    2 comments 72 views last activity
  • You saw the title. I am sick and tired of the SBMM(Skill Based Matchmaking). Every since the ranks have been gone and around, i was a Iri rank 1 player, and it was fun because since it was based off ranks back then, the worst id get would be purple 7 rank people. Ranks were balancing this game, making it fun for both sides. Now its not good and true to nor a 2 hours killer get a 8k hours bully sw
    0 comments 11 views last activity
  • Don't know what happened since Wed (11/26) evening. But playing tonight (11/28-29) was obscene. 3-4 friends playing together as survivor. At least 10 matches and we only escaped once when the killer decided not to hit anyone (freebee). Killers knew where we were at all times. Multiple different killers/builds. Can't explain it, but it was NOT a coincidence. Can't even blame this on cheating/hac
    1 comments 31 views last activity
  • I think we all agree that Demogorgon is in a weak state currently. That's why I wanna propose some buffs for the cutest dog from the fog. First, let's address what is Demogorgon good at. Demogorgon has a really strong chase power, with its shred Demogorgon is able to clear pallets and zone survivors from any straight lines. It sounds pretty basic, but it's a good power, fun for both sides since
    6 comments 111 views last activity
  • its no secret that how easy it is for survivors to cleanse weakened and just how punishing unknown can be to play if you arent perfect is its biggest frustration and pain point - i want to suggest a change to help with this other than just increasing numbers in order to "stare down" the unknown, a survivor and the unknown must both be looking at eachother (or at least be in chase while the survi
    1 comments 62 views last activity
  • SUMMARY OF THE ISSUE: Started the game in Nostromo. About 2 minutes in, I was about to hit a survivor with the max range of Wesker's bound, and both of us got stuck. The survivor got the mending status and later fell down, while I got stuck looking at a wall (couldn't even turn the camera or move). The entirety of the match was spent like this PLATFORM: Playstation 5 STEP BY STEP INSTRUCTIONS O
    3 comments 21 views last activity
  • Poor poor Michael... one skin only? Get this Michael as the headless horseman. His Mori? Chops the head of the survivor and puts the pumpkin on top. He deserves more skins, PRETTY PLEASE!
    2 comments 41 views last activity
  • All I hear anymore is entitlement and whining after the update Should we remind players this is a Competitive game and always has been. Players have the right to play a game how they want mainly if they paid for it. If Tunneling isn't allowed in a Competitive game then Gen Rushing isn't allowed either. I know players will say Gen Rushing and Tunneling is two different things or Tunneling is
    3 comments 143 views last activity
  • Last year has been an experience to say the least. We had a balanced game last year which was fair to both sides, but every step taken this year has been towards an unbalanced state. It all began around the Springtrap release. The healing meta made a comeback and in a strong way. Survivors only taking 5 seconds to heal negated many killers' pressure, and it still happens at this point, according
    23 comments 461 views last activity
  • Howdy Behaviour, Unsure if it’s actually a bug but Vecna’s voice (The Lich) has become slightly lower and slightly slower. No patch notes stated on this one so unsure if related to new French voice acting. Platform - any, (personally on Xbox) Steps to recreate - play Lich and trigger any voice line (lobby, spell casting, selecting spells etc) I appreciate your time reading this and hope t
    1 comments 91 views last activity
  • Title says it all. I am not a fan of this play 20 games to get rid of one point the old system in my opinion was vastly superior.
    19 comments 361 views last activity
  • Especially now that Tome challenges are no longer a thing of the future (since Quests replaced them), please fix the bugged Tome challenges. I've done the Devotion to the Unseen challenge from Tome 7 Forsaken Tier 1 several times now and it still has not popped. I've also seen plenty of other people talking about it, even from 4 years ago. I'm sure there are other Tome challenges like this as wel
    0 comments 1 views last activity
  • Already reported a couple of days ago and under review sorry
    0 comments 21 views last activity
  • Currently Deathslinger's Harpoon has a small chance to disconnect from the survivor. This started with Kaneki's release. On the dot. Notable patterns: It happens selectively. What I mean by that is: It's a rare bug that doesn't affect every match But when you load into a server, it happens multiple times a match It usually, but not exclusively, happens on the same survivor. It's
    16 comments 491 views last activity
  • SUMMARY OF THE ISSUE: Vibrations stopped working PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: as soon as I load up the game, I've restarted multiple times and turned vibrations off and on in both DBD and Playstation settings. VIDEO: cannot video lack of vibrations. PLAYER LOGS: Player logs are required from PC players only.
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: When selecting a generator as houndmaster, the arrow indicating a gen can seemingly be invisible outside a certain range. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Noticed this on 'Azarov's Resting Place', the arrow typically visible above generators using search can be invisible from the opposite side of the map. Testing this and recording th
    2 comments 21 views last activity
  • SUMMARY OF THE ISSUE: Myers softlocks if he breaks a freshly dropped pallet with Slaughtering Strike, making him unable to move for the rest of the trial. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Breaking a freshly dropped pallet before it finishes the drop animation with Slaughtering Strike could softlock the game. VIDEO: https://files.catbox.moe/yhhlmq.mp4 In th
    0 comments 41 views last activity
  • Ok. Here we are. I try to write this down in one go as straightforward as possible without being too destructive. As all of the forum users, people who watch Twitch, Youtube and use social media should have seen by now, the mood within the community seems at a new low with yesterday's update the latest. The reasons seem diverse: Antislug and Antitunneling ideas weren't it, got tested, then sc
    6 comments 161 views last activity
  • DS is already a problematic perk with people weaponizing it at every given chance, but did you know it doesn't deactivate when interacting with killer items such as Nemesis/Wesker's Chests or with Sprintrap's doors? This means people can weaponize these for unintended purposes Here's a clip of this very thing happening to me https://x.com/DBDXenomorph/status/1993556703389138979?s=20
    2 comments 41 views last activity
  • Dead Devs, i mean, Spirit has 4.4m/s of movement speed and with her power reach 7.04 m/s and can't see the survivors and got nerfed, while blight has 4.6m/s and with his power reach 9.2 m/s and can see the survivors… you think this is balance? GG
    65 comments 1,332 views last activity
  • Remove the Leeching Gland's auto aim splash from the Regurgitate ability, instead make it purely a direct hit thing. Either that, or make a direct hit give 100% Leeched effect, while the splash effect only gives partial Leeched progress. Also make Head Form less clunky to use.
    3 comments 41 views last activity
  • SUMMARY OF THE ISSUE: As I feared, the Third Seal changes with the Sinister Grace chapter patch also affected it no longer triggering after Claw-Trap injuring someone as Skull Merchant… If Claw-Trap injuries are not basic attacks and special attacks, then what are they? D: PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Simple really, equip Hex: Third Seal and Claw-Trap som
    10 comments 251 views last activity
  • SUMMARY OF THE ISSUE: Hand of Vecna Doesn't Teleport On The Game when being triggered by rushing into the highlighted yellow locker. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was in chase with Vecna while healthy I had the Hand of Vecna equiped I hopped in the locker highlighted in yellow (rushed) I got broken (shown on HUD) I did not teleport to
    0 comments 32 views last activity
  • SUMMARY OF THE ISSUE: Deathslinger's chain breaks too quickly even when it isn't colliding with an object, post 9.3.0 update that states that this issue was fixed. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Fire a shot and move the chain in such a way that it is slightly to the right of any obstacle. You will notice that the chain will break at normal chain brea
    1 comments 52 views last activity
  • SUMMARY OF THE ISSUE: Susie's skirt glitches due to its animation. It glitches both during the memento mori and the walking animation. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: As she walks and performs the memento mori, Susie's skirt glitches and gets caught on her legs or pierces her torso. VIDEO (walk): https://youtube.com/shorts/52NQeh9RQcg?si=VWR
    0 comments 11 views last activity
  • I’d love to see a Negan Smith cosmetic set for The Trickster, Knight, or Legion. However, I think the best option would be adding him as a standalone killer. His abilities could draw inspiration from the gangs he commands in the series, or even a zombie-related mechanic. (For that reason, I proposed three killers whose gameplay styles could support similar concepts.)
    1 comments 31 views last activity
  • There is an outfit for the Oni called "Dreadful Assailant" that was featured in a rift in the past. (ingame screenshot of said outfit:) Said outfit came with a Deep Rift recolor of it, with blue color replacing the red ones (ingame screenshot of the recolored outfit:)
    4 comments 111 views last activity
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