NightmareKnight25807
NightmareKnight25807
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- NightmareKnight25807
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@maybesarahhh said:
Here are a few simple suggestions for anti slug/tunnel that wouldnt break any current form of gameplay and shouldn't be able to be abused.
- Put a camp meter on slugs. Works the same way as the hook radius, if the killer slugs they can't just sit on top of the body, allowing for someone to actually be rescued. This prevents killers from hanging out next to someone they slugged to bleed them out when they have zero hooks. This could also be disabled in endgame, similar to hook timers.
- Remove the loud noise notification on unhook. This loud noise pretty much begs the killer to come back and tunnel the unhooked survivor.
- Add a small delay to the HUD on killer side for interactions like unhooking and healing from the downed state. This rewards survivors who are stealthy/able to get past the killer undetected to unhook/pick up a teammate when the killer is proxy camping. It would give them time (5 or 10 seconds would be plenty) to move away from the location before the killer sees they are gone on the HUD.
Most of us aren't asking for free pick ups or extreme changes, as we saw the way they could be abused in the PTBs. These are just some small QOL changes that would help prevent tunneling/slugging that I can't see a way could be misused.
Edit: I just recalled another suggestion that fits here.
4. The bleed out timer (amount of time a survivor has to be slugged before they die) should regenerate when a survivor is healthy. If a survivor is able to recover to the healthy state, they should have a passive regeneration of dying state health. Alternatively, a new med kit add-on that recovers some of your dying state bar could be interesting (or both).
I assume the slugging camp meter will also be disabled if a player is nearby like the hooks? Because that's the only way that could work
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Is hug tech even still a thing???
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@FluffySharkz_ said:
I cannot stress this enough, they sound nothing like the original characters, especially Steve but Jonathan and Nancy and downgrades too. You can keep their spoken dialogue but please revert their screams/grunts of pain. I didn't pay $15 for Jonathan to sound like this
As if they sounded anything like the original characters to begin with and the voices were changed BECAUSE they got new voice lines