Discussions
4,119 discussions.
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Waiting 30 MINUTES for a match only to get an AFK KILLER is UNACCEPTABLE. Every new instance of 2v8 suffers from this same issue. FKN IMPLEMENT A READY PROMPT FOR KILLERS WHEN A MATCH IS FOUND. If a killer doesn’t respond, REPLACE THEM IMMEDIATELY WITH THE NEXT PLAYER IN QUEUE. This problem has been RECURRING FOR FAR TOO LONG. P.S. Would love to see the faces of Down voters.12 comments 181 views last activity
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SUMMARY OF THE ISSUE: Tome 4 Level 2 Challenge: Evil Omen, can not be completed. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select Evil Omen on Level 2 of Tome 4 - Conviction PHOTO: PLAYER LOGS: DeadByDaylight.log1 comments 31 views last activity
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There are too many pallets, you stupid developers. Forget about not fixing the many bugs with The Nurse; now you've added even more pallets. Do you have any idea that in high MMR, those baby survivors can just mindlessly drop pallets and escape, while the killer still gets tea-bagged and waved at by these players. Just spam pallets and you escape; this game is way too easy. I know you need to10 comments 222 views last activity
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I would absolutely love if they incorporated a way to vote on a map before a game starts! Thoughts!?2 comments 11 views last activity
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PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: After bumping press M1 and M2 simultaneously while facing a survivor https://www.youtube.com/watch?v=CjeKZak_afE https://www.youtube.com/watch?v=EhBjActUtOI PLAYER LOGS: DeadByDaylight-EGS.log0 comments 71 views last activity
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killers are way too overpowered right now & yea ik everyone wants to win but let a match start & people are getting hooked back to back . Your staying on that hook & im not saving you. I’ve been playing for a very long time going on ( 6-7 yrs ) & being that the killer is over powered & strong I’m not throwing my escape away just to “play fair “ if everyone die they die. I’7 comments 151 views last activity
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I love the initiative of quality of life changes, but I strongly believe something that is being overlooked are the servers. Currently in the America's, the lack of servers feels like a detriment to the game. There are no central servers (Texas, Mexico) and horrible server density in SA. Speaking from experience, about 1/3 games, I experience killers and survivors have 80+ ping playing on NA-Ea25 comments 905 views last activity
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Pretty self explanatory with the title. With all these recent changes mainly serving to make killer gameplay more frustrating with giving survivors yet more chances after being downed with the Resolve feature, the "anti-slugging" (Which I am for just for the record) and of course the new unhooking protections. Like some of this is good but a lot of this teeters on just caving to survivors who ar6 comments 81 views last activity
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Picked up Jane Ghoul again after not player her since launch and need help understanding her vault auto hit. I just lost a game because I should’ve gotten 2 downs after the vault but the attack never came out and the survivors just ran through me and vaulted anyway. My understanding was if you vault and a survivor is close to you it automatically hits them to prevent cheesing, similar to wesker0 comments 21 views last activity
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5k hours plus killer here. Tired of the survivor landholding with pallets every five feet simply allowing survs to drop, move to next pallet, ad infinitum. My playtime is becoming nil next to this and seriously (after 5 + years playing) considering a complete uninstall.17 comments 541 views last activity
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As the title suggests, I'm curious to know what yall think so far, as a killer who has great AOE control but bad mobility overall, however, in 2v8, I don't like how punishment of the damned is only 11.5 meters, I think 12meters would be nice and I really don't like how you can no longer final judgment someone when they are on death hook unless they were sent to cage of atonement at least once ins29 comments 903 views last activity
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Its been around half a year since Springtrap entered the Fog. And he has had 0 Basekit changes outside of bugfixes. He released with some add-on nerfs- then got 1 patch changing some add-ons, and that's.. it. So i am just gonna list a ton of changes he could use, while also sometimes listing what the current problems are. These changes go from15 comments 951 views last activity
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Things like Hunk and Leshen for example have some serious possibilities to have unique amazing chase music. I know that would be a lot of effort but it would seriously increase the quality of these skins.1 comments 12 views last activity
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21 minutes for a 5 minute gen rush is horrible there has got to be a better way to make these queue times shorter. The first iteration of 2v8 the wait times were at max 15 minutes now were waiting double that time with some people even waiting 30 minutes to get a killer match. Atleast let Killer players play the regular game mode while waiting for a turn.26 comments 993 views last activity
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The insta down abilities that last forever with most killers are annoying and definitely need to be looked at but the knight's minions are disgustingly strong and ruin the lobby every time I see it. Will this be addressed at any point or are we just gaslighting ourselves into thinking killers, especially Knight are fine.5 comments 41 views last activity
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Hola, muy buenas, vengo a dar mi opinión muy resumida de los cambios y el camino que esta tomando últimamente bhvr, no soy un experto en números para balancear dbd pero sentí que podía dar mi granito con mi opinión, tengo 2800 horas (aprox. 60% killer, 40% survi) y vamos allá. Tomare como eje central la PTB 9.3.0: Anti tunnel: En lo personal creo que ir por un cambio al tunnel es acertado, pe0 comments 11 views last activity
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For me, it was the Executioner. I was just starting out as a new player. I saw him in the store, and I purchased him. Now, he is the highest prestige level of all my killers, coming in at Level 5. I have so many good memories as him. Got my first hook, my first sacrifice, first mori, first good chase. Nowadays, I don't use him as much (The Dredge has taken my favorite spot) but he is a great kill5 comments 61 views last activity
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Like the title says, the way the fearmonger class in 2v8 provides a speed boost whilst unseen is an excelently compatible possible buff to current 1v4 ghostface. The simplest way to buff ghostface's stealth and map pressure, whilst keeping him dependant on stealth is a buff to his speed while unseen, more specifically whilst cloaked: - Ghostface's stealth mode gains a 10% speed buff. (conside4 comments 92 views last activity
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hi hello :3 so i started to play dbd not long time ago, and since im a huge fan of outlast (first party only) i got an idea abt new killers/survivors. so, my idea is to add Waylon Park (outlast whistleblower dlc) as a survivor or Miles Upshur who is from the original outlast without DLC. also, for killers, i thought Chris Walker or maybe Trager orr even Eddie Gluskin, i honestly think its a g0 comments 11 views last activity
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SUMMARY OF THE ISSUE: I've played several 2v8 matches, and it seems that Wesker is concerning. He's running around the map with no terror radius or red stain the entire match. Not only are they not running "Shadow" nor is the teammate. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 101 views last activity
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The golden skull mask released back in 2022 I believe, and its rarity has been changed from "artifact" to "very rare" I would personally love for this head cosmetic to return permanently and I am sure other people would love to have this cosmetic as well.2 comments 42 views last activity
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Currently, in the 2v8 mode, killer queue times are reaching around 20–30 minutes. During that period, players are forced to play as survivors instead. Historically, the Bloodpoint bonus has scaled in proportion to queue times, but it seems the developers have now limited it to a maximum of 3x. What’s more, the regular mode currently offers a 2.5x Bloodpo9 comments 404 views last activity
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Knight is unplayable bc for some reason you have to spam in order to send out your gaurds and invisible walls that screws up the pathing AND a delay from being able to use the patrol path right away Furtive chase rework is still crap (it was one of the few good perks btw that wasn't too powerful or weak and needed NO CHANGES) Survivors can fully heal themselves when unhooking themselves from th0 comments 31 views last activity
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Feedback is welcomed and for any information or insight for certain additions and changes, feel free to ask and I'll answer and I'll also take some suggestions for value changes, addon additions or removal and adjustments! Ghost face: Base speed when crouching and stalking and crouch stalking movement speed increased by 20% Increasd Exposed survivors timer by 15s and increases the exposed met8 comments 192 views last activity
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If yall want to know why these suggestion changes to these certain killers, lmk and I'll be happy to explain my reasoning for it, however, I do want feedback and opinions regarding these changes Ghost face: Base speed when crouching and stalking and crouch stalking movement espeed increased by 15% Increasd Exposed survivors timer by 15s and increases the exposed meter being filled by 15% Inc3 comments 81 views last activity
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DBD has soooo many perks and powers with status effects and many many things that can be sped up, I think NOTHING should stack because of it. Healing now is so fast cause there's billion perks that makes it faster and M1 killers can't keep up most of the time, more and more hindred is just annoying for both sides, haste stacking, gen speed, exhaustion speed etc. etc. Many perks are bad alone bu14 comments 231 views last activity
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So i feel like the creature from the movie The Thing would make a pretty good killer. It could work something like the thing has the ability to impersonate a survivor by hitting them. And when in survivor form if working on a generator with other survivors it could slow the generator speed and if working on a generator solo it regresses the same speed as a survivor would progress it. This would3 comments 41 views last activity
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Here is my suggestion on the anti slug/tunnel on how to do it and how to benefit both. New Anti-slug mechanic - Crawl away. Crawling away lets say 50 meters from where you were downed by the killer allows you to pick yourself up and more teammates slugged the faster the recovery speed. 1x for one slugged survivor, 2x for 2 and so on. However this causes you to lose a lot more blood so the bl0 comments 31 views last activity
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Team Skill New: Whenever you perform the Break action while this Skill is active, the following effects apply: Increases the Breaking speed by +25 %. Reduces the duration of Pallet Stuns by 50 %. This Skill has a cool-down of 30 seconds after use. Removed: Whenever you perform the Break action while this Skill is active, the following effects apply: Grants the other Killer a +10 %2 comments 91 views last activity
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my ideas build around an already implemented feature, the "unique hook" to be specific, aiming to make tunneling not so rewarding to even frustrated to do by killers make hook related perks only activate when it is an unique hook (eg. Pain res, BBQ, Pop Goes the Weasel) this method will significantly limit perks options for killer who favor in tunneling unique hooks will reset cooldown of k0 comments 21 views last activity
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Dear BHVR Team, I propose a crucial quality-of-life feature to improve The Xenomorph's usability. The low camera perspective in Crawler Stance creates significant visibility issues in high grass and dense foliage, particularly on Realms like Yamaoka Estate . This is a critical problem because the Survivor's location is easily obscured by tall grass , while the Xeno's tail is still highly v2 comments 31 views last activity
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Just suggesting some characters from pop culture i think would make cool skins or new killers, if the dev's are taking suggestions. Twisted Metal Black: Sweet tooth, no-face, doll-face, Mr grim, bloody Mary. Most characters from this game fit DBD's esthetic. Bioshock: Bouncer big daddy, big sister, and a handyman or iron patriot from infinite would also be cool. Dead space: any necromorph wil0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Last 2v8 you added a Killer queue timer with the play while you wait queue. It is missing from my looking for match area. I see it on other peoples streams. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select Killer 2v8 and hit search. VIDEO: PLAYER LOGS: Player logs are required from PC players only.5 comments 223 views last activity
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The Fates Be able to switch threw the 3 sisters for each one has a different ability. Or 1 being with three heads. #1 (Past) this sister has Needle Bound, she can cast out a search and find a golden life thread if a survivor has been around and it temporarily leads you to that survivor. As you follow the thread your movement speed is slightly increased and your terror radius is lowered. If th1 comments 51 views last activity
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SUMMARY OF THE ISSUE: PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: not gaining any bloodpoints at all from 2v8 survivor . I gain 0 bloodpoints from any survivor 2v8 games despite what the postgame screen says . I have the same ammount pre and post game . This only happens on survivor and in 2v8. I don not have crossplay off and i am not at the 5 million cap either . This bu2 comments 11 views last activity
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Official Notice of Prohibited Entities and Gameplay Hazards Subject: The Skull Merchant (aka Adriana Imai) Status: ILLEGAL under the Fog’s Fair Play Act, Section 13: “Unlawful Campers and Drone Abusers.” Date: November 2025 Classification: Fun Crime of the Highest Order Summary After extensive investigation, The Entity’s Department of Player Experience has determined tha10 comments 281 views last activity
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Monitor And Abuse is in no way a meta perk, it already saw very little use before the changes to its behavior, and now its mostly useless on most killers. Why not revert the changes? Or at least buff the reduction from 25% to 33%, so that instead of being 8 meters of reduction for 32m killers, it turns into 8 meters for 24m killers, making it like it used to be for killers the likes of hag, whi8 comments 162 views last activity
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Is it even still in development? Possibly make it decrease the time it takes for survs to break free as a tradeoff even just make it do something.8 comments 41 views last activity
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Slow and steady wins the race Killer Perk While in a chase with a Survivor, that Survivor gains 2% Haste. When you hit a Survivor with a Basic Attack, they become Afflicted with Deep Wound and suffer 4% Hindered for 30/25/20 seconds.2 comments 51 views last activity
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Michael Myers is the main reason I bought the game, with most of my time in it spent playing as him. I did enjoy the rework but I've seen the complaints people have about it, some of them I agree with, and believe that something can be done to have him in a place most people can enjoy, both playing as and against him. These changes are suggested with the idea of making his gameplay closer to wha1 comments 81 views last activity
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General Changes - Haste bonuses no longer stack. If multiple Haste effects would be active at the same time, only the largest Haste value will be active. - Hindered penalties no longer stack. If multiple Hindered effects would be active at the same time, only the largest Hindered value will be active. - Perks can no longer increase or reduce Repair Speed . Perks can no longer0 comments 101 views last activity
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dHi. I was bored and accidently I came up with the idea to do such a collaboration: survivor 1 (Clancy) survivor 2 (Torchbearer) killer (Nico)0 comments 11 views last activity
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This post has been edited with changes Ghost face: Base speed when crouching and stalking increased by 15% Increasd Exposed survivors timer by 20s and increases the exposed meter being filled by 15% Increase the time it takes to reveal Ghostface by 1.5s Nemesis: Increase max zombies from 2 to 4 and when exit gates are powered, have 1 zombie in the exit gate area or around the general area2 comments 71 views last activity
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SUMMARY OF THE ISSUE: She can't fly out of the basement in every map, only if you stand in the very center, but you won't be able to fly as far as possible from the basement because of this. Broken fatigue animation, broken fingers animation during the blink. When you land after blink, the game teleports you 0,5 meter back or to the side or even spawns you in a random place. Literally, you can b1 comments 31 views last activity
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hey guys im wondering what licensed killer should i get i main dredge and legion and i want a anti-loop killer/throwable can you guys/girls/helicopters help me out here, im not that interested in bubba, (no homophobic btw im a femboy) but still just curious what do you think?2 comments 41 views last activity
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Your game will get better the day y'all stop ignoring his valuable input. https://youtu.be/21_0ICuZLMI?si=LjHnF7a7XwiItiya0 comments 21 views last activity
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Rank Killer Name Pick Rate 1 The Shape (Michael Myers) 5.87% 2 The Animatronic (Springtrap) 5.35% 3 The Ghoul 5.28% 4 The Huntress 5.09% 5 The Blight 4.64% 6 The Legion 4.17% 7 The Nurse 4.09% 8 The Artist 3.99% 9 The Spirit 3.86% 10 The Kn26 comments 14,158 views last activity
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Exactly what the title suggests, the red stain's intensity should be a per player thing, where it's more visible the more under the effect of the terror radius you are. Same for the chase effect. The more heartbeat, the more visible it is. It's weird to look 40 meters away and see a hag with a red beam of light in front of her, and the fact that it's a weird beacon just giving up your position0 comments 41 views last activity
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SUMMARY OF THE ISSUE: PLATFORM:PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: i am not getting any bloodpoints from the multiplier as survivor in 2v8 . Postgame it says i earned 128k however i only earn the 26k from the base match . I am not gaining any extra bloodpoints from the multiplier at all. Not i am not past the 5million cap so that is not the issue. VIDEO: PLAYER LOGS: Pla0 comments 11 views last activity
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I have an idea: just a simple preview of the perks survivors have. I know some of you might think it is going to break the element of surprise for the killer, but let's be honest, it is not that serious; most survivors use the same 4 perks all the time xD To the point, if killers can preview survivor perks, we as killers can easily dodge so called "bully squads." That means going against a 4 man1 comments 11 views last activity