Are those stats with or without DC?

Comments

  • Doesn't change anything really.

  • @Alphaphalt said:

    Doesn't change anything really.

    Well it change evything there is a difrent play a 1v4, 1v3 at any given moment in the game. What if a survivors don't like the X killer and DC in order to play another game or killer do something that survivors don't like a just DC. This will make kill rate higher than it is.

  • @Peanits Please clarify that DC/s were excluded from the data.

  • @Financial_Stability said:

    @Peanits Please clarify that DC/s were excluded from the data.

    They are excluded.

  • wait are these all platform stats or just pc

  • @humanbeing1704 said:

    wait are these all platform stats or just pc

    All platform except for the bottom chart, which is specifically for the Nurse on PC.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/866143#Comment_866143

    All platform except for the bottom chart, which is specifically for the Nurse on PC.

    So the stats are quite skewed them as Nurse on console will lower her kill rate significantly when paired with PC data.

    I presume you also have no way to detect people killed themselves on hook and so people protesting certain killers can do that and influence the kill rate artificially?

  • Just for clarification, Where the DC kills excluded or the entire matches?

    I feel like the whole match should be excluded since a single DC gives the killer a massive advantage.

  • @DarKStaR350z said:

    https://forum.deadbydaylight.com/en/discussion/comment/866149#Comment_866149

    So the stats are quite skewed them as Nurse on console will lower her kill rate significantly when paired with PC data.

    I presume you also have no way to detect people killed themselves on hook and so people protesting certain killers can do that and influence the kill rate artificially?

    They are not skewed. There's a chart specifically for PC Nurse in the post. Dying on hook is not separated, but it doesn't mean a whole lot. Again, an unusually high kill rate doesn't mean there is a problem, it just suggests where we should look.

    @Bingbongbong said:

    https://forum.deadbydaylight.com/en/discussion/comment/866137#Comment_866137

    Just for clarification, Where the DC kills excluded or the entire matches?

    I feel like the whole match should be excluded since a single DC gives the killer a massive advantage.

    The whole match. If there's a DC, it's not counted.

  • Can I also ask please, ‘how’ are they excluded?

    Do you not use stats from any game that has any DC in?

    Do you not count a DC as a ‘kill’ and so as someone else mentioned, 1 DCs early meaning a pretty much guaranteed 3 kills?

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/866211#Comment_866211

    They are not skewed. There's a chart specifically for PC Nurse in the post. Dying on hook is not separated, but it doesn't mean a whole lot. Again, an unusually high kill rate doesn't mean there is a problem, it just suggests where we should look.

    https://forum.deadbydaylight.com/en/discussion/comment/866234#Comment_866234

    The whole match. If there's a DC, it's not counted.

    Thanks for replying, really appreciate it <3

    Surely if someone dislikes a killer, as soon as they know it’s that killer they run at them, get downed, suicide on hook leaving it an early 3v1, it’s pretty much the same situation as a DC where the other 3 kills are almost guaranteed.

    Once 1 player has done this then others often do the same and give up trying as they are a player down.

    This means surely that that game will show up as a 4 kill game when really it should be disregarded just like any game with a DC?

    Players are already talking on the forum about killing themselves rather than DCing when penalties come out, surely this is a way they can ‘protest’ something to artificially raise a killers kill rate.

  • @Donnary21st_BHVR said:

    統計データ公開について

    ゲーム内統計データが帰ってきました!ゲーム内のデータを集め、皆さんが見やすいように多少の手間をかけてカッコいいグラフにしました。もしこういったものを今後ももっと見たかったら教えてくださいね。

    前回統計データを公開してからしばらく間が空いたので、このデータは特筆ない限り過去3ヶ月 (2019年8月20日~11月20日、ただしPTBのデータを除く) のデータを使用しています。でも数字がすべてではないことを忘れないでくださいね、これらのデータの背景には様々な要素が絡み合っています。

    殺人鬼の殺傷率と使用率

    最初はそれぞれの殺人鬼がどれだけプレイされているかとどれだけ生存者を殺せているかの比較です。

    縦軸の「殺傷率」とは、マッチ中の ( 処刑+失血死+惨死 ) ÷ (4-退出&切断) の式で求めています。「処刑」は文字通りフックや終局の崩壊、あるいはピッグの逆トラバサミで絶命してエンティティに捧げられた人数、「失血死」は瀕死状態のまま出血しきって死亡した人数、「惨死」はメメント・モリや"貪られた希望"などのトドメ攻撃で無残な最期を遂げた人数です。つまり、分かりやすく言うと「退出や切断した人を除いた、あらゆる原因での死亡率」です。中央の50%は2人の生存者が死亡し、2人の生存者が脱出に成功したことを表しています。

    横軸の「使用率」は殺人鬼がどれだけプレイされているかです。本集計時点で殺人鬼は16~17体いたため、だいたい5.8~6.2%くらいが均等に割った場合の平均となります。

    https://us.v-cdn.net/6030815/uploads/661/HG0VWIVOPH0S.png

    https://us.v-cdn.net/6030815/uploads/326/MI872HAH3GCI.png

    ゲームバランス的な観点での私たちの理想的なゴールは、殺人鬼の殺傷率を可能な限り50%に近づけること、つまり2人の生存者は生き残り、2人の生存者は死亡する程度に設定することです。そのため、上の図で示した通り、すべての殺人鬼が私たちの理想的な姿より強力な状態が続いています。

    しかし、プレイヤーの皆さんがゲームを楽しんでいてくれる限り、ゲームの基本システムに大きな変更を加える予定はありません。その代わり、今まで何回か行ってきたように、ゲーム内でフラストレーションを感じる部分を取り除いていくことで皆さんに楽しいゲーム体験をご提供できるように改善を続けていきたいと考えています。

    危険なマップと安全なマップ

    次に、全マップの中でもっとも殺傷率が高い「危険」なマップと低い「安全」なマップのトップ3をご紹介します。

    https://us.v-cdn.net/6030815/uploads/882/MZCH2TYWM8A1.png

    中間チャプター3.3.0: ビフォーアフター

    最新の中間チャプターアップデートで殺人鬼ナースに変更が加えられ、その後の戦績の変化に注目していました。以下のグラフは全ランクおよびレッドランクでのナースの戦績をPC版で測定したものです。このグラフのみ、ビフォーは10月1日~31日、アフターは11月1日~20日のデータを使用しています。

    https://us.v-cdn.net/6030815/uploads/167/YXXZIFBAD5D3.png

    いかがでしたでしょうか。それではまたお会いしましょう…。

    The Dead by Daylight team

    「殺傷率」とは、マッチ中の ( 処刑+失血死+惨死 ) ÷ (4-退出&切断) の式で求めています。

    Kill Rate = Kill / ( 4 - DC )

    "it's not counted." you're kidding, right?

  • I have always said that if people want gens slowed down (or an additional objective), that killer would need to have something added as well, as kills keep up with the current speed (and even exceed it actually). Maybe biased people will start to realize this now.

  • @Peanits s can we have the total numbers of games that you use to give us those stats and can we have th total numbers of the game that have one or more DC ?

  • I'm having a little trouble understanding, would 75% = 3k and 10 be 1/10 trials?

  • @EJmurdermain said:

    I'm having a little trouble understanding, would 75% = 3k and 10 be 1/10 trials?

    For the first, correct. 75% would be three kills (i.e. you've killed 75% of the survivors).

    For the latter, no, it's a percentage of which that killer was picked out of all matches played. So if they were all picked equally, you'd be looking at 100% / 17 = ~5.88%

    EDIT: Wait, I see what you mean. Yes.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/866467#Comment_866467

    For the first, correct. 75% would be three kills (i.e. you've killed 75% of the survivors).

    For the latter, no, it's a percentage of which that killer was picked out of all matches played. So if they were all picked equally, you'd be looking at 100% / 17 = ~5.88%

    Wouldn't that mean that a pick rate of 10% would indicate that that killer was played 1 in every 10 trials?

  • Imagine seeing Clown down in the bottom.. Color me surprised at the realization that the Clown is a weak killer.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/866467#Comment_866467

    For the first, correct. 75% would be three kills (i.e. you've killed 75% of the survivors).

    For the latter, no, it's a percentage of which that killer was picked out of all matches played. So if they were all picked equally, you'd be looking at 100% / 17 = ~5.88%

    I appreciate that clarity I can do some math and enlighten the community on the fairness in the game.

  • @Fibijean said:

    https://forum.deadbydaylight.com/en/discussion/comment/866479#Comment_866479

    Wouldn't that mean that a pick rate of 10% would indicate that that killer was played 1 in every 10 trials?

    You're right, I misread it. Edited my post.