Feedback and Suggestions
Our team will be happy to read these!
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After playing it for a bit, I really think that portions of the lights out modifier should be used to replace the dream state for Freddy. The blackness is better, and if it eliminated HUD info at the same time players would actually try to get out of the Dreamworld rather than staying in it. Just my 2 cents . Been having fun getting spooked and spooking through the fog either way.2 comments 21 views last activity
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Broken as a concept is neat, you prevent survivors from healing for a limited amount of time. The problem is, with as many options for placing the mangled effect on survivors that killers have, the effect functionally becomes a secondary option for anti-healing. Negating healing for a short amount of time isn't nearly as valuable as making their healing slower. Why? Because of time. The longer su0 comments 11 views last activity
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Every few games, maybe like 1/10 if the game goes on for long enough, it says "dedicated server not responding" and disconnects the Killer. This happens an annoying amount of time. And also, this is not a technical issue on our side. Firstly, the amount of people having this issue skyrocketed since Chapter 30.5. If you look on the forums and subreddit and stuff you will see a great increase0 comments 21 views last activity
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It's really unfortunate that the LNY Event got cancelled, because now there is no way to get the normal Firecrackers anymore. Are you planning on bringing them back to the bloodwebs at some point, maybe even through the upcoming March Event?5 comments 161 views last activity
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No killer weapon should be forcibly linked because their body and head "need" to match. A survivor wearing a dress, or other long coats etc, should not be forced to use the associated head piece. Likewise for legs on a hoodie. We all know that the reason that this wasn't the way from the START of the store: They get more profit out of people being forced to buy 3 cosmetics instead of one, so a6 comments 82 views last activity
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Changes for base kit: 1. Same stalking progression at all distances from Tier 1-4 of Evil Within. 2. Have 4 tiers of Evil Within and can stalk multiple survivors at once. 3. Survivors no longer have limited Stalk amount on them and will passively generate Stalk amount to Evil Within by +1% Stalk/5 seconds upwards to 60/45/30/15% per tier of Evil Within. 4. Tiers 2-4 can become activated at2 comments 132 views last activity
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It is a refreshing game mode and I whish it would stay forever. DBD finally feels scary again BUT it also feels far less stressfull. No worries about pain res, dead mans switch or noed. No backround player, lithe, sprintburst or unbreakable. It really comes down to your skill and mindgames. On the other hand people are barehanded and realise, they rely on perks and add-ons way too much. So kille24 comments 1,112 views last activity
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Just a small list the title implies: common perks being added to the shrine of secrets, not a really big one, but each new character does require 50+ levels being spend before I can guarantee having Kindred or Sloppy Butcher on tier 3, while I can run full meta builds on tier 3 from level 15 and higher. Survivors being able to "roughly" get the location of their teammates at all times. More an2 comments 21 views last activity
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Take all the survivor hook states and pool them into 12 hook states for the entire team. Then balance the game around 10 hook states, which is a draw and fair for both sides. This allows all the survivors the ability to play the game till the end, instead of getting tunneled or camped out of the game in the first few minutes. Then change MMR from survivor individual escapes to survivor team es5 comments 92 views last activity
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It's seriously pushing me the ######### off how other killers like dredge have lockers blocked next to hooked survivors but singularity doesn't, it's not fair and he just sits on cameras from across the ######### map on top of someone he downed. Its simply unfair and he needs a nerf change or to be fucling deleted.7 comments 111 views last activity
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Skull Merchant because 1. Tracking completely negates the entire point of the game mode but the main issue is 2, her drones are impossible to see, meaning you're going to be getting scanned constantly even outside of chase. Like why am I being jump scared by Drones, their whole counterplay is they're very clearly visible. Ghost Face and Myers both because they can stalk you where you cannot see t9 comments 181 views last activity
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Perks are making the game clunky and difficult to balance. Survivors with unique ability/abilities (like killers without perks, it should go for them too ofc) are more characterized and focused on their role, more gamewise efficient, promote cooperation, stimulate the game variety and are NOT skins with... Skins. Not to mention it's an easier system to balance. I'm so happy about Lights out and16 comments 261 views last activity
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We all know this Killer needs better addons. I want to share with my ideas. What are your thoughts?1 comments 21 views last activity
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Some will say gen rushing is not a thing, but it is. Gens get popped so quickly, even perks can help that... The devs unfortunately nerf killer perks that were perfect, and the generator update is basically a nerf to killer. it's not even about being good anymore, games are like 8, minutes sometimes, and then loops are every 8 meters at this point and the game is just a little annoying at times.20 comments 381 views last activity
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This would be a cool offering. Killers could offer to reduce the total number of pallets in a trial and Survivors could offer to increase them. Also an offering that combines the hook spawn distance and changes pallets would be interesting.6 comments 101 views last activity
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The nerfing of adrenaline vial has greatly narrowed the options for add-ons. From now on, only add-ons that accelerate will be used as decently usable, creating a usage bias. I personally believe that the removal of the adrenaline vial debuff was meant to increase the adoption of shredded note and spread out its usage, but this adjustment makes it all but nonexistent. All add-ons above belly r3 comments 91 views last activity
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How sick would that be as a legendary for Allan. We can be Sam Lake. I know you guys probably have heard this a bunch and you gotta do all the licensing for it but it would be so cool. Barry too!1 comments 81 views last activity
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After playing Lights Out mode as a killer i can say i had the most fun with the game. Spooking survivors, giving them chase, popping right in front of their face, and letting them go after they do all gens. But as a survivor, 3 games in a row, the killers were camping hooks and tunneling, and i just didnt feel it was fun and went back to killer to play and have fun. So what went wrong? No0 comments 21 views last activity
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Tunnel Out, holy #########! Nice job Devs maybe we can get Spawn on Hook Event too for the killers7 comments 171 views last activity
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1) To stop survivors killing themselves on hook making 1x attempt does not reduce the timer anymore. All survivors get 1x Free attempt. 2) Slippery meat will now give you base 2,3,4 extra tries at 4%. (or reduce to 3% if you think the extra 4th attempt is to OP). 3) Second stage 2x Miss skill checks NO LONGER UNALIVES YOU. It just reduces your % by missing. (you can increase the % a missed sk4 comments 71 views last activity
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Before I begin, let me say my point of view is just the game mode: We're not going to talk about issues the base game already deals with (tunnel, camp, etc) We're not going to cover why Freddy can't be played And we're not going to gauge if this is killer/survivor sided This will be purely on the mode itself. To me, Lights Out is a hilarious and fun game mode, and I want to emphasize GAME13 comments 291 views last activity
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Off the back of this thread: https://forums.bhvr.com/dead-by-daylight/discussion/404837/how-does-one-blind-the-xenomorph One of the things I really enjoy are the unique animations for pick ups/pallet break on Pinhead, Alien and Sadako. In fact Pinheads generator break is one of the coolest animations in the game IMO. Off the back of the above thread, I felt inspired to d0 comments 72 views last activity
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The only reason not to have mkb support for consoles is if people are not playing crossplay. Where's the feature? Nurse and Blight are unplayable on controller, and half the other killers greatly suffer from lacking it0 comments 1 views last activity
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Would be nice to have maybe 2 additional Loadouts that are shared between their respective role. Specifically this would be handy on survivors where you just want to change who you play without changing any of your perks. If you switch to someone who does not have the perk then it will be an empty slot that you'd temporarily replace with something else, and also any item/add-ons still not be sh0 comments 12 views last activity
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ofc killers keep their powers should of expected it with a killer sided game also they say you get better loot in the chests meanwhile the games i've played i have gotten 7 green maps and one green toolbox.1 comments 41 views last activity
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Freddy makes me sad There was a point where Freddy was an S tier Killer, although brief was very brutal to play against due to the chain add-ons, but those days are long gone. What we have now is just a worse clown, with minor movement abilities. Something needs to be done, it sets a bad tone that one of the most popular killers in horror history, sits in the bottom of the "Tier list" complet2 comments 31 views last activity
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I didn't expect the upcoming Onryō changes to drop so soon, so it was a very welcome surprise to read today's patch notes and see some buffs for Sadako. Have to say a big props to BHVR for getting on this so quick. I've been playing around with 7.5.1 Onryō and I'm very impressed with the changes. I've also played two survivor matches against her that were a lot of fun. Died in one and escaped in1 comments 292 views last activity
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Personally, this was a MAJOR flop. The mode heavily cripples one side of the matchmaking and still provides advantages to the others. Wasn't it supposed to be 0 items? So.....why are survivors still able toop n cheats for items? And why do all the generators have progress on them when you load in? This mode is not fun at all on the killer side. Meanwhile on the survivor side, it's a sail and a ha46 comments 3,251 views last activity
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Just wanted to add my 2 cents as someone playing since 2019 with close to 4k hours between my accounts. I pretty much stopped playing DBD since before the Alien chapter but decided to come back and give this new game mode a try. Personally I have really enjoyed it and I hope BHVR pursues different game modes like this in the future. It seems others do not appreciate this game mode which is tota0 comments 21 views last activity
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ESPECIALLY since his guards are bugging out and don't move At all when placed next to a hook. Like how is that fair as a survivor to either go down or let your teammate die when the killer is busy chasing someone else like gens I understand that's your whole objective is to guard (pun intended) gens and kill survivors but putting guards near hooked survivors is literally camping9 comments 211 views last activity
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You cannot freely give survivors complete control over a killers power with 0 consequences. How many times do you need to learn this with Sadako when you learned this from 2.0 PTB to 2.0 Live and knew it in 1.0? There is LITERALLY 0 punishment for grabbing a tape and 0 way Sadako can pressure it off a survivor. Combined with being able to turn off any TV while holding one which in turn prevents2 comments 161 views last activity
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nemesis is a big strong bioweapon who can kill survivors effortless. But in the game he feels weak and slow maybe he needs dash or unique more lore accurate abilities but balanced https://www.youtube.com/watch?v=MM-sS3wFOgA&t=612s in this video there is a idea for nemesis rework0 comments 11 views last activity
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The modifier is very fun, but it highlights how difficult it is to track survivors by sound as soon as the chase music starts. I lose them so fast that I've switched to wraith to avoid the music.0 comments 11 views last activity
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First and most important: Lights Out looks fantastic. Its amazing how a simple filter gives the game horror vibes again, isn't it? PLEASE consider adding dark/foggy filters in normal Gameplay Mode on like all Maps. I'm not talking about the Lack of Sight, just the Ambiante and Lightning! ________________ Now to the Gameplay itself. It's meh. Having no Terror Radius is broken on almost eve0 comments 21 views last activity
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It was really fun(ny) to hear the BOOM when a Killer tried to kick a gen and exploded a mine instead, even from very afar. Now it's just the Score Event and the disappearing yellow aura what notifies you, and it's kinda underwheliming, to be honest. It was a harmless, very small bug that added to the amusement and gratification of using the Perk, even if involuntarily. I appreciate you all for5 comments 91 views last activity
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I think one of the biggest issues right now is that we ARE getting the reworks that we wanted and asked for, and they ARE making changes to them, which is great. However as the next update chain rolls along, despite their being TONS of leftover feedback for final tweaks on that character, they simply move on and forget they exist. Leaving killers in what feels like an unrefined state. Example0 comments 21 views last activity
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(It starts with) One thing... I personally, dont like to tunnel or camp, I try my best to avoid doing it, but the lack of a hook counter overall just really throws me off and I find it really difficult to tell if Im hooking the same players over and over. As a result, I sometimes tunnel accidentally and it normally results in me being insulted in the postgame chat when Im just trying my best to16 comments 611 views last activity
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Killers limited to kicking gens and all these changes to nerf regression stuff is wild. Especially looking at survivor where you can be hit by virtually anything, any type of weapon/injury and magically heal infinitely while running infinitely. Can we open our eyes please? Some of the matches that last forever is because the killer is keeping pressure on the god survivor mode players, which is49 comments 1,272 views last activity
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This game wasn't designed for a party system, it gives an unfair advantage. Not only will it make killers happy, also survivors as well because now you wont have a reason to make unfair updates to killers in order for them to battle SFW. Wasnt lack of communication intended? so why can people join in parties but you don't add any way to communicate. I don't understand why there isn't an option to2 comments 161 views last activity
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My last post was removed without notification, don't really understand why. It was an idea about the Shining chapter with the killer being the Hotel itself. Above all, if it's a restricted topic, please consider only designing this perk: Guiding light - survivor perk You always find a way to shed a light on foggy circumstances. Highlights in white a dropped pallet after a generator is repair2 comments 31 views last activity
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Not having fun. Each killer feels overpowered. Can't get enough distance from killer being spotted when working a generator to a pallet or windows. Seriously, not having fun. Going back to regular mode.40 comments 2,012 views last activity
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Taking away the for moon festival outfit for Gabriel AND REVERTING IT BACK TO A SET is such a slap to the face. I really thought it was a gift for giving us the same terribly designed Gabriel space suit over and over, but no. Between this and the horrible lights out event, I'm done playing for a while. I have never played a game that's left me this disappointed and fed up. Unlink all the original6 comments 121 views last activity
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I want some some maps that have real height differences like swamp, but maybe a bit more.0 comments 21 views last activity
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just put in different kinds of trials already with different objectives already, nobody wants this. We want new things to DO, not do more gen sim except in the dark with no warnings I just want something different to do to get out while hiding and escaping the killer in new forms. These limited features are bad2 comments 101 views last activity
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Honestly. I'm quite disappointed. But I'm also not surprised at all they would revert Gabriel's set skin. The guy doesn't even have much to offer when it comes to mix and match and they made it worse for him by reverting this. Literally my favorite combination for him and many others. But it's ironic how when clipping is a no no for less played charac0 comments 91 views last activity
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Very recently I just got back into dead by daylight and with a new account I don't get to try many outside of the ones that are already given to me. With my choice hillbilly but one of the most frustrating things about him is his chainsaw and how determining where you're going to move on the charge is determined by both your movement keys and your mouse control create a clunky missed opportunity2 comments 61 views last activity
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we can only change general audio setting and menu music setting, i think that we should be able to tweak with every audio setting, like, perks, player actions (healing, working on gens), the screams when a survivor are getting hooked, bloodweb, killers and survs voice lines, generator sounds, exit gates etc...0 comments 1 views last activity
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This probably been posted 1000 times but I would like to see a option where you can chose your audio levels how you want them. For example you would have a option where you can have basic audio levels like how it is now and then have a option to switch it to "advanced" when clicking this option you are able to pick several audio levels for different things for like chase music, bloodweb sounds et2 comments 21 views last activity
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Preface: Balance will not be discussed as its pretty obvious that the entire point wasn’t to test this mode specifically, and balance it. This test was for the framework, and other things. This mode very much so caters to the casual base, going for “wins” here isn’t the point. Lets get the negatives out of the way. Gamemodes should have been done years ago at this point (Ranked/Casual include2 comments 71 views last activity