Feedback and Suggestions
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Can something be done about map offerings ? they remove the fun rng aspect that makes this game replayable and can make for some toxic build/scenarios on both sides. Nurse sending herself to midwitch or survivors sending themselves to badham/garden. Map offerings are hardly used for achievements or scratch mirror meme builds. Can we make them remove that map instead ? i will get a map offerin7 comments 121 views last activity
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If they decide to PT after an unhook why should it penalize me?4 comments 71 views last activity
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Wesker needs a head cosmetic that has him without his sunglasses to show off his glowing red eyes. When he runs he should have a blur effect to create the illusion that he is running at super speed. Glowing red eyes and an almost pitch-black blur will make him look quite intimidating. Just a thought that I think will make him look extra cool. His mori could be adjusted to be shown without3 comments 101 views last activity
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Is it just me or does it feel like a lot of cheaters made it back into the game? Sometimes I make mistakes as killer or survivor, thats fine. But killers aiming for a meaningless position while your healthy, have distortion equiped and no generator is around?? Also I feel like I encounter subtile cheaters as killer on a daily basis now. I started to doubt my own skills to the level where I ask0 comments 21 views last activity
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Alan Wake's perks are classic perks "adept only and never again" . A proposal for the future: organize a contest to create new perks, the same contest you organize once a year to create new cosmetics for surv/killers. In this case they would be general perks, one for survivors and one for killers. Is it too ambitious idea?2 comments 41 views last activity
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Sadako's old power improved and coming back. Billy is coming back with very decent buffs and his annoying nerf finally removed. We need old Freddy too. His new power is boring and it does not feel like Freddy himself. But you had it. You got amazing Freddy design which felt Nightmare Demon himself. We just need him back with some good buffs and QoL changes.27 comments 442 views last activity
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This is my first post so be kind, lol. Freddy could be so much more fun to play if he was able to use both dream fake pallets and dream snares, and also didn't have to use an add-on to use them. I think his add-on's are underrated and you could make some fun builds around his other add-ons if you didn't have to use one of them to use dream fake pallets.1 comments 11 views last activity
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I just loaded up in a game where a trickster decided he didn't want to play the game, so, he sit just out of range of the anti-camp around a hook, and when someone tried to unhook, gunned everyone down, slugged, and used Ultimate Weapon + DMS to stall the game so he could slug everyone. I dont see how survivors are supposed to win against this, and It feels like the anti-camp mechanic has just ma23 comments 1,531 views last activity
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Oni main here. A lot of his best cosmetics are glitched. Missing horns in game and the blighted one has a messed up face....most glitched cosmetics get fixed pretty quick but Oni has been stuck that way for years. Wonder if I can get a refund for them or if BHVR is going to fix them anytime soon?1 comments 21 views last activity
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I still hope the devs make a pinned discussion for Sadako, where we can post our ideas before the rework. Feel free to post your ideas here. So we have a summary of our ideas for the devs, what we want to see with her coming changes. Maybe they see/read those.9 comments 131 views last activity
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Perk idea, if the survior is able to wiggle off the killer's shoulder/killer is stunned/blinded and survivor is saved from the killer's grasp by any means (including perks that let the survivor break free from grasp on their own) the survivor is insta healed once per match. Maybe twice per match if one of those is end game?4 comments 81 views last activity
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Seems like all killers have a massive boost in the game, from blocking generators, moving faster, decreasing generator progression. When are survivors getting some new perks, or power up some of the existing ones all survivors seem to be nerft hard lately.8 comments 111 views last activity
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We got Scavenger for toolboxes, Residual Manifest and now Champion of Light for flashlights... But the items that have completely fallen out of use have not had any perks made for them. Not even a stinky 'If you're the last survivor alive, the next chest you open is guaranteed to contain a usable key' or something like that. Why are the good items getting love and the bad items getting nothing?13 comments 381 views last activity
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As cool and unique the current lobby is, its detrimental to the game. Survivors joining in and out and killers dodging lobbies for whatever reason. There are several things I believe need changing, some of which should of been done a long time ago. When you press that "Join a Match" button and find a lobby, you should not be able to back out. There is not a single game that Ive seen where youre5 comments 102 views last activity
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Ok I started in 2017 when Freddy came out, I didn't realize it was the fake Freddy at the time until I was able to buy the DLC the month after but in the entirety of that time I have never won what I am told is a 50/50 in map offerings when I bring one and survivors bring one, in fact if survivors bring 2 and I bring 1 and 1 of them matches mine it will go to the other one. This is 100% on what0 comments 11 views last activity
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BHVR, you have made a huge mistake in trying to implement that mechanic as it is. That mechanic is just going to turn the matches into day 1 DBD but with all these extra perks to make generators fly. Let us not mention that cheaters will also use this to make every gen hit their maximum regression event at the start of the match. You need to add some safety measure for killers to not be at such a4 comments 111 views last activity
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Since patch 6.1.0 I've been playing mostly killer as it's alot easier to play compared to how it was b4. I mained survivor for about a year prior and had fun but now.. If your not part of a swf group there is no point in playing survivor unless you enjoy punishment. I'm loving how bhvr is making killers feel better to play as but can we please somehow make survivor more fun without affecting4 comments 131 views last activity
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I bought the knight prior to his Killswitch I bought him solely for perks. It's kinda ######### I wasted my money since I can't even level him for the perks.0 comments 11 views last activity
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Could we please get some pride cosmetics this year? And I don't mean charms. I'm grateful for the Pride charms that we have received, they are beautiful. But they are so small in size. And you could go so much further with this. I am talking Pride-themed store cosmetics (heads, torsos, legs). And by all means, do monetize them. I don't expect geting pride cosmetics for free. But I would love to7 comments 101 views last activity
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It has insanely strong buildings (4 to be exact) and they have 3 different levels of generations. The main building window is by far the most OP window in the game, and in it are 2 godpallets as well as two car pallets near by out side Double story house has too many windows House of pain is house of pain Shack I can't bear going here any longer as killer, there is just no gameplay to be ha2 comments 41 views last activity
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There seems to be random inconsistency across character descriptions. Most of them follow the same structure, but for some reason Nancy, Steve and Alan leave out a word. Also, Alan and Ripley are one conjoined paragraph instead of separating character and perk info. Not the first time this has happened either, when Singularity released, his description was the only one with awkward spacing that d0 comments 11 views last activity
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I’m a survivor and most daily rituals are killer and it’s been like this for the 2plus years I’ve played and the blood web is the worst there is so much junk I never use on it I would like more maps and things I use not items I never use. It would be nice to see what my team is using also.2 comments 31 views last activity
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It needs to be more harsh. Had a clown stand right outside the range and throw bottles over and over so everytime i got saved i was to slow to do anything. BHVR you really need to crack down on killers who play this way before there are no survivors left!4 comments 101 views last activity
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So I really liked the challenges that randomise your perks and think it could be taken a step further; there are quite a few reasons it would be good. First of all, it's fun. You just don't know what you're going to get until you're in there. You get to try using perks that you wouldn't normally use for whatever reason, perhaps finding your new favourite. Maybe it's a perk from a killer or sur3 comments 41 views last activity
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From a killer player perspective. Distortion tokens are too plentiful and you practically cannot stop them from recharging. Distortion essentially nullifies all killer aura reading add-ons and items. Not only does it nullify aura reading. It counter attacks the use of aura reading with it's 10 seconds of hidden scratch marks. It is easier to find a survivor with distortion if you had no aur43 comments 1,033 views last activity
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12 seconds of no gens is a fine rework if there was a stipulation. If you want to really tone down this perk, apply it only to the first hook of the game. A lot of people assumed it would work this way when they read the patch notes and still thought it would be good, so that'll be fine. But honestly, the perk can generally work if it deactivated entirely if someone was killed. Cutting tunneli0 comments 111 views last activity
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Improve chain ability strength:Add more chains or remove the environment breaking mechanism.(impaling wire addon should be made base kit) Nerf Chain hunt feature that is what is unhealthy for both the sides. All in all Buff summons of pain Really great killer design and Theme Hope you listen to my suggestion and incorporate these changes soon!0 comments 11 views last activity
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i played legion with brutal strength fire up on midwich, and broke out most walls before they finished any gens. but after they finished 3 gens, the default double kick animation for the walls changed to the single powerful kick from the franks mixtape addon! i didnt have that addon on, so it felt really satisfying to see it work with the 32% bonus, i would love this extended to ALL killers, in0 comments 31 views last activity
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We literally aren't gonna be able to stop gen regressing and I read everything and it just sounds like a dumpster fire to me, this game has become flat, featureless, and survivor sided. Full of useless cosmetics with no update to gameplay. I am sick of generators period. I miss when the game was actually scary and challenging years ago. I don't agree with the upcoming changes at all, survivor4 comments 81 views last activity
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Why am I being penalized for NOT being spotted or chased by the killer? That makes no sense. The autonomy that these killers have to chase or not chase a survivor should not determine whether or not MY grade goes up or down. Isn't the whole point of survival to NOT be seen by the threat? So why is this grading system backward rewarding players who can't be stealthy to save their lives getti2 comments 61 views last activity
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As a person who's gaming on an ultrawide, I do not like having black bars on the side of my screen. It's time to allow the game to run in ultrawide aspect ratios (21:9, 43:18) without it zooming your FOV in.0 comments 21 views last activity
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Alot of us console players do lack the affordability for a PC and many of us dont want to restart all over again. So without cross progression for all platforms, itd be great to add Mouse and Keyboard for consoles. I struggle with certain ranged killers with a controller, and itd help a ton to add an option for Mouse and Keyboard. Itd really help a ton.0 comments 11 views last activity
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Hi BHVR team, Thank you as always for being receptive to feedback and for letting us test out this new PTB. I checked out the Ormond rework and got this screenshot of behind main building. I'm not trying to sound like a smartypants but instead ask sincerely and genuinely if game design-wise, the devs are prioritizing objects instead of tiles? It feels t2 comments 121 views last activity
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don't need skill. survivor don't need think about avoid rush. avoid rush is Nothing good to survivor.(blight have tag) add-ons are always take effect. old blight ring, need blight player practice to hit. if don't hit, or survivor good at angst blight, ring can not effect. all killer can change to PTB blight: nurse without spending Tokens, 20 seconds after a successful hit, and make 3.1 comments 31 views last activity
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I would like to share some thoughts for the PTB. First I think basically all of these changes are fine except two things: The STBFL change is not going in the right direction, no one really was bothered about its "consistency on all killers" it was mainly its ability to camp or tunnel a guy and I think just a straight up nerf like this makes the perk worse overall without effecting the main issu0 comments 181 views last activity
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I have't many days not seeing player playing normal hag. When billy, trapper, tricker get buff, twins have a plan to rework. What about hag? he is too weak, I also remeber devs playing hag and get bullying in that korea exhibition. She get buff after that time. Now she become the one of weakest killer, Devs have new plan rework or buff her in the short term? 4.4 movespeed, trap can counter eas1 comments 32 views last activity
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It‘s just sad that I can‘t test it and need to watch YouTube to at least give some feedback.2 comments 71 views last activity
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billy rework so far is a huge step into the right direction, mostly amazing. I have two suggestions though: the iri engraving makes him too fast in the overdrive mode. it is basically unreactable for the survivor at a lot of loops. at the same time I think the base chainsaw sprint movement speed could be a bit faster (doom engraving are usually considered the minimum for a curving playstyle, wh1 comments 61 views last activity
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If I understand correctly the regression event on the generator, ruin will be the worst perk in the game and enemy of the killers. Survivors can easily active consecutive ruins 8 times in a roll generator making the generator immune to all regression perks. So... The killer need to kick 8 times the generator to this event take place and the generator become immune or whatever reason the generat1 comments 161 views last activity
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I feel like the pig's reverse beartraps are kind of useless as they barely slow the game and there's only 4 and they get removed really quickly just proves how useless they are. This with the removal of the exit gate kill when a survivor walks through them with a reverse beartrap on their head makes it even less fun and more unnecessary to put a beartrap on a survivor. However, I thought of a s9 comments 112 views last activity
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The design team did an absolutely phenomenal job on the theme of the map. A lot of great attention to detail from the looks all the way to the audio design with the computer bleeps and bloops. Seriously, the map was an amazing piece of work. This player here appreciates the effort put into it! The quality is just so much higher than expected. Even the alien visual design is fantastic. Cheers!6 comments 61 views last activity
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They are charging £8 or $10 for 1 character with 3 perks. Yeah they bundled in cosmetics as well but that's still a massive ripoff You are either forced to buy auric cells or fork out extra for content you don't want. What the hell, BHVR. If the increased price is because of the cosmetics, can you give us an option to buy on steam that doesn't have them included? Thanks.71 comments 1,921 views last activity
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I think it would be funny the killer and survivor dont have 4 but 5 perks. But the last one is not choseable its more of a Weekly or Season perk. For example for a week every killer has the "Overcharge" and every survivor has the perk "Prove Thyself". This would bring a bit of variety and also makes counterplay possible. Ofcourse the perks would not be like "total random", it would be choosen0 comments 11 views last activity
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I feel like 8 is far to few, most of the times the killer that 3 gen kick it upwards of 30 times each, I think 12 is more fair for killer who don't 3 gen especially if survivors go down a lot to surge. Why Punish the killer for the mistakes the survivor makes?27 comments 571 views last activity
