Feedback and Suggestions

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  • The Pig has always been one of the worst Killers in the game since her release way back in Chapter 7, and it mainly comes down to the many painful flaws in her Power design, namely: Awfully lacking ambush ability; survivors can literally run to another loop while you're trying to set it up Her stealth is painful and clunky to use, she has to move at 3.6m/s (slower than the Nurse) which makes w
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  • Having to pickup traps throughout the entire map is very time consuming in a fast paced game where ever second counts. Some traps might even be in a corner or a very time consuming spot to get to with no objectives around to be worth going to. I suggest to give him all 8, or 5 traps basekit, but give the traps a limitation similar to the Skull Merchant; traps have a large radius, and 3 cannot
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  • I'll be honest; I hated reading the rework notes. But after playing a few games, I think that there is some potential if BHVR wants to alter her gameplay this drastically. That said, on the PTB I don't think survivors realized the power of holding onto Tapes, and I worry if these changes go live it will feel very bad to play Sadako. Sadako is unique in that she has an alternate win condition sep
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  • I notice that the 3D model previewed for Nakamura-san's Legion is inaccurate to her artwork - the model's mask straps are grey instead of red, the uniform is much brighter, the skirt comes down further, and the skin tone is significantly warmer, instead of the more pallid, grey skin of Nakamura-san's artwork. Will the final version of this costume more accurately reflect her work? I feel these de
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  • I don't know who thought being in the ground for 4 minutes doing nothing was a good idea for a game. Is just boring and useful do that just because the killer wants their 4K, and now that bots are coming, slugging for 4K is gonna be easier because it doesn't matter if you dc, a bot will replace you and nothing will change, so you'll force to stay in the match.
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  • He's looking at you, menacingly about to nab your finger if you ever step a bit closer to him. Whomever did this portrait, amazing job!
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  • I am a little torn over the new portraits- on one hand I do believe that they accurately show the aesthetic and vibe of dead by daylight atm, which I love, however some characters do look a little goofier and stranger than before. I am a little unsure about Ace’s, he’s my favourite survivor yet I feel his new portrait looks less representative of him than before. There are a couple of others th
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  • Another disappointed Onryo Main here, scared that these changes will actually make it to live servers. To start, I've never really played the slug-heavy "condemned" playstyle, and I don't have any issue with nerfing the ring-drawing so that it doesn't work with slugging. I think that's a good change. I've always viewed her strengths as her map control and her hit an run potential, since she's
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  • The tractor in the slaughter house needs to go
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  • A relatively minor thing that annoys me is that pretty much every single perk in the game can be aquired by new characters. If you prestiged all characters 3 times, then the next killer will have 6(!!!) full tabs of perks, yet will be missing 1 more tab: the basekit perks. Ever since the shrine made it possible to unlock perks on every single character that could own the perk, a lot of people de
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  • Please make it possible to use random perks in every game without us having to go to a website. It was fun going into a match without knowing my perks until the game starts.
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  • BHVR: I want to preface this by saying that I am a killer main with 4000+ hours in the game. I do play survivor, but only when my friends are playing. However, I mostly play killer. As a killer, the only perk I ever wanted nerfed was Dead Hard. I have not been a cry baby about any other perk, not even Boil Over. I hate the changes to medkits and Circle of Healing. First of all, I spent a lot o
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  • Clairvoyance is a pretty neat perk but it's severely outclassed by other aura reading perks. The perk also doesn't synergise with Mikaela's other two teachable perks as it requires cleansing a totem rather than blessing one. I feel like Clairvoyance should get a similar buff that Overzealous got awhile back- allow it to activate when blessing a totem. The effect of Clairvoyance isn't particularl
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  • I honestly feel as though Dead by Daylight would be much more enjoyable if the game was less buggy / inconsistent, instead of just pushing new content over and over and band-aiding all of the issues that arise from that. I just created a BHVR account to post about this to get the opinions of the playerbase, and possibly even the developers. The problem is whether it is ping difference (e.g. Kill
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  • I’m aware that cross-progression is/was temporarily available for those with stadia and Pc, but will there ever be cross-progression for all platforms, even if temporary?
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  • I know everyone already talked about this but I wanted to put my opinion out there as well because I want to ensure I do everything I can to prevent these changes on one of my favorite killers from going live. I like most of the changes introduced in this mini rework however there are a lot of big problems with new sadako: First of all, her stealth is still very poor, sadako still having a 24-me
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  • The reason why saboteur is so bad is because tier 3 cooldown is 60 seconds and you’ll be much better to bring a toolbox for breaking hooks and on top of that if you accidentally tap Sabo a hook, the perk goes on cool down a good buff will be drop the cool down to 45 seconds and make any hook sabotage with the perk respawn in 45 seconds so that way you get a timer for when the hook spawns back and
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  • Hello behaviour, now that you decided to change portraits, why don't incorporate legendary skins as possible portraits? So either you can choose which portrait you want to see(e.g. Leon, Chris, Carlos) or it's just that you currently wearing. Name of course also will also change, you can go further and change description. First part can be copypasted from skin description, some of them are litt
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  • Sadako is a killer whose performance depends on certain add-on. This should have been an indicator of her needing a buff, not a nerf. Her base kit should not be touched if the add-on is to remain all the same. However, i would simply rework the add-on and buff her base kit. Sadako is weaker than even your average stealth killer, her only current strength is condemn and a little bit of map pressur
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  • Absolutely not. the only thing she needed was a reduced cooldown on the TV’s getting turned back on. And for her invisibility to not start a chase. holding a cursed tape doesn’t seem to affect the survivors anymore. She’s an M1 killer with no antiloop. What’s stopping a good survivor who knows how to loop to just hold on to the tape forever? not only that but you can now put the tape in ANY T
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  • You're not helping her by the path that you are taking with her you are taking a killer than was already super fun and has much skill expression and color and variety and you're taking all of that away from her PLEASE for the love of everything that is holy DO NOT ruin my main Sadako she's fine the way she is Nobody is happy about the changes you're making to sadako even onepumpwillie hates it an
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  • This portrait is sort of a downgrade from his last one as it’s just frank. The last portrait had frank front and center with the rest of the legion behind him like a shadow effect. I feel like they should bring that back to emphasize that they are a band of killers instead of just Frank.
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  • A good chunk of my matches as survivor are not enjoyable, because I keep getting matched with people who are really bad at the game resulting in a loss. The contrast is striking, when you do actually get matched with a group of randoms who can actually carry their own weight. The MMR system is broken. I should be getting matched with veterans based on my performance in game (escape rate) and
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  • I'm grateful you guys are trying out new things, but please dont realese the new character portraits, at least the killer ones. They look like those basic SFM models youtubers use in their videos' thumbnails. I would recommend improving them in quality, not all of them though, for example, I think that Nemesis and killers from Sadako to Singularity have awesome portrait designs, but there are oth
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  • The archive challenge was a fun addition aka mechanic to the game. It forces you to come up with a playstyle befitting the perks you were randomly assigned. Maybe putting a random perk loadout besides the current ones would be nice?
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  • You decided to rework freaking farmhouse or abbatoir who cares which. But not this map?! ABSOLUTELY REMOVE THIS MAP! And fire whoever designed this map! It's so bad,it should be in a museum for the worst ideas that mankind ever had! There's no rework for this map,it doesn't deserve it,whoever's work went in this map creation,should be wasted,for how awful it is! Hotfix for this map should b
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  • Dear BHVR team, there's one special thing I love in this game and I can say you have to be ridiculously insane to play it... I mean the Trickster... He looks amazing, ( I'm a simp ), has really interesting design and it's just cool. It's a pity that he is probably the worst killer in dbd having super low kill ratio. The main problem is that he is super inconsistent and his match mostly depends
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  • But when are you going to nerf Slugging for 4Kill or Tombstone?
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  • After every match I hover my mouse over ready button but it hovers over appeared overlay Archive instead. As result archive overlay is active and I need to move my mouse away, wait few seconds and only then click Play. It is very annoying and I trigger this problem every second game. Please move it somewhere else so players can start a new game ASAP.
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  • Your thick blood coagulates practically instantly. You suffer from the Broken Status Effect for the entire Trial. When put into the Dying State this perk goes on cooldown for 3 seconds . Press the Secondary Ability Button to enter the Injured State and gain a token to a maximum of 4 . Each token increases the cooldown by 6/5/4 seconds. Feedback is welcome.
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  • Now that Nicolas Cage has joined the game and he has in-game voicelines while in a match can we expect some for the most grooviest survivor ash williams as well? considering he was the first survivor to actually have voicelines and has recently been given more voicelines from his rift cosmetic. And hopefully to see more voicelines for different scenarios. Thanks (from a lonely ash main)
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  • They fixed him grabbing survs while they are vaulting. Now he again slaps them with his Uroboros arm. This was how he suppose to work, he was like this at launch and this is mentioned at the patch notes. The thing is that now you can't flick a little to the sides during a successful grab or rotate the camera during any dash. He just goes straight forward and you can't move the camera or flick at
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  • Okay so hear me out lol It's difficult to get what you're looking for specifically out of a bloodweb right? Wouldn't it be cool to have a little bit more control on it? When you P3 a survivor or killer, you should unlock the ability to have a new type of mystery box in your bloodweb. This will be your benefit of prestiging up to level 3, since right now we just get bloody cosmetics and that'
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  • I think it would make it look better when using the perk instead of just transitioning to the downed animation instantly
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  • I know, I know. The cries to nerf it are everywhere but please hear me out. I have an idea to change the concept of this ability's drawbacks to balance it. So my suggestion is this new "Made For This" effect: Made For This activates while you are in the injured state. You run 3% faster. After you finish healing another Survivor, gain the Endurance status effect for 6 seconds. Gain th
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  • Still waiting for the unique chase music for all the other killers who still dont have it, the last time the devs did this was for Nurse 6 MONTHS AGO! :(
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