Nacho99
Nacho99
About
- Username
- Nacho99
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Comments
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@Daniel_Silva04 said:
What were the devs thinking giving survivors 15 seconds of Endurance during the endgame? It’s basically a free escape. 15 seconds of running at 4.4 m/s with invulnerability... I’ve already lost so many games to this unfair situation. A survivor can literally cross half the map with a speed boost and protection, and there’s nothing you can do. Even if you switch targets, they just use it to bodyblock you. The endgame was already survivor-sided, and this just makes it even more difficult and unfair for killers.
English translation:
As of today, are there still Killers who cry? You’re a legend, my friend, because the epic imbalance between killer and survs is monumental. I imagine that if you’re crying it’s because you went against a premade group; well, you probably deserved whatever happened to you. Then you get matched against solo queue players like me and you start getting cocky and tunneling, and don’t say you don’t—it’s pretty much the only method killers currently use to get a kill. At least before you had some personality, but now you’re all the same. And on top of that you have the nerve to come here and complain. Go cry at home.
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Mira bro, estás en lo cierto hay un desbalance gordo, pero al contrario de como piensas, el asesino lo tiene fácil, yo hago 4k sin perks si tú necesitas más de 4 perks quizás necesites practicar un poco mas o entender los poderes de tu killer, actualmente los asesinos se han vuelto aburridos y solo tunelean, rablats explica muy bien la actitud de los asesinos de hoy en día, solo se trata de encontrar al primer superviviente y colgarlo, una vez hecho eso ya todo es rodado, esperan a unos metros del gancho y cuando lo descuelgan encadenan un Chase con otro ya sea contra el que cuelgan o el que va a descolgar, a mí me da igual me parece rastrero ambas, se está haciendo un poco aburrido jugar como superviviente y nos hemos visto obligados a ser más duros, luego acabáis con los ojos flasheados y somos nosotros los tóxicos, cuanto tiempo llevaré tratando de que la comunidad se dé cuenta de que somos necesarios el uno para el otro, yo me aburro si el killer es malo pero también si tunelea, por tanto agradezco cuando es bueno y la partida se pone interesante, pero que hagáis la partida aburrida con tal de ganar? A donde os lleva? Hay gente que ya se ha ido del juego gracias a esto, y si no me crees baja un poco más leyendo los foros y entenderás de qué te estoy hablando.
tambien me da rabia que sois muy duritos de killer pero luego os ofenden hasta los cuervos, no puedo hacer tbag a un killer cuando me divierto jugando con el porque está interesante la partida y solo quiero hacerlo como reverencia y agradecimiento, amistosamente, vosotros inmediatamente lo tomáis como si os estuviera reventando el orgullo, ha habido cambios para que no os quedéis acaramelados mirándonos cuando conseguís colgar a uno, como si campear no fuera tóxico. han cambiado hasta el grito de Steve harrington porque hasta un grito os ofendía, creo que el juego mira mas por los asesinos que por lo supervivientes amigo es mi conclusion
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@Zuiphrode said:
The problem is the new people who treat DBD as if it's their favorite comp shooter such as Valorant (or whatever game zoomers are nolifing nowadays). They see tunneling as an oversight rather than an intended mechanic and want daddy BHVR to completely remove it. You still got brainlets repeating that 9.2.0 PTB was fine, that it just needed slight changes. All the while calling veterans who've played since release skilless noobs who don't understand DBD. This happened to quite a few games in the past few years.
Veteran with 10k hours: "This update is a bad idea, here's why..."
Some zoomer who installed a week ago: "Umm but how come I can 12 hook while scrolling tiktok and huffing galaxy gas? Skill issue much?"
Not every veteran agrees with you. A lot of long-time players have actually stopped playing because of what you call an “intended mechanic.” Good killers don’t need to tunnel to win — and I’m happy to prove that anytime. If I want to 4K, I can. And if I decide to play fair, I can let someone run right in front of me until hooks are balanced, and I still have plenty of time to finish the match.
So if someone needs to tunnel from minute one to secure kills, maybe the “noob” isn’t the new players after all.
And honestly, the way you talk doesn’t really reflect the maturity of someone with thousands of hours. Being a veteran doesn’t excuse disrespect. There are many experienced players who give feedback without belittling others.
At the end of the day, we all want the game to be better. Dismissing every opinion that isn’t yours as “zoomers who don’t understand DBD” doesn’t help anyone. -
@Falcao said:
Now try 10 matches with one killer before writing this. I came back after the break to try it out and it was like I was in a Formula 1 race.
I’m not sure why you’re saying that, to be honest. I play both killer and survivor, and as killer I usually have no trouble securing a 4K when I really want to. Sometimes I even let someone go because I’m just trying to enjoy the match. I genuinely don’t have any complaints about playing killer — if anything, there are moments when I get hits that feel a bit unfair, and since I know how frustrating that can be as a survivor, I’ll let them go just that once. Next time, though, no promises, haha.
What I mean is: I don’t think killer is in a bad spot. If you know your power well, you can do really well, and when survivors play smart it actually makes the match more fun and engaging. Things like teabagging or flashlight saves are part of the learning process — getting upset over them doesn’t help anyone. A good killer knows not to pick up a survivor right in front of someone with a flashlight, and there are always walls and camera angles you can use to avoid that.
In the end, it’s all about learning, improving, and keeping the game enjoyable for everyone.