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WoodenFox

WoodenFox

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WoodenFox
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  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036099#Comment_4036099

    Clearly not, since I have a higher KR and more hours than you on a single platform lol

    Only one of us have trouble with meme builds, then gets mad when people try to help and then plays gatekeeper

    Poor soul cant accept help, all he's got is a bruised ego.

    Now THAT is funny! I used to give hatch a lot before survivors started being so toxic. This is the last 30 days after I've stopped giving hatch.

    IMG_8953.JPG

    Regardless my Huntress stats are better than yours either way AND I have what was it? 10 times the hours you do on her alone? It makes sense though. You don't play killer that much. You go against baby survivors. Don't ever try to come at me again like that lmao. You got son'd so hard.

    "Mfw I only play killer." I am laughing so hard right now about that. Don't show your numbers next time rookie.

  • Legal battles kiddo. Oh wait DBD never had that. Yeah.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036057#Comment_4036057

    Bro might not be with it.

    Literally moving the goal posts as we speak.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036064#Comment_4036064

    We tried, buddy isn't interested in learning or improving. He's gonna keep getting massacred by average players running meme builds.

    Can't help someone who doesn't wanna be helped.

    Screenshot 2025-12-06 at 6.58.15 PM.png

    Whatever helps you sleep at night fake killer main. "I play killer!"

    Mfw he has 400 hours in 6 years.

    Mfw I have double his hours on a single killer.

    Maybe you could learn something from me son.

    Still no reason to keep that build either because you can't come up with one. Cute. This conversation is over.

  • @DragonMasterDarren said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036035#Comment_4036035

    How about we don’t give a community known for being toxic more opportunities to be jackasses to each other, yeah?

    Like ignoring any impacts on gameplay it would have, and it would have several, at this point in the game’s lifespan you do have to consider how something will be used to BM on some level, DBD Players will find any and all ways to BM, it’s just what happens with a game like this

    It happened with the Leatherface masks, it happened with Unknown and Orela, it still happens with humping on the ground, we should know better by now

    Remove killers ability to hold W and S too many times. Remove killers ability to hit on hook. Remove survivors ability to crouch. Remove survivors ability to emote. Then we'll talk.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036058#Comment_4036058

    Idk sounds soft to me.

    See how it's entirely opinion based?

    It's not soft, it's for the sake of making the killer actually more of a threat like Friday. Strictly mechanical although it does annoy me. But everyone gets annoyed you included. Complaing about camping, tunneling and slugging and advocating for those absurd changes.

    It's not entirely opinion based, you just read it that way. It also has the effect of making the killer more of a threat. Like Jason. Again not entirely opinion based.

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036032#Comment_4036032

    Even then it gets pretty predictable after like the 2nd time lol

    And believe it or not pallets are in fact made of wood, and they deserve some respect

    It's I said chain stuns for everything but pallets. Its still an irrelevant point. Im just not sure why you mention it when it has nothing to do with the topic at hand.

  • This is completely irrelevant. But yes that is me.

    Cute "gotcha" attempt though but it falls flat. When I say people are soft im talking about taking things personally. Which I don't at all. Chain stuns isn't personal its annoying and shouldn't be in the game and its just meant to grief.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036044#Comment_4036044

    No, since about 2018. Also, stats weren't even recorded until 2020 or 2021. I think I've got around 4500 hours. Not much point in playing Killer when you win all the time lol

    I'll try to track down my Survivor stats, but holy goalpost moving just like I said lmao

    You don't understand what moving the goalpost means clearly so ill explain it to you

    • alter the conditions or rules of a procedure during its course.

    I did not do this as you can see. I asked if you played killer. You showed me you did. Then I was wondering for how long you played killer. (Same topic still if you didn't know) I say 400 hours is not a lot (It isn't) I never said you don't play killer after you sent the pictures because you clearly do. I then asked to see your survivor stats. (Still not moving any goalposts)

    Simply put though 4-500 over 6 years (2020-2026) is literally nothing. But perfectly explains some of your takes.

    Don't just use random phrases yo don't know either. Its confusing.

  • @Aven_Fallen said:

    Terrible idea. Hooks respawning is good to avoid hook deadzones. There is not really any benefit from having dead bodies hang on Hooks except for some people thinking it is cool. But a Killer player will not really care for that if they got bad Hook RNG on an indoor Map and the next Hook is occupied by a dead body.

    I'd rather have the game be cooler and scarier. You could always make it to where the killer can take the body down.

  • @Leon_van_Straken said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036035#Comment_4036035

    What did I do?

    I know this community and after people used the claudette mask on bubba to bm streamers… Yeah I am pretty sure that people will come up with something like this.

    We are talking about a community which finds spamming the crouch button or pressing w and s as offensive.

    People claimed hitting on hook toxic.

    Not you personally. Just this community. Everyone is so soft. Anything can be done in a bad manner. Some people tunnel, slug and camp certain genders or races. It comes with anything.

  • Wow. So you do play killer im impressed. Haven't you been playing since the beginning? Like 2016? or 2017? If so then you really don't play killer at all. Because 500 hours over 9 years is irrelevant. I put in over 2,000 hours in a year.

    And lets see your survivor stats too please that'll be a clear picture.

    Anyways. You still have zero reason to keep that build. And you aren't even approaching that topic anymore.

  • @Leon_van_Straken said:

    Could be abused for racism or sexism I am afraid.

    Humping a dead survivor on waist level with your face and stuff

    There was a reason why hooks respawn at all. Would be bad to remove it again.

    Give me a break lmao. Just shut the game down at this point like tf?

  • @Shroompy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035977#Comment_4035977

    nah nah nah thats what I said, dont give HIM all the credit 😡

    It also aint that difficult man. Respect the wood from time to time, and yknow if that 1 survivor has been by that 1 locker over and over, it most likely aint a coinkydinky and theres probably a little surprise inside waiting for you.

    They can move lockers. Im not sure if you know that? Each survivor can have that too. Also I said no immunity to pallet so your respect the wood point is irellevant.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035968#Comment_4035968

    Because getting chain blinded is a huge skill issue. Literally look up or down.

    Getting chain stunned is such a non-issue. "Survivors don't run gen perks and instead run perks for fun and memes" is something we want more of.

    You'd have to be pretty new to be chain stunned by Head On.

    Dunno what else to tell you. I could post my stats, but you'd probably move the goalpost or accuse me of something else lol.

    Oh now I know for a fact you don't play killer that much. If you think you can avoid chain head on stuns? A good duo can lock you for a couple cycles if they time it right. I ran into a 4 man that locked me for 4 stuns. Can't back up if they time it right. Leaving isn't possible either when all four survivors are there. What should I do? Go stand in the corner? LMAO.

    Like I said. No good argument at all to keep it. Not one. And you know it because you aren't even trying to come up with one besides "Its niche" which is a non argument.

    I don't move goal posts. You don't play killer enough to run into teams that can chain stun.

    I can agree on chain blinds though. It's a non issue really but still it's annoying.

  • @jesterkind said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035702#Comment_4035702

    Avoiding flashlights is interactive, though? Both players are actively playing a positioning game where the survivor's trying to get the angle to save and the killer's trying to deny it.
    It's not the most crazy interesting interaction in the game, but it is interaction.

    I'm also not trying to discourage the use of it. I want it to be more useful than it currently is, hence the first change.

    No it's not. Background Player? Your positioning is irrelevant. Survivor hiding nearby while you chase the other off? Position is irrelevant. If a survivor goes down out in the open all you can do is 180 pickup. No skill there. Just hope that no one can get it.

  • Very interesting to see all these additional made up rules instead of just playing the game.

    Just goes to show you should never try to follow any of these rules. Because you literally can't follow them all.

    Just play the game. That's my rule.

  • @Shroompy said:

    Ngl I really dont see this as an issue, builds like that are gimmicks and annoying at best, and the only way youre getting stunned multiple times like that is if you yourself are making mistakes.

    As for chain blinds... just look up or down

    Yeah that's what Pulsar said. Which isn't a good argument at all for it to stay. It's Literally no reason not to remove it. It's a gimmick so it should go. Its only purpose is to piss the killer off. Nothing else.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035849#Comment_4035849

    "Sounds like you don't play Killer"

    Mfw I only play Killer

    Nice to see you don't have an argument valid point to make. So like I said it should go. Thanks. Btw saying "I only play killer" is also zero proof. Neither of your arguments have been any good at all.

    Mfw the person doesn't have a single good reason the build should stay and resorts to memes. -_-

  • @cogsturning said:

    Every choice you make is your "fault". You are choosing to double hook. Body blocking and flashlight clicking are one thing, because they're inviting the attention, but if I accidentally run into a recently unhooked survivor who's just trying to heal or make distance, I swerve. You can't always judge the direction the killer's coming from. Sometimes you get farm-unhooked and the other person zips away, and you can't find anyone willing to heal you. Understanding your opponents might be soloqing and at a huge disadvantage with randoms is important.

    I had a Huntress in my last session who I was running away from after unhook but my idiotic teammate was panicking and body blocking me. I got hit with a hatchet that was intended for them. The killer just left me on the ground and went after the other because that was the honorable thing to do. She still ended up with a 3k by playing that way and spreading hooks, and on Badham no less. You make choices in this game. Don't dump it on others.

    We seriously need to stop normalizing coddling survivors. At the very least stop expecting it. It's not HONORABLE, give me a break. There is NOTHING wrong with hooking you anyways after your teams mistake. There is nothing HONORABLE about avoiding a survivor who made a mistake. You're just babying them.

    I never spare survivor mistakes ever. They never spare killer mistakes. Not a single time. "Oh you're struggling to get hooks? Let me give you free hooks!" never happens a single time ever.

    It's Dead by Daylight. Killers are supposed to be killers and kill survivors. Survivors are supposed to run and do gens. It is the survivors fault sometimes. Just like it's the killers fault sometimes. But survivors do things that GET themselves tunneled. Plain and simple.

  • @Aven_Fallen said:

    Always the same, Killers are never at fault. Even if Killers are doing something other people might not like, it is somewhat the Survivors fault.

    Killers tunnel because it is the easiest way to play the game. Turn the game into a 3v1 and after that the Survivors become BP Pinatas and the Killer can toy with them all they want to maximize their own BP, because the math has always been - 1 Survivor on Hook, 1 going for the rescue, 1 in chase, 1 on Gens and if you remove the last person, Gen Progression goes to 0.

    The only time where Survivors are "at fault" is basically when they do Gens too fast for the Killer to keep up so that the Killer has to tunnel to reach the point where Gen Progression drastically slows down. But this is basically just a Killer not going into the game with the intention to tunnel, but a Killer starting to tunnel because they need the pressure… Which is totally fine. But most Killers who tunnel do the first, they tunnel right from the start and then basically farm to maximize their BPs.

    On that note - why is tunneling called a "strategy" (even if it really isnt, there is no strategy behind using the objectively best way to play the game as Killer if you want to win), but bodyblocking with Endurance or taunting the Killer into a chase is not a strategy, but Survivors just being evil?

    I see you didn't read the post. I said quote

    • 11% of the time I tunnel because I need pressure and im falling behind. My fault

    That means it was the killers fault. I quite literally said my fault. Please read before commenting thank you. I personally don't go for the three hook tunnel out as it is factually one of the worst ways to play the game because I play a weak killer. That strategy only works for good killers.

    Removing any onus from the survivor to do better is insane actually tbh. Must be a causal player thing. But no usually tagging is strategy. But it's a toxic strategy. You're trying to make the player angry and chase you.

  • @Pulsar said:

    It's a gimmick build. Chain stuns are usually on the player getting stunned.

    Literally just look up or down to avoid chain blinds.

    If it being a gimmick is your best argument for it to stay; then there's no reason for it to stay. In fact it's even more evidence for it to be removed. It's a gimmick that's sole purpose is to piss the killer off and grief them and nothing else. So there is no reason for it to remain in the game any longer.

    The simple fact is the more you can stun a killer, the less seriously they are taken. Like I said Friday had a rage mechanic and it was terrifying. But until he was enraged you could hit the griddy on him.

    It sounds like you don't play killer. You can't just avoid those chain stuns. You could leave them and then what? Look for someone else? What if they are on death hook and you have 1 gen left? It would be the worst move possible to leave them.

    Survivors bring 4 head ons? Or the head on squads that sit in front of lockers trading with flash bangs and DS? Actually yeah the more I talk about it the less and less there is any reason to keep chain stuns and blinds. Doesn't matter how rare it is either, that's just more reason to get rid of it. It's quite literally bad game design to bully a player. It needs to go for a fact. Defending it is defending toxicity plain and simple.

  • I'm glad the changes didn't go through. Just ran into a match of compy survivors. All 4 same name with 8-10k hours each. I was able to beat them by slugging strategically here and there and some camping to force 2nd stage. Almost lost it towards the end but I forced them off gens by tunneling.

    They were so desperate to keep their mate in the game that they all kept taking hits. It's very VERY fun to be able to play in interesting ways to beat a very good team. Rewarding brains and tactics instead of brainless plays. Needless to say I would've lost badly if all the handholding mechanics were implemented.

    Id rather we not water down the unique aspects of this game for people who don't have the skill to counter these things. That team almost beat me anyways and other teams have beaten me despite me using those tactics. I think we need a causal mode for the people who don't want to learn how to play against those things. Then the "ranked" mode would just be normal DBD.

  • @Nun_So_Vile said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034483#Comment_4034483

    I agree. I don't think it's as bad as people are saying. Yea, there are a few egregious ones that have been documented and will be fixed soon i'm sure, but overall i'd say the changes put them in a pretty good spot.

    Like that swamp pallet connect to one rock lmao. But people are acting like that was intentional and wouldn't get fixed lol.

  • The pallet changes are actually totally fine honestly besides that one swamp pallet. Pre pallet density is wa an average of 14-15 pallets per map. Post pallet density it went to 18-19. Then after the most recent changes it went down to about 16-17. So still better than before.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034047#Comment_4034047

    Yes, this is usually a good indicator. Instant for Survivor during the day and still fast in the evening. Which has nothing to do with any Balance Decisions or anything, this is just normal player behavior - in the evening more Survivors are playing because more people have freetime and play with their friends.

    E.g. when I play Killer during the day and then start SWFing with my friend, not only do we need a Killer for our match, but me not being in the Killer Pool means that 4 Survivors need an additional Killer as well.

    Screenshot 2025-12-01 at 2.01.26 AM.png

    Instant for killer all night. 3-5 minutes for survivor all day. It's region based. Everyone should stop just screenshotting their own region and using that as proof. I could easily just have screenshot USA and said killers don't exist and there are too many survivors.