Claw-Trap Injuries no longer triggers Hex: Third Seal as Skull Merchant
SUMMARY OF THE ISSUE:
As I feared, the Third Seal changes with the Sinister Grace chapter patch also affected it no longer triggering after Claw-Trap injuring someone as Skull Merchant…
If Claw-Trap injuries are not basic attacks and special attacks, then what are they? D:
PLATFORM:
PC
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
Simple really, equip Hex: Third Seal and Claw-Trap someone and watch it not trigger and get a stack
SCREENSHOT:
Here Claire gets claw-trapped, but no stack is added to Third Seal…
Pretty sure you get a stack on Third Seal once it activates on a survivor too
PLAYER LOGS:
DeadByDaylight.log
Comments
Thanks for passing this along! I've shared your report with the team, who are already taking a look at what's happening here.
Still present as the 9.2.1. Bugfix Patch released today.
Please make her claw-trap injuries count as special attacks
Still present as the 9.2.2. Bugfix Patch released today.
Still present as the 9.2.3 Bugfix Patch released today.
Still Present in the 9.3.0 ptb as it released today
still not fixed, two claw-trap injuries this time for extra clarity.
Claw traps are not considered special attacks and should not PROC The Third Seal.
They are not special attacks? Now i am curious what will happen when i Claw-Trap-injure the obbession with Save the Best for Last stacks….
Ok so.. what kind of attack is it then? It's causing an injury outside of a basic attack.. but it's not a special attack? survivor is being injured, it should be a special attack, and should be proccing third seal. third seal works if you become injured from disarming a trap with Bloody Coil so why wouldn't a claw trap injury be considered a special attack?
Correct! Please let us know the results of your STBFL experiment! Claw Trap injuries, much like the Plague's Sickness, is an affect of the Killer Power and not a special attack itself.