Discussions
7,799 discussions.
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You know the reason why Rage quits are a thing? IT is because this game's lack of solid counterplay. Players are frustrated and just BAIL. 1 ) Calm spirit and Spies from the shadows was a good mix.- So that is the only positive there. 2 ) BBQ and Distortion with 3 ticks. NOT a good mix. - Killers will disagree on this one. ;) 3 ) End game Collapse. Player is not going to find the hatch quick101 comments 3,984 views last activity
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@Peanits You are the only person with this pun potential, are you making these valentine's cards?6 comments 1,251 views last activity
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Will they have a purpose after the changes? Also what will happen with the emblems?9 comments 91 views last activity
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El sistema de penalización por desconexión está habilitándose otra vez en PC, PS4 y Switch ™ ️. Después de nuestra prueba del Diciembre de 2019, hemos solucionado los problemas informados y hemos realizado algunos cambios para abordar los comentarios de la comunidad. El sistema se activará el Martes 11 de Febrero a las 11:00 a.m. (hora del este). ¿CÓ0 comments 692 views last activity
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@Peanits how much longer will we have to wait for dedicated servers? It seems like they've been pushed to the back of the list. Can we get some sort of an eta please?11 comments 131 views last activity
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I'm just curious, do the devs look at these reports? or are they all up to sony ?3 comments 161 views last activity
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タイムアウト機能 (退出・切断ペナルティ機能) がPC版・PS4版・Nintendo Switch版で再度有効化されます。昨年12月のテスト以後、報告された不具合の修正や皆さんのフィードバックにお応えするためいくつかの変更を加えました。 タイムアウト機能は2月12日午前1時に有効化されます。皆さんのゲーム機側でのアップデートは必要ありません。 タイムアウト機能についてのおさらい マッチから退出・切断したプレイヤーは一定時間新たにマッチングを開始できなくなります。また退出・切断を繰り返すたびに期間が延びていきます。この機能の目的は退出・切断をしないことを促すことですが、同時にネガティブな精神状態にある人が頭を冷やすまでマッチメイキングに参加しないようにすることも兼ねています。 フレンドのグループで遊0 comments 19,141 views last activity
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In my opinion, it does sometimes. But you do get lower ranked killers (Rank 20-13) That are really good players (Killer or Survivor). But you as well do get some higher ranked killers and survivors (Rank 12-1) that also aren't really good. But it could as well be the person they are playing as weather it be killed for survivor. What do you think? Does the rank system really determine your s23 comments 3,581 views last activity
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Since he is one of the few viable killers right now, will they do him like Freddy and give him unnecessary nerfs? Where are my survivor mains at? Lets complain and get him changed! "He's frustrating to play against!" - say it along with me!40 comments 1,021 views last activity
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Dbd mobile team added bots to their game. Bots replace Survivors and Killers players disconnected from the match. Yeah, they should be really stupid, but bot is way more than just a husk. Question - when this Will be added to main version od Dbd? Not soon at all. Peanits confirmed Husk remaining after dc is not their priority..6 comments 1,071 views last activity
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The disconnection penalty system is being re-enabled on PC, PS4 and Switch™️. Following our December 2019 test, we have fixed reported issues and made some changes to address Community feedback. The system will be turned on Tuesday February 11th, 11 AM Eastern. A game update will not be required. How does it work? Users who disconnect from matches will0 comments 82,611 views last activity
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3 GAMES IN A ROW! I repeat, 3 GAMES IN A ROW! We placed 2+ BPS and as soon as the exit gates triggered the killer DC! WHAT?! Dude! All your BPs!46 comments 1,431 views last activity
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So for some reason some people are finally starting to see what's wrong with gen times thanks to Otz's new video, and it made me think. One of the reasons gens are unbalanced as ######### is because survivors have the ability to be working on multiple gens without any repercussions, there is absolutely no way for 90% of the killer roster to pressure all survivors if they're all strategically dis39 comments 1,771 views last activity
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9 comments 291 views last activity
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I always bring a Mori. It generally ends super fast because they want to get chased so I down them fast.105 comments 3,215 views last activity
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Can we get numbers on each platform on how many matches have 2 or more swf?27 comments 1,031 views last activity
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It's really hard to enjoy the new map when you can hardly see in front of you. It's too dark for survivor and killer. I play on PS4 so I can't make adjustments like people on PC can. Anyone else having this issue with the new map?65 comments 3,123 views last activity
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Why is it that I hit the skill check on doc but don't stun him instead I just get hooked? It has happened every match against him but not against other killers40 comments 1,031 views last activity
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if you can place a trap in the grass that a survivor cant see , and they're looking for it and still get trapped , that is unbalanced gameplay. what can a survivor do. they creep to the hook but then SNAP get caught in a trap they literally couldn't see. this needs to end.35 comments 1,931 views last activity
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So, who do you think is worthy of returning to the real world? For survivor I think Bill, because In left for dead he died but when he died he was instead taken the the entity’s realm to suffer even more as he hasn't already suffered enough from all the zombies so I think he should be set free so he could rest for killer I think the demogorgan because he/she idk is a creature from another dimensi46 comments 751 views last activity
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Pretty sure if you don't own the Doc, you can't complete that generic killer challenge? Did I miss something or were you simply saying, you are not going to stop people from completing the rift? Killers already got less challenges to do in these tomes than the survivors did and then you guys locked one behind a DLC Character? Why does this one specific challenge not fall in line with the David a44 comments 931 views last activity
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do you play 50/50 75/25 etc Has this changed at all (Eg: ruin nerf)25 comments 241 views last activity
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We're trying something a little different. We are in the midst of planning a technical livestream that will explain how hitboxes work, how they are affected by latency, and what we are doing to reduce the feeling of hits that don't appear to be close enough. We'd also like to answer some of your questions; and that's where you come in. If you have any technical questions, feel free to ask them113 comments 2,871 views last activity
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Does this mean just spam one with shock 10 times or 10 different survivors28 comments 10,711 views last activity
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I just say ggs. I don't really care about camping and tunneling because these actions give us an opportunity to win. How about you? Let me know down below54 comments 1,262 views last activity
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Your team mates or some killers playstyle? For me its my fellow team mates and it has gotten much worse after Ruin nerf. Before you maybe had few survivors per day that didnt know how to lead killer in chase for more than 5 seconds, but now its in majority of rounds.57 comments 1,021 views last activity
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Gates are open and one survivor hooked, rest of team fully healed. A lot of killers don't consider it camping and to them camping is staying on hooked survivor on their first hook until they die during early game. thoughts?30 comments 891 views last activity
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https://youtu.be/76AckuStHGE It’s sad that a lot of survivors will still heavily rely on SWF and cheap stuff to win even after the ruin nerf but oh well.29 comments 761 views last activity
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I mean, consider a HEX PERK as late game perk, what are they thinking? On certain killers, this perk would be really good with surveillance. But as hex, it is just trash, you have to always run it with thrill of the hunt or it's gone too fast to do anything.85 comments 1,941 views last activity
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New ruin is a way weaker than the older ones only getting strong by using other perks like surveillance. In my opinion it must be a uncommon perk and on level 3 a rare perk.6 comments 221 views last activity
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Just a cool idea. It would be better imo 😉5 comments 371 views last activity
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Killers: wraith glitch where he is stuck in cloak form when flashlight burned. Hag having major delays in her traps when triggered making them less useful. Spirit not being able to hear survivors who are right next to her when phasing. Ghostface’s stealth ability being just a general mess. The devs: y'all hear something? Survivors: DS ISN'T TRIGGERING EVEN THOUGH I HIT THE SKILL CHECK!!! The61 comments 3,121 views last activity
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In this new era where ruin is trash. Can thrilling tremors be a good perk? If a gen is regresing before of the thrilling tremors effect, after the 16 seconds of TT will continue regresing?42 comments 4,101 views last activity
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RBTs are supposed to be scary and slow down the game. However, they don't... RBTs are supposed to slow down the game yet they are activated by the game progressing. I won't get into the many problems that RBTs have, but do you think that RBTs should be activated instantly or maybe 30 seconds after placed instead of being activated by a generator?48 comments 931 views last activity
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I had previously noticed that I had been blinded by firecrackers despite me looking up, this is since the latest update. Yesterday I saw this same bug happening to farmer John and today it happened to me again. I have always been able to avoid firecrackers so something has changed. @not_Queen @Peanits @not_Queef6 comments 201 views last activity
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Anyone else bothered by this? It's not just the same person doing the voice over, it's the same sound files that have had their pitches altered. Haven't heard anyone mention it, but its undeniable8 comments 282 views last activity
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I mean I think this patch note really emphasizes where their concerns lie. As killer I still encounter survivors who make no noise when downed, this isn't the result of any perks,. As survivor if I turn the camera the sound from my generator gets louder then quieter. But hey, as long as the shoelaces on that Meg skin are tight and Myers' pipe has the correct ratio of blood to rust then all is15 comments 251 views last activity
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I think I remember this challenge being in the last tome, but why did it get put in tome 2? As a killer challenge it kinda feels like one would have to throw the game in order to accomplish it, even then it feels a little TOO difficult for tier two of the tome itself. If anything, it feels like a tier four challenge than what it is currently.11 comments 351 views last activity
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I didnt play with enduring for a while, guess the last time was before oni came out. And now I noticed, when I got stunned after picking up a survivor under a pallet. Usually enduring would reduce that stun duration but I had the normal stun duration like I had no enduring when I got stunned after the pick up. That wasnt like that before, I wonder why the devs needed to shadow nerf AGAIN enduring15 comments 1,291 views last activity
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I know there are plenty of discussions and posts about that already but I didnt found even after hours of google search any official statement about that. I would like to see any link ,if someone has it, of a official answer from any mod or dev about that topic pls. I just know that it "should" not be bannable having those coloured perk icons.24 comments 3,391 views last activity
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It seems that when you reappear out of a blink, your movement speed is still a snail's pace for another 3 seconds after coming out of the fatigue animation. Had this happen a few times while playing Nurse and lost survivors since they had 3 seconds longer to increase the distance from me. Coupled with the cooldown timer, your hands are pretty much tied behind your back.11 comments 1,931 views last activity
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It is a simple solution to survivor abuse of disconnecting to give their SWF the hatch.Just do it. For those cases where the DC isn't connected to the survivor, then it is fair for the survivors and killers.36 comments 641 views last activity
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I love the fact that 2 of the free cosmetics are contest winners. I think that should be the norm from now on. Add more content based on contests.8 comments 171 views last activity
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like APPLY PRESSURE they say, well i cant with a 110 speed killer, i know in short maps this could be game breaking but i dont see why not give a killer a speed bonus outside chases. the speed must be accordingly the map size the speed should be gradually removed as more gens gets done. ( to avoid low quantity of gens and super speed) the speed gets removed in chase the speed bonus changes fr35 comments 1,041 views last activity
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アップデート配信開始予定時刻 Steam: 2月5日午前1時ごろ Microsoftストア: 2月5日午前1時ごろ PS4: 2月5日午前1時ごろ Nintendo Switch: 2月5日午前1時ごろ パッチノート PC (Steam&Microsoftストア): https://forum.deadbydaylight.com/ja/discussion/127095 PS4: https://forum.deadbydaylight.com/ja/discussion/127097 Nintendo Switch: https://forum.deadbydaylight.com/ja/discussion/1270980 comments 31,881 views last activity
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ゲームバランス調整 殺人鬼: “扉を守る者”エンブレムの評価に、ゲートが閉じられたままマッチを終了すると得られるボーナススコアを追加しました。 結果画面の“扉を守る者”エンブレムのスコア表示から“発電機の残り台数”を削除しました。 治療シアタ―: トーテムの隠し場所を改善しました。 不具合の修正 治療シアタ―: 特定のフックで、殺人鬼が吊られている生存者に密着していると救出できない不具合を修正しました。 アーカイブ: チャレンジ“遮断”が表記上生存者のマスターチャレンジとなっている不具合を修正しました。 アーカイブ: 挑戦できるチャレンジがないとウィジェットにリフト進行度が表示されない不具合を修正しました。 オンラインロビーで待ち時間終了時にオーバーレイ型のメニューを開いているとロードが終わらなくなることがある不具合を修正しました。 アーカイブ: リフトの明度を0 comments 2,891 views last activity
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ゲームバランス調整 殺人鬼: “扉を守る者”エンブレムの評価に、ゲートが閉じられたままマッチを終了すると得られるボーナススコアを追加しました。 結果画面の“扉を守る者”エンブレムのスコア表示から“発電機の残り台数”を削除しました。 治療シアタ―: トーテムの隠し場所を改善しました。 不具合の修正 治療シアタ―: 特定のフックで、殺人鬼が吊られている生存者に密着していると救出できない不具合を修正しました。 アーカイブ: チャレンジ“遮断”が表記上生存者のマスターチャレンジとなっている不具合を修正しました。 アーカイブ: 挑戦できるチャレンジがないとウィジェットにリフト進行度が表示されない不具合を修正しました。 オンラインロビーで待ち時間終了時にオーバーレイ型のメニューを開いているとロードが終わらなくなることがある不具合を修正しました。 アーカイブ: リフトの明度を0 comments 16,171 views last activity
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ゲームバランス調整 殺人鬼: “扉を守る者”エンブレムの評価に、ゲートが閉じられたままマッチを終了すると得られるボーナススコアを追加しました。 結果画面の“扉を守る者”エンブレムのスコア表示から“発電機の残り台数”を削除しました。 治療シアタ―: トーテムの隠し場所を改善しました。 不具合の修正 治療シアタ―: 特定のフックで、殺人鬼が吊られている生存者に密着していると救出できない不具合を修正しました。 アーカイブ: チャレンジ“遮断”が表記上生存者のマスターチャレンジとなっている不具合を修正しました。 アーカイブ: 挑戦できるチャレンジがないとウィジェットにリフト進行度が表示されない不具合を修正しました。 オンラインロビーで待ち時間終了時にオーバーレイ型のメニューを開いているとロードが終わらなくなることがある不具合を修正しました。 アーカイブ: リフトの明度を0 comments 7,552 views last activity
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they need to make her ability stronger and her stealth better as it stands pig isn’t that good68 comments 1,622 views last activity

