Feedback and Suggestions

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  • Since you are already nerfing the Hillbilly's best add-ons because according to you they are too strong there is no excuse anymore to allow the Blight still having the same add-ons. On top of his already strong Base-Kit he has some of the most ridiculous add-ons. Crow and Rat are incredibly strong but not too problematic especially compared to the other add-ons. Compound 21 is also strong but not
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  • Just in case anyone doesn't know what a black bubble is, it appears when any loud notification plays, like unhooking, a gen popping, a survivor screaming, etc. I can't count how many times I've lost a chase while playing a ranged killer like Huntress because some random notification played and for some unknown reason it blocks my view from the survivor. I've also lost value from many aura perks
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  • God, what a garbage map. So many stacked tiles and connected loops. And that main building... who thought that was a good idea?! Who the hell is making maps these days. Please stop!
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  • I think this would be really good for the game. It makes SoloQ a bit more even with SWF. Open Handed particularly is a very interesting Perk, because if i would see someone running it , I would be willing to run perks like Kindred or a Key with Aura-Reading. And communcation is often nearly impossible with just 1 minute until the game starts so this would
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  • There where some questions in the survey regarding a SWF finder tool and how we would feel about an option like that. Currently I mostly use the official DBD Discord server to play with others and it is very hit and miss. Based on my own past experiences with that server I want to point out a few things BHVR hopefully will keep in mind if they decide to create a SWF finder tool of some sort. Fi
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  • Killer Changes -- Part 1 The Trapper During the 5.3.0 changes were given to The Trapper that received positive reviews. Overall, the Trapper will have a little more work done in order to make the killer a better experience. The Trapper's Terror Radius is reduced to 28 meters. (was 32) Increased the trap disarm time to 3.5 seconds. (was 3) Green Add-On Change: Rusted Jaws Survivors inj
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  • I'll try to act more respectful about how I say this but bhvr this map still sucks it has way too many pallets overall mostly. In every single section of the map theres strong tiles, the center building, and then alot of medium to god pallets surrounding it all that connect so easily.
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  • Each time a survivor is healed by any means it takes longer. Of course this would need further killer gen regression perk adjustments. Probably slight buffs to what is planned. It would add a smidge of realism I think. Also Gen regression could weaken if same survivor is hooked twice in a row. Gen's speed up if hook is camped after so long but not if a survivor is nearby. These changes woul
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  • It'd be cool if there were a "nice threads" button in the lobby while match finding, to complement a player on their outfit. Could just be an auto-post in the chat. Would help those without keyboards for sure, as well as a convienience for PC players. And boost positivity in the community. Along those lines. A gg (good game) button on the end of match summary page, maybe next to each player, an
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  • At least on the survivor side. Currently, I'm Iridescent Grade 4 and I'm surprised I can get 3 gold emblems and 1 silver and it only counts as a safe pip. 3 generators done, one alone and two with another (Gold), 2 survivors saved and 1 healed (Gold), chased a fair bit (silver) but downed once and still escaped (Gold). 3 survivors escaped and 1 died. A full game played out, I did a bit of everyth
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  • We can all agree that the nerf on billy is very unneeded. There are very few billy mains left and this nerf is going to make finding a billy man almost impossible. Lets also talk dead hard. I 100% do not agree with this nerf because dh only works 2/10 times when you use it. It is already nerfed to the ground. Hardly works anymore. And their nerfing it? “It’s overpowered” how? The fact that you ne
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  • There's no point in giving those little nerfs to her, she will still have no counterplay, she's not even that hard to learn. Just play some matches consistently and you'll eventually learn how to play her. Either just remove her completely and thus refunding anyone who bought anything for her or rework her. The latter is more reasonable but since Behaviour doesn't seem too keen on it... I want to
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  • I continue post on this subject I do always my best to pip or safety pip every game as survivor but it's not possible. You still depip as often as you pip in gold and red grade. Only thing you can hope is to get lucky and get fair or weak killers to move up grades. Or hope to get 3 gen holding killers as long matches are best way to pip. But that all again just luck you don't know will the kill
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  • Controversial opinion I know, but I just wanted to offer feedback for the latest changes she got now that they've been out for a bit and I've been able to play them. I personally enjoyed SM even before all the changes when she was at her "worst" state in the original PTB. I know she's not particularly strong and in a lot of ways her drones were kind of an afterthought, but I used to main Legion
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  • Hi guys! Today I just wanted to share something that has been bothering me for months now which is Ada’s model in DBD, idk she’s not ugly or bad looking at all but she kinda looks off. I feel like she has too much neck and there’s something about her facial structure that makes her look nothing like her actual model from the RE2 remake that we all love. I wish behavior would take it in consider
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  • Everybody knows that the mmr prioritize speed over quality but a lot of players prefers to be 2 minutes more in the lobby than in a 10 minutes game with an awful team,so please show us our mmr so we can dodge the bad lobbys
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  • I say it again and again Please show the player's skill rating.
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  • I do not see people use them and when I tried to build around those perks they both always seemed the weakest. I was thinking about having a build for self-recovery and wiggle as it appears to be the most logical synergy to build around. However every time I run it I feel it is not on par with standard builds such as gen rushing or chasing. For instance Unbreakable is a good perk on its own b
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  • Her playstyle and gameplay loop haven't changed at all since her changes. Killers are still hard camping a 3 gen from the outset of a trial and won't commit to anything outside of that. The gameplay is still colossally boring on the survivor end. It's repetitive and tedious. You hack a drone, work on a gen for 10 seconds, and then leave because the killer returned to the gen to set another drone.
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  • I’ve been both a survivor and killer and I can say blight needs a nerf when I play blight he’s extremely oppressive and I’m only on console but PC blights are a whole different story especially with their movement speed and their turn hits. I don’t understand why BHVR nerfs hillbilly add ons when he’s not difficult to go against and has many counters while blight has close to none I faced a bligh
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  • hi, i have got a good solution in my opinion to prevent camping and tunneling or to at least make them totally unattractive. the following changes could succeed on that: - make decisive strike basekit for every survivor, - make off the record basekit for every survivor, - make reassurance basekit for every survivor, - make kinship basekit for every survivor, - increase the usage rang
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  • If you're playing a killer who can't bypass pallets or loops in some way then you might as well give up because the map design in this game will simply break your kneecaps. I made the mistake of trying to play DbD after close to two weeks of taking a break from it and immediately regretted the decision. Maps like Badham, RPD and Eyrie of Crows are so blatantly unfair for m1 killers that you can
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  • From the very first moment on survivors are breaking my drones, there's pretty much no downside to it. Being able to track them doesn't mean a thing if the killer has no power that can help with chases, survivors continue to abuse busted perks and extremely questionable map design to waste as much of your time as humanly possible. Survivors who carry claw traps should have far more handicaps tha
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  • So, Dbd has 228 perks in total at the moment of posting this discussion and the first half of them are pretty busted and annoying, on the other hand they are absolute weak. The order of the list will be sected from the first to recently released. Hope you have fun or dread reading over my ideas. (There won't be few perks in this list due to them being fine at the moment) . KILLER PERKS: Bitt
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  • Hi BHVR, After every match, when I want to write something in chat, I am forced to watch the rift progress screen AND the level up message before I get a chance to type something. After 30 matches, that gets REALLY annoying, can you make this LESS intrusive??? PRETTY PLEASE?
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  • The add on has been nothing but problematic making Clown seem stronger than he actually is. Have it do something like 3 seconds of incapacitation on direct hits or some other effect worthy of an itri add on. On top of that clown would do well with an extra bottle.
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  • @Crew any chance we can get a customizable color for scratch marks? PLEASE! the color blind modes just make everything grey, like the entire game is GREY then, and i cannot see scratch marks, i need like bright pink or lime green or blaze orange or something and im standard red green colorblind that alot of guys get its tough to play like a T-rex hunting movement only ><
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  • What if there was a new feature in Dbd where you can filter out what killers you want to play against? Like for example, you wanted to play against Pinhead, you would filter out the list of killers until you only had pinhead killers.
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  • Many consider that the new Deadhard nerf system has almost nullified the perk entirely, I stand with the approach and that other perks should be given a chance in the meta, But, here are the things that make it unnecessarily useless. (Please read and consider my request devs) It activates only when it's a safe unhook It becomes useless if you are far away or someone gets the save before you do
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  • Many consider that the new Deadhard nerf system has almost nullified the perk entirely, I stand with the approach and that other perks should be given a chance in the meta, But, here are the things that make it unnecessarily useless. (Please read and consider my request devs. ) It activates only when it's a safe unhook only It becomes useless if you are far away or someone gets the save before
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  • edit: there is no way you will ever see a 3 or 4 man haste effect with the skull merchant ever(since skull traps destroy themselves after a timer...you at most get 2 people at a time) edit: it is as rare as getting full value out of thanataphobia (if not plague/or legion and legion is questionable without legion pin) edit: i get to sniff butts waiting out the dead hards...timed my swings to hit
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  • Alright hear me out. I'm a killer main who likes to give the last survivor hatch. the only problem is when I'm trying to rank up from iri 4 to iri 1 I'm always worried that If I give the last survivor I may not pip/ double pip so I'm proposing the following changes: When a killer is holding a survivor and is over the hatch they can press the drop key (or any other key that it is bound too) to dr
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  • Seriously, the trend of straight - forward killers where you press power button and you get value is just boring for everyone. They broke this streak recently with Wesker, who (in my opinion) is the most enjoyable killer released in the past 2 years. Every other killer within that period has just been boring with no mechanical depth or room for skill expression. I'd like to go over every killer
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  • Makes sense Blight one of the strongest killers in the game with a really strong baskit Power has many addons which make his strong Power even stronger And then there is Hillbilly. A killer almost noone plays and since his nerf is one of the worst killers in the game. And what are the great devs of this game doing? Nerfing him and Nerfing his addons Like I think that the community is crying
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  • I really liked the reworked outfits Leon and Ada had for RE4 Remake. Would it be possible or would there be some kind of license issue again? 💀
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  • When on the menu for whatever reason the cursor grips to various selectable icons and it makes moving the cursor around a pain. especially when i'm trying to move between two side by side things. i have no clue what the intended purpose of this feature is, but could someone add the option to disable it? i don't need it and it makes my menu experience worse https://clips.twitch.tv/RelievedScary
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  • It is a new type of perks for survivors Teamwork perks urges survivors to cooperate and stay together and I liked it Survivors must stay close to each other at a distance of 12 meters or less in order not to lose the effects And that's the problem. Teamwork perk doesn't tell you if you're about to move away from your ally and about to lose effects.You'll have to guess, and that's not good I h
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  • On the hover over for the tomes in the compendium, there is a lot of empty space, is there a possibility of getting a count of each roles challenges left
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  • I don't know why this is an issue at this time A killer who can win just by facecamping is not healthy. And you can say that we just need to make gens, true, but how can I tell my random team to do that when they wanna be altruistics? Also, I can't know that I'm gonna face a camping Bubba to bring Reassurance everytime. Please, just fix this, it can't be that hard
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  • I don't know why or exactly when this started but something changed in the frequenzy, this happens so much more than before. I get a stun and the killer still gets a hit - that is absolutely frustrating. The craziest thing just happend some minutes ago where i stunned a spirit, she got a hit and while she was on the other side, of the pallet, she hit me again (she had enduring) and i went down
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  • Hey devs I seriously think you should take the time to read this as I believe this one change will make dead by daylight a way more fun and enjoyable game for many people. The solution to camping is actually surprisingly simple. When the executioner sits in front of a cage for too long the cage is immediately sent to the furthest possible spawn on the map. If we did this for camping hooks too it
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  • I would like to suggest creating different types of memento mori for the killer, so we can buy them in the store, earn and equip different types of memento for each killer!
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  • Can we get a new cenobite skin base off of the female version on mr. pinhead? The Legion killer has female and male versions of them. I hope devs approve. Thanks
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  • Additionally on top of the current effect make it hide your aura when you are doing the action of opening the exit gate.
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  • Since BHVR asked for feedback for their PTB/upcoming changes i thought i would bring it right to where they can read it. No i am not looking for discussion or discourse. You may comment it but there is no guarantee i will read it~ Light-killer Interactions: Mostly great. Mixed about The Artist due to her birds feeling a bit over-whelming at times but not end of world. Nurse should always be allo
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