Discussions
7,799 discussions.
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Since the release of Tome I Level III earlier this week, we have been keeping an eye out for feedback regarding the difficulty of challenges. While we intended for challenges to get gradually more difficult from one Level to the next, between your feedback and playing through the Tome ourselves, this most recent Level ended up being a little harder than w0 comments 70,202 views last activity
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If we could see our personal escape/kill rates as survivors/killers in the game, that would put an end to many threads questioning the accuracy of the released stats and would make balancing the game easier, because the players would accept balance changes much easier than now. It's not really such a difficult feature to implement.15 comments 342 views last activity
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はじめに 今週学術書Iレベル3をリリースして以来、難易度の変動についての皆さんからのフィードバックを注視し続けていました。レベルが上がるごとに段々難易度が上がっていくことを意図しましたが、皆さんからのフィードバックや私たちが実際にプレイしていく中で、レベル3は私たちの想定より少し難しくなってしまい、学術書とリフトを完全クリアしようとする人たちにとってフラストレーションを与えるものになってしまいました。これに伴い、複数のレベル3のチャレンジの必要条件を緩和することにしました。 私たちが学術書とリフトを設計したとき、皆さんがすべてのチャレンジを達成しようと挑戦している間にプレイしたマッチで自然に得られるリフトの破片も完全クリアまでの計算に入れて設定しました。チャレンジが簡単になったことにより、より少ないマ0 comments 23,252 views last activity
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All right so I was playing Custom matches with some friends, and I am fairly new to this game, but I know the mechanics well enough. And while I was playing, Whenever the killer would be near I would throw the pallet to stun them. Most of the time it would hit, but they said I was wasting them. I thought the whole time that was supposed to be the point, you stun the killer, they chase you, and yo32 comments 1,113 views last activity
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I've been trying to do this challenge for 8 hours now and still can't do it. I've been using hope, borrowed time and prove thyself for this challenge. The biggest issue I've been having is actually surviving until end game with my teammates still alive and not on death hook. Update: Ran into a friendly trapper that let me get safe unhooks during end game :)27 comments 612 views last activity
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This challenge is not tracking properly. Just had 2 and got credit for none of them. The match prior got credit for only 1 of 2. This is really annoying....4 comments 122 views last activity
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The iridescent emblem one, is anything being done about it?4 comments 162 views last activity
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This is so sad to see. I don't really want to insult anyone, because what's the point, but I really think that's unproffesional to say the least, why are they ignoring dedicated players like that ?25 comments 362 views last activity
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For me personally make it so you can do at least 2 challenges at the same time as there have been plenty of times where I could have achieved two challenges in one match had I been able to select both of them. I would also like the challenges to promote less toxic behaviour. Here are a few challenges I came up with Be in the killers terror radius for a total of 90 seconds without being seen As36 comments 502 views last activity
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so i was playing killer and there was a DC early . but they managed to finish all the gens. i killed 2 and then the last one was at the exit and i grabbed him at the switch and hooked him. . He starts saying there was an unwritten rule that when there is a DC you should let the sole survivor go. is this true?15 comments 562 views last activity
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No matter how many iridescent emblems I get, I will only ever be awarded 1 towards the iridescent age challenge. Now, I understand that challenges are going to take more than 1 match to complete, but if I have to play at least 15 to get ONE challenge done, why should I even bother trying? BHVR, please improve the tome's ability to count to four.3 comments 172 views last activity
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So there was that guy who told me he'd consistently 4k vs "optimal red rank SWF teams" using Clown and the clown's "strongest build" which -according to him- consists of: - I'm all ears - Fire Up - BBQ - Discordance I said this "build" does not: - slow down gen progression - help in a chase - synergize with the Clown's power (well... Perhaps fire up at 2 remaining gens helps a bit catc25 comments 1,531 views last activity
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It's easy to look at the most recent stats and say that things are imbalanced in favor of killers, but I think they actually reflect other problems: 1) The red rank statistics show the disparity in ranking up between survivors and killers. When the developers implemented the most recent iteration of the emblem system, there was outcry among survivors that it was too difficult to rank up. In resp9 comments 272 views last activity
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Ok you have perks you like some you dislike but what about how you don't even try to find perks you like and dislike because this is the survivor escape table ( exhaustion perk objection perk toxic perk and maybe something you like ) .I thought the Oni would be a killer where you could use all his perks the after 3 ptb days Barbie Q nurses calling sloppy butcher. this is a joke like every body wa11 comments 362 views last activity
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How about instead of m1 the gen for 80 seconds you have a skillcheck every second?15 comments 192 views last activity
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We need more stats! 😂 But I would like some more indeed This one I assume is on all ranks, but can we get it for just red ranks?45 comments 10,932 views last activity
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If you think if killer sided simply due to the killrate, I'm almost certain that most of that percentage is because of low ranks. At low ranks, survivors get demolished very easily. At higher ranks, killers tend to get gripped by the survivors and the killer (if not top tier) is vs a swf or good group may stand literally no chance.33 comments 472 views last activity
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Okay, I've seen enough, now I would like the devs to tell us one day how those games take place. The killers who face those SWFs, how do these killers play? They play legally (no focus, no camping) and finally kill 2 of 4 or those killers who face those SWF kill 2 of that premade by camping and focus ? They are 2 very different things. I want tests, and I think that your community wants to k45 comments 2,242 views last activity
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Honoring his family name was never enough for Kazan Yamaoka. He wanted to surpass his father’s reputation and end what he saw as the thinning of samurai culture with farmers often posing as samurai. His father tried to turn Kazan’s attention to more noble pursuits, but Kazan refused to heed his advice, and borrowing his father’s katana, he embarked on0 comments 7,284 views last activity
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山岡崋山はその家名に敬意を示すだけでは満足しなかった。父の名声を超えたかった彼は、侍になりすます農民たちのせいで侍文化が廃れていくのを目の当たりにし、なんとかそれを止めたいと考えていた。父親は彼の意識を貴族として生きることに向けようとしたが、崋山はそれを拒み、父の刀を借り受けて闇の巡業を行うようになった。自らの価値を証明するため、そして日本からニセ侍を排除するために。 教わった規範を無視し、崋山は丘や谷、海辺や森林にいたニセ侍たちを殺害した。その殺し方は残忍で冷酷、かつ病的なものだった。彼は農民も武士も関係なく髷を引っ張りまわし、装甲をはぎ取って屈辱を与えた。その怒り、流血への欲求、そして歪んだ名誉は、とどまるところを知らなかった。 僧侶たちは、彼が異世界から来た闇の何ものかにとり憑かれていると考え、0 comments 20,082 views last activity
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So according to the stats, it feels like Spirit was singled out because she was picked more, rather then over performing, as Freddy has better stats then she does, and at red ranks ties with Billy. So what the hell devs? Is Freddy next? Is there going to be no buffs for poor killers like Clown and Demogorgon? Nurse was underperforming and she got nerfed hard. WHAT IS GOING ON?!61 comments 2,023 views last activity
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Every single Legion player is like "Omg now I win every game"58 comments 1,543 views last activity
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I play on ps4, however I would like to hop on pc to play, however I dont feel like restarting and buying everything that I have on ps4 again. Will cross save come to dead by daylight? It would be awesome and it will make us players save alot of money14 comments 521 views last activity
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first of all... why I think the new killer is gonna be licensed (again)? Because its a one killer but no survivor and no map, it wouldnt make sense to do a original chapter but only killer, so my guess it is that we are gonna recieve a license one. Now... Why a Jason one? Why not Pinhead? or why not chucky? He is one of the most iconic and expensive licenses because of the lawsuit, so they125 comments 5,512 views last activity
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Someone who only plays and worships one side shouldn't be giving feedback or ask for changes. It's crazy how many people have no idea what they're talking about because they don't want to play the game in its integrality. To have a full understanding of balance, you need to play survivor and killer. People who actively play both sides are superior. Growing tired of people acting like toddlers58 comments 943 views last activity
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Despite her traditional upbringing, Yui Kimura raced scooters in her hometown of Hida where she earned the reputation of being able to do the impossible with very little. Her father did his best to steer her away from what he believed to be masculine pursuits, but her grandmother secretly shared her grandfather’s engineer manuals and notes on car and mot0 comments 1,802 views last activity
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その古風な育ち方に反し、木村結衣は生まれ育った飛騨の町でスクーターのレースに興じた。 地元では不可能と言われることをたやすくやってのけると評判の彼女だったが、そんなことは男のやることだと信じる父親は、娘をスクーターから遠ざけようと手を尽くした。ところが、結衣の祖母が祖父の機械工マニュアルと、車やバイクのエンジンに関する覚書きをこっそり手渡していたのだ。結衣は祖父のマニュアルを読み、すぐにそれを習得した。 スクーターのメンテナンスができるようになっただけではなく、エンジンに改良を加えてモトクロスに乗っている年上の少年たちと競争するようになった。 祖父の「ゲン担ぎのハチマキ」を腕に巻き、彼女は地元の少年たちとレースをした。結衣に追いつけない少年たちは結束して彼女を負かそうとしたが、運は彼らに味方しなかっ0 comments 15,022 views last activity
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As someone who didn't have an opportunity to earn these cosmetics back in the day I'd love to see them make a return in the form of an advanced prestige system. It wouldn't be hard to implement and it would ensure that any owners of the skins still had to go through the same trial that is the old bloodwebs. It could also give long term incentive to players who have maxed out most of what the game17 comments 322 views last activity
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Please remove matches including DCs. Or is the post of stats in Japanese forum wrong?5 comments 252 views last activity
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Please, do not myx the statistics of different platforms... You can see by yourself what that cause. I mean, i love to see stats, but at least please, divide them from pc to console. Seeing nurse as weaker killer in the first graph ad than seeing her with more than 60%kill rate on the last image made me say "wait... what!?!?" Please, we ALL LOVE to see who is performing and how, but next tim10 comments 242 views last activity
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Since the Tomes have had challenges to play Trapper, that's boosted the pick rates right? And if the pick rates are this boosted, then less experienced Trapper players would have lowered the mortality rate, right? Not sure if I'm dense and I'm sure there's more to it, am I right or wrong?10 comments 182 views last activity
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Because this will change everything20 comments 362 views last activity
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Sick and tired of people constantly DCing because it didn't go according to their rule-book (both sides). So will the upcoming punishment also available on console or this is a PC only thing? @Peanits3 comments 92 views last activity
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for me it's gotta be dying light actually made it semi useful and isn't a tunnelling perk anymore18 comments 152 views last activity
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統計データ公開について ゲーム内統計データが帰ってきました!ゲーム内のデータを集め、皆さんが見やすいように多少の手間をかけてカッコいいグラフにしました。もしこういったものを今後ももっと見たかったら教えてくださいね。 前回統計データを公開してからしばらく間が空いたので、このデータは特筆ない限り過去3ヶ月 (2019年8月20日~11月20日、ただしPTBのデータを除く) のデータを使用しています。でも数字がすべてではないことを忘れないでくださいね、これらのデータの背景には様々な要素が絡み合っています。 殺人鬼の殺傷率と使用率 最初はそれぞれの殺人鬼がどれだけプレイされているかとどれだけ生存者を殺せているかの比較です。 縦軸の「殺傷率」とは、マッチ中の ( 処刑+失血死+惨死 ) ÷ 4 の式で求めています。「処刑」は文字通りフックや終局の崩壊、あるいはピッグの逆トラバサミで絶命し0 comments 45,202 views last activity
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Genuine question because from what I've seen of my solo queues and playing as killer. Nobody in this game can hit ruin so I am genuinely wondering how much of the player base can hit the wretched ruin?109 comments 2,425 views last activity
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Every killer hates DS, and every survivor hates NOED. Why don't we just get rid of both of them completely. I actively run DS as part of my survivor build, and get blocked from ever getting a chance to use it. I got tunnelled and face camped roughly 17 matches in a row yesterday (not joking), and all I'm doing is trying to complete my tome challenges. As a killer I never run NOED it just rewards21 comments 652 views last activity
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From what I know Survivor and killer data isn't released to people. With recent changes to killers and perks like Spirit, Legion, Nurse, Beast of Prey, the new perk Nemesis + Legion, The new killer Oni, a wave of complaints has come saying stuff like Nerf this and Buff that. I think it would be very productive and helpful if Data (mostly killer data) on stuff like how many kills average do they g51 comments 2,133 views last activity
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The news about The Spirit nerf are really awful. I mean, for the time being she's the only killer that is able to stop coordinated SURVIVE WITH FRIENDS on comms from teabagging at the exit gates after doing five gens in three minutes (hi, nerfed Nurse). I can never believe that BHVR are that blind. It's not the killers they should nerf, nor the survivors. It's SWF! My suggestion is to make all ac85 comments 2,334 views last activity
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By Non-Teachables I'm referring to perks that are available to all killers from the get go (Iron Grasp, Monstrous Shrine, Hope, We'll Make It, etc.). If @Peanits has any insight, that'd be cool too. Just wondering because (if the perks aren't low tier) it would give new players more diversity...and I like me some perks.12 comments 992 views last activity
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So when nerfing the Nurse one of the questions was why BHVR didn't simply increase the fatigue time. The answer is that the fatigue animation makes some people nauseous and so they don't want a long fatigue time to make that worse, hence the cooldown. Meanwhile Legion gets a 4 second fatigue. That's longer than the cooldown for Nurse's blinks with addons.34 comments 1,302 views last activity
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Stats are back at last! We've taken some time to gather some data and make some fancy graphs for your viewing pleasure. Be sure to let us know if you'd like to see more regular stat releases in the future! Since it has been a while since we last shared stats, these graphs show data from the past three months unless otherwise stated. Please keep in mind that numbers are not everything; there are0 comments 76,782 views last activity
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Before the tome it was irritating at the least to deal with disconnects. Four going in, someone gets downed in 30 seconds then decides it isn’t working out the way they planned, down to three. You’ve got 1 gen complete, a previously hooked player goes down and instantly disconnects. Although the time it would’ve taken to carry them to the hook was all you needed to finish a gen instead, here come40 comments 2,122 views last activity
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Good morning people of the fog. Today I want to address how bE handles balance. Has anyone else noticed when bE decides to balance something they drastically overtune it in one direction. Several examples: Huntress: Tinkerer no longer effected hatchet wind up speed. They also considerably decreased hatchet wind up time of both her adding on top of this. Nurse: changed her addons that made her b43 comments 1,422 views last activity
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Looking at this perk, im wondering. Is it possible to stun the killer, and then in their animation of them being hit, pick the pallet back up and stun them again?13 comments 612 views last activity
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Can everyone agree the Camera for the survivors are too dam close to the player ?! (Console)20 comments 2,431 views last activity
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I never understood that. You're basically saying "Have fun with this no risk high reward way of escape" From both sides I think that decision was dumb. There is no risk for survivors after they end up getting steam rolled by the killer. And on the killer side there is no point in chasing them if they are invincible while on the hatch. It further entices the "you didn't do anything but lose, B75 comments 1,855 views last activity
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What are the top 6 exhaustion perks in order in your guys opinion? Perks: Head On, Lithe, Dead Hard, Sprint Burst, Balanced Landing, Adrenaline35 comments 922 views last activity
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I am really furious about how the thing is going. I need to talk with someone to say then some of my game experience problems or otherwise they will never make it good30 comments 1,062 views last activity
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Hag Traps and Mikey are the only things that scare me in this game, anybody else? What scares you in the game?13 comments 682 views last activity

