Discussions
339,005 discussions.
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Importante Las ventajas Breakdown y Wicked han sido reactivadas. Contenido Actualizaciones del Asesino The Skull Merchant Aumentada la duración de Indetectable a 8 segundos (antes 6). Indetectable ya no está vinculado a desplegar un dron. Ahora obtienes Indetectable al recuperar un dron. Actualizaciones de Perks de Superviviente Breakdown: Cada vez que eres ret0 comments 512 views last activity
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The gameplay experience lately has become really frustrating. When the killer decides to camp hooks and tunnel from the start, the match loses all meaning and becomes boring for everyone. It’s a shame that a game with so much potential is being affected by these behaviors, which ultimately hurt the community as a whole. If I’m not mistaken, a lot of players have stopped playing because of this,6 comments 81 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I main Demo. I left my p100 ID card in my wallet back home. There's a few notable killers that need buffs more than Demogorgon, but you're doing a second Stranger Things chapter, and if you want Demogorgon to be there with Henry Creel, then he needs a bit of modernization. THIS IS NOT A REWORK. Demogorgon is fine conceptually, all of these suggestions are ONLY things that could be feasibly cod7 comments 371 views last activity
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I haven’t played since last patch came out I’m excited to play again I just hope you guys revert all the maps and don’t do no stupid nuclear changes like last patch the community is angry and tired of you messing with stuff that doesn’t need touched0 comments 31 views last activity
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Stuff like sprinting faster than a surv should reasonably be able to go given their perks, or getting up instantly with no perk that would let them do so. This shouldn't be rocket science.6 comments 81 views last activity
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I think you all need to remove aura. Why is it there are so many aura perks. Killers complain about tunneling update why can’t we remove aura perks. Granted on some occasions are okay. But every single killer running all aura builds is insane there should be a max of 1 perk. Also the pallets with NOTHING beside them on the swamp map is insane. Like what are thoseeeeee??0 comments 41 views last activity
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New player here, only recently started playing about a week ago whenever I've had some free time. I tend to jump between the roles since I kind of want to experience both sides. I am also a console player. Anyway, I'll get to the questions. Does it matter what survivor I pick or is it purely cosmetic? I tend to play as Bill but I do notice a good chunk of survivors tend to play the same survivo4 comments 72 views last activity
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There are so many add-ons in this game for Killer that are difficult to gauge the usefulness of since it's very difficult to tell whether or not the Killer got value out of them. Hypnotist's Watch for Unknown, Telephone for Sadako, Plastic Bag for Chucky, etc., are examples of these kind of add-ons where you don't really know whether they were triggered or not, and therefore it's difficult to gau4 comments 41 views last activity
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BHVR I lost Iri 1 survivor grade because my team threw and I lost fast. IM IN SOLO Q. IDIDNT CHEAT OR QUIT. FIX THIS.1 comments 31 views last activity
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Feedback is welcome. Basekit Change: • Severed Tongue is now fully basekit. Choclo Corn (Common): • Now reduces the disintegration timer of crows by 4 seconds. Oil Paints (Common): • Increases the amount of available crows by 1. Vibrant Obituary (Common): • Now also has the former effect of the Oil Paints (Increased detection radius of Crows). Automatic Writing (Uncommon):7 comments 71 views last activity
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We all remember how insanely obnoxious her tunneling was, and no one should want to go back to that... the removal of leech on hook was a quick change that resolved a serious problem quickly... However this has resulted in Krasue's leech being effectively non-existent. You eat a mushroom once in a blue moon, probably once in wvery 3 games vs. Krasue, and you otherwise just don't care about it u17 comments 423 views last activity
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There are too many pallets, and the win rate of killers on the Asia server has dropped significantlyThe worst-ever disadvantageous environment for killers has arrived on the Asian servers. Too many pallets, generators being repaired too quickly… matches are impossible for anyone except top-tier killers. Please restore the effects of perks that regress generator repair progress.30 comments 571 views last activity
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Is there any confirmation on how MMR works in Map Showcases, and what Game Mode stats they count as?I'm interested to know if Map Showcases have the same MMR as regular trials. MMR certainly seems to be turned off for seasonal events and 2v8, or at least significantly widened the matching pool. I'm also interested which of the game categories on the official DBD stats tracker that Map Showcase matches count towards, if any.6 comments 401 views last activity
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Opening an exit gate via the switch, and getting beyond the moving gate is fine. This suggestion refers to the actual exit, beyond the gate which opens via the switch. Enough is enough. Change the exit to be an interactible fog-wall, like in Dark Souls, which a survivor has to hold M1 to exit through. Make the interaction time long enough to be interrupted by a basic attack from a killer. Voila0 comments 1 views last activity
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We make iri button basekit, it's the most used add on and massively increase the strenght and counterplay planning = if legion vaults pallet in frenzy it breaks and on top of that legion would be granted 10 % haste for 15s as well (Unbound basekit) Whenever legion enters frenzy, his movespeed is 7m/s and is granted stun immunity for the duration of the frenzy, if you drop pallet on legion in fr29 comments 241 views last activity
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Gen kick limits happened because of how survivors complained about skull merchant . 3 gen situations are usually not the killers fault . if the survivors cannot keep track of which side of the map they are completing gens in .. that is their fault , not killers. I would have no problem if perks didnt effect the limit but they do . the 8 kick limit is a lot easier to hit the survivor mains will te29 comments 533 views last activity
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During the past forever amount of time I've been playing DBD i always spend my shards before i ever get a legendary or visceral skin because it is so boring to hold on to shards above 10k and i just spend it on a cool looking skin instead of the houndmaster skin hat has a custom power that i wish only to find out when buying pls no spoilers, but is the custom power worth it7 comments 221 views last activity
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1st game twins, mid way on midwich both Charolette and Victor were just frozen, Victor couldn't be kicked and survivors just went on and did gens. 2nd game played Santa Clown for first time in ages, survivors gen rushes and left. No bugs, just boring game with gens speeds so fast and me being bad with clown on hugely survivor sided map. 3rd game Karnagi on Irie, no sound whatsoever. No killer1 comments 71 views last activity
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Everyone says we need to create an environment without tunneling. But how do we actually coordinate such an environment? If we were to hang everyone to the average level once, wouldn't that be like forcing everyone to finish a marathon holding hands?51 comments 881 views last activity
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Springtraps main strength is literally gone when he leaves a security door he’s supposed to have undetectable for a extra 20 seconds but a game I just played I had no undetectable at all?!? He’s broken again6 comments 161 views last activity
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Please add theatre mode (rewatch past matches) its been 9 years and nearly every PVP game has this I feel like its about time this gets added so people can rewatch to learn from mistakes and it would make finding out cheaters much easier as well.1 comments 21 views last activity
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The Nerfs they received were way too extreme. Lets bring them back to a healthy usage rate and level of usefulness. Increased Available Charges to 4 (Was 2) Increased Base Opacity to 40% (Was 33%) Adjusted Fog Effect to make the Visual Distortion of the Fog have the same impact on all Map's Sky Domes (Was too Strong or too Weak with certain lightings) Potent Extract Increased additional O14 comments 351 views last activity
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I think it would be cool if hooks broke again but in a different way. Survivors who die on hook just remain on the hook…dead lol. They only get taken by the entity as the last survivor dies. It would be cool to run around and see your dead teammates! Like Pyramid Head cages. A survivor who dies in one sits there all game. Very cool concept to me.17 comments 191 views last activity
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I want a skin for Sasaki Haise... I guess it's hard to get more skins for collaboration killers. Haise is my favorite character in Tokyo Ghoul, so I want him to be implemented as a skin.0 comments 1 views last activity
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It's 1 safe pallet after another all within 10 yards of each other. Multiple chained loops, incredibly strong main building connecting multiple double pallet areas. Really a head scratch moment and the question of how?13 comments 391 views last activity
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Yesterday, while playing a solo queue match, a killer camped with 5 generators and was relatively close to me. I entered the second phase, and the anti camp bar only filled halfway. I wondered, is this garbage the new anti camp system? You should fix it, please.21 comments 581 views last activity
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Doesn't matter what the devs do.. add 2 minutes to each generator completion time, tear down the killer shack and make it a free hit zone, completely remove any healing for survivors, abolish all survivor items, dismantle every perk such as dead hard or decisive strike or even only put me on maps that guarantee a high kill rate! Makes no difference to me. I'm still gonna slug, camp and tunnel li30 comments 272 views last activity
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Tomorrow at 11:00 AM ET, starts the Bone Chill Event, which will end on January 6th. During this time, you can earn special Twitch drops if you own a BHVR account that is liked with your Twitch account. 200k BP for one hour, a special crow badge for three hours, and cutie patootie Maurice banner after six hours.4 comments 242 views last activity
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I dont see the reason why maps were completely destroyed . as someone who enjoyed doing scratch mirror myers .. the map changes are disastrous. if your not gonna give maps a point why do they exist . either revert the changes or remove maps entirely .11 comments 191 views last activity
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the audio bugs are very frustrating to play with. every time i pull out my axe as springtrap, my audio cuts in and out. at the start of the match the audio will just be completely muted sometimes. also apparently Pyramid head can once again get the loud noise notification for someone uncaging a survivor. i hope that the update is soon and they get a lot of the newly introduced bugs fixed.5 comments 101 views last activity
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I didn't see a thread on this as of yet, so here goes. Source: Update on the Dead by Daylight Creator Program! | Dead by Daylight This is just the text, so if a link does not work, I refer you to ^ Update on the Dead by Daylight Creator Program! Dec 8, 2025·2 Minutes read Link copied. We've received a huge amount of interest from so many creators all over the world who want to be a part o0 comments 841 views last activity
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This time, you will determine the Killer Power - there are 4 Aspects of the Power for you to shape: https://thegrimoire.deadbydaylight.com/ Cast your vote before The Grimoire closes on December 8th at 12:00 PM E.T. Tell me what you voted for!15 comments 461 views last activity
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The Devs say tunneling is in 46% of all matches. But how much of that is the survivors fault? As a killer main id break down my matches roughly like this: 15% of the time the survivor body blocks with BT or tries to get a flashy save with BT. Their fault 10% of the time they run into me after getting unhooked. Their fault [I don't play stealth perks] 5% of the time they run to me or go afk to17 comments 221 views last activity
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So, it seem like if you own a BHVR account, you can earn a special badge based on the amount of trails you've played. Currently, after 100 played matches, you will receive an email with a code that you can redeem in the ingame store to get a badge as a reward for that milestone. There is no official announcement for that or how to earn two other similar badges that has been found in the game co10 comments 1,471 views last activity
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With the recent introduction of seeing the anti facecamp meter thought something similar will help for wiggle progress There are many times in soloq where people will try taking hits or even downs for you when you are no where near wiggling off same with the opposite where you could almost get off if someone took a hit. SWF already has this information right away with discord callouts, adding6 comments 171 views last activity
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One of the most frustrating things in this game is how often you go against bad ping killers, Not only is frustrating for them but also for the survivors, who get hit easily, We all know DBD don't have a good hitbox, for example how the hitbox while vaulting only changes when the animation is complete, instead of following the survivor hitbox, The ping matter only adds to this problem0 comments 21 views last activity
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Everyone has their own ways of playing and their own rules or code that they play by so lets hear yours. Killer: No intentional tunneling though if I just happen to run into you I'm not just going to ignore you. No face camping but hag or trapper traps are okay. No slugging but chasing another survivor away for a moment is fine. No BMing for any reason even if the survivors are toxic Keep36 comments 581 views last activity
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Good afternoon, dear developers, I am one of the players and ardent fans of your game, I want to suggest an idea. Can you examine it? The idea is to place 1 or 2 "houses", places where survivors can hide from the maniac and he will not be able to reach them, the camping system will be active, like hooks, so the maniac will have to switch to other survivors. This system will make the gameplay even6 comments 71 views last activity
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Propongo la creación de un skin temático para El Caballero, inspirado en Lord Deimos del juego clásico Mace: The Dark Age. Deimos encaja perfectamente con la estética oscura, infernal y medieval del Caballero, aportando una apariencia imponente y única sin romper la identidad del personaje ni el tono del juego.1 comments 11 views last activity
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I've been thinking about a new killer that would be great in DBD, and that killer would be "Penniwyse, the Dancing Clown" with legendary styles like the one from IT in 1990, among others.0 comments 11 views last activity
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It’s been awhile since Krasue came out and it’s sad she’s been forgotten about and has a low pick rate cause her design is incredible But after playing as her many times I sadly know why she’s not picked as much. She is extremely clunky and slow to play as I feel they nerfed her too much, the infection going away on hook needed to be done to prevent tunneling I get it. But holy ######### she8 comments 251 views last activity
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With so many changes and constant posts about game is kilker/survivor sided how long does this game hold your attention (not counting streamers) before you've had enough for the day. I've played dbd for what seems like forever but now I do the daily challenges (killer) and put it off. That could be one game or 4 depending on how good survivors are. The game has become stale and repetitive. It'1 comments 32 views last activity
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I thought of an idea for trapper that could make him a bit more viable in the current environment of DBD! So, you know how when "The Houndmaster" sends Snug to search an area that orange path appears that allows her to follow behind him at an increased speed? I was thinking that when "The Trapper" manages to grab a survivor in a trap a path appears in the direction of that trapped survivor that4 comments 23 views last activity
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Everytime I play killer as Houndmaster which is A LOT. Instantly I just get Lery's…then hawkins, then back to lery's, then RPD…Does the game just want me to lose, do you want me to play killer? Haha RPD I can handle a little more but its been CONSTANTLY Hawkins and Lery's. (Shattered Square a lot too)15 comments 272 views last activity
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Change 1. Small buff Window scampers can be performed without the slice and dice ability but you still need to do a slice and dice to scamper pallets Increase slice and dice movement to 10 m/s You break pallet 20% faster when in Hide-Ho mode Increase Hide-Ho mode cooldown to 13 seconds Scamper speeds Manual window scamper 1.4 seconds Automatic scamper 1 second for pallets and windows Add-1 comments 21 views last activity
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"Dead by Daylight has had several Operation Healths this year, but the changes have not been very noticeable. For that reason, I want to present several concrete suggestions that, from a player’s perspective, could genuinely improve the game’s balance, clarity, and overall quality." 🔹 1. Reduction of Excessive Pallets and Problematic Loops Reduce Excessive Pallets and Problematic Loo2 comments 61 views last activity
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The standard time to finish a generator takes 90 seconds. This isn't completely bad (even though it should be 110 seconds, IMO) When 2 Survivors get on a generator at the same time (doubling gens) this gets decreased by an almighty 37 seconds! Mind you this is without perks that effect generator speeds such as Deja Vu, Prove Thy Self, or Friendly Competition. This is a huge problem and one of the8 comments 151 views last activity
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How about demogorgon gets an addon pass or power rework or buffs? I've noticed that demo hasn't gotten any changes for a long time and since ST chpt2 is coming out next month, it'll be the perfect time to give some deserved changes, for example: his portals, the cooldown to use them is... bad, just to say, and not reliable compared to most other killer mobility and his abyss still had a action in2 comments 91 views last activity
