Feedback and Suggestions

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  • Okay, I'm sure it's an extremely hot take, but for myself, I find the characters randomly speaking during a trial sort of annoying. I know it's client sided so your teammates nor the killer will hear, but I just dislike it, and it can, for me, honestly be distracting, admittedly. Sort of like when you're trying to focus on something and someone keeps talking in your ear unwarranted. For the Lobb
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  • Simply put, make all items, addons and offerings sharable for all survivors and killers. For killers, make addons in bloodweb general colored addons that serve as currency. So certain addons may cost more addon currency.
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  • I won‘t understand, why Chucky got that handy cap and every other killer with the same type of ability (like oni, blight) can turn infinitely.
    12 comments 141 views last activity
  • A simple idea to help deal with hard slugging. If a survivor is close enough to a hook post, they can grab onto it and pull themselves up and out of the dying state. Could make it an action that takes 5-10 seconds like opening a chest, or make it require you healing a certain amount first so that survivors can't abuse it by just sitting by a hook and pulling themselves up before a killer's attack
    6 comments 81 views last activity
  • This year's the 25th anniversary of the original RE3, it'd be great to maybe get some new skin like his original RE3 look, as well as tweak him to make him a bit stronger as a killer to keep up with the powercreep, or at least improve the add-ons
    0 comments 11 views last activity
  • I wanted to give some feedback on the recent Alpine Frost Collection from what I've seen from the community online and my own personal opinion. Singularity Community Feedback: The community's reception for this skin is pretty mixed. Mostly, people appear to favor the skin quite a bit. The only thing that worries people is that this is a locked set. Like
    0 comments 111 views last activity
  • Honestly, it's pretty unethical to have stated/promised cross progression years ago for the Nintendo switch. I've bought all the characters, leveled them up to p3 just to get high mmr and face mostly pc players while I'm capped at 30fps with tons of issues no other consoles face, like you guys dont even care about bugs and issues because its the least common console. At that point, you shouldnt e
    3 comments 111 views last activity
  • Hello everyone! My name is Anderson, I'm from Brazil and I would like to share with you my journey with the game , which has been an incredibly positive experience for me. Some time ago, I had stopped playing, but thanks to my boyfriend, who encouraged me to return, I not only rediscovered my love for the game but also started to enjoy it even more. Nowadays, we play together most of the time,
    2 comments 51 views last activity
  • This game should be fun... I've recently had an epiphany about DBD... and it's reshaped how I think about everything in this game. I'm primarily sharing because, this series of thoughts has softened the blow on a lot of the more annoying aspects of this game, that I frequently see complained about... There is a fair amount of bittnerness and burn out for people on DBD, and my reason for sharing
    11 comments 302 views last activity
  • since the reset I'm seeing many killers tunneling people out of the game and "camping" hooks from a distance whenever this happens it's 3 or 4k easy wins to them, sooooo... I think, most of the times, this is due (and I'm referring only to solo-queue scenarios) to both a great willing of unhooking mates (to get points or for good heart) and to the fact that whenever a survivor is in a certain r
    4 comments 71 views last activity
  • Right now the most frustrating aspect of playing chucky is his long cooldown, making power drill feel like a necessity to run and encourages overly safe playstyles with scamper. Though just a reduction in cooldown would make scamper extremely powerful, so I think both should be adjusted at the same time. His cooldown should be reduced to 12s (from 18s) His scamper outside of slice n dice shou
    7 comments 111 views last activity
  • Title. i don't think i've ever seen someone use this perk, this might make it a bit more popular
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  • Hello everyone, I'm a big Troubleshooter enjoyer since the release: Expecially in SoloQ, knowing what's the gen with the most progresses helps me a lot mid-chase, but also in case the killer drops me. The perk at launch felt amazing, then some changes happened that made the experience slightly worse, making synergy really problematic as well. 1) Red Aura takes priority over Yellow Aura: This me
    0 comments 11 views last activity
  • Similar to how Borrowed Time became a passive ability in Dead by Daylight, I believe it's time for Kindred to join the ranks. In a gaming environment where camping and face camping persistently disrupt the experience, Kindred may not completely eliminate these issues but could act as a much-needed remedy. Imagine if all survivors could detect a camping killer, whether or not they brought Kindred
    19 comments 401 views last activity
  • Perks "Teamwork: Collective Stealth" and "Teamwork: Power of Two" They have a too long of a cooldown. And they require you to stay withing close range of the other person to keep the benefit. During a match, you will mostly be splitting up, and doing different things, so you're not likely to benefit from it. And with the cooldown taken into consideration, you are very rarely going to benefit fro
    0 comments 21 views last activity
  • Hi all, The perk Dying Light should be reworked, imo. The only real counter to it appears to be the Obsession killing themselves. For example, with STBFL when you're the obsession, you can try to force the killer to hit you, causing them to lose stacks. With Dying Light, there's nothing you can really do to help your teammate except literally dying. I'm not sure what a good solution would be,
    1 comments 31 views last activity
  • I randomly stumbled across this video and i use it as a base discussion point since it is for me so far the best summerization of DBD's problems, without me having to write a big wall of text. Its only 12 minutes long, so it wont go super deep, but manages to bring the issues to the point. I will add some notes at the bottom tho. Feel free to give your 2 cents, no matter if you agree or not.
    70 comments 1,832 views last activity
  • any chance resurgence can get a little buff in regard to getting unhooked that sloppy doesn't apply to it, as sloppy completely undoes the heal. it's already a pretty niche perk that not many ppl use but in a sloppy meta it is basically just a complete waste of a perk slot
    0 comments 21 views last activity
  • Why are event Flashlights only 8 seconds with no bonus effect? The event Toolboxes are the same as the Commodius ( green ) So why is it different for Flashlights? There is literally no reason to use them when u have Purple + Green Flashlights. Kinda sad. Autodidact needs a describtion change. It says when healing a survivor but doesnt work for yourself. Should say "another survivor"
    2 comments 21 views last activity
  • Simple question comptez vous faire quelque chose pour les tueurs que passe le game a tunnel ? Non parceque 6 game sur 6 se faire systématiquement tunnel ca devient désagréable.
    0 comments 11 views last activity
  • Reason: Low-MMR-Hell is the worst experience you can have. Matchmaking with MMR is abysmal. I cant bear that MMR-matchmaking nonsense anymore. The games are 90% the same: playing as duo and getting matched with two randoms that have not enough skill to last 10s in a chase or make the worst possible decisions. The killer is most likely tunneling or using other circumventing playstyle. Or you get
    10 comments 684 views last activity
  • After the rework on keys and the hatch, they seemed to lose a huge amount of value and are never seen anymore, which is odd when you compare it to a brown med-kit which has a lot more use and is a lot easier to get. another problem was whenever you get a green key with no add-ons from a chest it has no use whatsoever and was a waste of time spent opening that chest. This concept of a rework sh
    6 comments 141 views last activity
  • I think what has been seen a lot, especially in competitive DBD play (which is not what I am saying to balance around) - Is having no Duplicate perks for survivors. As Survivor, facing META build killers can be annoying, but It will never be as annoying to facing 4 Meta Builds while playing killer, with all survivors having the same perks. Seeing 4 Adrens/Sprint Bursts is a lot to deal with in
    6 comments 121 views last activity
  • I think I read that the player scoring system got tweaked. I can definitely notice it. My matches are much more fairly matched, especially on the Killer side. I've been able to play killer and have fun! Sincerely, thank you. Whatever you did. I like it. I've always liked playing killer better in this game, but for quite a while I had to bow out of lobbies and just play survivor because I was bein
    4 comments 61 views last activity
  • More often than I expected there are even up to 3 gens on the map, that have no lockers nearby, and it essentially reduces you to a killer that have to spend 30-60 seconds in a chase just to get a single hit and in that amount of time at least 1 gen is done. I think the only change he needs is that the spawn rates of lockers around gens must be at least 1 locker X amount distance of the gen. I
    4 comments 111 views last activity
  • I can still pretty much patrol a hook and prevent a hook or tunnel if I want to. The only thing it prevents is facecamping that was detrimental for killers in the first place. I would say the new anticamping mechanic helps the killer more to teach them how to properly camp from the distance, to make survivors come for the unhook.
    7 comments 122 views last activity
  • Is there ever going to be a way to get fengs outfit for this event if you were not able to play during that time?
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  • I personally feel so. We have done glaring issues with map design at the moment. Some maps that have been through the realm beyond, despite being visually improved, have lost a lost their great DBD atmosphere. They also seem to lose a lot of their variety when they're redone. Badham and the swamps are still yet to see any work but you can just tell they'll be full of dead zones and we will come f
    11 comments 261 views last activity
  • More a feedback on the reporting system. I reported an individual today for unsportsmanlike conduct - details not relevant - however, it wasn't to do with slugging, tunnelling or camping as they are parts of the game BHVR has stated in the past. However, when looking at the subcategories, why are those options available for reporting? This may be why i
    2 comments 41 views last activity
  • Maybe for next Halloween, there can be Scooby Dew costumes since they were known for going up against killers. Some people might like that.
    5 comments 22 views last activity
  • Think of the joy of playing as a stealthy Dilophosaurus. Sneaking about and spring out on your victims with your scream and frills. This also could introduce a fun mechanic involving the toxic spit. It could be a move that does different effects based on where you hit the victims. Blurred vision for head shot, lower repair, healing, etc for hand hits as examples. There could even be special water
    0 comments 21 views last activity
  • I have seen so many killers still camping and tunneling without penalties. Killers just camp a few meters away from the hook or right above the hook (shack) which completely ignores the anti camp mechanics. The progress bar for self unhook takes forever to fill itself plus the hook stage bar still progresses while killer is next to the hook. Suggestions: make hook progression pause while self un
    6 comments 141 views last activity
  • So we see people in here complain often that SBMM is bad and that people say they often get people who are not in their skill level. But I also see a lot of people dodging queue which ofc is backfilled, but we never know if the backfills are reliably the same skill level. I also often see Killer streamers who check and dodge survivors who seem "too good". Could we not have a test with a penalty
    5 comments 241 views last activity
  • Wraith has one and billy at least has formal milk delivery attire, so why not trapper? He’s probably got the most experience with business and being in a professional setting out of the 3. Just a funny little idea I had.
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  • I know it sounds like a wild shot but hear me out. Yes you can hack the drones and they are down for less then a minute. But she is the only stealth killer who has absolutely no downside. Wraith needs to uncloak, Ghostface can be pulled out of Nightshroud, The dredge (is probably crying about its stealth ability) has an integrated dyson v12. Onryo has lullaby, Xeno is only stealthy in tunnels.
    28 comments 462 views last activity
  • Can we please prioritise vaulting / dropping pallets over drones while in chase? Had a Skull Merchant who dropped her drones on purpose so close to pallets that you could not drop them. Really annoying (like the killer in general). Alternatively, just remove Skull Merchant from the game. Would fix it too.
    2 comments 41 views last activity
  • I got this map twice within three games earlier today and my god is it miserable. Not sure on the size, but it feels huge, the distance between gens can be awful at times, and not to mention the absurd amount of safe pallets that survivors can just chain together back to back to back. There's always like 4 pallets within like a 24m radius at any given time, unless you're in a deadzone at the ver
    6 comments 221 views last activity
  • Hello, I would like to ask if you will be returning the skin for the assassin The Spirit clothing (Seifuku) in the near future, thank you in advance for your reply 😍
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  • Feels like a wasted oppotunity to not have that now that it's starting to become a pattern of having character's original actors say things during matches, especially since it's Bruce Campbell we're talking about.
    2 comments 51 views last activity
  • I think the iri addons are straying away from blights skill ceiling and timing of rushes, they should be reworked into something else (I personally don't have another idea for them). However I do believe the alchemist ring is perfect, especially after severely nerfing his speed addons. In my opinion, the ring is the only thing that should stay and still requires skill with rushes. Let me know how
    0 comments 11 views last activity
  • I’m gonna say that I’m new to the forum I’m sure there is prob a bunch on this topic so don’t hate me. num 1). Jack Torrance if you don’t know who that is shame on you. If you didn’t it’s the character Jack Nicholson plays in the shining. Don’t get me wrong I think Chucky was a dope choice but I think this would have been a better choice. And they could have made a new map and even new sur
    7 comments 111 views last activity
  • okay ive got an issue to raise, i know bhvr are improving the bloodweb to make it easier for us to prestige/level up our characters which yes is a great thing as i don’t want to be spending 5/10 mins levelling up but what about they remove the 2million BP cap and increase it to let’s say 4million or even 5million so it incentivises people to play more and it would feel more rewarding instead of h
    9 comments 201 views last activity
  • An option can be added so that blinds obscure your screen with a 'black-out' rather than the usually bright yellow-orange. This would help those with photo sensitivity issues and those who just don't like to feel their retinas burn. The only way to avoid that bright blind overlay is to equip the perk Lightborn. Call of Duty and Battlebit have implemented a similar feature. Adding this would reall
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  • It would be nice to see the statistics of how many times we the players either survived or died overall in our time playing DBD. It can be for their own knowledge and information, or to share with their friends. How many times as a killer have I been considered to camp, or what was my longest chase, or my longest loop? Some players like to know these things.
    1 comments 11 views last activity
  • Title. I have almost 2k hours in this game and my experience over the past couple of weeks has driven me very close to quitting. I'm a killer main, and until recently won around 80-90% of my games, despite the fact the game (and devs) naturally favors survivors. However as of recent, I'm running into EXTREMELY sweaty matches every single game. The survivors I'm going up against are P100 squads
    45 comments 1,572 views last activity
  • I'm a Meg main and I would love a cobalt blue outfit for Meg, or a masculine outfit for Meg would be cool too. I'm a Meg main and I realized that I have plenty of cool outfits on other characters, that stand out, but for Meg I don't really have anything that interesting. Thank you!
    0 comments 1 views last activity
  • I was just playing hellblade senua's sacrifice and I love the game and I can't wait for second one and than i was thinking about what if senua join dbd world? First time I thought it is dumb now how i more thinking about it so I just gonna ask for others opinion
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