Feedback and Suggestions
Our team will be happy to read these!
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So I thought of a minor Trapper buff that may give him some more time before gens start popping before he can do anything about it without really changing anything about him. My suggestion is that each side of a generator that can be worked on has it's own trap attached by default, that must be disarmed before any work can begin. These traps should take longer to disarm that regular ones but can2 comments 11 views last activity
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This is one of things, I've been wanting and hoping would come to the game since the survivor bots were added back during the knight's release. I understood back then with it would be difficult to program the bots to use the many different powers. But nowadays in 2v8 if a killer disconnects they are replaced with a bot that uses their powers pretty damn well, so why no "Add Killer bot" button in0 comments 51 views last activity
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Please consider adding tatarius legion buff concept, its been heavily reviewed by many reputable creators, and would make the killer much more balanced. here is the link https://www.youtube.com/watch?v=55ZDtXWS3TU3 comments 11 views last activity
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This should be added to the base of the game and not as a perk,add on,or item. Any time survivor is geting chase by the killer they should do a skill check. If they miss the skill check the 1st time they trip which stops their momentum for half a second. If they miss 2 skill check they trip and fall for 1 and half seconds. To trip and fall u have to fail any skill check at any time during the ch12 comments 46 views last activity
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Here are a few simple suggestions for anti slug/tunnel that wouldnt break any current form of gameplay and shouldn't be able to be abused. Put a camp meter on slugs. Works the same way as the hook radius, if the killer slugs they can't just sit on top of the body, allowing for someone to actually be rescued. This prevents killers from hanging out next to someone they slugged to bleed them out w47 comments 448 views last activity
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Please bring it back, i spent money and time for that iconic scream. I promise i wont take it for granted and get around to p100ing my steve. Devs, if you see this i am begging you to bring that beautiful scream back. I’m loving nascar with nancy but at what cost if seagull is gone? How many more screams are gonna be nerfed? I could barely forgive you for the graphic and movement change; but stea0 comments 51 views last activity
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Playing at night, maybe more for those using a speaker or TV/monitor output, the game is manageably quiet until someone is hooked. In audio settings, you'd think there should be one but there isn't.1 comments 1 views last activity
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adjusting pallets on Mac again making one of them weaker and one of them stronger when you just need to revert this realms pallets back to what they were before pallet density No one hated Mac it’s a community loved realm !0 comments 11 views last activity
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Why do we have to control the chain that spawns out the gate way? It’s way too wonky to use on console. Especially when it gives little to no benefit on most loops because it’s so easily broken! The Cenobite should just be able to open a gateway and the chains automatically spawn. This would encourage more Cenobite players to play with his power rather than to rely on box logic (which is just bor1 comments 21 views last activity
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Can you please add Dexter as a kill and name him butcher or the bay harbor butcher or bay harbor because Dexter is one of the best serial killer of all time and you can give him a scalpel or knife for a weapon and he can stun you will his needles with tranquilizer and people love Dexter and would by him and you would have so many people flood into your game just for Dexter and you could add survi0 comments 1 views last activity
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In the most recent update, wesker got tweaked so his hug tech is now much easier to do. I understand wanting to make it more accessible or something but there’s many players out there that have spent hours upon hours honing the skill, and feeling great accomplishment hitting new goals. To have that community stripped of its talent and dedication not only takes the fun away, but ruins communities9 comments 601 views last activity
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Have we seriously convinced ourselves that the old voices were good and accurate to the show? The new voices are fine, great even. People are just blinded by extreme nostalgia. The only reason the old voices were even considered funny and iconic were because of how bad and outdated they sounded. The new voices sound great and MUCH more accurate to the character than the old voices. Steagull was i1 comments 61 views last activity
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I truly regret buying this character. Compared to the other new characters, Ghostface has no redeeming qualities whatsoever. Despite being a stealth-based assassin, a victim can reveal you without any extra effort. There’s no generator control, no map control, no good chases, and no logical ability to slow down the game. This character urgently needs a radical overhaul. Until then, I advise playe8 comments 353 views last activity
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Please revert it ike why remove such a fun part of the gamebse memes0 comments 31 views last activity
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It would be great if players could reselect previously unlocked event menu screens and music after an event has ended, as a form of customization. For example, if you played during an event, that screen could remain permanently available to choose from.This wouldn’t affect gameplay, but it would reward long-term players and allow more personal customization of the game experience. I absolutely l2 comments 32 views last activity
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Dustin is my favorite character in Stranger Things. I don’t understand how it was SO HARD for the devs to make him shorter. He is LITERALLY already short in lobby and you guys didn’t think to make him shorter in game? That’s literally downright false advertising. Did it not to occur to the devs to y’know.. MAKE HIM HAVE THE FEMALE ANIMATIONS if it was so much of an issue??? You guys did it with A7 comments 152 views last activity
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What's the point of using clocks to end the upside down faster if the killer can activate it again in just one click? Spammy killers with no cooldown will never be fun to face.1 comments 21 views last activity
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"Hello DBD Team! I love the game, but as a player, it feels a bit sad that licensed characters (like Wesker, Nemesis, or Ghost Face) are strictly locked behind a paywall. I understand that licenses cost money, but what if you added 'Hardcore Loyalty Quests'? For example: Reach Devotion level 5 or complete 100 very difficult challenges to unlock ONE licensed killer of your choice for free. This1 comments 11 views last activity
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hi!!! i’ve been playing dbd since a little before sable and the unknown was released and i’ve had a lot of fun. although im sure a lot of people are a huge fan of stranger things coming out this is their second wave… ive seen so many fan made killer concepts that would be so cool to have in game, as both killers and survivors, i think you should try and get these instead of basically just bringin0 comments 11 views last activity
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Rn this killer is one of the most oppressive ones and very terrible to go against, it's just Krasue / Ghoul all over again. Spam of Vine attack with no cooldown is terrible, cd need to be at least changed from 1.5 to ~3s "Rabbit Remains" blue addon is absolutely braindead, guaranteed 20s exhaustion is dumb especially when distance is the main counter to this killer you literally cannot use any14 comments 312 views last activity
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So I can't speak to the other killers because I havent been in that exact sotuation before with them. However as the ghoul if you leap on someone, injuring or not, then hit them to down them they still get out scott free if they emote so they dont get flung from being hit. Simply because the attack cooldown takes ever so slightly longer than the exit gate blocking. So my proposal is to just exten5 comments 31 views last activity
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I play in Japan, and I’ve been seeing this perk setup very often lately: Hex: Thrill of the Hunt , Hex: Ruin , Hex: Pentimento , and Hex: Face the Darkness . When killers run this build, the match often stops being a “repair generators” game and turns into a “cleanse totems” game, which I find frustrating and not very fun. Cleansing totems takes a long time, and if I’m about to finish11 comments 292 views last activity
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This perk is inconsistent. In fact so incosistent that this perk never activated once in any of my games I used it in. Survivors can see that this perk is activated at the start of the game. The hex totem spawns from the furthest generator so survivors knows where it is. And it's a hex totem. This is the worst killer perk by far.7 comments 112 views last activity
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Main complaint with old Distortion was people hiding doing nothing but with new Crows system they can't do that anymore. So this perk needs to be usable again old version wasn't even that strong or meta to begin with. With amount of aura readings especially when used by some killers it become annoying, with Vecna it's even more prominent people just stack auras constantly see you for 5-10 seconds4 comments 51 views last activity
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I feel like this would have been fun and cute if they could get them too0 comments 1 views last activity
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I've seen a lot of Youtubers and Streamers suggesting that part of the reason DBD is so hard to balance is because of the insane number of killer addons present in the game. I agree with the sentiment that a lot of killer addons to be either combined, removed or made base kit. Like for example; Mangled and Haemorrhage addons. Mangled is good on it's own, but Haemorrhage is weak without Mangle3 comments 51 views last activity
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Please make Robin tall during the matches, and not only in the lobby. It feels so weird. Or at least be consistent and make her small in the lobby too (average female survivor height). But switching between both feels just very odd7 comments 121 views last activity
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I have been playing Dead By Daylight since it came out and I play it almost daily. In all honesty, what the hell are those in charge thinking? Are they thinking? Almost everyone I know and have played with (4 different groups of players) have all come and quit the game. All of them for the same reasons. Turnover is insane. All the players I run into now are relatively new or flat out Toxic. No1 comments 81 views last activity
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Please add a toggle to switch the voice back to Steve Harringtons original one. That particular audio was really one of the biggest draws to the character and the main reason a lot of us went ahead and bought the DLC. The whole thing went viral on socials and brought in fresh players mainly because of that very unique personality. The patch has taken away the "hook" that made the character very p0 comments 51 views last activity
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Some quick ideas to buff the weakest killers of the roster while hopefully not making them too godawful to face: Trapper Starts with all 10 Traps Basekit Iri Stone Escaping a Trap is guaranteed, but now takes 10 seconds. Traps within 10 meters of a hooked survivor will not automatically rearm. Skull Merchant Survivors now gain Claw Traps after 2 scans (Was 3). Drone radius indicator is0 comments 31 views last activity
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More than 3/4 of the killers in DBD are more than strong enough to easily 3-4k survivors with just there power alone, add perks, add-ons, and offerings to the mix and now its nearly impossible to escape for people who either don't want to dump 2000 hours and 100 dollars on the game just to even stand a chance at even surviving a chase against a killer for more than 10 seconds I play DBD with one5 comments 122 views last activity
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I would love to teach my friend how to dodge Henry Creel's Vine attack but without things such as infinite health option for Survivors. Most of the time would be spent picking them up and rocking back and forth till she is free. idk how long and how much testing such a feature would require, but it cant be that hard. That and respawning pallets, man that would be the best help to teach friends1 comments 21 views last activity
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It's almost impossible to play a full match of Killer in Dead by Daylight anymore since Survivors have been granted the ability to disconnect if they've been downed twice. It is genuinely awful and kills my desire to want to keep playing, because Survivors are taking advantage of it to use it like a free disconnect button. No matter what I do, Survivors will quit over the slightest inconvenienc15 comments 342 views last activity
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Its such a loved character by the community due to his old scream. Is it possible to revert it ? I'm sure the whole community agrees on this. Give us Stevegull back </30 comments 41 views last activity
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I was planning to buy Steve Harrington with the Ahoy Scoops skin mainly because of his iconic scream. It was such a small detail, but it added a lot of personality. Please consider bringing it back the game honestly doesn’t feel the same without it.1 comments 21 views last activity
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Suggestion: Buff for The Skull Merchant I believe The Skull Merchant is currently underperforming compared to other killers, especially in higher MMR matches. Her power feels too easy to counter, and survivors can often disable or avoid her drones without meaningful risk. A small buff could help her feel more rewarding to play without making her oppressive. For example: Improving th0 comments 11 views last activity
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Shattered Hope offers a unique interaction for killers and survivors. It is, I think, the only perk that allows the killer to interact with a boon. However, its benefits, combined with the weaknesses of current boons, mean it is rarely used. I think a meaningful buff to both is necessary, as it would be an interesting dynamic that isn't possible with other perks. Current : Instead of snuffing8 comments 121 views last activity
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This completely compensated for those moments when the killer looked at the wall to avoid going blind. It was a good save.2 comments 152 views last activity
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for custom matches players should be able to play any killer/survivor for free if allowed by the host without needing to play. This will make the game enjoyable for people who play customs a lot or just for people who wanna try out killers before buying them (being enabled in the match setting option)0 comments 1 views last activity
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I am unable to get out of his AoE, no matter how much I try, and thus I get injured for free. It spreads faster than I can run. Same thing happened on the PTB, and it's sad that you have seemingly done nothing about it. His (smaller/regular) AoE also is something I can't see, I have to guess where he'll shoot his attack. It's not telegraphed at all, or not enough. Why do we have to do guesswork t32 comments 472 views last activity
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If the killer abandons when every survivor dcs, it will show those survivors as escaped. Realistically, the killer could have stayed and killed all the bots, but it's a waste of time. Like if all 4 survivors dc at the start of the match, that's 15 minutes wasted killing bots. When every survivor dcs, the killer abandoning should just count as a 4k or exclude the match.26 comments 351 views last activity
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Specifically, BHVR should make its stun duration three seconds once more. My reasoning? It already unhealthily rewards Survivors for playing poorly, so the least that can be done is ensure that it needs to be used in a safe area for value to be gotten out of it.15 comments 92 views last activity