Discussions
339,005 discussions.
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Like trapper, ph will remain as a bad killer due to poor adjustments, but unlike is PH, trapper is getting a rework that will most likely improve his performance in 2v8 and 1v4 So, here are my ideas: Punishment of the damned: Increase the width of the PotD by 20% Increase PotD travel speed by 10% When landing PotD attacks, recharge ToT gauge by 15% of the remaining guage that's left uncharge3 comments 51 views last activity
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We should do a thing here with executioner personally i use him a-lot. we need executioner to have his first couple ascended skins for pyramid-head/executioner we could do the main og silent hill 2 skin design with the gas bladder (the flesh or wtv behind his helmet) and the side panel with the stuff in the silent hill 2 design with the apron for ascended. Next we got the 2006 silent hill style0 comments 11 views last activity
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Good evening ladies and gents its a pleasure to meet you but its even better to meet me. As a Trickster main I must say that these changes are pretty damn good. It doesnt only keep his identity, but also add onto it by increasing his skill ceiling and have more skill expression. First I wanna go over the actual changes to his base kit. 6 blades, faster pull out and exit, and better laceration de2 comments 181 views last activity
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I know trapper is on the list to get updated next after trickster, but I’m shocked BHVR have not done this one update to trapper it would literally fix all his problems without completely reworking him Just give trapper a new ability where he can collect traps from a distance Basically you know how with Freddy and hound-master that red arrow that pops up when targeting a Gen? just make it so19 comments 321 views last activity
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New Killer Status Effect: Cleave. Cleave is a stack based status effect for killers. When performing a basic attack (M1) the killer damages not only the targeted survivor but also any other survivors within a 6 meter radius of that survivor. -Cleave does not expire over time -There is no limit to the number of stacks you can hold. -One stack is consumed only when you injure a survi19 comments 171 views last activity
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It makes me sad, he deserves a rework along with the other weaker killers22 comments 511 views last activity
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Can we please see either: 1) the Luck mechanic be reworked to cover things beyond a single self-unhook per trial? Such as increasing the chance of finding rarer Items/Addons in chests, which would synergise well with Ace's perks. or 2) the Luck bonus from Luck Offerings be multiplied by 5? i) increased to +5% for Chalk Pouch & Salt Pouch ii) increased to +10% for Cream Chalk Pouch &9 comments 152 views last activity
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With the new Scream 7, how many Ghostfaces have you seen so far? How many matches have you played as him? I'm hoping, despite him not being a great killer, that plenty have stepped into the fog to wear the infamous mask.3 comments 101 views last activity
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The two final forms for the deity killer has been revealed and voting will be open tomorrow which one will you be voting for? I'm voting for the first one.18 comments 491 views last activity
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so I played resident evil nine recently and aside from the game just being incredible this now makes me really want Grace Ashcroft as a survivor or at the very least a legendary skin. That is all, accept my demands Behavior.5 comments 321 views last activity
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killers have powers. what do we have? items. boring. survivors should ALL have their personalized innate passive OR active abilities that we can use. they dont have to be super powerful but small things to seperate survivors from just being skins and actually making having mains or playing different survs fun.6 comments 41 views last activity
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I am not a wesker main, but I do play him from time to time (Not that I am a main of nay killer to begin with lol.). But the chance of Wesker's techs being removed/heavily nerfed, either intentionally or not, really demotivates me from playing this game at all. The only thing that is keeping me here right now is the grimoire killer and me praying and hoping that the killer isn't gutted into an10 comments 482 views last activity
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I'm curious what your thoughts are on this proposal. This is something that been on my mind personally for the past two months or so, and whenever I bring it up in discussions on the official discord it seems to be supported. Context It's important to clarify the context on the history of Legion and the deep wound mechanic regardless of whether you are aware of this old feature or not. This i5 comments 191 views last activity
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He Hit me on the other side of pallets, he hit me when I wasn't even near him. When I checked his ping and it was over 600ping. Which i know my ping is bad but never over 100ping. So this has to be intentional.12 comments 181 views last activity
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Like literally, they're everywhere anytime I'd rather see the killer himself get buffs than play against some idiotic AI17 comments 443 views last activity
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New Perk: Precision Work Whenever you hit a great skillcheck on a generator, the progress of that great skillcheck turns from generator progress into permanent generator progress 30%/40%/50% of your normal generator repair turns into permanent generator progress Why This Perk? As many of you know people have been complaining about the generator11 comments 101 views last activity
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Hey BHVR I see a bunch of youtube videos, saying that Killers are quitting, yet they continue to upload Killer content which is.. well ofc they do. So my question is If there really is a tangible Killer trend of people stopping playing outright?? Could you peel back the curtain a lil and answer if you are seeing a dangerous negative trend or if Killer player count has remained stable as expected29 comments 802 views last activity
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So, Nemesis received a buff, but Nemesis was objectively already stronger than Trapper When will Trapper get Honingstone basekit in 2v8? His traps being spread around is already a huge time consumption, survivors getting out quickly due to RNG also hurts him. Making honingstone basekit in 2v8 would at least give info if someone was alone, or if there was a teammate also.0 comments 11 views last activity
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Certain hitboxes on maps are just horrendous. I mean, I was playing Blight on Toba landing, and certain spots i just slide off. You guys fixed Blight his hitbox, but never the hitboxes of the maps. I'd rather rip my own skin out, and put in on a piece of chicken to be roasted, than playing this game.0 comments 11 views last activity
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[The Problem: Invisible Information Advantage] While recent HUD updates allow survivors to see each other's actions, they do not bridge the gap created by real-time voice communication in Survive With Friends (SWF) groups. SWFs can share precise Killer locations and objective status (totems/pallets), providing an "invisible 5th perk" advantage. This leads to: Killer Disadvantage: Developer0 comments 31 views last activity
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Can we get a map too instead of a Mac millon variant. I’d like a map based on Brazil where her Renato and thalita are from. I want the map, + buffs/rework + an update on her power visul, an updated better looking tracking device and voice lines would be nice too.1 comments 31 views last activity
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Then why do survivors use it not for anti-tunneling purposes?3 comments 61 views last activity
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Wouldn't Leon just beat him to a pulp isn't legion supposed to be a 16 year old with a mask and a knife and sometimes also a teenage girl like why would Leon not just turn around and subdue them9 comments 262 views last activity
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2v8 is RAMPANT with cheaters this time around. WAY more than previous iterations. I'm not 100% sure why you hid the classes in the lobby but they should be visible to know what you are about to go up against and help spot cheaters in-game quicker. I've had matches with more than 4 sprint bursters (individually, not in groups) and people seeing thru walls but not knowing if that player is a scout0 comments 11 views last activity
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Would you guys please do something about being able to emote for distance to get under pallets, it's enough of an insanely strict electronic hell as it is playing M1 killers without this sort of nonsense.1 comments 21 views last activity
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Pennywise concept: • Killer ability: ■ Scaring survivors, Killer will be slowed down (-5% haste), survivors need to be close or need to look at killer to charge his scaring ability, it has 2 stages, first: I = -2% haste II = -2% haste and can't pop ballons Stages can be removed if survivors will loop with Killer and stun him or flash him ■ Puting red ballons on gens, chests and gates, telepo0 comments 31 views last activity
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Please add option for automatically popup games window to foreground when match found (or if there's an error). There is huge problem with looking match for killer in 2x8, it takes 20-30 minutes (and up to 5-10 minutes in normal mode). Watching on killer's animation isn't very interesting, so people can switches to another window and do other things while match finding. After enter to lobby g4 comments 62 views last activity
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So, what do I mean by that? It's really simple. The reason we can't have anything nice, the reason all the new players quit, the reason why "everyone tunnels/everyone is genrushing". It's us. The "I HAVE to win" mentality, the constant Us VS Them arguments, the sheer, radioactive toxicity oozing out of every interaction between players. BHVR doesn't help as much as they should. True. But what61 comments 1,533 views last activity
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Here are some examples, however I mean all Perks that had what I call an "introduction". These "introductory" statements give life to Perks, where you see the concept behind the Perks design. I greatly appreciate their desire to simplify and shorten the description; however, removing the "introductory" statements makes the Perks descriptions seem robotic and repetitive.0 comments 21 views last activity
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I get it- There's not that many killers to choose from, but game after game is Oni after Oni. It makes it seem boring. They also gave Oni a RIDICULOUS turn rate so now he is pretty much an easy stomp if he gets a map he can free-run in, which is most of them. Do not include him in the next 2v8.71 comments 2,746 views last activity
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So nearly every game i play the moment that last survivor goes down "BONG" Abandon feature activated. I sware its like they have it set automatic the millisecond they are able to use it. Beacuse of this the finisher mori is pointless. All you are doing is doing a mori on a bot and thats just no fun at all. Now i get why you would abandon as a survivor. Either you get slugged and you dip which i47 comments 591 views last activity
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I am astonished to see how poorly a videogame could possibly implement AI NPCs in 2026, this product deserves a medal, as it is a clear demonstration that no matter the effort you put into something, certain times it just doesn't work. You know what they say: "not all donuts come out with a hole", well, the bots in Dead by Daylight perfectly incarnate that concept. While that may have been the0 comments 62 views last activity
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Vine Attack Overpowered With the current Vine Attack , the cooldown between each Vine Attack feels a bit too fast, getting a Vine Attack every 3 seconds it is so easily spammable and I've seen it being used repeatedly up to 7-8 times within 1 short chase. I've seen people complain about it and myself playing against it feel like there's nothing I could do. Maybe this is just a new kil19 comments 557 views last activity
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would there be any chance that survivors could get some voice lines for like thanks when getting healed or unhooked. survivors clearly have voice actors to why not record them say like 2 lines for thanks.1 comments 21 views last activity
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Could we have something like afk crows for afk killers for futere 2v8? And after some time, replace them with a bot? Because, as everyone who experienced this would agree, waiting 30 minutes and than playing alone against 8 survivors kinda sucks a litte. Even though it can be fun.4 comments 61 views last activity
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does anyone get weird mouse stuttering issues?? I can’t be the only one started noticing it when I play survivor, now it transferred to killer side which sucks hella. Everytime I turn it stutters everytime I turn left or right, it’s not a fps dropping issue, my mouse works totally fine on pc just not console dbd… anyone got any advice.0 comments 11 views last activity
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-The Killer: The Soldier (Panzer Soldat) -The Two Survivors: Ludvig Maxis and Edward Richtofen -The Map: Excavation Site 64 (Origins) The Killer The Soldier An infected locked within a armored suit, forged by a mysterious organization…. His personal perks are Mechanized Rage, Prisoner of Death, Hex: Fog of War Movement Speed-4.6Meters Terror Radi1 comments 81 views last activity
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As mentioned in this post: Blight Has Existed Longer Than Old Dead Hard — BHVR It has been nearly 2000 days of blight's strong reign with little rebalancing acts, holding a world record winstreak of nearly 2000 kills (1947 to be precise by MoMoSeventh), almost double that of nurse by SupaAlf (1163 wins) That is why I've decided it could be fun to propose proper nerfs for Blight that bot10 comments 271 views last activity
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I’ll be fixing a gen with my friend and we had seen the spirit chase some other poor soul over to the other side of the map and 2 seconds later she teleports on me and grabs me, I just think it’s so stupid, and it’s not just a skill issue, cuz every other killer were able to win fairly but the spirit we always lose4 comments 71 views last activity
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Dear Behaviour and Dead by Daylight developers, So I've been playing DBD for a while now with 700 hours in the game. Few things have been bothering me about some killers and especially one perk that is really obnoxious to play against, lightborn. Lets talk about the perk first. As you already know you can't blind a killer if he has this perk and also survivors aura is revealed to you. I pla3 comments 81 views last activity
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Incredibly disappointed to see there are plans to nerf the newest killer, who is already is a very slow and easily countered character. Good survivors seem to have absolutely no issue dodging his ranged attacks as he is currently. Really sick of all the fun killers being made incredibly easy to counter - first can't even injure all the time, he needs three hits initially if not in world breaker m5 comments 251 views last activity
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im new so i dont know the rope i only got the game to get naughty bear11 comments 253 views last activity
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Ive always wondered what it do to give Unknown a more better way to hide or use his Hallucinations and giving him Undetectable can help with giving him that Jump scare protental. Maybe it can be a Addon for him. I wanted to add that The weaken state is way to easy to remove. Should Being in case increased how much it takes to remove the weaken State even if it increases it by 10 more secs. This4 comments 82 views last activity
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The Grimoire is back - and I’m curious which direction the Killer’s true form should take. Let’s see what people naturally gravitate toward. I'm going with the Radiant Destroyer #2 - I love a Play to Loose😜 📖 Official Grimoire: https://thegrimoire.deadbydaylight.com/ Will it be:1 comments 61 views last activity
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i'd like to open a discussion regarding survivor players that purposefully don't participate in normal gameplay as this causes so much frustration for me personally, I just had a game as a solo player and one of my team mates that had this behavior decided to bring Bardic Inspiration ( Guitar playing perk ) and decided to mess around in the beginning of the match using this perk in front of the o7 comments 211 views last activity
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Just waited in the killer queue for ~30 minutes, only to join a sever and be booted off the class I chose and forced to play a different one, because I was matched into a lobby with someone using the same class. I know that all killers with all classes are playable, but it's still kind of annoying when there's no way for many players to communicate, so if I have a particular idea for a class/kill0 comments 111 views last activity
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As Killer if I get a down and the avengers assembel I would always leave that guy on the floor and go for another chase, after I down the other guy sometimes the other teammate just finished healing the first survivor so I down them again and chase the guy healing them and usually get either the 4k or 2 hooks. I feel like if genrushing and SWFS are accepted, why do survivors get so emotional when3 comments 112 views last activity
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i BEG you, add an option to turn up or all the way off the chase music or game's music itself, I can't either hear killer's footsteps AND EVEN MINE!!! I hate it and making some basic options for the game just makes sense0 comments 1 views last activity