Feedback and Suggestions

Our team will be happy to read these!
  • Now I know how toxic the community is and a lot of people might disagree but hear me out. If proximity chat worked a way where the killer or survivors would make distorted noise as the player talked it would be quite entertaining and add a bit of tension. Killer side you know the player will be talking nonstop if streaming but would be hilarious if all the survivors heard was grunting or the
    2 comments 31 views last activity
  • If the killer hits the unhooked survivor immediately after the unhook, Off the Record is made useless. Have it activate some time after being unhooked. The basekit endurance after unhook will still defend against tunneling and then Off the Record kicks in afterwards.
    25 comments 321 views last activity
  • Sadako is widely considered one of the weakest killers in Dead by Daylight and for good reason. Sadako's power is very much a jack of all trades, but she lacks in each department. Her TVs have a long cool down, she has no anti-loop, she is a stealth killer with a lullaby, you can still see her demanifested, and her Condemn feature takes a specific play style in order to work consistently and is
    19 comments 191 views last activity
  • It's bad enough that Dead Hard punishes the Killer for hitting the Survivor, it's bad enough that it's essentially impossible to avoid triggering it with many Killer powers, it's bad enough that it can be used to force no-win situations at pallets, but what Dead Hard also does is remove full-length lunges as an option. If you lunge from the maximum distance, it comes out slowly enough that Survi
    Mod
    48 comments 802 views last activity
  • Since they plan to release films on dbd, I created a cast of actors, albeit not all, the rest is up to you Trapper-Martin Ford Ghost-Idris Elba Nurse Jessica Chasten Witch Lupita Nyong'o Dr. Jonathan Majors Huntress - Olga Kurkulina Clown John Goodman Rin Yamaoka-Karen Fukuhara Plague-Uma Thurman Oni Ma Dong Seok Shooter-Jeff Bridges Mor-Josh Stewart Gemini-Kathy Bate
    1 comments 11 views last activity
  • Can we please get a Noir Claire Legendary? You have a great relationship with Capcom, so please make it happen! Maybe you are already working on it, and if so then thank you! If not, I am a Claire main and I will instantly buy this outfit the day you release it. (Was just playing Resident Evil 2 for the first time since the Playstation version and got this screenshot as I walked into the lobby.
    0 comments 11 views last activity
  • After leveling up enough you will start needing 4200 XP to level up and gain 300 Shards, the max you can get is 600 XP after 10 minutes, this means that in order to level up and gain 300 Shards you ill need: 4200(xp) : 600(10 minutes) = 7 7 * 10 = 70 70 minutes of playing DBD, all that for 300 Shards, which are not a lot at all, if you are new and want to buy a new character, which costs 9000
    5 comments 51 views last activity
  • Every time I rescue a survivor, they immediately start healing, either repairing the generator or opening the gate, I don't know why, and it all happens in the killer's terror radius, when the killer returns to the hook, etc. No matter what perks I use, it cannot be avoided; I also cannot protect the survivor with my back if I am wounded. But the emblem is taken away through the fault of the surv
    0 comments 1 views last activity
  • Chapter: Dynasty Of Death Killer: The Pharaoh Power: Horus’s Eyes: The Pharaoh can place statues around the map with a 15 meter radius. If a survivor enters the radius, they are hit with the Oblivious and Blindness Status Affect. The Survivors can destroy these statues if they get close enough to interact but if they do, they get the exposed status for 10 seconds. Special Ability: Crook &
    0 comments 1 views last activity
  • Make a skin of Dr evil and mini me. Give Victor a tiny suit and hat Eliminate the sound when Victor is unleashed. If Victor is held hostage the survivor should lose blood as if he was in dying state. If not encouraged to get rid of him they will hold onto him as they have.
    2 comments 11 views last activity
  • Most of the maps are so survivor heavy and asset placement makes it ridiculous for killers. The swamp, the knights level, And the penn asylum desperately need reworks. In the swamp you can barely see any survivors unless you have aura reading. Even with that both killers and survivors always get stuck on assets. Plus the jungle gyms are pretty much guaranteed every time to avoid a killer and ab
    6 comments 51 views last activity
  • I think this is the best way to approach buffing killers it worked for wraith, legion, plague without making any one of them overpowered since it was already possible just now freeing an addon slot for more build variety and strategy. Im going to suggest my changes please leave a comment if you disagree with any of them The Trapper Lengthened Jaws Bloody Coil There is no punishment for
    0 comments 171 views last activity
  • So… what if dbd had a basement spawn offering? Like… not an offering that determined basement spawn, but spawned survivors in the basement. 1, 2, and 4 survivors. I mean… we already have lethal pursuer so what’s the difference 🤔 it’ll still require a perk like territorial imperative or lethal pursuer to find the basement at the start.
    4 comments 241 views last activity
  • For ex: 250 auric cells or 4500 iri shards for a week. I remember it happened during Halloween but having that somewhat more often would be great.
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  • Title says it all. Killer's perks have been butchered for a year or more, map design screw us over on top of it. Everyday I log in to 100% bp bonus for killers. What more is there to say?
    3 comments 41 views last activity
  • I think its apparent that The Knight doesn't really feel right to play. I'm pretty sure its because he has a very defensive power when the killer is an offensive role. That and his power feels really underwhelming with how weak the guards are. It requires set up for a really limited payoff and he feels like such a wet noodle when you start getting good at him. My proposed idea. The knight shou
    3 comments 101 views last activity
  • Far from the anonymity feature, I would like both Survivor and Killer to have a fixed ID visible before the match starts.
    0 comments 11 views last activity
  • 49% of 21 thousand votes!!! For comparison, online on Steam fluctuates between 30-35 thousand. +EGS. Suppose there are about 50 thousand gamers in total. What is the result? 20% of players are not going to spend even free shards to buy that chapter. If that's not a sign that something went wrong way, I don't know what's a sign anymore. P.S. Yes, I know, I know. YT voting is neither of
    0 comments 31 views last activity
  • It seems like this game has become more frustrating over time with all the heavy nerfs and changes that incentivize boring gameplay. I will list everything wrong with DBD and my proposed solution, in order of importance. 1) The map design is frankly awful and probably the worst thing about DBD overall. Some of them all but guarantee a killer win while most are full of god pallets/loops that can
    7 comments 321 views last activity
  • https://www.youtube.com/watch?v=Pn2YAXLkWTE Seriously, just put stairs or something leading up to the rock so everyone can get on top of it without it being bugged for the 80th time. We'll just keep getting on the rock, so why not make it a feature?
    0 comments 11 views last activity
  • In this healing medkit, coh meta - I have never seen people dc against a killer so much as when I play plague. 1 min timeout? TOO SHORT!
    7 comments 241 views last activity
  • Currently, the match starts out strong for survivors and weak for the killer. As the match continues, it swings towards the killer's favor as survivors are sacrificed; there are fewer gens to patrol/guard; and there are fewer pallets that remain. There's little to slow the momentum of survivors at the start, and little to slow the momentum of killers at the end. If the devs are aiming for a 2 ki
    1 comments 21 views last activity
  • Hi all, Ever since 6.1.0 I've noticed more and more this games changes seem to be focused on making the game have a "Win condition" to balance around said win condition, to make people want to play to win. Don't forget what dbd is at heart, please focus on making content and changes which are fun to interact with, knight is a key example of a killer who isn't really fun to play against as not
    20 comments 251 views last activity
  • Hi, need to pass the prestige in one click. 50 lvl to pass... that's ######### long and boring, come on i have not all the week to pass 1 ######### prestige and everybody has the same point
    0 comments 11 views last activity
  • ● Much more BP for stalking and downing in Deviousness category ● Doubled BP for instadown in Brutality category ● Release the Tier 3 instantly by using hotkey, when fully charged, istead of how it is now
    0 comments 1 views last activity
  • And ideally, fun to go against, but that's another story. In this post I want to focus on killers being fun to play as. Which is influenced by their power , and their addons . If a killer does not feel fun to play, people will tend to avoid playing them. Which leads to decreased variety in the killers that survivors face. I will list the killers who I think need changes: Trapper - needs bu
    14 comments 191 views last activity
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  • Love this game. However, I am SICK of going against Flava of the Month Killer. Knights and Weskers back to back with a Legion sprinkled in for good measure for my unenjoyment.
    70 comments 1,672 views last activity
  • Idk about anyone else but to me ALL of these maps all absolute dog #########. The maps are huge, and alot of insanely safe pallets throughout the map , most of the buildings also have upstairs and downstairs . Suuuuure the middle doesn't truly have much resources but good-great survivors don't run to the middle .
    3 comments 21 views last activity
  • Long post warning!!!!!! Please bare with me if you have the patience to read all of this. LOL! So as we all know the current meta essentially requires killers to tunnel and/or camp to get a chance at getting kills/wins, at least in the higher MMR ranks (to my understanding the tunneling meta is a result of combating the survivor gen speed meta, correct me if I'm wrong). For anyone who mains surv
    7 comments 61 views last activity
  • Can we all unanimously agree that cowshed is in a dire need of some changes? Devs changed eyrie of crows and eruption after immense feedback, a comment from peanits seems to be suggestive towards the facts dead hard change is probably on its way within a time frame aswell. Can we get our voices heard on cowshed? 4 gyms, shack and the cowshed all around the edges with lane pallets (not fill
    6 comments 71 views last activity
  • I know this is by no means a new discussion, but I think it's past the time older an older killer is updated to match new killer design standards regarding camping the hook with your power - specifically, Bubba. We all know how excruciatingly unfun it is to be facecamped by a Cannibal (or the rarer Hillbilly), as there is absolutely nothing anyone can do about it. Sure, the killer will "lose" the
    2 comments 31 views last activity
  • Haven't posted for a minute, but I am once again posting to see if BHVR is going to add the old single piece rift cosmetics from prior rifts? They have made it a point to bring back most of the full sets from rifts but I don't think I have ever seen them talk about or directly acknowledge them. Since they brought back old holiday cosmetics for both the winter and lunar new year events though I
    2 comments 61 views last activity
  • Ok ok ok pitchforks down but as a survivor main I noticed a big difference between pc and console with that perk. On console the killer walks likes he/she's drunk it's great feels like a good perk. Killer is on PC, I don't think the killer even notices I have the perk. I don't know how they can do it but it would be nice if it effected PC more .
    12 comments 261 views last activity
  • Or I will stop buying the battle pass seriously 2 sets of skins from previous battle passes are now store bought skins. I get the bp because I want the cosmetic rewards you cant buy off the store im teir 71 right now in the current battle pass but im wondering why even bother doing these stupid challenges if the skins I worked hard to get will just end up on the store at a future date
    28 comments 1,812 views last activity
  • Typing in the search bar of the forums on mobile is inversed. Can this please be fixed? 🥹
    0 comments 1 views last activity
  • It says it gives 25% boost to all categories, and it doesn't say personal. But survivors don't benefit from it. Either change it to say personal or give survivors the boost as well.
    3 comments 241 views last activity
  • So people in the community have been talking about more missions in Dead By Daylight, so I would like to suggest an idea for making generators more complicated and engaging to interact with. There would be multiple steps to activating the generator. step1. Collect gas to fill the generator, a gas canister would be found in a random chest on the map. It would take 10 seconds to fully fill th
    13 comments 311 views last activity
  • When you guys are gonna make leveling up the bloodweb easier? Without animations and that annoying sound. To give prestige to one character it takes 15 min
    1 comments 11 views last activity
  • Can we talk about her hip sway when she walks? What's going on at BHVR?
    10 comments 241 views last activity
  • So, why are killers like the knight and Skull so hated by both killers and survivors. It suddenly came to my mind what the problem might be. They are, what i will call, NO RISK/ NO REWARD killers. What does this mean, this means the killer has a power with the following traits: Little self slowdown Short or no cooldowns No real way to be played around by survivors with the power itself Ver
    2 comments 51 views last activity
  • Survivor perk ideas Lock & loaded Upon dropping a pallet, Press active ability 1 button to place a flash mine on the corresponding stand pallet that has been dropped for 40 seconds. A killer that finishes breaking the pallet will be stunned for 1 additional second after completing the break action and will be blinded for 1 seconds. Lock & Loaded causes the exhausted status effect for 6
    9 comments 111 views last activity
  • So this is just a random thread I wanted to make to jot down ideas pertaining to the state of The Knight and how to make him more enjoyable to face from a survivor POV. This isn't to say that I think the Knight is OP by any stretch, there's a difference between a killer being too strong vs a killer simply not providing much of an enjoyable experience even when defeated in a trial. This isn't me
    30 comments 342 views last activity
  • my idea to make hillbilly way better.. changes to his base power would include an increase to chainsaw charge rate but a massive decrease in speed boost. this may warrant changes to some add-ons that affect charge rate currently.... what this does.. keeps hillbilly from mach speed charging across the map unfortunately, but allows him easier acces to his power while in chase. Being able to us
    7 comments 81 views last activity
  • If the killer's obsession is the last unique survivor to be hooked, then the killer essentially gets NO aura reading (since the killer already knows where the Obsession is and does not benefit from the aura read). If the remaining survivors simply hide for the 40 seconds of blocked gens, then nothing happens to progress the game. No chases. All it does is give the killer better Gatekeeper emble
    1 comments 11 views last activity
  • It seems that this isn't the case for console but on PC killers can still walk in a straight line when carried by a console player... idk if this is a bug or what but it does exist. I hit every single skill check too. The killer was able to look around in a 360 angle at one point and still walk in a straight line.
    0 comments 1 views last activity
  • As a fan of the movies, I've been wanting Pumpkinhead for a long time in DBD. He would probably have to be a brute strength killer. He looks a little like Demogorgon, but since Demo got removed from purchasing, now would be a good time to add him. Pumpkinhead existed way before though (since 1988) and would have very different powers. No teleporting through portals or shredding. For Pumpkinhead
    10 comments 432 views last activity
  • I mean, the cages themselves count as hook stages so they’re like pseudo-hooks, so if they count as such and Pop is a hooking-based perk Pop should activate with them, right?
    4 comments 71 views last activity
  • I hate playing survivor because the game is too easy and way too simple. Some killer's powers are extremely easy to overcome/ignore, so playing agains those killers is just boring. Generators getting repaired in 30 seconds with 1 or 2 skill checks is too easy and not fun. With perks like the healing boon you get a guaranteed win unless the killer focuses on shutting it off, which is just more
    12 comments 281 views last activity
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