Discussions

339,005 discussions.
  • Thought i'd share these here since they are located in twitter replies. https://twitter.com/DeadbyDaylight/status/1968030545394241829 https://twitter.com/DeadbyDaylight/status/1968342854519890403 Sounds decent all around to me. Krasue's changes are interesting, im curious what they mean by the ability to vault mid-action, does this mean she can fl
    9 comments 361 views last activity
  • The developers have said that they're "reducing the rarity of the Fragrant Tuft of Hair for those who prefer Myers' old kit". Does this mean the addon itself is going down in rarity, or the effect is being moved to a lower-rarity addon? Fragrant Tuft of Hair has been the Ultra Rare for YEARS and it'd be weird to see it be moved to Common. You're telling me a single lock of hair is gonna be wort
    6 comments 273 views last activity
  • SUMMARY OF THE ISSUE: In the middle of matches, my PC will disconnect from the internet entirely. This issue only happens on Dead By Daylight, not any other games. It has been going on for a few days at this point. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1) Launch Game 2) Queue for a match 3) Play the match 4) Internet drops during the match PLAYER LOGS:
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  • I heard that Calm Spirit stops survivors from screaming, but it doesn't stop the Killer from seeing their aura. Is that true; for example, with the perk Face the Darkness?
    3 comments 71 views last activity
  • What if you have to go to work? What if your internet suddenly stops working? Power outage? I think its silly to be penalized for something you have no control over.
    1 comments 53 views last activity
  • SUMMARY OF THE ISSUE: Springtrap doors doesn't have the arrows PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play springtrap PHOTO: PLAYER LOGS: Player log DeadByDaylight.log
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  • The picture isn’t good quality, but if you look closely at the bottom you can see it’s starting to levitate off the ground. It’s just floating? Are the Jedi here?
    1 comments 51 views last activity
  • After playing the reworked Freddy a bunch of times, I find him stronger, but a bit clunkier as well. I find that him teleporting to survivors is both annoying as a survivor, but very often not that useful when playing as Freddy. Yet the ability still acts as something that prevents more useful changes to Freddy, hence why I think it needs to be removed, so that more useful buffs can be given to F
    0 comments 51 views last activity
  • So, before I start, congratulations if you got your favorite character who won the contest, and congratulations to the artists, my point here is not to bash anyone for their choice, nor am I going to discuss about the contest at all, but it has been my motivation behind this disscussion/suggestion. ———————————————————————————————————————————————————————————————— My main point for this is that
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  • Swf
    playing in a team of survs should receive a penalty to gen repair of 20%. this should not even be discussed. thanks
    3 comments 41 views last activity
  • Adding collision to headlong flight but with the option to vault mid flight, idk I personally liked the other version where you lose collision and body block the survivor to prevent certain spots We'll just see once it hits live
    4 comments 171 views last activity
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  • SUMMARY OF THE ISSUE: It keeps kicking me back to the start of game for connection lost I checked my connection and it’s fine. PLATFORM: middle of matches and I’ve had it do it when I’ve loaded in to the beginning of the game.
    0 comments 12 views last activity
  • This killer is mess right now even he got buffed he still sucks more than weaker killers which can control their powers and its not crap AI or rng factor. I like his looks just medival knight in plate armor with some gothic style is something nice but his problem for me are his guards, when survivor is chased with guard he can bug the guard on window by just vaulting it or walking to it and then
    8 comments 201 views last activity
  • SUMMARY OF THE ISSUE: When picking up a survivor after downing them, she was bugged on my shoulder for the rest of the game. She could wiggle and it would effect my movement, but I was unable to do any actions at all. I even tried getting blinded, pallet stunned, and tried dropping her as well but nothing worked. I waited out after all the other survivors completed the generators and left out the
    0 comments 13 views last activity
  • Can spawn in a long room with one entrance/exit. Literally only one entrance to this room, and there's not even a generator there that needs to be repaired to open the doors. This happened during a match, and unfortunately, I wasn't able to record it. My friend and I tried loading into Hawkins map several times to get the terrible room generation to work again, but we weren't able to, and we w
    0 comments 41 views last activity
  • Iv had an idea for a killer and map The map would be a giant outdoor corn maze where generators can only been seen when close to one to see the lights above it , have some corn fallen or died to be vault windows and have some corn be weaved together to form and have some scarecrows scattered around The killer would be a scarecrow with 2 abilities on the map , the first been able to hide o
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  • I don't understand you developers, did the Ghost Face PTB situation teach you anything? Why does Animatronic have addons that give bonuses to the survivor? Bonuses received from the killer should not exist. These addons are garbage. Moreover, in the case of the Animatronic, the survivors receive exactly the same bonuses as the killer! What is the point of these addons then? Consider that they
    29 comments 422 views last activity
  • SUMMARY OF THE ISSUE: I'm not sure if you guys are aware but trapper can't put traps in the middle of the boat inside. PLATFORM:xbox series x STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: On the swamp map whenever the basement is under the boat, you cant put any traps on the whole area on the first floor inside. just hold a trap and look at the ground it wont let you. VIDEO: PLAYER LOGS
    1 comments 11 views last activity
  • Since the 9.0.0 update to prevent survivors from self-hooking and bypassing the DC penalty all together by "going next," I wonder why we still have Personal Luck Offerings, as more often than not I've had teammates bring these offerings in to still go next against killers they dislike or when they're put into positions that are perceived as undesirable. Not only does this suck a lot as someon
    0 comments 41 views last activity
  • I just had a game where killer just camped me on hook, not allowing any survivor to come closer. the struggle progress activated just before I died on hook. It's crazy that it's only useful when killer is face camping you, as it's proximity. change it to on constant speed not proximity crap.
    12 comments 171 views last activity
  • SUMMARY OF THE ISSUE: The little flavour text is missing when hovering over power icons to see the description. PLATFORM: PC/Console STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hover over any power's icon in the store/killer selection screen/killer's bio in order to read its description and see the flavour text reading "power" missing. It is only present in the loadout screen. First pi
    0 comments 41 views last activity
  • Less of a movement penalty while charging to make it feel more like a lunge? Lunges don't have a movement speed penalty while charging at all. Because lunges don't need to charge at all. Lunges also don't have a reduced turn rate, they trigger M1 perks, they deal the same damage as a regular hit does, they don't have a cooldown separate from the normal M1
    2 comments 41 views last activity
  • SUMMARY OF THE ISSUE: Pallet stunning Nurse during her post-blink fatigue doesn't seem to actually count as a pallet stun in any way. It doesn't stun her, or give the killer stun score event, or trigger Exultation as shown in the video below. Despite this, it plays the pallet stun noise as normal. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into a match against Nurse,
    4 comments 141 views last activity
  • → For each injured survivor, all survivor gets 4 % speed debuff per stack (basekit thana) → When the generator is manually kicked or damaged remotely, the regression rate is 0.5ch/s instead of 0.25ch/s (partially basekit call of brine) → When two or more survivors work on generators, you see the aura of gen in yellow (basekit discordance) → When you hook a survivor, the furthest survivor is re
    6 comments 92 views last activity
  • Every single time I level my bloodweb i'm met with the same choice. Either level quick and possibly get a ton of terrible add-ons, or level up manually the slow way but end up with way more add-ons I'll actually use. This is a much bigger issue for some killers, namely ones who don't have a ton of great add-ons, but it affects everyone. There should be some sort of way in the auto level menu to s
    0 comments 21 views last activity
  • The Ghoul is currently at the top of the list for most hated killers next to Clown (I suggest reading my suggested changes for Clown). He is in an awkward state where killer players tend to love him and survivor players tend to hate him. The thing is that he wasn't considered that annoying or strong during the PTB before his release. If you guys remember, the Ghoul's slide duration after performi
    6 comments 131 views last activity
  • Everything should be in general. This part of the forums is a ghost town and don't think I haven't noticed mods moving problematic threads to this area to kill them off. Or greatly reduce visibility! The forums should always be moving quickly separating something as wide as suggestions and feedback from general discussion is crazy as the anything from talks about a new perk to telling some one to
    6 comments 163 views last activity
  • Can you PLEASE turn off Scene Partner's map-wide screaming? I don't need to hear it, as a fellow survivor, if it's right next to me when the person using it is on the opposite side of the map.
    16 comments 271 views last activity
  • I'd like to assume we'd all want the same thing for our community, that being less toxicity than one flooded with all sorts of unhinged man-children. I simply suggest a more strict and stern penalty/punishment for toxicity in the EGC. No one should feel comfortable tweaking out and DCing and then spewing all of their toxicity out in the chat. Are there any plans in the works that'll tackle this i
    2 comments 31 views last activity
  • I find this interesting that the old balance team has left and nobody has said who is balancing the game. Ever since that deleted Walking Dead stream it is interesting that not even the BHVR staff on the stream knew anything or what to do, in otherwise just figure heads. I have never been so depressed about this game and their direction and know full well that this is going to be a 'We listened
    30 comments 1,312 views last activity
  • SUMMARY OF THE ISSUE: When putting a Survivor on a Sacrificial Hook, I noticed that Drones on different Elevations are immediately banished/recalled if their Detection Radius/Hook Radius Buffer are too close. This causes Survivors Hooked in Basement (Or any elevation that places them above or below Drones) to force Drones above/below them to be recalled, and appears to have infinite Verticality
    1 comments 61 views last activity
  • I wanted too list some great videos to try and bring a better game experience to DBD. I have only found one of them just recently and hope you could post/list others out there I have missed? Pixel Bush: The Dead by Daylight 9.2.0 PTB CHOY: DBD Currency System Explained in 5 Minutes
    11 comments 241 views last activity
  • The official stats page tracking mostly all time stats is useless information. https://stats.deadbydaylight.com/ Please add a page that tracks only latest results, meaning one month/one week or latest session, which would be vastly more useful in figuring out whether last updates have been good or bad for the game.
    0 comments 11 views last activity
  • Hello! I've been wondering lately, will we ever see addon reduction on old items? Med-kits, flashlights and toolboxes. We now have 13 different addons for flashlights - 3x batteries, 4x durations, 3 lenses and 2 aim grips and 1 filament. What if we made 1 battery, 1 duration, 1 lens, 1 aim and 1 filament? That would make them 5 total. Med-kits Also 13 addons: syrringe, styptic, 4 charges
    1 comments 21 views last activity
  • "Hi @DeadbyDaylight , I have an idea for a new cosmetic skin: Carmilla from Castlevania. She’s an iconic vampire character with a rich history in gothic horror. A Carmilla skin would be a fantastic addition to the game, offering players a chance to embody this legendary figure. Please consider this suggestion for future updates!"
    3 comments 62 views last activity
  • Im a big metal head, in fact while writing this im listening to Slaughterhouse by Motionless in White but a rockstar killer who uses a guitar as thier weapon would go incredibly hard. I know we got Trickster but he's kpop and we got legion's chase theme and that do go hard but we can never get enough metal.
    13 comments 221 views last activity
  • SUMMARY OF THE ISSUE: Deathslingers aim animation is bugged every now and then, it doesn't show him raise his gun, it just shoots from his hip. It doesn't happen every time, but often. I have it clipped on Medal under u/kaleiydo and can provide the clip as well. Saw someone report this almost two weeks ago but it's definitely still happening after playing against him multiple games. One Deathslin
    1 comments 41 views last activity
  • Hi so I've had a bug post that has been "Under Review" for almost a full year coming this December. It's extremley disingeartening, because it is a bug directly impacting my main. I was wondering if anyone else has experienced this kind of wait with no official confirmation. Obviously bugs have been in the game for years, but this one hasn't had a scrap of acknowledgement whatsoever. https://
    3 comments 51 views last activity
  • the maps that are considered more "balanced" by both sides set on a much lower % and the more complained maps much higher (WITH A FEW EXPECTIONS) Here is the current odds % of some of the maps. notice a patten? Every day I play I always get gideon, badham, toba, nostr
    4 comments 703 views last activity
  • As A player do you like or hate those perks? Personally I dislike when I use them, but I realize its a necessity(let's be honest, if you can roughly doing 2 gens as a team in by the time it takes killer to get one hook.. it kinda feels rough for the killer) I hear people, more so those whom are on the receiving end of regression, do not llke them. Is it specifically the repetition of the perks
    40 comments 692 views last activity
  • 86 comments 1,782 views last activity
  • I like the social aspect in games, communication and making new friends. Even just saying something like "gg that was close" adds to the social experience, and being able to actually communicate with people I add to my friends list. This game seems like a perfect environment for it, yet for some reason console players are completely banned from chat and can't even see it? Every other crossplay ga
    34 comments 731 views last activity
  • SUMMARY OF THE ISSUE: Hello, I noticed that my inbox always says "No messages. Please come back later". This was happening since before Springtrap was released and I used to get daily bloodpoints in my inbox I could redeem. I noticed my sister who plays on xbox was getting large BP bonuses, but mine had nothing. Can we please check this as I feel like Ive missed out on rewards from the messages t
    0 comments 12 views last activity
  • Dear Behavior When I play as the pig and a survivor escapes with a reverse bear trap on their head they don't die, can you please fix this.
    0 comments 31 views last activity
  • DBD Idea Recommendation What if we could play on a map that looks a lot like The Maze Runner? A map even the killer can get lost in. I’d also like the idea for anyone to choose the Griever creature as a killer. It would be cool for us to play as some of the main characters too, as a survivor. I don’t have any ideas for the specific traits and abilities for both the killer type and
    0 comments 1 views last activity
  • Important New PTB Flow Starting with the 9.2.0 PTB, we are changing the way users connect to the PTB, simplifying the process we use to port saves over to test builds: All characters you have unlocked via Steam will be unlocked on the PTB, including any new character(s) introduced in this update. If DLC content has been unlocked via a platform oth
    166 comments 77,586 views last activity
  • so fun and wild both a blessing and a curse dont ya think? i remember when i tried my first Hex only build, i regreted it. not because the hex's were cleansed but… more along the lines half my build fell through because no one cleased the totems. Haunted ground, really is a menace to both killer and third partied survs whats your favorite story on a hex build? as killer or going against it?
    11 comments 781 views last activity
  • I'm waiting for the phase 2 changes to be announced, before playing killer again. Why should I put time and effort into playing killer, if it's likely that the phase 2 changes are going to make the entire killer game role feel miserable? Because this PTB was so absolutely miserable for killers, that I'm finding it difficult to believe the next phase 2 PTB will actually be fair for killers.
    24 comments 531 views last activity
  • The developers need to stop artificially balancing the game based on statistics. There are several addons and perks in the game that were nerfed simply because they were used a lot or had a higher-than-expected kill rate, but that's not always the case. Sometimes they are used more because the other options are not very useful or have values that are too small to compensate for their use. This is
    2 comments 151 views last activity
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