Feedback and Suggestions
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hello! I am a day1 player and have only taken a break from 2020-2023. I mainly play on PS5 and you can find my username Tuurdburglar69 to confirm (not trolling, nickname from deceased partner that I carry on). I mainly play survivor but lights out has made killer more enjoyable. I have 19 killers maxed out with stashes of addons and offerings that I am anxious to play because I do not want to go1 comments 41 views last activity
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Lights out is about mastering the power of your killer while facing the obstacles and challenges of the darkness. Having no scratch marks and limited vision can make it very difficult to find survivors or spot the killer. The problem with legion is, that the killerpower basically bypasses these obstacles and challenges. On contrary. Due to it's nature of killers having no terror radius the legio13 comments 332 views last activity
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I’ve been having a lot of fun on both sides, I know the playerbase is pretty split on lights out but I love it!!10 comments 291 views last activity
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Could you for the event (lights out) if it comes back someday. Instead of it being completely dark to make it totally foggy instead. not black but white for the important reasons: -because it would just look better -it fits more to Dead by Daylight and the most important reason is because I main James Sunderland. thx0 comments 11 views last activity
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Helo devs, if you want to satisfy the player base who plays both killer and survivor, also closing on the subject of the perk Save The Best For Last who everyone keeps ranting and talk about on steam and social media, only way to resolve the issue with the perk is, like I stated above, should change it to ".....hit the Obsession with Basic Attack or injure with Special Attack lose 2 tokens". That0 comments 31 views last activity
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Hello, I just wanted to give my two cents on the Lights Out Modifier and especially on it's dark and foggy look. While gameplay wise it need some tweaks here and there, the ambiance is outstanding and I'll give the devs a prop for this one : It really look like a unatural world stuck into a endless night, surounded by thick and black fog with auric cells flying here and there (you know, the enti2 comments 172 views last activity
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I played a few games as survivor on this map and it was at least not a really obvious issue, but the last few killer games I had on the map were somewhat laggy and not clean I cannot really describe it any other way it felt like a lower framerate or just straight up lags. Is anyone else also experiencing this? Because some people in post game chat stated they had similar issues on the map. So doe2 comments 162 views last activity
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Lots of people have said a lot about the idea of a ranked queue, so I'll try to be brief. My suggestion is: a ranked queue with rewards like profile cosmetics, or even character cosmetics, leaderboards, ranks visible in the lobby, and iridescent shards. Granted, I have a somewhat small (lol) 800~ hours on DBD, so do with that information what you will. Casual and competitively minded players i13 comments 181 views last activity
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For a test of the Game Modifier function, I think my favorite part about Lights Out (aside from trap value in the dark, that was a great time) was the fact that on Switch, my performance in terms of framerate has been the best it has ever been since I started playing on the platform. In every Lights Out match I played, the framerate has been perfectly stable for me and it made things so much more0 comments 11 views last activity
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I think it would be nice to be able to set a display name different from your steam/xbox account name. I started dead by daylight on an old account I don't use for anything other than dead by daylight, and would love to be able to set my display name to my current account's username.0 comments 1 views last activity
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Here is my suggestion: Breakdown- After being unhooked or unhooking yourself, Breakdown activates for the next 60 seconds. If the killer tries to hook you while Breakdown is active, the hook will instead collapse and stun the killer for 6 seconds. Successfully stunning the killer will disable Breakdown A Collapsed hook by Breakdown will take 60/120/180 seconds to respawn While Breakdown i8 comments 121 views last activity
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Feedback Add Speedo costume for David King and others, make it red or allow color choosing (you would sell heaps on the store ;) ) Allow changing of colors for the different clothing0 comments 11 views last activity
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Granted, you can resurrect the perk and re-apply it to a dull totem, but most matches it barely activates before endgame. Speaking of, what if the perk also blocked the exit gates for survivors who blind or stun you? No more free last-second blinds at the exit.0 comments 22 views last activity
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I just played a match in lights out mode against huntress and she doesn't do the lullaby; it was the first time and I was really hoping that all across the map or so we would be hearing the huntress singing and I'm so sad for that loss. Behavior you really missed a great opportunity.1 comments 61 views last activity
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Plague does not get enough bloodpoints each match. The things that give points only give small amounts or are in time restricted moments, preventing much accumulation. Marking interactable objects gives 25 bloodpoints per object. Infecting a survivor gives a minor amount per droplet. I think 150. Then actually breaking a survivor gives brutality bloodpoints. Drinking from a red pool gives 1001 comments 11 views last activity
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I don't think killers should be able to see hooks or generators in Lights Out.9 comments 141 views last activity
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Currently playing a lot of Alan Wake to get him to P9. But I can already tell that I wont ever touch him again, because his voicelines are just too annoying. They are not even iconic things he said in game, he is shouting when he is in chase, he is shouting "Help me" when being carried, "Help me" when getting hooked, "Thank you" when being healed and many more. I can totally get behind the idea0 comments 21 views last activity
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3rd game in a row tonight someone has insta disconnected after being the first to go down, I’m so sick of games being over before they’ve even started because of this We need harsher DC penalties, maybe something like after disconnecting 1 time in the span of 24 hours you get a 5 minute time out, 2 times = 30 minute time out, 3 times 1 hour I think removing the 4% hook escape is necessary as40 comments 1,092 views last activity
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Ever since the introduction of the visual terror radius, Sadako's stealth potential has been terrible. You can tell when people know you're coming because they start running even before they get a chance to see you. The manifesting time means survivors have time to react to you anyway. At the very least it should be made mapwide.5 comments 81 views last activity
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I am really trying hard to enjoy this game mode as a survivor, but there has only been 1 game so far that I have played where the killer did not tunnel, slug, or facecamp. The self unhook mechanic did not trigger in any of these games, either. It's making it extremely difficult to play, since the minute the killer focuses on you, you're done for. Of course, when playing as killer, I find the mo1 comments 11 views last activity
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i find it utterly ridiculous that i just came back from a 2 day dc ban and now have got a 3 day one, im a paying customer/player of dbd but i can’t play it due to the servers being all over the place i would love a dc timer cap of 30 mins at least, as it will put new players/veterans players off from playing a game that punishes you for something you cannot control unless you manually disconnec16 comments 1,032 views last activity
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It's so unclear whether it's a bug or a feature for whatever reason it might be but afyer getting downed adrenaline doesn't immediately pick you up which makes it really easy for killer to just insta down you again. For once a game perk that doesn't even work in certain situations I would expect it to function properly.0 comments 11 views last activity
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i have no idea how they are gonna work i just want the ideas out of my head: Nr.1 a killer who can transform into survivors Nr.2 a killer who is taller than other killers (just like us having shorter killers now camera wise there would be some even taller ones than the already tall killers like The 8 Foot Tall Lady tall i mean)1 comments 21 views last activity
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My opinion on where the Killers stand as of the recent patch which brought nerfs to Blight's add-ons, as well as reworks for Hillbilly and Sadako (post Sadako buffs) + suggestions to changes for the Killers that need them. Killers are ordered from left to right within each tier. Feel free to post your own tier lists, suggest your own changes or comment on0 comments 242 views last activity
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I would like to see two daily rituals per day and always one Killer and one Survivor. They could use a raise too. 30,000 bloodpoints for completing one isn't even enough to pay for two 20,000 BP Prestige fees.3 comments 31 views last activity
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Under the current rules a protection hit is when either of the both happens Get hit by the Killer while within 10 metres of an injured Survivor. Get hit by the Killer while they are carrying a Survivor on their shoulder. The thing with this is that the first condidtion completly ignores the case that a survivor is helping a healthy exposed survivor because they know that the other is going d5 comments 691 views last activity
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So when I say The Mummy I’m bringing up the movie. Imhotep vs Rick O’Connel who was played by Brendan Fraser. Or the new one with Tom Cruise. Also would make for a cool new map. Thoughts?2 comments 32 views last activity
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I'd like to give my opinion on the new game mode that was recently temporarily released on DBD, I'm really disappointed... It adds absolutely nothing to the game, what I'd like is something new, it's the basic game mode, but just with less light, a difficulty to find the survivor if he decides to hide all game, it's like playing with a gosht face or a mayers, but constantly undetectable. There's1 comments 21 views last activity
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In a recent game, I almost fully healed myself with a medkit but needed a tap from a teammate to finish. Despite my signals, they kept running, not realizing how close I was to being healed. To avoid this confusion, I suggest adding a progress bar for self-healing below each player's health bar in the UI. Just like we can see generator progress, this would help teammates understand when to lend a2 comments 31 views last activity
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As someone who had asked for new game modes and asked for DbD to go back to its darker atmosphere and horror aspects I guess I should share my feedback on this implementation and try to be more detailed than usual. It’s mainly meant as my personal feedback for the devs and not necessarily up for discussion, even if I may write as such I don’t mean anything here as some universal truth or anyone m0 comments 81 views last activity
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What are your guys thoughts on wiretap having more targets? Specifically pallets, breakable walls, and survivors including yourself.3 comments 41 views last activity
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Can we pretty please have depipping removed. There has been a significant increase in killers tunnelling and/or slugging which is making it so much harder to even hit the safety mark, especially if you’re the first one tunnelled. not to mention the large amount of survivors going afk or killing themselves straight away, making it hard to achieve anything in the game. why should you be “punishe2 comments 62 views last activity
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I'm getting tired of survivors sending me to The Game just so they can run this perk and make the match as unfair and miserable as possible for killers due to the sheer number of god pallets that you HAVE to kick. It either needs to be reworked into an exhaustion perk or have its values lowered because this is starting to get annoying now.12 comments 742 views last activity
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'Lights Out' is truly amazing...It's the "no-bullshit/are you actually good at something" game mode I've always wanted and I honestly never want to play another match of standard DbD because this modifier is so damn good. No perfect pathing from WoO, no game-ruining armor features, no extra haste, no extra expose, no aura reading. No Namby-pamby garbage that takes something cool and turns it in2 comments 51 views last activity
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Been stuck getting this everytime there is a new update/release on anything, absolutely anything. Steam forums cant help, ive done all it says there and no luck. Ive reinstalled/validated files/and so much more MANY times. This is getting ridiculous, I just want to PLAY. PLEASE HELP0 comments 71 views last activity
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Can be use up to 2 times in a match and deactivates in ecg if any of it isn't used. If we have Off The Record and DS deactivate in ecg why is Plot Twist allowed? If you are allowing it in ecg then both those perk and anything else deactivating in ecg should be reverted.1 comments 32 views last activity
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I don't get why people claim it's killer sided. Well if you are not up for the challenge and simply take the legion as killer to bypass the obstacles of lights out or you camp around and tunnel then yes, it's killer sided. On the other hand I think I never escaped so many matches ever before. I wasn't frustrated with dbd in 3 days (except for a few camper and tunnel killer) and never had so much0 comments 31 views last activity
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Hello I keep it quick and simple, but i like the idea so i thought i will share it with the community. Here we go. It is safe to say, that the most complains and possible the biggest issues this game overall has are the two following: Gen rush Tunneling Sure, other things like Skull Merchant, bad map design, inballanced perks, annoying killer powers like Skull Merchant's and Skull Merch15 comments 211 views last activity
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I propose that the Knight get the following rework Starting from the beginning of the Trial, the Knights power will go on Cooldown. When activated, the Knight will turn into one of the Guards, instead of summoning them. The first is the Assassin, gaining +5% movement speed, Survivors hit by this form have to Mend. This form will last 24 seconds before you are put into a brief Fatigue animation5 comments 111 views last activity
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I've been really enjoying this modifier, and it's been a lot of fun. Really refreshing. I'm disappointed to see that it's going away, so I'd like it to be added to Custom games as a modifier. It would make for interesting games amongst friends.1 comments 21 views last activity
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Other killers cannot use their power right next to the Exit Gates... No Demogorgon portals, no Victor/Charolette switching, no Hag marks, Executioner trenches. The Skull Merchant can, but her Drones no longer detect motionless survivors. The Trapper's Bear traps can be placed directly in front of the exit gate switch and they HAVE to be disarmed first. The Trapper then knows you're there and bef32 comments 781 views last activity
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I love this game, I had a lot of fun playing the lights out mode and I thought, damn, I want a young Ash Williams skin, pleaseee.0 comments 2 views last activity
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I might have an idea on how to help with the tunneling issues. No hook states at the begining of a trail, they must be unlocked through sacrifice progress shared between survivors. Hooking the same survivor twice in a row would not contribute to the progress. A meter could display the progress and switch to the normal hook states once its full (for killer UI). Hide the hook states on the survivo5 comments 71 views last activity
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Imagine if tunneling and camping had proper fixes, lights out would be even more fun as this is the main complaint about this mode not being that fun and maybe that generators are too hard to find so maybe a special noise generators make when they are at 0% in this modifier would be great. I love the fact that I can run around the map without the killer seeing me and I can plan my next move with21 comments 412 views last activity
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Clip to accompany this post, I'm talking about especially egregious situations like the one below https://www.youtube.com/watch?v=Ou249We7K48 That hit likely looked like it hit on Wesker's screen, but for me I had zero way of actually countering him because he was bounding towards a spot I wasn't in - it punishes me further by dragging me back to the place his game thinks1 comments 31 views last activity
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This is an issue when it comes to reporting a survivor. Unless that survivor interacts with you or you interact with them (healing, recovering, etc), and you can see whether it's Kate Denson #2 or Kate Denson #3, you'll not be able to accurately reporth them if 1 breaks the rules but not the other.2 comments 51 views last activity
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Hello everyone and the people from BHVR, in this post I want to give my feedback for the new modifier Lights Out because I really liked it and want to see some improvements so we can enjoy this modifier even more next time. In addition, I also really like the idea of new modifier and hope more will come soon. POV Killer I'm a killermain and I really enjoyed this modifier because it felt so0 comments 22 views last activity
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Not too broken like before, not terrible like the post first rework. She is perfect, perfect, everything, down to the last new details7 comments 71 views last activity
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So, the blast mine had a sound queue when killers kicked gens that where with the mine on it, now this sound was removed. Having a sound queue is important, it gives killer location, stun information, perk usage... It should be brought back in my opinion. (and also the sound it makes is sooooo good, top sound effect from DBD)0 comments 11 views last activity