Discussions
339,005 discussions.
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I was playing a game against a Billy and he picked-up a survivor. At the same time this survivor disconected then the billy wasn't able to hook the suvivor ok drop them. The survivos was locked in the pick-up location and in the "wiggle" animation. I was on Steam and on Crotus Prenn Asylum.0 comments 12 views last activity
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This is about the myers rework. All I see is complaining and complaining. Is everyone seriously saying that this is less fun than instantly downing survivors and maybe losing your power over the match? This is SO much more fun, but i understand that the dbd community hates fun lol. Please keep this until the ptb id really love to try it out 💙🤍21 comments 461 views last activity
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Please for the love of God remove this absolute boring killer from this modifier. 10 matches against 8 Legions. This killer is disgustly boring to face agaisnt and never should came to this mode.53 comments 1,602 views last activity
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This is the only crossplay game I've played that punishes console players by completely disabling the chat feature for us. I really don't understand why. If the argument is it takes longer, it takes like 5 seconds to simply type a "gg" or "wp cya". Even just being able to comment on other people's outfits in the pregame chat would be so social. I want to see the postgame chat. Simply being able t1 comments 51 views last activity
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I know that dailies got buffed because of it but its still so unfortunate to see how degraded milestone rewards are now. It used to be much better with both how long they took (seriously the one new milestone step takes is as long as 2-3 old ones), but you barely get anything in return for completing them: just 1/4th of a tier. In my opinion BHVR should revert the changes to the milestones so tha6 comments 131 views last activity
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SUMMARY OF THE ISSUE: Wall graffiti texture hanging in the air. Map "Greenville Square", 2nd floor, WC PLATFORM: PC, Steam (game ver. 9.1.3) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: marked on screenshots VIDEO: no PLAYER LOGS: no 20250830145605_1.jpg 20250830145609_1.jpg 20250830145631_1.jpg0 comments 11 views last activity
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Bonjour, Est-il prévu à l'avenir de réduire le temps (1 Minute) d'attente quand nous attendons que tous les joueurs mettent ready pour lancer arriver in-game ? En effet, attendre seulement 30 Secondes au lieu d'1minute ne permettrait il pas de réduire le temps d'attente et donc de trouver des partie en tueur 2V8 plus facilement ? réduire également ce nombre en 1V4 serait peut-être aussi une bo0 comments 1 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Bonjour, je viens ici car Jan m'a dit de venir ici pour donner mes suggestions :) Désolé d'écrire en français, mais si j'utilise un traducteur pour copier/coller en anglais, ça ne sera pas exactement ce que je souhaite écrire. J'ai une petite suggestion que ma faite un viewer, c'est d'ajouter le système de "jouer une partie survivant pendant qu'on en recherche une en tueur" même en 1V4 classi0 comments 11 views last activity
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Moved: "Jouer une partie survivant pendant qu'on en recherche une" en 4V1 Aussi ! Suggest…This discussion has been moved .0 comments 1 views last activity
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A lot of people don't like change, but these are really healthy changes. Please don't let killer and especially streamer bias stop these changes from going through. Most people don't seem to understand that if a survivor dies early at 3, 4, or especially 5 gens, the game is over. Now, there actually will be a chance for the remaining players to still experience a full, fair match and possibly wi7 comments 132 views last activity
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Killer: The Termanid Terror Radius: 24m Size: Tall Speed: 4.6mps Weapon: Large Mandibles / Acid Bile Power: Bile Titan "The Termanid Horde is the greatest of Super Earth's enemies for good reason." Overtime, The Termanid increases their Takeover Meter through numerous different actions, but this goes up in tiers. Tier 1 Takeover: No special powers, Acid Bile Range is set to 8m. Cannot use0 comments 42 views last activity
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я хочу использовать перк "уникальная возможность" от кейт дейсон на аде вонг0 comments 21 views last activity
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Out of all the Killer models in the game, Myers has legit one of- if not THE most oudated looking models in the entire game and this update would have been perfect timing to visually overhauling him. Seriously, his current model looks like it's made out of clay or play-doh.2 comments 31 views last activity
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SUMMARY OF THE ISSUE: i was completely stuck after opening a chest, i could still pick up items and such but i couldn't move at all PLATFORM:Ps5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I opened a chest that's it, but it did happen pretty late into the match i opened plenty of chests before this one without any problems VIDEO: https://youtu.be/W8FiAA-bwnQ?si=_FyYvb_v0 comments 11 views last activity
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No matter the buffs you want to give killer to compensate for the upcoming changes they will NEVER be enough as long as survs can dedicate an entire build to achieve their objective faster and not being "punished" for it. Killer can also do that by tunneling and this is basically being erased from the game. I'm not defending tunnel in any way aside from you having just one gen remaining and nee12 comments 301 views last activity
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every time i try it just says to check my internet connection and gives me my cloudID problem wasnt there yesterday, i was playing normally , but today smth happend and boom i cant enter the game2 comments 32 views last activity
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edit: it posted without the text, oops. let's fix that Since it was added to address situations where the killer slugs and refuse to hook, and there are mechanics being added that more directly counter excessive slugging, it makes sense to remove the bleed out timer9 comments 193 views last activity
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With the upcoming Myers rework, one fear crosses my mind (Besides BHVR making him yet another dashslop killer.) In the post they stated "Add-on adjustments" Not specifying that SOME add-ons would be adjusted. So, I feel it's safe to assume that all add-ons will be adjusted. My one fear with the rework is that we will potentially lose Scratched Mirror, his single greatest add-on. Terrorizing custo3 comments 71 views last activity
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Warning: This post contains spoilers from the Mortal Kombat Franchise. I highly recommend playing through the games before viewing this post. The Killer: The Konqueror ( Shao Khan) Height: Tall Movement Speed: 4.6 meters Terror Radius: 32 meters Main Weapon: Fist The Konqueror's Lore: Shao Kahn Konqueror of Outworld ruled with a mighty fist after overthrowing the Dragon King Onaga taking0 comments 31 views last activity
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3+ months now playing killer is unbearable cause of these long queues. My queues are longer then the matches whether I stomp the survivors, I run chill builds and they just do 3+ split gens at the start and I got no gen slowdown, or if they just DC or give up etc all these factors just adds up Before, one could simply queue up on a random Tuesdayn in the afternoon and get into a lobby just wa10 comments 1,123 views last activity
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I know there are a lot of kneejerk reactions going around about all the changes, but I actually have a good feeling about most of the anti-slugging and anti-camping changes. However, the one change that sticks out to me is the change to The Shape. It feels like it doesn’t fit Myers as a character. He isn’t known for large bursts of speed like with the lunge. He is supposed to be a constant lurkin2 comments 71 views last activity
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So kidnap tech is strong, which is why it's being removed. Now there is a counter to it but there is a counter to the counter which I am NOT opposed to being removed, however kidnap tech itself I am. I have a suggestion to make it so you can only do kidnap tech when you're not enraged, this could be done alongside a rework of broken chain to make it so that Kaneki is unable to become enraged.2 comments 72 views last activity
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I don't think there is anything inherently wrong with shifting power away from slugging and tunneling. Killers getting buffs to a non tunneling playstyle as well as nerfs to tunneling I think that's a good approach... but these changes as a whole feel for killer like being given a slightly stale but mostly fine cupcake but then having a gun put to your head and told "you've got a cupcake, but don0 comments 41 views last activity
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You should make a Michael Jackson killer, in south america people are afraid of him and call him THE AYUWOKI and it's pretty messed up scary... look it up...!!! THAT'S A GOLD MINE YOU'RE SITTING ON!! CLAIM IT0 comments 11 views last activity
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Honestly, banger of a patch. There are good and bad parts of it, but this patch is great. I've seen a lot of people complaining about the Slugging and Tunneling reductions, but in my opinion, if you complain about it, you're probably part of the problem that made this have to happen in the first place. I play as killer and survivor so I'm seeing this from all angles. I also don't participate in5 comments 91 views last activity
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I Honestly came up with this perk a long time ago to encourage/reward killers for going for hooks vs kills, to encourage less tunneling. Since the devs are now Forcing this playstyle on killer Players, I felt this perk will fit right in with the next patch. Anyone else agree that this should be in the game? Scourge Hook: Empathic Agony The Agony of facing ones mortality takes it's toll on y0 comments 41 views last activity
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1 comments 1 views last activity
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Why you keep adding this feature and change nothing about it? There's already multiple anti slugging perks in the game and one of them you can use multiple times in one match.14 comments 221 views last activity
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Lots of talk about the survivors getting handheld with the recent release notes, but it far more looks like the killer's handholding is being removed Nothing is certain until we see the numbers, and like a lot of recent BHVR changes they went big instead of trying more simple solutions first, but let's look at a few things Getting a survivor out and creating a 3v1 will still be to the killer's36 comments 871 views last activity
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16 comments 611 views last activity
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Regarding the subject matter. In the long run, measures to reduce frustration on the Survivor side—which has more players requiring support—might be the right approach. After all, that's how we've implemented base kit BT, the anti-three-gen system, anti-face camping, and HUD action visualization up until now.Even so, since it's a competitive game with opposing factions, depending on how the ma4 comments 202 views last activity
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Why they adding dash,the shape speed is slow and short lunge attack, tomb stone shape is best0 comments 21 views last activity
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Please read this, BHVR. Please *actually listen* to people in the PTB this time, you have the potential to make a good change, but this needs to be done very carefully, if you ignore all feedback and let the anti slug and tunnel roll straight into the live servers it'll be disastrous for the game, but things do need change, and I appreciate that you are trying. You NEED to address tunnelling an3 comments 81 views last activity
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Picture DBD with Scooby-Doo working together 👀🔥 The revised map could be a Haunted Mansion with countless doors leading to random rooms, eerie paintings with shifting eyes, and antique armors with interminable corridors. making noise in the dark, plus a little Scooby-Doo easter egg for somepart of the map. Each with benefits motivated by their gang roles, survivors may be Shaggy, Velma, Daphne,8 comments 101 views last activity
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SUMMARY OF THE ISSUE: Killer and survivors can stand on the top of the locker on Greenville Square PLATFORM: PC , Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Enter a match 2 v 8 where map is Greenville Square VIDEO: PLAYER LOGS: 20250827182533_1.jpg 20250827182540_1.jpg 20250827182703_1.jpg Player l2 comments 41 views last activity
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1 comments 41 views last activity
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The suspense is killing me! I want to see what they're implementing for their anti-tunnel/camp initiatives!164 comments 4,292 views last activity
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The ghouls power should be changed to a 3 part combo, first hit with power marks but doesn't injure/deep wound. The 2nd hit injures or deep wound but only if they are already marked or injured. Then give ghoul the ability to down with their power on the 3rd hit but only if the survivor is marked. This would solve most survivors frustration with the first hit feeling like a free hit but would als1 comments 31 views last activity
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You turned Myers from one of the most interesting Killers into a dash killer. He was unqiue with a cool set of playstyles and in the top 5 of best add on variety. Now he is a Dash Killer. Like why? He was fine.12 comments 161 views last activity
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It feels a little more casual, and you can have some really great moments. Thanks devs for extending it! I don't think it should be made permanent simply because of the queue times, and I think if it's permanent it would feel less special. However, I got one of my favourite screenshots tonight, thanks to these two cuties! Have fun in the fog everyone. I0 comments 11 views last activity
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So im like a huge castlevania fan and unfortunally i had to go on vaction during most of the castlevnia event/tome and missed out on the deep rift skins. Its been bugging me literally so much that i missed out on them, so my idea /question is about adding a way to acquire old deep rift skins. The idea is that you guys can add some sort of key or ticket that can be bought in the shop as a weekly a2 comments 61 views last activity
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A couple days ago, I made more Survivor Classes, now it's time for more Killers! I'll be breaking the Power changes for 2v8 based on what aspect of the Power it is. I will also leave a link to the Survivor Classes post! https://forums.bhvr.com/dead-by-daylight/discussion/454729/ideas-for-more-2v8-survivor-classes#latest HAG Increased Movement Speed to 4.6m/s Yeah, this is a0 comments 21 views last activity
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I feel like with the new changes there will be no point in taking it.5 comments 141 views last activity
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I have not voted yet but I keep getting this error message on the first question. How can I vote?0 comments 71 views last activity
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SUMMARY OF THE ISSUE: After prestiging The Legion to level 5, the Mad Grit perk did not unlock as expected. The other teachable perks unlocked correctly, but Mad Grit is missing. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Selected The Legion as killer. Prestiged The Legion to prestige level 5? (I've had this game since you guys first released so there's al1 comments 21 views last activity
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This guy didn't know he played against 30k hours swf and lost a match - which he wasnt happy about :( So I decided to leave him some positive comment. Our little interaction was wholesome and I just wanted to share some positivity :)5 comments 101 views last activity
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As of right now in my own opinion, the knight is the coolest looking killer with the most boring power in the game aside from maybe trapper, he is also quite weak when against survivors that know what they are doing. What i propose is a rework that keeps the guards but makes them more unique. Order Rework As of now, the orders are: Patrol, Break Order, and Hunt. These make for a use for each0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Stuck in the Gloaming Teleport mode as the Dredge (Eddie skin) PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I was in the middle of a match as the Dredge's Eddie Tribute skinl, and I went to teleport to cut a survivor off, only to find that I was not only unable to teleport, but I was also now trapped in that mode until I finally called it quits and d2 comments 11 views last activity
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SUMMARY OF THE ISSUE: Problem on controller spectating when the top 4 players are dead, but some/all of the bottom 4 players are not. PLATFORM: Epic STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: The new spectate buttons have a shortcoming in 2v8. The controller only has a mapping for the top 4 players on the left list. That's fine in normal 4v1. In 8v2 its fine for Keyboard/mouse, but w3 comments 11 views last activity
