Feedback and Suggestions

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  • Killer Changes Movement Speed Increased from 110% to 115% Terror Radius Increased from 24 to 36 Meters Increased Amount Of Traps from 10 to 12 Trap Mechanic Changes -When a Trap is walked over,that Trap in 45 Seconds will despawn -Hag no longer gets slowed downed after Teleporting -Traps can only be Activated if the Survivor is in a chase -Traps can be destroyed by survivor thr
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  • When I read the patch notes my initiale thought was "Lucky Break sounds really strong but I think it won't be that bad" but holy moly, this perk is absolute nuts. Played around 5-6 games today and every game atleast one person played Lucky Break with Iron Will and SB. I had no chance finding this person again. 90 seconds is way too long in my opinion and the fact you can use it multiple times in
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  • I'd like some sort of a change regarding situations of 1v1 and 1v2's in the case where both survivors play too careful. or just blatantly hiding. There have been multitude of games that grind to a halt because both survivors or a survivor refuse to do ANY objective or simply do not do anything but crouch walk. Some of the worst experiences in the game that i had are exactly these kinds where i p
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  • I know many people were unhappy with old Object, and so far it seems people are unhappy with the version currently on the PTB, so let's get a conversation going. How would you change it, given the chance? Here's my proposal: Object of Obsession Increases the odds of being the Obsession When the killer uses an ability that reveals your aura, you see the killer's aura. When you use an abilit
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  • Okay so first obvious one I do not like this at all. Her entire well being as a killer is based around hatchets and limiting her to just one regardless of what it does is a death sentence. Throwing hatchets is all she is. Throwing hatchets is her way of life she's far too slow to be limited to just one. Why not go with the change everyone felt would be g
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  • You can agree with me or not but I really don't like the way breakable walls are being implemented. I thought the whole point of their existence was to give the killer a choice between kicking it down or keeping it up to allow strategy and allow new navigation though loops. Well so far, these walls are either "must kick" or "never kick". Must kick walls r walls that are there as an excuse for an
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  • I don't know what the devs are planning, some major rework or purpose of keys? I think a simple solution is to make keys only accessible "in game". If you happen to find one in a chest, fair game. It could make chest perks more valuable as well and, wouldn't require major rework. I guess if you were really lucky you could pull a key with the addon not to lose it. If doors were more than break
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  • Overall view of this developer update: good Keep in mind that none of us are developers and that we will provide the best feedback we can. The overall view of this update seems nice, and I'm sure many players are excited for the PTB tomorrow. The perk changes were much appreciated, the Huntress addon pass will be cool, and the map change to the Coldwind farm realm looks great. Everything else i
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  • I understand filtering slurs and stuff but this filter has so much massive over reach. It's very hard to have a conversation in post game chat without triggering the filter on random words that aren't demeaning or insulting in anyway.
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  • Please... please please please darken these maps slightly and remove the "tint" that is applied to the entire map. For those of us who are colorblind and use a filter to be able to play the game, the "tint" that is applied to the entire map means the ground, corn, sky, and everything the light touches (including the survivors) are all the same color. Below is an attached image taken with my
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  • the iri Add on is basically lazy reworked. you should still be able to carry 3 hatchets with the purple add on but the affect should be reworked so my idea is simple but also more fun to use: 1 Hatchet Base / 3 with add on iridescent head should still one shot survivors but only if they are atleast 20-25 Meters away. up on close they should inflict the bleeding effect this would nerf the stu
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  • Especially on new maps, the hooks tend to blend into the environment. Often I'll miss a hook that is closer because I can't see it. Please make hook auras show up all the time when carrying a survivor.
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  • Bit of a disclaimer here: In this post I am NOT trying to argue that any of the mentioned perks are too strong or need to be nerfed. I’m simply discussing why, in my view, their designs may be problematic. Dead hard is a perk that's designed to reward risky plays, allowing you to dodge a hit by the press of a button/key. However I’d argue that this is a flawed design that can only lead to frust
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  • So I finally was able to play a game against The Trickster, and I only have 1 thing to say: was a BS killer. As a console player myself I can barely dodge his throwing knives, resulting me in being downed all the damn time. He runs way too fast, which is absolute BS. His perks are also completely ######### and just ruin the game. I really do not like this killer at all and in my eyes he can be r
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  • We already knew Demo wasn't the best, but the stats released in the QnA were even worse than expected. Despite being pretty fun, he has one of the lowest pick rates. Despite being somewhat easy, he has one of the lowest kill rates. Seeing has he's far from "new", the natural conclusion is that he's just... kinda bad. I'm going to list these changes in order of how easy they would be to use. Cha
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  • Or at least make a killer with a similar power to what he had. I miss old Freddy so much, and the new one got stale pretty quickly.
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  • Yes the Iridecent Head Add-On had to be changed, I think no sane person will deny that, but the new change with only one hatchet left will lead to a situation that you have to level this 7000 BP Add-On but no one will ever use it. It is therefore completely obsolete.My suggestion is to remove the instadown ability completely and make something completely new out of that add-on.I write this sugges
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  • So, dbd is an online game, and you have to pay for online on console, so when you don't have it anymore, you can't even play the darn game. So here is an easy solution for the dbd team, make an offline mode, it will have even more benefits too: 1. Practicing 2.testing perks 3. Local play I think it would be a good addition to the game :) I hope everyone else thinks the same
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  • Most of what I'm going to say here is personal opinion of course, but I don't think demo needed rat liver to be nerfed, it was his best addon, and I think it should be base kit to be honest, demo is already on the weaker side of killers, so I just don't think this was needed at all. As for everything else I've seen so far, I love it! I think it's an absolutely brilliant set of changes (mostly of
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  • The anniversary update is usually a big update and is just around the corner, and I have a suggestion. During the event you should be able to obtain items from older events in the bloodweb. This will give players who missed the event to receive items from an old event. For example if someone missed the Halloween event and wants to get a Halloween themed flashlight they can level up and get it.
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  • While in the Dream World, Survivors cannot see and/or hear the Hatch, and this leads to being unable to interact with it as well. Why? Literally no reason, no balance thoughts were made when making this up either.
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  • Since we now have in-game portraits for each charracter, can we get unique portraits for legendary cosmetics? It's strange seeing someone playing as Lisa or Cybil with a portrait of Cheryl. Legendary skins are supposed to feel like entirely diffrerent characters, but as of right now they just don't. With a $15 legendary price tag, I don't think this is too much to ask. Other nice changes woul
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  • Let there be always a obsession. A really really simple thing that would help with tunneling but no, it's getting ignored without a reason.
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  • Why not make it so that every survivor who is in the dream world simply can not escape until you use the alarm clock and wake up at the end of the game, when the gate is already open? The way you updated this addon is not at all like an ultra-rare quality addon.
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  • Like ain’t this sick I would love to see this as a killer!
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  • not being able to see blood pools AND scratch marks is going to be meta plus Iron Will, killers who depends on visual and audio cues to detect survivors will litterarly give up on chases and maybe quit the trial xd
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  • The nerf to keys wasn't really that much of a nerf tbh 30 seconds to 10 seconds isn't that much if all the survivors are nearby the survivor who opened it they all get out either way. :\ How about when a survivor uses the key the hatch instantly closes behind them so no more than 1 survivor can escape with a key(So in the situation with 3 survivors left and there is 1 gen left and hatch spawns
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  • I know the game since May 2016. I remember the way the game was back then, so the hatch was needed. However, as years have passed, we got the EGC. So, good question, why not make it so when there is one survivor left, the EGC starts and the gates are powered? Now, the keys have a different effect. They speed up the open gate process by 100%, so it halves the time required to open a gate. If the
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  • Lucky break will not only hide your blood, in the upcoming ptb it will also disable your scretchmarks as soon as you're injured. Yeah the time is reduced but... You get hit, get the speed boost and no killer can see where you are going. This with iron will and the survivor just disappears to heal themself and then they have at least half of the perks 90 seconds left.
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  • At first, im not making disabled peoples things an entertainment . I know so well the disabled life to make jokes about it. But... I am the only one using it even if I have a "regular" vision ? I mean, its interesting how the game can looks like with those "filters", and i love using it to make the game looks different. Its a well done thing added for those people, thanks Behaviour.
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  • Alright, so we got a few interesting changes, for the most part they are good. The addon changes for Huntress were interesting, but we are concerned about the Demogorgon's addon changes Then there a few other underwhelming changes for the other addons including: The deer lungs, unidentified egg, the soldier's puttee, the weighted head, and especially the rat liver. The deer lung: The deer lung
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  • It has been confirmed since 4.6.0 released and was never mentioned anymore, not in any hotfix, not in upcoming PTB. Give us update please
    Mod
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  • As the title suggest, I've 4k'd a few survivors as the Trickster but still no adept, 3 unsynergistic perks vs 12 usually meta ones on comms doesnt make it any easier to do. But survivor adepts are far too easy to do... There's no balance for the same achievement... Gen speed ######### this killer and doing his adept with any ranks higher than yellow is a ballache with the sheer amount of sweaty c
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  • From what I've experienced from a variety of DBD communities, one recurring thing is bloodwebs being a problem. They often take too long to complete, and the cost per web feels like it's been increasing throughout the years, likely due to the removal of the yellow/brown map offerings while new maps only have green, introduction of new add-ons (like for the key the wedding ring, sometimes when a k
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  • bhvr add it kate has them david can have them, fair is fair.
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  • Huntress' Ultra Rares are pretty underwhelming. Huntress' don't want to play as an M1 killer and there aren't too many scenarios in which she would need additional speed when out of Hatchets. Iridescent Head only being one Hatchet also doesn't feel rewarding and is just a net nerf to what it currently does. While Iridescent Head is currently overpowered, this change doesn't feel rewarding. Ideas
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  • Been playing them game for a while and just came back after a long break and at first I thought I was me but after multiple months of play, I firmly believe that the PC players have a highly unfair advantage over console. This mostly takes place in the form of movement. I’m a average killer rank of 4-8 depending on who I play so I’ll admit I’m not the best. However, the issue I take is the wobbly
    Mod
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  • Cooldown on flashlight so survivors can't run around you and click with them?
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  • Survivor's perk list is getting way too big! 😶 Can we get a scrolling list with a search bar?
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  • Maybe remove her passive phasing? Then remove her ability to hear survivors breathing when phasing, so stridor won’t be as ######### on her. Or give us her sound que when she is phasing and we are in her terror radius so we can have counterplay.
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  • Oh devs, why is it that an ingame action is allowed, but naming that action is filtered out??? Seems kind of stuipid, to be honest. If writing bout it is offensive, should the action itself be prohibited?
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  • As shown in the recent Q&A stream, we have a proposed rework for Object of Obsession and we really want to hear the Community's Feedback on this. Please comment your thoughts, ideas etc onto this thread for us to gain as much information as we can with regard to the above proposal. Keep it civil please and be as constructive as possible, otherw
    Mod
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  • Hello people of the Fog. Since a first impression can determine what we think of others or other things I had this idea: I'm just collecting my thoughts about the upcoming changes and reflect about what I'll think about them later after playing the PTB. I think this might be an interesting approach, since we often think something is garbage or OP because we see the numbers. Let's find out what
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  • Is such a pain to change a sensitivity every match to get a better aim with the killers like huntress and trickster on console they should improved the sensitivity by add-in a vertical and horizontal sense and save for each killer instead of switching to play certain killers,
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  • Hey Devs! As if you ever gona read it anyway... I am here even before the PTR so I can be one of the first peoples opinion you are gona ignore and ruin the game for several months. Just to see more riot in the community and are forced to change stuff back. First and most important: Lucky Break Please! Dont! PLEASE! Thats the opposite direction you need to go! If you give any survivor the ab
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  • No point in playing freddy anymore since now we won't be able to compete against SWF
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