Feedback and Suggestions
Our team will be happy to read these!
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First of all, the quality of life changes, the bloodweb is AMAZING and the visual terror radius is a pure act of inclusion which is also a must therefore it is a beautiful addition! but then we go down hill..... the healing changes are just HORRIBLE, I think that nurf went too far tbh, I kinda agree on circle of healing tho ? but the healing and medkits general nurf is just unnecessary and not go1 comments 61 views last activity
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The map changes, and add-ons for pig,oni , and Freddy are good but what I most concerned about is dead hard, boon of healing, self healing, and the hill billy. First, dead hard- I think dead hard doesn't need a change and should be left alone Boon of healing- now boon of healing is a little annoying on a killer stand point but this nerf was too much so please change it. Self-healing + med-ki0 comments 21 views last activity
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I mean if it's only happen in like half a year, it doesn't mean much as it quickly gets old due to big changes happens every now and then. It's not like we can get something super useful from those data, but knowing how much has changed due to a update would be very interesting to see.0 comments 11 views last activity
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There is a lot of people saying that Blindness is a terrible status effect. How can you buff Blindness and why?12 comments 191 views last activity
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***Warning, this is a rant. **** This is an update to the original since this post received many comments and some new viewers are not aware of the further explanations given in the comments. I also think I can structuralize this better, since some may see this change as a buff and I want to point out why it's not. This is about the upcoming mid-chapter update, which includes a nerf to the Hag88 comments 3,573 views last activity
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Hi! I have a question. Sooo, I invested a lot in this game (all characters + lots of skins + hundreds of hours) and I just bought Steam Deck few weeks ago. So, I was wondering, is it going to work on steam deck? Like ever? I'd really enjoy playing it there and it doesnt work at all (some unsupported games work on steam deck, but not this one).1 comments 241 views last activity
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With Masked Murderers, an 80's aesthetic, multiple recognizable characters, and a number of creepy scenes with death not being just a constant but a theme in its storytelling, I believe Hotline Miami would be an excellent fit for DBD's collection of IPs. I think the obvious choice for the killer would be Jacket himself, the face of Hotline Miami. Able to0 comments 11 views last activity
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most of the changes are not beign asked for, how can u change so much in the game and not a single thing about blight? its because he performs so well with everything that numbers are not disbalanced in your data please listen to the community, nobody wants the death of deadhard, healing, boons, pain ressonances, call of brine etc, we want other perks to be better and the strong ones to be a lit12 comments 222 views last activity
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Please add an option to buy an entire bloodweb level (or a random part of it because of the entity) so that we can buy more than one item at a time with the bloodpoints4 comments 31 views last activity
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Firstly, I think it's very important to leave Blight's basekit alone. Blight without addons is, in my opinion, one of the fairest and best designed killers in the game. There's plenty of skill that goes into playing him, and plenty of opportunities for survivors to counter him with their pathing and movement. Hug tech is very controversial, but I believe any techs that can be done consistently su2 comments 31 views last activity
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Why nerf everything to the ground please we don’t want a meta shift only the slight few do I was fine with the current meta and you literally just made the game more stale Dead hard is my favourite exhaustion perk and you literally take it away because of some killers who can’t counter it you take away coh medkits you are gonna make legion hell to go against you are making nurse hell to go agains6 comments 381 views last activity
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Healing nerf is definitely not needed. No need to nerf dead hard either. It already takes skill to hit dead hards correctly. You literally have to have perfect timing. Solo queue will be nearly impossible with these changes and in the process Lucky Break was shadow nerfed. It’s basically useless without a medkit to heal you multiple times. It should not take an entire minute to heal yourself. Tha6 comments 141 views last activity
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After reading the developer notes for the upcoming Skull Merchant mid-chapter update, I can't help but be alittle upset with the nerf to Scourge Hook: Pain Resonance, especially since it rewarded killers for getting hooks. I have a suggested change that will promote hooking different survivors, which is what the developers are going for, but still keep it strong and make it worth using. Suggeste1 comments 21 views last activity
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Speaking as someone who's been playing about equal killer and survivor for quite a while, nerfing Circle of Healing like this is ridiculous and unnecessary. The drawback when introduced was that you had to go into a small area to access the boon. Now it's essentially turned into a perk that pretty much nobody uses, but it's okay because it's only applicable in a small area of the map. Healing ha1 comments 31 views last activity
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As of now, COH and Medikits are definitely too fast and efficient, and that becomes a problem specifically for hit-and-run killers, who can see all of their pressure be cancelled in a matter of seconds, becoming less viable characters as a whole. This self-heal meta is a big reason why the Condemned Sadako playstyle needs the killer to slug repeatedly as it's the only guaranteed way to have the s1 comments 31 views last activity
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Why isn't this a thing? I'm not asking for an infinite blacklist, just something small is fine; like say 3-5 players (?) that the system will avoid matching me with or against, maybe it refreshes once a week. I know you got the delayed matchmaking to help avoid harassment, but it don't stop players from being matched with you again eventually anyway.0 comments 11 views last activity
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I'm down for all proposed healing related changes. But one thing, healing time. Survivors will simply stop healing at all, don't do that. Istead, add base-kit bleeding status for basic attacks, but much slower.6 comments 131 views last activity
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We're locked at a solid 60 fps no matter how powerful our PC is and this sucks, I understand it's because of cross-play and some consoles only run at 60fps to make things fair but it would be nice to at least make the cap a little higher.2 comments 22 views last activity
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Not many people play Sadako but she’s supposed to be a stealth killer. The lullaby appears on heartbeat visuals and it would be easy to just take lullaby away in her demanifestation mode. It makes no sense why stealth killer has a lullaby. also, please fix recovery times as they’re crazy long and nerfing brown addons on medkits are unnecessary. The only two addons that anyone will use now are t1 comments 41 views last activity
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If this comes off as rude, I'm sorry. That is not my intent and I am just giving feed back on my opinions about the update. Since the update has been live, although its only been a short time, it has been difficult to play. Every killer are running perks that interfere with healing speeds. I get that, that is all part of the game but with the healing nerf, people are refusing to get others off1 comments 31 views last activity
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So I played a few matchs of the PTB and checked out some stuff. I would like to provide my feedback. So first off, the reason I am uninstalling the PTB and just going back to Live is because of the number of bugs I've seen in the PTB, and the just unbelievable way it was handled. I ran into two different.. ya know. As I type this out I feel quite Karen-ish. I am supposed to be providing feed0 comments 11 views last activity
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Hello, I've been playing Dead by Daylight since Wesker came out, and I'm really worried that the game is going in a sweatier, more boring direction. I'm afraid that this update will only make playing the game more painful than it has to be, and I'll explain why. Before, I'll preface by saying I'm not a top level survivor or killer. When I play survivor, it's usually solo queue (or comms-less SWFs1 comments 12 views last activity
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First I want to start off with the nerfs, the hillbilly nerfs are a bit confusing. Overtime billy has been played less and less, I feel like this change with kill off any remaining billy players (since overheat he became way to weak). The healing nerf, I understand the direction you want to go with healing, however the way you implemented it I feel wasn’t the right way, instead of nerfing the alt0 comments 21 views last activity
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Seriously? a 10% overall speed nerf for a double engravings build? I know this has been posted 60 times already but now that the actual percentages are out that is absolutely insane. Hillybilly takes a ridiculous amount of playtime to get good with and using engravings to curve in loops makes it even more difficult and engaging for both sides. These addons were NEVER overpowered, who the hell eve0 comments 31 views last activity
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I like a few things included in this update (I.e. map reworks, visual terror radius, bloodweb improvements, etc.) However, the bad definitely outweighs the good. Even as a killer main, survivor is going to be unplayable, and we are going to see decreasing numbers of survivor players. I am okay with the 3 gen gen-kicking meta being nerfed for the health of the game, but nerfing healing in genera0 comments 31 views last activity
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Thank you for the healing nerft. Medkits were only 70% of the problem. The reason you see survivors bringing medkits is because the other items are useless. So when are you going to buff Maps and Keys? Survivors deserve to use their arsenal. No one is out here SWINGING games with a BROKEN KEY. Sure the hatch escape can be strong but why does that mean the key has to be useless throughout th2 comments 41 views last activity
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Repressed Alliance shouldnt exist, especially now after the genkick-nerf there is even less of a reason for this to exist. Whenever i see people bring this they are trolling and block important late game 3 gens. Also it doesnt even make sense that survivors are able to summon the entity. Potential Energy shouldnt exist. Another Perk that makes people play less optimal. Expect them to be new to t3 comments 51 views last activity
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The game FINALLY looks balanced for good players. Hit matters now, no more "ha ha, is that a hit? Well, I'm going to take a quick heal for the 183rd time per game." The two biggest problems were solved: CoH and DH. And even survivor mains will cry that this perk is dead, in a couple of months you will still see it in every match, because it's still a good perk. Botany do the same? Yeah, take5 comments 111 views last activity
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I just played killer and noticed how bad the aura blockage is from boil over because you literally see the hooks while picking up the survivor. It should trigger instantly otherwise it just hides the hooks that are behind the killer.0 comments 11 views last activity
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It only works when in chase and I swear, I will trade bracelet's viability just to keep this because it's SO fun. (Since I suck at optimizing video, it's on imgur.) https://imgur.com/a/Yxjyxzn7 comments 131 views last activity
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It's no secret that the Twins aren't particularly well liked by most killer players. They are a killer with a high skill ceiling but with how sluggish and punishing they can be to play no one will want to put in the time to learn them. So after seeing a Tweet showing that BHVR is reaching out to content creators about how to fix the Twins I figured I'd throw my hat in the ring, even if I1 comments 11 views last activity
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I’d like to see more cosmetics for the Onryō besides the one she has. I think the community agrees that her basic is good and the other dress is fantastic. I would love to see other outfits like a cute pink one or any other color that fits. What if I wanna kill people using stylish clothing as the Onryō? When I say clothing I also mean her power also. It would be really amazing if there was more0 comments 11 views last activity
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once again i had so much fun in a match NOT that i got face camped at 0 hooks and 0 gens. therefore i have lost a pip. why is losing pips a mechanic in the game?! it doesn't serve any purpose at all! ranks have been disabled leaving grades the only way to "climb up in ranks"! grades aren't connected to match making though unlike ranks have been before. so why is this mechanic still in the game?!51 comments 2,051 views last activity
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Sadako should be able to see how much is left for the survivor to be condemning. Very frustrating to be teleporting and never being able to use this feature because we never know the progress0 comments 1 views last activity
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Ok so I saw medkit nerfs, COH nerfs, and the healing nerfs and as someone that used to enjoy stealth killers I was rejoicing! Keyword, was... However, I took more time to think about it, tested it and saw gameplay myself, etc, and I feel like CoH and medkit changes are fine and needed the 24s base healing time is...crazy to say the least. I think 20s would be fine but but a whopping 24s is a hug0 comments 12 views last activity
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DBD's anti-aliasing is such an eyesore. It just makes the game more blurry rather than sharp, yet smooth , which is what AA should typically do. The game would look so, SO much better if it were fixed. Sure you can disable AA... in the game's settings file, not in-game itself. But come on, a game in a modern engine requiring AA to be disabled just to look better? Disabling AA also makes hair lo1 comments 512 views last activity
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Ok so I have a few things. Starting with survivor: I feel the healing nerf was a tad much. With sloppyor gift of pain, thana, it was taking a whole hook state to heal. Selfcare with sloppy took 1 minute and 21 seconds with sloppy. I understand healing was a bit much but giving buffs to anti healing builds isn't fun. The nerf is going to force healing builds for survivors just to have a chance.1 comments 51 views last activity
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From the dev update: "To ensure that players familiarize themselves with the contents in a Bloodweb, this button will only appear once the character has been prestiged for the first time" I wanted to suggest to allow the button to permanently be available , even to characters not prestiged, when the player reaches Devotion Level 2 . That's because I think it's safe to assume that someone at D0 comments 11 views last activity
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are you continuing to try to make dbd playable on Steam deck or have you stopped? It been atleast a year. Please tell us :(0 comments 1 views last activity
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I think it would be alot healthier if BHVR kept altruistic healing at 16 charges but made self healing 24 charges, as this would fix the problem with people healing especially quickly by themselves while not making it excrutiatingly long when healing others. Also, Self Care could probably get buffed to 50% again, maybe even 60-75% as it would still be double the time as finding someone else at 719 comments 862 views last activity
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if you didn’t know there is a 20+ page thread on steam deck support on dead by daylight. It has been over a year since you last said you would add support. Can we get anymore news on this? We have been waiting patiently this past year.1 comments 11 views last activity
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