Feedback and Suggestions
Our team will be happy to read these!
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While it's true that most killers pick up right away, I usually play against at least one or two killers per day that leave me on the ground and walk on top me to BM instead of hooking me. It should not be possible in any multiplayer game to prevent another player from taking any action for 4 minutes. It's becoming worse and worse everyday. The easiest solution would be giving the last player t2 comments 51 views last activity
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This is one of those "My dream rework," for The Shape, after looking around the forums, and doing some polls. The main idea with this rework isn't to buff myers to s-tier, it's to give him more options, and fix quality of life issues without adding assets or animations that I can't expect behavior to implement. 1. Reworked stalking system. To minimize the issue of Running out of stalk in a ma0 comments 31 views last activity
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Can you make it when you pause the game you can see your item add ons, hex's you're afflicted with, challenge status, an in game clock, boons you're affected by, how much time or charges are left on an item? This would be so nice!0 comments 21 views last activity
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Currently, Head on saves and plays can only be done in swfs as soloq has no way to communicate which locker-or if they even have the perk. Of course the downside of this is the fact swfs will be able to perfectly pull head ons, but after the 2nd head on killers who repeatedly fall for it are doomed for natural selection i fear9 comments 111 views last activity
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It would be great if us short guys could have something like that in the game considering all the different types of characters already in dbd. If you look at the male vs female characters all the guys are quite tall and the females short. Someone like David but shorter would be cool1 comments 21 views last activity
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It's been months now and OCE players are still being placed into servers across the world. It's gotten to the point where almost every game has absurd ping. Please can this be addressed. I would much rather wait 10 minutes for a game that is actually playable than 5 seconds for one that is borderline unplayable. Some killers like Wraith and Demo are near unplayable because of how bad ping aff3 comments 91 views last activity
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When the Halloween event launched, I really loved playing it on both sides. I thought the smoke bombs were fun to play with on survivor. In fact, I hope they return as a regular item or perk in the future, as they enable stealth play from survivors, which is something many survivor players feel has been lacking from the game. The double-tap with the Captured Haunt was very powerful, but I though7 comments 191 views last activity
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With all the new characters and perks I'd like to see a favorite option added so instead of having to scroll through the list, the ones you play would all be grouped at the top for instance as survivor I play Feng, Sable, and Nea, it would just be nice to just have all 3 right next to each other, I know it's not a big deal and perks has the search bar but not everyone knows the names by heart esp0 comments 11 views last activity
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I'll spare the details but way back I suggested a shape shifter killer that was an actual shape shifter. Design wise The Unknown is not too far off from what I visually had in mind as it's true form, but the general idea consisted of a killer that transforms into survivors during the match, and survivors had to keep track of who wss actually in the game, as well as maybe what they were wearing (k0 comments 11 views last activity
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Hi, I have a question about Bill's anniversary skin. You see, Bill is one of my mains, and I missed the anniversary event. That made me sad at first, but now it sprouts a question which I find interesting. As some of you may know, Bill is free and his cosmetics cannot be sold for money, meaning it HAS to be iridescent shards. I think this is interesting because he has an event-only related s0 comments 271 views last activity
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I hope they fix her bugsbefore she goes live for the 2v8 mode. It's gonna be hectic trying to track survivors while in phase when you can still hear her moans. Not to mention there are twice as many survivors and gens emitting noise. Can someone important please read this and fix her audio before she goes to 2v8?0 comments 61 views last activity
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Après plusieurs discussions avec des joueurs nous sommes d'accord pour demander/ proposer une modification dans la liste d'amis. Bien que l'on puisse déjà choisir la confidentialité du groupe nous aimerions avoir la possibilité de choisir de paraître en ligne ou non, à la même façon que d'autres jeux le font, cela permettrait de ne pas apparaître comme connecter quand nous le souhaitons. Ce à quo0 comments 1 views last activity
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I'm so sick of being trapped in trials where the result was decided within 2 or 3 minutes, but I have to play it out for 10+ minutes despite having no win condition as a survivor. I'm tired of being trapped in a 3v1 with 4 remaining gens. What is the point of dragging that game out for 10 minutes? It's over. There's no comeback mechanism for the survivors. You have to do more gen charges per s10 comments 181 views last activity
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Plunderer's Instinct, Wicked, and Boon: Circle of Healing I believe the chest-unlocking speed boost should be increased with Plunderer's Instinct, not Pharmacy. It just makes more sense to put the treasure-hunting effects into one perk. Currently, PI is at a 1% pick rate; Pharmacy is 0.24%. Even Residual Manifest (0.7%) and Scavenger (0.38%) would have a better argument for having Pharmacy's s8 comments 121 views last activity
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The killer dropped you and you can wiggle out next time they pick you up again? No, finisher mori You have power struggle and can't use it because of finisher mori And not to mention the slugging for 4K arised just for the mori17 comments 271 views last activity
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When I play I see that some players are electing to use only the banner without the badge. I think for those players it would be nice to have a “clear” badge that takes away the black square when you’re not running a badge.0 comments 21 views last activity
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The idea of pallets is that thy hit you if you'e udner them, not if you're next to them or a meter away from them... It's insane their range is so large. And no, it's not a lag/ping thing13 comments 321 views last activity
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Lets get straight to the point: I played quite some time with Machine Learning after the recent buff and it was a lot of fun, because it brought something new to the playing area. Lets face it: this buff was not a buff, but an essential necessity! Before the perk was so unbelievable cumbersome to use, with the two kicks and you really needed to double plan which gen you actually wanted to kick.11 comments 171 views last activity
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I would like to suggest a comprehensive graphical update that can bring the game up to a new standard of realism and atmosphere. It will be able to give both us loyal players and new fans a renewed, intense experience and draw us even deeper into the exciting world you have created. Improved Animations for Characters and Interactions The current walking, running and hook animations have served1 comments 81 views last activity
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I've noticed he's a futuristic character in the lore so it does make sense for his cosmetics to be future based however Vittorio is opposite (the past) and he has outfits that look like he's going to starbucks (which is cute!) but can Gabriel receive similar treatment? His recent Halloween shirt is AMAZING but we (especially I) need more cute things that are unlinked for him. I also do like his10 comments 381 views last activity
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Suggestion for the Haunted by Daylight event: Survivors should absolutely have a moment of complete invulnerability after they exit a portal. Why? You tend to have little to no idea where it exits to on the map, you have no clue what's on the other side. The amount of times I've seen killers just waiting on the portals because they know they get a free hit is absurd… Or worse, the c0 comments 31 views last activity
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not every sfw has 40k hours combined and are just some friends who either wanna learn this game or goof around. But no. You get punished by getting nothing but high tier killers with way more skill than said swf. Really disincentives me to just either play soloQ or go killer, which is sad And the swfs that are decent will increase their mmr anyways, so whats the point? :D just my 2 cents.12 comments 251 views last activity
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I was watching a livestream where people were talking about that topic, so I decided to make this post Imagine you, as survivor, you see a cenobite in the lobby, why would you not bring fixated to completely nullify his only power? You see a Bubba, why would you not bring head on to nullify his locker mind game? You see a twins.. why wouldn't you bring unbreakable or soul guard? Or we gonna l56 comments 1,105 views last activity
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Good afternoon. Could new survivors like Jake Muller (Wesker's son, maybe skin) and Keanu Reeves (maybe skin) be added?0 comments 12 views last activity
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As far as console goes, there is no option to block players. Almost every game has this feature. Why does this one not have this feature? Especially considering that you give penalties for disconnecting from a match. If I’ve played against a cheater or just generally someone that I don’t want to play with I should not be paired with them multiple times over. There is nothing I can do to prevent9 comments 141 views last activity
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The Perk went from bad, to bad, to broken in PTB but bad live, to even worse as of right now, the Perk cannot catch a break, the idea behind it is decent, but right now it's just never worth running due to several reasons, like better alternatives such as BBQ. I have an idea that would make the Perk usable tho! Scourge Hook: Hangman's Trick While carrying a Survivor, see the Aura of any Survi4 comments 61 views last activity
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Inside information[Killer filler perk name]: When only one survivor remain standing and all survivor are in dying state or hooked, Inside information become active. The last remaining survivor screams and their aura is revealed for 30 seconds. Blood pool are shown in bright red. The perk remains active for 30 seconds. -Player note: The perk can activate multiple times, for example if a surviv8 comments 121 views last activity
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Just ban for every player top 10 most used killers (each player individually), top 20 killer and survivor perks used individually that were used by the player for the last 6 months. Because as of now trying to farm quests in event queue feels so terrible, as if there is no event queue.3 comments 62 views last activity
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The new skin idea I had was Billy from Dead Silence. Just like you have charles pick chucky and tiffany. You can have Mary Shaw pick up billy or any of the other dolls from the Dead Silence movie.1 comments 32 views last activity
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I think it would be possible for Survivors to have a little Killer Icon show up on top of a screen for a second whenever there's a global sound cue of Killer's Power. Things like Nemesis' Tieringup or maximum charge of Huntress' Hatchet could easily have it. Obviously some Powers probably shouldn't have it like Hidey-Ho for The Good Guy. It needs to be studied Killer-by-Killer than anything b4 comments 82 views last activity
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Ever since his rework The Cannibal became one of my favorite Killers to play and to play against! I think his base-kit power is almost perfect, all he needs are a few QoL changes and he would be an amazing Killer! Power Icons Currently, his power gauge is overlapping with his tantrum gauge, but thanks to the Dracula and the Unknown, I think it would be3 comments 82 views last activity
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I Only have a couple hundred hours in the game so I'm not really that great yet. But I feel like the game should have gyro aim, especially on the switch. I came back to the game after getting burnt out for a few months and playing other games like OW2 in between, and I think both in terms of an accessibility option for people with finger issues or injuries or any other reason, and a generally c0 comments 61 views last activity
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The DMS change made the perk boring and stale, nerfed it horribly in high MMR where it's easy to counter, while making it more oppressive in lower MMR. And it did not address the interaction between it and Pain Resonance (which I'm told was the main reason behind the change). Please revert the perk, it was fine as it was.2 comments 41 views last activity
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There is no way to practice or gain map knowledge as a survivor. You cannot start a custom game with 0 killer(s) and there are no killer bots outside the one in the tutorial. I know that implementing a bot for any or every killer is not a simple thing but all i need is to be able to enter a map as a survivor alone to practice certain vaults, routes etc or just warm up even. The only way to do thi1 comments 3,591 views last activity
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Just small changes. Once Head On activates, locker should be highlighted for others. Injured Survivors should see the Solidarity Icon on bottom of screen when near teammates who have it.10 comments 71 views last activity
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I had a friend who spent alot of money on the game but he played one game and had a chetaer in his game and he could actively see them cheating but he just decided to play the game like normal , he somehow got the cheater on the hook and kept him there till the final second once they were gone he went for the rest but he never finished the game because he's been banned because the cheater lied th1 comments 41 views last activity
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Matchmaking bans need a serious, SERIOUS rework. I don't know how long ago it happened, but one fateful summer night I worked my way up into a 72 hour matchmaking ban. Completely my fault, I ruined the experiences of other players, and let my teammates down. I did the time, two days later, I dc again, nothing serious, just a slugging build I didn't want to play against. MUCH TO MY DISMAY, I was n1 comments 152 views last activity
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There is no reason for this set to be linked, when the bug happened a while back all the pieces mix and matched just fine with no issues? Can we please unlink it?0 comments 11 views last activity
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I have no idea what you guys are cooking up for him in the next patch, but here are just two little details that would be pretty sweet to be changed. 1-Force of Echo = Please change it to some of the relics from Symphony of the Night that has something to do with the Wolf (Wolf Charge, Skill of Wolf, Power of Wolf or Soul of Wolf). Force of Echo is a relic for the Bat form. :P 2-True Form = Th0 comments 21 views last activity
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So I saw today that Myers might be getting some updates, we don't know if its his full update to modern dbd killer standards or just some tweaks to hold him steady until bHVR has time to work it all out and steady, either way I think it could be a good idea to examine all the bad parts and critique the problems of current Myers on a list. Let's start with the bad parts/ weaknesses we need to p0 comments 81 views last activity
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Good Day Team, In my opinion for Dark Lord, to be more balanced, I feel as though switching between wolf/bat/dark lord form, there should be a longer cooldown, mainly for bat form . Thoughts?17 comments 384 views last activity
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The Pig's identity is perfect. It's the execution of her kit that is very clunky. Her RBTs are nonexistent until she gets a down, which is achieved through M1 gameplay with a stealth that's weak compared to any other stealth killers. My solution is to lean even more into the lore. Pig keeps current ambush stats. Instead, first time Pig lands an ambush on each survivor, they are injected with4 comments 51 views last activity
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I think Furtive Chase is an interesting perk and for the most part it is fine, but I do have one minor problem with it: if a death hook survivor becomes the obsession due to unhooking someone, and then you hook them, then that's your last use of the perk. Since no one ever rescues them, the obsession doesn't switch and you basically lose the perk for the rest of the match unless the obsession cha6 comments 141 views last activity
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Simply put: why does the Lich (aka Vecna) have a cooldown at the start of the match before he can use his powers but the Dark Lord (aka Dracula) doesn't for his? They have similar effects, and Dracula's are arguably more powerful, but one Killer can use their abilities immediately and the other can't. I wonder whether this, among other things, might be addressed in the upcoming tweaks for the t5 comments 211 views last activity
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I mainly want the TV auras gone and that you can teleport to turned off TVs, so she is more fun to play again. It is extremly frustrating to use her teleport right now, when survivors have constant wall hacks on where you will come from. This presupposes to even have the opportunity to teleport since this version forces survivors to constantly turn off TVs. There are some of my other ideas in a4 comments 51 views last activity
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The Perk is decent for what it does, but there is a room for improvements! Counterforce Start the Trial with 1 Token . After cleansing a Totem, receive a Token and see the aura of the nearest Totem for 4/5/6 seconds . Each Token increases your cleansing speed by 20% . Counterforce now becomes a Token based Perk, only for the reason of showing the little number Token Perks have so you ca0 comments 21 views last activity
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I been using deadline off and on since it came out and I can’t see any instance where you want to run it expect with autodidact. 10% seems to little especially how it only works when injured. I think it should be increased to 15 or 20% while injured. Another route that can be done it make it 10-15% flat out no matter healthstate. It would be like no mither how it just makes the game hard but pair16 comments 381 views last activity
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Context The dungeon and dragons chapter (in my opinion) was perfect besides the map (which is cool but... not super enjoyable in gameplay) but, I wanna talk about the survivor Aestri came with 3 perks, bardic inspiration, the illusion thing that I forgot the name and still sight, the first time I saw still sight I was SUPER EXCITED because I had this idea before I knew about the chapter and I r9 comments 201 views last activity
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Killers now can use their power, being undetectable and survivors are broken and exhausted in there, but still didn't give survivors the ability to leave the void while downed? Killers can just slug in there because they now another survivor needs to go to pick them up, but oh surprise, killers can know when a survivor enters the void. Why can't survivors exit the void while slugged?18 comments 421 views last activity