Discussions

339,005 discussions.
  • SUMMARY OF THE ISSUE: Players turn invisible when spectating upon entering the void PLATFORM: PS4 & PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: 1. Spectating an alive player. 2. Player goes into the void. 3. Player in the void becomes invisible for the rest of the match for the people who were spectating. VIDEO: https://youtube.com/shorts/cvqFb91zJ50?feature=s
    0 comments 71 views last activity
  • It’s nearly 2026, bloodpoints are plentiful and Bloodweb items are overflowing, yet time and again, random queue survivors still enter lobbies empty-handed. At the very least bring along a simple brown toolbox. We sometimes complain that playing solo is miserable, and it can be, but it’s hard to make that case when more than a few are not even putting in the minimum effort of a full loadout. No
    38 comments 691 views last activity
  • I've seen a lot of discussion these days about the recent increase in pallets on maps. I thought, "Who's really suffering from pallets?" I made my own tier list. Each killer deserves an in-depth discussion; for example, Wraith, with the right add-ons, could easily be moved to the "eats pallets" category. Or Skull Merchant, has no power with pallets, but
    17 comments 331 views last activity
  • SUMMARY OF THE ISSUE: I get an ad for Xbox game pass that results in an error code. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Run the game Validate User Login Press “No Thanks” for the Xbox Game Pass Advertisement. I then get Error Code 8,001 I just bought the game and ca
    3 comments 32 views last activity
  • I think it would be good for dbd if the amount of pallets would be adjusted to what killers you are playing. As far as I understand DBD the Maps are generated out of fixed elements and out of tiles and pallet positions. Some pallets are there some games and some games dont. How about the developer choose some pallets as "important" (they behave same as they do now) and some pallets as balanced.
    7 comments 111 views last activity
  • Despite being able to get the arcane dousing rod in the bloodweb. I am unable to select it as an offering when playing the game.
    3 comments 101 views last activity
  • new abandon feature where you can abandon after being picked up twice from the dying state is game ruining. Making it too easy to give up.
    1 comments 101 views last activity
  • After going through the Entombment and Reverence Rifts, the community has strong, mixed opinions. Both Rifts had amazing concepts - ancient, entombed vibes and cathedral-like stained-glass aesthetics - but the execution fell short. We’re not just venting. DBD players care deeply, and BHVR needs to hear this: we see the talent, but the same mistakes keep happening. 🩻 Entombment — Solid Concept,
    13 comments 311 views last activity
  • SUMMARY OF THE ISSUE: Text formatting code visible showing in text while hovering first Springtrap's perk PLATFORM: Steam PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Springtrap page → Bio → Hover first perk VIDEO: no need PLAYER LOGS: no need
    0 comments 1 views last activity
  • Before the update it was like instant Survivor queue, and around 1 minute for Killer. But now I have to queue for 1-2 mins for Survivor, but almost instant for Killer. The BP Bonus becomes killer much more often than before. It's just me or anyone feels the same?
    29 comments 1,394 views last activity
  • I really enjoy using Moment of Glory. In particular, I love the thrill of being injured in chase, and being rewarded for lasting in that chase. I find fun in the pressure of trying to last the duration of the 60 second timer. However, there was a change some time ago that made Moment of Glory feel a lot less nice to use. Some time ago, Moment of Glory lost its charges when you were injured befor
    3 comments 61 views last activity
  • #1 Philly [Add-on] Reduces the time to stalk survivors by 15% 
 Reduces Mark's duration by 20% 
 Add-on rarity: (Common —> Rare) #2 Chewed Pen [Add-on] Marked survivos will suffer the Oblivious status effect until the mark dissapears 
 Add-on rarity: Blue —→ Green #3 Night vision monocular Once a survivor is marked: The survivor will scream. Therefore,
    1 comments 41 views last activity
  • For a few weeks we've had a few issues, it is clearly the Krasue's release came with unfortunate things. One of them is the pallet density update. I admit there was one map that did need it. Haddonfield had a very large deadzone in the middle and now that's gone, which seems fair. But the rest of the maps did not need it at all. Pallets feel stacked everywhere, making the killer experience mise
    9 comments 221 views last activity
  • Not gonna say worst perk in general currently. But after running it for numerous games (I didnt know how bad it was) and facing it twice (thats when I figured this stuff out). Its pretty bad. It curses you the moment you touch any gen revealing itself making the idea of it being a stealth perk questionable. Its a hex so that weakness is itself since it can be cleansed. It transfers your TR which
    2 comments 251 views last activity
  • I'm happy OTR is back, this version feels more balanced. Tunneling is still awful, can't wait to see anti-tunnel.
    61 comments 891 views last activity
  • Can't believe I'm dusting off my old BHVR account for this (god bless the DBD forums), but MAN I got this chip on my shoulder I gotta cash in. I understand that the new chapter and update has only been out a week and if I made an entire post about feedback on it I'd be writing something close to the bible in terms of length, so I'll focus on the actual highlight of this update, The Krasue. The
    6 comments 351 views last activity
  • Hi! Very new player here and i'm just wondering is there any kind of "balanced" matchmaking system in this game? Cuz I really dont see how this is balanced in any way as a new player, playin as both killer and survivor i am facing some ultra sweatlords that I have totally 0 chance against, I've won some games as killer yes against opponents at my skill level (its like 3 games i've had against my
    1 comments 91 views last activity
  • can we all collectively agree we dont want/care for the badges and banners, when we used to get exclusive survivor and killer cosmetics instead? every single twitch drop since the addition of badges and banners has been… you guessed it! badges and banners…. i know i cant speak for everyone and yeah some people probably do like them but personally they just feel like a cheap filler when you wa
    3 comments 81 views last activity
  • Hear me out. I'm not saying for the whole game. However, we all know what happens when it's the last 2 survivors… Yeah, the slugging commences. Either I'm on the ground for 3min doing nothing or I'm hiding locker to locker. If it's the last 2 survivors it gives the killer incentive to pick up and hook and gives the last survivor a small fighting chance. At this point the killer has already won, i
    11 comments 271 views last activity
  • Whoever decided the maps needed 1,000,000 pallets must be out of their mind this game killer side was already an anxiety riddled humiliation ritual now you add a pallet every two steps? Adding insult to injury at this point.
    13 comments 401 views last activity
  • Breakaway Burst (Survivor Perk) Description: The moment you’re freed, pure panic fuels your escape. Effect: When you are unhooked (by yourself or another Survivor), you gain an additional 80% Haste for 4 seconds. This effect cannot activate while Exhausted. Causes the Exhausted status effect for 30/25/20 seconds. “You don’t think — you just run.”
    3 comments 72 views last activity
  • So, here we are again, talking about the map balance. Now that I have had more time to fully test out the maps, and fairly extensively too, I can make a better judgement on how (at least) I feel about the current state of the maps. The TL:DR is in the image A more in-depth breakdown below Pretty balanced for both sides Ormond Lake Mine - Not much cha
    18 comments 1,227 views last activity
  • Had a game yesterday where survivor was cheating you know the usual Insta heals on self and teammates Flashlight from anywhere Sabo hook Speed running Disappear after being downed But new one on me was becoming invisible. Could hear them but not see them. As huntress threw a hatchet towards where survivor was downed and got a hit. Even though they were invisible it registered the h
    0 comments 61 views last activity
  • A survivor can't do anything but hide when the killer is slugging for the 4k. the last surv doesn't have any options other than going for the downed person or doing the 1-5 gens which either way results in a likely down. so the game is at a stale mate until ( A ) the downed person bleeds out or ( B ) the killer finds the last survivor hiding and kills him. Or ( C ) being able to revive your teamm
    10 comments 171 views last activity
  • So, this is obviously going to feel like a tangent but TL;DR "boy they sucked at Math". Stalk range nerf is so weird, especially when you have an add-on to revert the nerf which is just so questionable I legit have no clue why. There's also the fact Stalk Mode got nerfed in Movement speed but at least it being more on-demand has more reasoning behind the nerf. However, having add-on for the
    0 comments 41 views last activity
  • Please consider tweaking the hide other player's names setting to unable to click on their name to reveal it and all other buttons under their name as well while the setting is active. (Unclickable names) Or consider cross play with only other devices besides the players own. So for example PS4 players can't play with other PS4 players. Either change would work for me. Been having problems with
    0 comments 21 views last activity
  • After the latest update, when map offerings now only provide a 20% chance, using them has become almost meaningless. Previously, an offering allowed players to guarantee a specific map, which made it possible to practice, test builds, and simply play in a favorite location. Now, offerings are essentially wasted because the chance is too low, and additional offerings do not stack. As a result
    14 comments 241 views last activity
  • Guys, i know there are already several posts about this topic, but I honestly find it absurd that we still don’t even have a release date (or any solid information) for the Nintendo Switch 2 version (Already know about the lack of developers kit, but that was months ago). The current Switch version is absolutely terrible — the performance, graphics, and overall experience are just unacceptable i
    13 comments 471 views last activity
  • In the course of 8 years this perk has existed How come only now did this perk received a nerf all of a sudden?
    10 comments 421 views last activity
  • SUMMARY OF THE ISSUE: I had two survivors already killed and one on second state. I went to mori the last guy and after the fact, the guy on the hook was still on it. Memento Mori was not equipped. PLATFORM: PC Image: PLAYER LOGS: Player logs are required from PC players only. DeadByDaylight-EGS.log
    0 comments 1 views last activity
  • Since Distortion was ruined there is no counter to this perk. Feels like every match all the Survivors start together and then the Killer is there in like 3 seconds.
    8 comments 232 views last activity
  • SUMMARY OF THE ISSUE: I was looking at a video of the reverence rift and the trickster bats for the recolors look wrong. The first bat, the normal bat is fine but with the recolors the only things that change are the twitchy hands. The main parts of the bat are still gold, white, and the metal "rays" are still gold. This is especially evident when you look at the altered(the red and black recolo
    0 comments 42 views last activity
  • SUMMARY OF THE ISSUE: My steam pc achievement progress is not counting the activation/ of evil incarnate for the man behind the bush after the new update. I saw a discussion on Reddit saying people on PS also have this issue! PLATFORM: PC steam
    0 comments 81 views last activity
  • the surviving people should have a chance to do self defense against the killer. Give me a chance to defense myself..
    6 comments 51 views last activity
  • Had this wonderful hook spawn layout today. Not a single hook in this whole huge area. I've never noticed a hook dead zone this bad. Everytime I tried to pick someone up the hooks were too far and I had to drop them again. I'm not the slugging type, but this forced me to leave people on the ground and re-pursue them once someone got them up. And, of cours
    13 comments 272 views last activity
  • two hit and run killers: if the legion misses just once during his power, he gets stunned and receives a full cooldown before he can reuse the power. if the ghoul misses during his power, he gets free retries with generous time to do so. he also has shorter overall cooldown (no addons). i think i may know why. one of them can be bought for 4500 iri shards, the other one is from a huge anime
    1 comments 131 views last activity
  • Currently, entering Lockers has the same button of vaulting pallets and windows. This leads to many situations where one cannot distinguish what to do, or spams space and then enters a locker instead of a window. The most egregious case is the one of the window tile on Eyrie of Crows. PLS BHVR change this on survivor.
    2 comments 41 views last activity
  • Tonight I was thinking about anti-tunnel mechanics and what could help dissuade killers from tunneling, without punishing them the way the 9.2.0 PTB did. I think survivors are generally stronger than the killer, and the anti-tunnel changes certainly nerfed killers. I’m glad they didn’t implement the changes, but I still think creating some kind of anti-tunnel mechanic would be good. With that
    11 comments 201 views last activity
  • With Scratched Mirror now being Visceral, and that he doesn't have any ranged attacking ability (or anything to help him get downs) it would benefit him a lot to have access to Pursuer mode. Essentially, keep the addon as is, but include that he can switch to Pursuer mode. He's already unable to stalk in that mode anyways, so it could really help a lot with how impossible it is to catch up to su
    4 comments 61 views last activity
  • I was looking at a video of the reverence rift and the bats for the recolors look wrong. The first bat, the normal bat is fine but with the recolors the only things that change are the twitchy hands. The main parts of the bat are still gold, white, and the metal "rays" are still gold. This is especially evident when you look at the altered(the red and black recolor) where the body now has bronze
    0 comments 31 views last activity
  • So Deerstalker no longer shows auras of Survivors on the ground to counter the slugging problem? The thing is when I play Twins, down a Survivor with Victor across the map (Victor already having a small FOV due to his height) and then find another Survivor to jump on, I'm having a really hard time to even find the downed Survivor before his team already picked him up. I need Deerstalker t
    5 comments 351 views last activity
  • DbD's graphics settings or, more accurately, lackthereof are outdated and need modernised. This a problem that's been bothering me for a long time in DbD, but I don't feel like gets enough attention from the community. I understand why, given that there's a constant stream of more pressing issues (like Krasue's overpowered release or the Reverence Rift being empty), but I feel like with the "hea
    8 comments 682 views last activity
  • I've been playing since 2018, and I've seen patterns come and go in DBD. This video, while long, sums up my thoughts pretty well. Doomer? Perhaps, but it ultimately says what I've been thinking for a long time. Eventually, DBD will collapse under its own weight and I see no way forward besides a DBD 2, as it is clear BHVR intends to further monetize the game instead of fixing issues.
    15 comments 612 views last activity
  • SUMMARY OF THE ISSUE: code showing in text PLATFORM: dead by daylight - steam - PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: open Rick Grimes page > Bio > hover the first perk Apocalyptic Ingenuity VIDEO: no need PLAYER LOGS: no need Player logs are required from PC players only.
    0 comments 11 views last activity
  • I feel like ever with this new update more and more games of mine have been lagging out. Yesterday was the first time I ever received a queue up timeout purely because games kept lagging out. It's getting to a point where even the games that don't lagg out ill still frequently have lagg spikes when my internet everywhere else seems perfectly fine
    3 comments 42 views last activity
  • Hey team! If I get tunnelled, slugged, face-camped, and hit on hook after not doing anything toxic I shouldn’t get a time penalty for disconnecting. How is it fair that I should have to sit through like 10 minutes straight every match of just being tunnelled out because I’m not that good at looping and don’t get the chance to improve since this happens every match. I would appreciate if you could
    12 comments 151 views last activity
  • Freddy could bypass bodyblocks with his power when he had it up but now its not possible, was it changed and when does anybody know?
    4 comments 122 views last activity
  • Can anyone help me and tell me what the red/white Square is above the kate icon? I know how the bad ping killer icon looks like so this is something different. Thanks in advance
    10 comments 2,931 views last activity
  • Hi I bought 500 auric cells twice and it hasn’t given me either of them. I’ve never had this problem before and I’ve tried restarting it, it’s been 12+ hours and nothing yet. The money has been taken from my account. I play on Xbox and my user is scissorcitygirl
    1 comments 161 views last activity
  • @SweetbutaPsycho were you by any chance a Jake in soloQ with two Rose Marigolds? I was the potato one if so lol The Other useful one was @THE_Crazy_Hyena
    11 comments 251 views last activity
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