Discussions
339,151 discussions.
-
https://clips.twitch.tv/IcyBenevolentMangoEagleEye-8bJgzq5Dr4mI8aBi just how the game be now4 comments 171 views last activity
-
We had a killer and a survivor working together. We noticed the killer kept walking by one survivor and that same survivor was pointing out other survivors to the killer.1 comments 82 views last activity
-
Did the Bhvr give any clarification about the pinhead's voice? Because the Boss Protocol explained this moment. Link . Are the Boss Protocol NFTs the reason that Pinhead’s voice was removed from the game? No. Boss Protocol has nothing to do with the content that Behaviour Interactive decides to put in the game.17 comments 451 views last activity
-
What do you all think of a player/forumer-driven event? What I mean by this is what if we - as a community - agree on a type of event to hold for ourselves? Like what if we map out this type of event where each day has a specific request for players to follow. Say that one day, the theme is for everyone to play Executioner. Another day, the theme is for everyone to use map offerings for The Game.6 comments 81 views last activity
-
This one's probably my new favorite killer build. Haunted Grounds , Retribution , Thrill of the Hunt , and Undying . If they ever, ever even think about touching a totem? It's gonna take at least 21 seconds to take the first one out, and that'll just be Undying. Free aura reading! After that, I win no matter what they cleanse. Haunted Grounds? A2 comments 61 views last activity
-
Since many use discord and this get advantages over the killer, you need to make a voice chat in the game and give the killers something like a perk on the old, some kind of built-in instinct for a maniac, to make absolutely all the sounds of jumping, crows, opening lockers work without perks and it was heard all over the map, the main thing was that the killer's gain was not associated with the1 comments 91 views last activity
-
1. Playing against scratch mirror Mikey on Lerys in solo queue with no spine chill. Just awful 2. Playing against Hag in solo queue where the team clearly has no clue how to play against her 3. Getting DSed at the exit gate by a guy you could have tunneled twice before and got rid of it but didn't cause you were playing by the survivor rulebook What are yours?4 comments 71 views last activity
-
So, since October 28th I've been collecting data from all of my survivor matches. I've noted what killers I've faced, and how many kills they've gotten, and of course how many escapes those killers have had. I'm aiming to get 500 games by December 25th, so far I have 425. I know a lot of you guys like data, so I thought this would be an interesting "gift" for some of you, I know I love looking a12 comments 172 views last activity
-
This is the only perk in the whole game that I believe is just straight OP, on both sides. I might think DH is too but that’s about hit or miss. I don’t even think that boon totems are that big of a problem as I think the other two are neat perks. After running Circle of Healing a bunch, it’s just too easy to stay healthy and keep the killer from snowballing a match. Removing the ability for Cir34 comments 631 views last activity
-
Pig, The Game, Detective David Tapp. This just feels right (also Switch graphics being the best graphics across all platforms /s)2 comments 61 views last activity
-
A survivor told me once after they burned a Lamkin Lane map offering.23 comments 531 views last activity
-
Had a match as Bubba at Ormond against a 3man TTV swf, and a random. I went in going okay, thus won't go well for me so chill, have fun, try for good mind games. That was my mindset. Well, as predicted, gens flew. I mean flew. It was on of those 5 or 6 minute matches. However I did surprisingly well all things considered. I mind gamed loops, and got hits. I downed with chainsaw when appro29 comments 431 views last activity
-
The Canine The Canine is a human wolf that stands on their 2 back legs. When Howling, they will get on all 4’s and will run like a wolf. Power Every 15 seconds, the Canine can Howl and will get on all 4’s. Whilst on all 4’s, their POV will be 40% lower. They will run at a speed of 150%. When injuring a survivor, the cooldown will last 2 seconds longer. The Canine will attack with its mouth whe1 comments 51 views last activity
-
It's bad. Change it Is Not difficult, like You did with struggle. Another idecision with bad opinion by devs, ideas that they only like and players hate. Will take 1000 Years to change? Very disappointed.9 comments 91 views last activity
-
Since we know have the boon meta I think it's time for killers to have the ability to destroy totems. There are multiple situations where it could be useful. Killer finds a boon totem and after destroying the effect the killer destroys the totem. That would be a similar experience like survivors destroying hex totems. You find the totem, the other side loses his power. It would counter other pe17 comments 314 views last activity
-
Do you have any favorite mind games as a Killer? If so, what is it?3 comments 81 views last activity
-
Part 5.... ok this one honestly bothers me because it's such an easy thing to say to do but it's such a backwards thought process to actually make. I had 2 things to showcase with this power and many things that I could not properly explain. Dbd isn't new to the extreme powerhouse horrors, but this one is on another level. The Aleph, a.k.a. Nothing There is an eldritch aberration of such immense0 comments 31 views last activity
-
I knew this was going to happen eventually. It happened to the Hillbilly and now the Spirit. These particular killers were homages to Leatherface and The Ring/Grudge as they bare huge resemblance to each of their lores, aesthetics and powers. Now DBD probably never knew these licensed characters would make it at the time of the original killers were in development. Who knew THE leatherface an32 comments 481 views last activity
-
is the dangerous account linking bug still active?3 comments 71 views last activity
-
How about an Agent Smith killer? That would be great. What would his perks be?0 comments 31 views last activity
-
######### is this #########. my first time playing the game in 4 months and i get banned for 2 hours for DC'ing one time?! that is completely ridiculous. what happened to a 5 minute ban? didnt even DC for a bad purpose just had to get offline for a second. I forgot the reason why i didnt play this game for 4 months and was soon reminded why. completely awful service to the players31 comments 901 views last activity
-
Game evolves, changing its pace, but the core has not changed ever since. 2022 goal should be to improve both side core QoL and redesign maps. Spawns on generator is rng, which is quite successful tbf and i see it as really strong early advantage for gen rush. Safe/god loops should be reduced in size. eg Red forest (?), backwater swamps with whole log and pallet. It is impossible to mind ga3 comments 91 views last activity
-
This matchmaking is making me pull my hair out every team I get acts like idiots or just doesn't wanna help I play with friends to lower the likely chance of getting them and I still get them match after match.1 comments 51 views last activity
-
Even though I haven't played Silent Hill 2, I've loved playing as Pyramid Head since I got him in my roster of available killers. I still like him these days since I think he's strong and fair. What about you guys? Do you share the same sentiment or is it different (my bet is because Pyramid Head players use Torment to focus on tunneling survivors out 24/7, which I do my best not to do)?28 comments 451 views last activity
-
With every new survior or killer realesed that bhvr made themselves their is a startling connection. In the form of lore well include some form of dad being bad.. Or having a issue or experiencing death. Below is a list of o.g killers with some of daddy problem or unfortunate event related to le dad . Trapper : father was abusive. . Hillbilly : abusive dad 2 electric boogaloo .wraith19 comments 581 views last activity
-
I was playing against a pinhead on the swamp. The chain hunt was about to start so I tried to get to the box as soon as possible. I ended up picking up at the same time as the hunt started. This made it so: I would still be hunted by the chains even while solving the box; I couldn't drop it. Actual pain0 comments 21 views last activity
-
Personally, I think it could be reworked into something more fun for both killers and survivors. It could be something like No Way Out, based on tokens, gained by hooking a survivor for the first time. The exposed status would only apply after the 4th stack. The 2nd stack could grant the speed boost. The 3rd could extend the time it takes to open the gate (like Remember me, without the hitting t96 comments 1,092 views last activity
-
Does anyone know if the twitch drops can be claimed on console? When i looked at the steps on how to claim it only seems like you can claim it on PC. LMK1 comments 141 views last activity
-
Over the last few months, I’ve noticed there are a fair few topics that will always spark a debate. Think the current state or Mories, killers, perks, those kind of topics. This isn’t a bad thing, on the contrary. However, more often than not, it’s only a select few that consistently respond to these specifc kinds of debates. So, what I’d like to try out is a series of polls to gauge the opinio10 comments 151 views last activity
-
When vaulting, breaking pallets, hooking, etc., do you rapidly mash your button to do those actions or try to time them?15 comments 231 views last activity
-
0 comments 1 views last activity
-
I see a lot of people saying gens should take longer to repair, but I don't agree. Pressing m1 is the most boring part of the game, and it already takes too long in some matches. Many times killers aren't being able to keep up with that because of underwhelming killer powers and map design (very strong connecting tiles, huge maps, difficult trackability) which is a problem that should be addresse30 comments 261 views last activity
-
Note: these are purely my ideas and I do NOT expect bhvr to think about this at all. -CHANGES- dead hard = you have a 1 second delay so you cannot dead hard and immediately vault or drop the pallet. (There isn't much a killer can do unless they're a ranged killer if the survivor dead Hards to a pallet or window.) hold w meta = the harsh change would just to add a sprint bar but again that's17 comments 161 views last activity
-
I keep landing on them and have to guess left or right and it most times auto aims at the car? Thanks3 comments 111 views last activity
-
For example, Pyramid head walks straight only and the dpi is heavily restricted when holding m2, also the special attack will be stopped by the smallest slope and do nothing. This situation is taking the "gambling mindgame" out of the chase. None of the above makes any sense, the charge time is already long enough for survivors to know the Punishment of the Damned is coming. All the limitation1 comments 51 views last activity
-
Everywhere I look, I see a lot of complaints about changes to one side or another. These 3 changes would not only fix the problems, it would make the game better change the spawns, at base all 4 survivors spawn together on one side of the map and the killer spawns on the other side of the map. Remove some of the separation offerings. Make the shroud of separation on survivor. Cap the healin7 comments 141 views last activity
-
As killer if I lose (0k or 1k) I get easier matches. As survivor if I lose (dont escape) I get harder matches.13 comments 271 views last activity
-
Downed survivors should not see other survivors auras, or limit the range so they cannot help killerMany times it happens that there are 2 survivors left and the killer decides he will use the one he downed to find the other remaining survivor that is hiding because the killer knows the downed survivor can see the other survivors aura. This has happened to me too many times to count, and is easily the most toxic and frustrating thing that can happen in this game. There is no valid u7 comments 471 views last activity
-
I've always liked the idea of this perk because it fits with my playstyle, but bummed that it's mostly only for bloodpoints.6 comments 51 views last activity
-
So - just played a game on Midwich. I was the Artist. A Leon kept jumping into a locker in the middle of the central 'outside' area. I could detect him with birds, but could not open the locker. Initially I got the 'lag stutter', then I couldn't interact with the locker. He claimed not to know what it was postgame. Has anyone seen this before?3 comments 101 views last activity
-
So many people in the community complain about MMR being a problem, it ruining the game, every match being a sweatfest etc. and people feeling burned out of DBD because of MMR. People saying MMR is going to ruin the game and trashing BHVR for adding it as if it came out of their own heads and yet the reality is is that BHVR gave the community what they asked for. What I don't understand is why49 comments 661 views last activity
-
When playing survivor and being camped, can there be one specific signal to show other SoloQ there is a camper nearby. Or rather, can we agree on an action. For example, do we do quick arm actions, or longer hook escape actions which don't actually escape but can be seen as a warning sign? I feel these get muddled up, but perhaps by agreeing on a single action may help. I understand a lot of peo41 comments 691 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
Devs, you NEED to understand the most important thing: Killer at a high level is too damn stressful.This is by far the biggest issue for Killer, and it is the result of several major issues causing the game to simply be too stressful to be worth playing at times. When the Survivors are good and know how to loop and do Gens well, the Killer is on such a strict time limit that it is actually insane. You cannot chase 4 people at once, you cannot pressure 4 separate Gens at once. I feel obligate10 comments 141 views last activity
-
I can never get into the skillcheck. Whenever I need this perk, it absolutely does not work and becomes useless. I took it so that I would not be tunneled, but it absolutely does not change anything, because it does not work. I can never and never get into this complex skillcheck and I no longer even want to take it just because of this. For heaven's sake take this away, I hate this skillcheck.15 comments 371 views last activity
-
Could something be created that penalizes killers that tunnel survivors and camp/proxy camp hooks and the basement? Maybe the entity comes and stuns them for a certain amount of time as a penalty for not playing the game correctly?29 comments 761 views last activity
-
What if DBD ditched survivor and killer queues, and just made one overall queue, where players are randomly assigned their role? Havoc, I know, but it might shrink the us vs. them gap a bit, weaken the cutthroat, competitive nature, and allow players a better perspective of both sides.10 comments 191 views last activity
-
Have BHVR ever seriously considered adding custom game bots for a solo play experience? I undertsand the primary focus of this game is the PVP element but I'm curious if this has even really been seriously considered. Online game experience can be highly variable, often ruined by the bad gamers you're forced to interect with. Its why I enjoy having an option to sometimes switch off from forced3 comments 41 views last activity
-
This discussion has been moved .0 comments 1 views last activity
-
after they DCed i got a 5 min penalty , i added one of the other survivors and they said they got a penalty as well1 comments 41 views last activity

