Discussions
7,799 discussions.
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I was assigned a school project where we had to make our own periodic table. So, I chose to make the periodic table of Dead by Daylight. It is made of killer and survivor perks organized by rarity and what the perks does (perks that involve auras are mostly grouped together). There are around 50 perks. Please don’t hate, this is fan made and I know I’m not that artistic lol Love, A Dear Fan11 comments 101 views last activity
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Tunneling. The sooner I can get at least one of you guys out of the game, the sooner that gen speeds drop by 25%. With ruin, I was able to be a little bit more lenient when chasing survivors. In the past, if I had a choice between two survivors I would usually go for the one with zero hooks or who was uninjured. Genrushing was already an issue before this patch, but without ruin, it's just exace61 comments 2,811 views last activity
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Do devs think that chasing survivors is not a challenge anymore? What next, devs will add a skill check to put survivors on hook? :D EDIT: its here https://deadbydaylight.com/en/news/the-doctor-update57 comments 1,741 views last activity
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So for the 1000th time i've seen someone be face camped by leather face / billy/ anyone with a one shot, if killers are going to do this because they're bad, okay fine, but you should lose points from ALL categories for doing so. I actually find it amusing when the killers so frustrated they face camp you at the end of a match, I know I did my part. You should lose chase points for standing still9 comments 381 views last activity
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Been playing whispers survelliance new ruin and bbq (want to find a replacement for bbq maybe put on m and a so i can do the aoe shock while in chase since my tr will be bigger or would distressing be better?) But yeah hes definitely easier to handle and im impressed with new lerys. Whats your guys's thoughts so far?61 comments 1,402 views last activity
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Why are there almost twice as many survivor (13) challenges as there are for killers (8)? [Not counting the challenge for either role] Did they just ignore all the feedback on the archives and rift too?21 comments 531 views last activity
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The blinds are nearly instant now21 comments 701 views last activity
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Keep it how it is currently, but make it do something to provoke the hex to last long Keep Hex:Ruin at its "Regression" change, but when the totem is broken every generator in the trial regresses down by 40% or something like that5 comments 162 views last activity
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A survivor is hooked, all gens done, NOED active, 4 alive, you have a challenge that needs you to escape... Would you rather: A. Escape, I'm not gonna risk my challenge B. Try to be the hero by finding NOED or even try to unhook if it's nowhere to be found wether or not you're dying too or in his place C. Stay by the exit gates doing nothing to justifty the killer "made you leave" D. other57 comments 1,481 views last activity
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I’ve been playing a lot of nurse lately and have perfectly memorized the muscle memory but I feel like my hits should be hitting but they don’t idk if I need to blink a little further , is this a bug? Dedicated servers? Or do I just need to “ git gud “1 comments 81 views last activity
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When I play against a Doctor and he manages to get me to madness 3, my ds won't work, and I don't know if this is a bug or something implemented to the game, but it is really frustrating to get tunneled and the only 'antitunnel' (because people use it for their own goals) perk becomes a wasted perk slot.8 comments 351 views last activity
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I see post after post, thread after thread made talking about the matchmaking ness right now. Screenshot after screenshot of a rank 12 killer going against all red rank survivor. Last night as a solo survivor my team was all rank 1-2 and we had a rank 17 trapper... the guy literally got zero downs. But the devs haven’t made a post or Twitter about it. Haven’t responded about it. In fact I ac23 comments 1,131 views last activity
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3.5.0アップデート配信後に確認された不具合をまとめました。不具合の報告を行う前にチェックしてください! ランク実績がランダムに解除される不具合 特定ランクに到達する実績が、条件を満たしていないにも関わらずランダムに解除される不具合を確認しています。現在調査中ですが、この不具合によりBANされることはありませんのでご安心ください。 パーク"決死の一撃"が殺人鬼をスタンさせないことがある不具合 "決死の一撃"が発動し、スキルチェックに成功しても殺人鬼がスタンしないことがある不具合を調査中です。不具合報告のときは、どの殺人鬼に効果がなかったかを含め詳細な状況をお知らせください。 バダム幼稚園: トーテム浄化と生存者持ち上げができないことがある不具合 障害物の当たり判定に変更を加えたことにより、バダム幼稚園の一部のトーテムが浄化できず、また特定の障害物の近くで瀕死となっている生存1 comments 5,711 views last activity
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DS is not currently giving a player in the lobby obsession status every match. Getting DS'd because you pick up a survivor when you check for obsession status and no one has one is always a great.6 comments 121 views last activity
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Do you think players on PC will have advantage over players on console if BHVR were to implement cross-platform?17 comments 292 views last activity
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The update release but where is the new rift and archives missions?3 comments 61 views last activity
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Tomorrow is the new challenges and tomes go out. We as killers already played our last ruin game. Survivors already did their last moonwalk. Open dbd,close your eyes, take a deep breath.........aand go! (Yes I didn't play dbd today so the edit just hides how Stoopid I am)11 comments 261 views last activity
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Or Thursday?3 comments 91 views last activity
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Do the hex:ruin now automatically active overcharge when a survivor leaves the generator?3 comments 131 views last activity
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anybody know when it’s coming to xbox??4 comments 271 views last activity
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Here, you can find a list of any newly reported known issues following today's update. Please be sure to check here before reporting a bug! Rank Achievements Unlocking Randomly We are aware that rank achievements are unlocking incorrectly. Do not worry, you are not at risk of being banned for this. Decisive Strike does not stun the killer sometimes We are looking into scenarios where Decisi0 comments 7,241 views last activity
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No longer able to lunge attack out of a trap and there is a time delay on being able to attack out of trap.15 comments 471 views last activity
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It's good they reduced the 3 sec cooldown and shocking delay. But i think the base shocking range is still not enough. They should increase it more imo. Btw, did they change the width of his shock? It seem like it's narrower compared to before (base kit) And one last thing, survivors are still able to vault when shocked. At one moment i clearly shocked the survivors, he screams, and vault. Th8 comments 381 views last activity
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I know it doesnt mean anything, but hey its fixed5 comments 271 views last activity
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I can't open the website atm, anything special about it?14 comments 2,121 views last activity
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Seriously...there is times when all you deserve is a 3k because the gens were done and you couldn’t stop the last guy from opening a well deserved gate. Or even if they find the hatch that’s fair enough. BUT why the hell does the freaking hatch spawn when the survivors did littearly 0%of their ONLY objective (which could be done insanely quickly especially with new ruin) and still escape. Even if85 comments 3,892 views last activity
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"Feature - Added cross compatibility support for the party, lobby and tally chat between GRDK users."8 comments 1,431 views last activity
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The Oni: Removed turn speed limitation on Demon Strike. Implemented a hard cap on the turn angle during Demon Strike. From the patch notes.8 comments 241 views last activity
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In the patch notes it mentioned removing something called "game on" from the game. Does anybody know what that was?11 comments 221 views last activity
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I feel like the grind is to much , one match can get you 20k blood points and it takes 1 million to get to level 40, I wish that perk tiers were removed and bp could be purchased at a reasonable price like 100 auric cells for 500k bp or double bp would be on the weekends by default like cod double xp weekend25 comments 381 views last activity
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With the new tome, comes the new rift right? I can't wait to get the next pass.52 comments 1,511 views last activity
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アップデート配信予定 Steam: 1月22日午前1時頃予定 Microsoftストア: 1月22日午前1時頃予定 PS4: 1月22日午前1時頃予定 Nintendo Switch: 1月22日午前1時頃予定 新要素 デザイナーノート | 殺人鬼ドクター&呪術:破滅&扉を守る者の変更予定について https://forum.deadbydaylight.com/ja/discussion/117463 旧正月イベント2020『緋色の群れ』について 旧正月イベント2020『緋色の群れ』を1月22日午前1時から開始します。 詳しくはこちら: https://forum.deadbydaylight.0 comments 53,481 views last activity
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Its one of those "super easy idk how you missed it" loopholes to the endgame collapse. Why does it not atleast regress when not touching it? Sure, the killer can go open the gate on their own, which will just lead to an ez unhook and running out the now opened door for survivors. I mean, im not even talking about the timer and the lack of pressure the endgame collapse gives in a LOT of situati88 comments 3,002 views last activity
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新要素 新機能: アーカイブに“抄録”ページを追加しました。抄録では過去の学術書に戻り、チャレンジに挑戦することができます。過去の学術書のチャレンジではリフトの破片は獲得できません。 新要素: 学術書IIとリフトIIを実装しました。1月23日に公開予定です。 新機能: 操作設定からカメラのY軸設定反転切り替えボタンを削除しました。設定から変更可能です。 新要素: マップ“治療シアター”を更新しました。詳しくはゲームバランス調整の項をご覧ください。 新要素: Twitchチャレンジ機能を削除しました。 新要素: 『呪われた血統』用のロビーを無効化しました。 ゲームバランス調整 殺人鬼: “扉を守る者”エンブレムの得点を、発電機の残り台数やマッチ経過時間に関わらず均一 (1点/分) にしました。マッチ終了時にゲートが両方閉まっている場合の追加得点を追加しました。 “呪0 comments 2,003 views last activity
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新要素 新機能: アーカイブに“抄録”ページを追加しました。抄録では過去の学術書に戻り、チャレンジに挑戦することができます。過去の学術書のチャレンジではリフトの破片は獲得できません。 新要素: 学術書IIとリフトIIを実装しました。1月23日に公開予定です。 新機能: 操作設定からカメラのY軸設定反転切り替えボタンを削除しました。設定から変更可能です。 新要素: マップ“治療シアター”を更新しました。詳しくはゲームバランス調整の項をご覧ください。 新要素: Twitchチャレンジ機能を削除しました。 新要素: オランダ語・スウェーデン語対応を削除しました。 新要素: 『呪われた血統』用のロビーを無効化しました。 ゲームバランス調整 殺人鬼: “扉を守る者”エンブレムの得点を、発電機の残り台数やマッチ経過時間に関わらず均一 (1点/分) にしました。マッチ終了時に0 comments 11,412 views last activity
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新要素 新機能: アーカイブに“抄録”ページを追加しました。抄録では過去の学術書に戻り、チャレンジに挑戦することができます。過去の学術書のチャレンジではリフトの破片は獲得できません。 新要素: 学術書IIとリフトIIを実装しました。1月23日に公開予定です。 新機能: チャットの表示・非表示設定がマッチ終了後も維持されるようにしました。パーティチャット・オンラインロビーチャット・結果画面チャットで設定が独立しています。 新機能: パーティチャット・オンラインロビーチャット・結果画面チャットがSteam版・Microsoftストア版間でのクロスプラットフォーム通信に対応しました。 新機能: 操作設定からカメラのY軸設定反転切り替えボタンを削除しました。設定から変更可能です。 新要素: マップ“治療シアター”を更新しました。詳しくはゲームバランス調整の項をご覧ください。 新要0 comments 7,511 views last activity
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旧正月イベント2020『緋色の群れ』 Dead by Daylightの 『緋色の群れ』イベント で子年の到来をお祝いしましょう。旧正月を記念し、霧の森は再び活気あふれる花火とカラフルな灯篭のお祝いムードに変化します。 1月22日から2月5日まで、旧正月風のロビー、発電機やフック、そして復活したアイテム”爆竹”でお祝いに参加しましょう。 新コレクション 『緋色の群れ』コレクション でお祭りの鐘を鳴らしましょう。ゲーム内ストアで入手可能な ジェフの『新年のコンサート好き』 コーディネイトでコンサートに向かうか、 リージョン (スー0 comments 37,741 views last activity
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While playing survivor I have noticed killers disconnecting from the match and/or complaining in end-game chat when I successfully stun them with Head On. I find this very confusing because I honestly think Head On is a fair and fun perk. There is a significant delay before you can use it, it causes Exhaustion for a while, you need to know when to get in a position to use it and where, and its st78 comments 2,852 views last activity
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This needs to be explained so killer mains can understand. Why actual tunneling and gen rushing are different. Gen rushing=survivors enter map and all immediately leap on generators (or if they came in together they jump on one.) The killer player is still playing freely the entire time. If the survivors are together then he can still use perks or guard specific gens for a 3 gen strat. Gen ti128 comments 3,471 views last activity
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Has anyone even seen a nurse since her nerf? I haven't seen one and I play survivor in purple ranks everyday for multiple hours and multiple matches. Can any dev give me the pick rate for nurse post nerf because I am genuinely curious about this?17 comments 261 views last activity
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Just wondering6 comments 251 views last activity
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RELEASE SCHEDULE STEAM Released WINDOWS STORE Released PS4 EU & NA Released XBOX Released SWITCH Released CONTENT The Doctor Update https://deadbydaylight.com/en/news/the-doctor-update Designer Notes: The Doctor, Hex: Ruin, and Gatekeeper https://forum.deadbydaylight.com/en/discussion/117488/designer0 comments 34,531 views last activity
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It's Q&A time again. Next week, we'll be holding a live Q&A on Twitch and YouTube for the 3.5.0 update. Now's your chance to ask any questions you may have! We'll select some of the best questions and answer them live on stream. We will be talking about the Hex: Ruin change at the start of the show. Your question may be included in this section. Rules Limit of one question per perso270 comments 24,072 views last activity
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Like the title says. I was a killer main for 7 devotions. Now I am about to finish my first devotion as a survivor main. I felt I had accomplished all I could as killer. And I wanted to get as good as the survivors that were making my games so sweaty. Also survivor is less stressful to me than killer. So why did you switch?65 comments 1,332 views last activity
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Can we please earn more blood points in the 4 categories please. Ranking up is no longer determined on amount of blood points earned. With how much of a grind this game is it will help a little. I know it's kinda rare people getting 32k normally but it will slightly help those who are more optimised in certain categories. Being able to get maybe 10k or 12k in a single catagory, not something tha20 comments 412 views last activity
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With Ruin being changed, I'm seeing a lot of stuff about "genrushing" and this often brings the argument that it's "efficiently completing the objective" with some people outright claiming it "doesn't exist" Recognize your double standards please. Both sides, stop with this biased #########. It's getting annoying. Genrushing is to killers as tunneling is to survivors. What makes tunneling toxi158 comments 4,752 views last activity
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Speaking with a group of survivors after a swarm came in to protect two as they raced for the gates I was told this is normal. Now I'm fine with SWF but if comms are being used when are the Devs doing to address this?95 comments 2,241 views last activity
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I have unlocked every killer but I am unsure which one I should now put time and points into, and was wandering if the community had any ideas which I should focus on. So, which 3 killers should I focus on and why cuz I really love the game but can't decide. Oh and btw I am a doctor and legion main lel18 comments 1,052 views last activity
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Trapper will eventually get an update or maybe a rework. But that will take awhile. In the mean time, can trapper be able to carry 2 traps by default? I'm not asking for him to start with 2 traps, just to be able to carry them. This should be a simple change in the code (I assume it's changing a 1 to a 2 somewhere) and would make it so trapper doesn't need to always use a bag addon. Because14 comments 341 views last activity
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I've read designer notes and PTB patch notes already but except the "addition score from exit gate" part, I'm still confusing about how it works or what makes it different from the old version. Can someone give some examples of how to calculate the score between both versions, please?11 comments 2,222 views last activity

